DUEL 2 NEWSLETTER
Date : 07/31/2026 Duedate: 08/27/2026
SNOWBOUND ARENA
DM 50 TURN 484
This Week's Top Honors
THE DUELMASTER IS
BIG BIRD
OPEN SESAME (199)
(50-4177) [11-7-1,111]
Chartered Recognition Leader Unchartered Recognition Leader
MRS. SPARKLENOSE DIRTY POLITICIAN
OPEN SESAME (199) SATAN'S CHILDREN (247)
(50-4063) [14-6-0,113] (50-2036) [2-0-0,47]
Popularity Leader This Week's Favorite
JACK DEATH SNOW PLOW
SIGMA NU'S (328) MIDDLE WAY 6 (368)
(50-2955) [18-27-1,90] (50-4195) [11-8-0,58]
THE CURRENT TOP TEAM
THE BLUES 50 (439)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. THE BLUES 50 (439) 29
2. ALIEN ARMADA (450) 24 THE BLUES 50 (439)
3. 5280 HIGH (449) 21 Unchartered Team
4. SATAN'S CHILDREN (247) 15
5. OPEN SESAME (199) 9 ALIEN ARMADA (450)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*ALIEN ARMADA (450) 8 0 1 100. 1/ 2 THE BLUES 50 (439) 7 2 0
2/ 3 THE BLUES 50 (439) 75 34 0 68.8 2/ 3 OPEN SESAME (199) 7 5 1
3/ 4 OPEN SESAME (199) 635 396 47 61.6 3/ 4*ALIEN ARMADA (450) 6 0 0
4- 5 DARQUE THEORY (348) 265 182 16 59.3 4- 1 DARQUE THEORY (348) 5 4 0
5/ 0*SATAN'S CHILDREN (247) 6 6 0 50.0 5/ 8 MIDDLE WAY 6 (368) 4 0 0
6/ 0 THE HUNGER DOGS (144) 20 28 2 41.7 6/ 5 SIGMA NU'S (328) 4 11 0
7/ 6 SIGMA NU'S (328) 92 132 3 41.1 7/ 6*5280 HIGH (449) 3 12 0
8/ 7*5280 HIGH (449) 10 15 0 40.0 8/ 0*SATAN'S CHILDREN (247) 2 3 0
9/ 8 MIDDLE WAY 6 (368) 466 714 11 39.5 9- 0*HOLMYR EYRIN (448) 1 1 0
10- 0*HOLMYR EYRIN (448) 3 6 1 33.3 10/ 0 THE HUNGER DOGS (144) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
Good day, friends and fiends, welcome to your friendly neighborhood spyreport.
I doubt SNOWBOUND will ever be the same. It seems the training can make the
difference, as DARQUE THEORY is pushed out of top team by THE BLUES 50, who came from
2nd with a 4-0-0 this turn. MIDDLE WAY 6 stable has parlayed this turn's 1-0-0 into
a 3 space move up the rankings. This brings them up to 5th place. Good work, guys!
The ALIEN ARMADA guild has had a 3-0-0 turn and deserves to be watched in the future.
You never know where this kind of thing can lead. And let's see, BLIZZARD fought
AMBITIOUS GUARD and gained 15 points and contributed to 5280 HIGH's 2-3-0. MAHNA
MAHNA has lost to KHALHUMS DWARF, falling 13 points, while helping make OPEN SESAME a
3-2-0 turn. BIG BIRD challenged for the Duelmastership this turn, attempting to
dethrone SIGMA NU'S' warrior. We should ask BIG BIRD about the thrill of victory,
and what being the new Duelmaster does for a warrior, he's now the one to ask. By
the way, was that our Duelmaster that I saw last night, cramped under the table at
The Victory Tavern?
The crowd's roar, the smell of iron and leather, mixed with sweat, what more
could a warrior ask of life? Well, besides that. I also notice that the 5280 HIGH
stable was the most avoided team this turn. Come on SNOWBOUND, what are you afraid
of? And guess who avoided 5280 HIGH stable the most? Believe it or not, it was
ALIEN ARMADA. Anyone surprised? The most challenged warrior this turn was SIGMA
NU'S' warrior JACK DEATH. More fighters challenged him than challenged the
Duelmaster! DOCTOR CLAYTON of THE BLUES 50 had better have a good reason for
challenging down 14 points in a challenge which he won. I thought DOCTOR CLAYTON
showed great skill and promise when he beat JACK DEATH. All right, so I slept
through it! Big deal!
A coward dies a thousand deaths, a brave man only once. Wise men know this to
be true. Is it really true that SNOWBOUND has more dishwashers per capita that
fighters? Just thought I'd ask...
I like this place, SNOWBOUND, the taverns have old wine, and young serving
girls. Who could ask for more? Well, I'm burning daylight here in SNOWBOUND and
I've a long road ahead of me. Happy Trails. Until you see my quill in SNOWBOUND
again, farewell-- Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
BIG BIRD 4177 11 7 1 111 OPEN SESAME (199)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
MRS. SPARKLENOSE 4063 14 6 0 113 OPEN SESAME (199)
DOCTOR CLAYTON 4132 18 4 0 103 THE BLUES 50 (439)
FLOYD COUNCIL 4130 13 9 0 102 THE BLUES 50 (439)
MARK 2958 23 22 0 99 SIGMA NU'S (328)
-BRIOSO 4145 10 5 0 96 DARQUE THEORY (348)
CHAMPIONS W L K POINTS TEAM NAME
JACK DEATH 2955 18 27 1 90 SIGMA NU'S (328)
BIG JIM 2956 13 32 0 87 SIGMA NU'S (328)
MAHNA MAHNA 4188 11 6 1 87 OPEN SESAME (199)
EDDIE MAPP 4146 13 4 0 83 THE BLUES 50 (439)
BLACK ACE 4131 17 5 0 77 THE BLUES 50 (439)
ALVIN 4141 15 26 1 73 SIGMA NU'S (328)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SNOW PLOW 4195 11 8 0 58 MIDDLE WAY 6 (368)
ADEPTS W L K POINTS TEAM NAME
DIRTY POLITICIAN 2036 2 0 0 47 SATAN'S CHILDREN (247)
-FUGUE 4135 12 10 0 46 DARQUE THEORY (348)
BLIZZARD 4233 4 1 0 46 5280 HIGH (449)
-TEMPO 4225 2 1 0 45 DARQUE THEORY (348)
SAMMY THE SADIST 2039 2 1 0 35 SATAN'S CHILDREN (247)
CHALLENGER INITIATES W L K POINTS TEAM NAME
AVARICE 2040 2 1 0 32 SATAN'S CHILDREN (247)
METAL ANGELO 4237 3 0 0 31 ALIEN ARMADA (450)
MURRAY MONSTER 4198 3 3 0 26 OPEN SESAME (199)
CHALLENGER INITIATES W L K POINTS TEAM NAME
PRAIRIE DAWN 4210 4 6 0 24 OPEN SESAME (199)
INITIATES W L K POINTS TEAM NAME
BIG JOBS 4239 3 0 1 23 ALIEN ARMADA (450)
ZTAN LEE 4232 2 3 0 23 5280 HIGH (449)
ZEALOT 4235 2 0 0 18 ALIEN ARMADA (450)
SILENCER 1063 3 7 1 17 THE HUNGER DOGS (144)
FLIP FLOP 4234 2 3 0 15 5280 HIGH (449)
-THALOR 4227 2 0 0 11 HOLMYR EYRIN (448)
COOKIE CHEM 4247 1 1 0 11 5280 HIGH (449)
-MAJESTIC 4217 1 2 0 6 DARQUE THEORY (348)
WENDY T 4246 0 2 0 2 5280 HIGH (449)
MOLESTATION 3012 0 1 0 1 SATAN'S CHILDREN (247)
PESTILENCE 3011 0 1 0 1 SATAN'S CHILDREN (247)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
SHISHKA BLUES 4231 1 1 0 5280 HIGH 449 RUUNEL 4229 481
ELNOR 4226 0 1 0 HOLMYR EYRIN 448 BIG JOBS 4239 481
GUS CANNON 4129 12 9 0 THE BLUES 50 439 BIG BIRD 4177 482
PERSONAL ADS
Dullens Reawakens with Race for the Crown!
Come join in the fun! Race to graduation with all your favorite managers and/or
nemesi! Use the same team sheet as everyone else, starting at 0 FE, with prizes along
the way to graduation! First turn is due September 12, 2026. The entry fee is three
gift certificates: one for your team sheet and two for the prize pool.
Full rules are posted on Discord and the forums and available from Customer Service:
https://tinyurl.com/RaceForTheCrown2026
LAST WEEK'S FIGHTS
FLOYD COUNCIL devastated JOSEKI KO in a 1 minute mismatched Challenge fight.
BIG BIRD vanquished MARK in a exciting 1 minute uneven Challenge Title battle.
DOCTOR CLAYTON narrowly defeated JACK DEATH in a 11 minute master's Challenge duel.
EDDIE MAPP luckily beat BIG JIM in a 3 minute Challenge match.
BLACK ACE outwaited ALVIN in a slow 9 minute bloody expert's Challenge brawl.
METAL ANGELO beat PRAIRIE DAWN in a 1 minute Challenge brawl.
BIG JOBS vanquished FLIP FLOP in a 1 minute uneven Challenge duel.
MRS. SPARKLENOSE vanquished M. CHARDINEE in a 1 minute uneven fight.
MAHNA MAHNA slimly lost to KHALHUMS DWARF in a 2 minute gory fight.
DIRTY POLITICIAN overpowered ZTAN LEE in a popular 1 minute one-sided melee.
SNOW PLOW savagely defeated AVARICE in a crowd pleasing 4 minute bloody match.
BLIZZARD devastated AMBITIOUS GUARD in a 1 minute one-sided battle.
SAMMY THE SADIST bested SILENCER in a crowd pleasing 1 minute bout.
MURRAY MONSTER handily defeated WENDY T in a 1 minute uneven fight.
ZEALOT defeated PESTILENCE in a action packed 4 minute beginner's struggle.
COOKIE CHEM overpowered MOLESTATION in a 1 minute mismatched brawl.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 8 STRIKING ATTACK 39 - 15 - 1 72 |
|TOTAL PARRY 5 WALL OF STEEL 2 - 1 - 0 67 |
|BASHING ATTACK 4 TOTAL PARRY 22 - 14 - 0 61 |
|LUNGING ATTACK 4 PARRY-RIPOSTE 6 - 4 - 0 60 |
|SLASHING ATTACK 3 PARRY-LUNGE 6 - 4 - 0 60 |
|WALL OF STEEL 2 SLASHING ATTACK 9 - 10 - 0 47 |
|AIMED BLOW 2 BASHING ATTACK 15 - 21 - 2 42 |
|PARRY-RIPOSTE 1 AIMED BLOW 7 - 11 - 0 39 |
|PARRY-LUNGE 0 LUNGING ATTACK 16 - 35 - 0 31 |
|PARRY-STRIKE 0 PARRY-STRIKE 1 - 3 - 0 25 |
Turn 484 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
STRIKING ATTACK 8 - 0 SLASHING ATTACK 1 - 2 4 TOTAL PARRY
WALL OF STEEL 2 - 0 BASHING ATTACK 1 - 3 3 STRIKING ATTACK
TOTAL PARRY 3 - 2 AIMED BLOW 0 - 2 2 BASHING ATTACK
PARRY-LUNGE 0 - 0 1 SLASHING ATTACK
PARRY-STRIKE 0 - 0 1 LUNGING ATTACK
PARRY-RIPOSTE 0 - 1
LUNGING ATTACK 0 - 4
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK BIG BIRD 4177 11 7 1 111 OPEN SESAME (199)
TOTAL PARRY DOCTOR CLAYTON 4132 18 4 0 103 THE BLUES 50 (439)
BASHING ATTACK MAHNA MAHNA 4188 11 6 1 87 OPEN SESAME (199)
WALL OF STEEL DIRTY POLITICIAN 2036 2 0 0 47 SATAN'S CHILDREN (247)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is JACK DEATH 2955. The most popular warrior this turn
was SNOW PLOW 4195. The ten other most popular fighters were ZEALOT 4235, JACK DEATH
2955, BIG BIRD 4177, DIRTY POLITICIAN 2036, METAL ANGELO 4237, MRS. SPARKLENOSE 4063,
FLOYD COUNCIL 4130, BIG JIM 2956, ALVIN 4141, and MAHNA MAHNA 4188.
The least popular fighter this week was DOCTOR CLAYTON 4132. The other ten least
popular fighters were BLACK ACE 4131, MOLESTATION 3012, PESTILENCE 3011, WENDY T
4246, FLIP FLOP 4234, EDDIE MAPP 4146, MARK 2958, ZTAN LEE 4232, BIG JOBS 4239, and
PRAIRIE DAWN 4210.
The following warriors will travel to AD after next turn:
MRS. SPARKLENOSE (50-4063) OPEN SESAME (199)
The following warriors have traveled to AD after fighting this turn:
JOSEKI KO (50-2959) SIGMA NU'S (328)
BLOODGAMES 2026
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in August. We also plan our usual Bloodgames arenas at the winter and
summer Face-to-Face tournaments.
For those of you who always wanted the chance to manage the last warrior standing
alive upon the arena sands, your day has come. The Bloodgames are coming!
At the end of the ten turns, even though several warriors, bruised and scarred, MAY
yet live, only one will be crowned Champion of the Bloodgames. And in this game mere
survival counts for little. A great general once said, "The object of battle is not
to die for your cause, but to make your enemy die for his." This general would have
greatly enjoyed the Duelmasters Bloodgames. Here are the particulars:
Face-to-Face style Bloodgames Turn 1 is due by Fri at 9pm at the hotel
(Winter: DM 96, Summer: DM 98) Turns process with the tournament
Strategy changes allowed, bloodfeud challenges only
Mail-in style Bloodgames Turn 1 is by Sat at 9pm at the hotel
(Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
No strategy changes; all ten rounds process one
after the other and results will be out Sun morning.
Slow Bloodgames (DM 95): Turn 1 is due Weds September 24
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies. Your
warriors must be created and have strategies entered by the first due date.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames
arenas.
TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day
schedule. The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors
with the greatest number of kills at the end of Turn 10, with one other important
consideration: Each of these three warriors must be of a different fighting style.
Win/loss records and, if necessary, recognition points will only be used to determine
awards if there is a tie.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion and Victors will receive Bloodgames T-shirts.
A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.
T-shirts will only happen if someone gives us a nice design. One shirt per person.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.
TV Percentages for Mail-in 83
Number of Warriors Who Participated in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 2 10 5 18 40 42 19 27 37 27 50 277 10.8%
PS 6 7 2 7 9 4 5 10 16 15 12 93 3.6%
PR 7 8 6 8 17 16 9 13 18 18 28 148 5.8%
PL 8 8 9 13 7 12 8 17 12 14 16 124 4.8%
WS 12 14 9 13 17 24 8 17 32 17 18 181 7.0%
AB 70 46 27 27 19 32 5 27 26 32 97 408 15.9%
ST 9 3 2 7 13 38 44 54 55 74 106 405 15.8%
SL 7 8 7 10 14 35 21 26 36 48 49 261 10.2%
BA 3 9 5 7 26 5 5 12 18 16 35 141 5.5%
LU 16 25 18 37 29 113 44 46 62 66 76 532 20.7%
ALL 140 138 90 147 191 321 168 249 312 327 487 2570 100.0%
Number of TVs in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0 1 0 3 6 2 3 1 2 0 4 22 0.9%
PS 0 0 0 1 0 1 0 0 0 1 0 3 0.1%
PR 0 0 0 0 1 0 1 1 1 1 2 7 0.3%
PL 0 0 1 0 0 0 0 2 0 0 2 5 0.2%
WS 0 3 0 0 0 1 2 1 0 1 2 10 0.4%
AB 19 5 2 1 2 1 0 0 1 3 12 46 1.8%
ST 0 0 0 0 2 0 3 7 11 6 5 34 1.3%
SL 0 0 0 0 0 3 1 2 3 4 1 14 0.5%
BA 0 0 0 0 4 0 0 0 0 0 1 5 0.2%
LU 0 3 2 5 1 13 2 3 3 2 4 38 1.5%
ALL 19 12 5 10 16 21 12 17 21 18 33 184 7.2%
TV Percentages within the Style
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 10.0% 0.0% 16.7% 15.0% 4.8% 15.8% 3.7% 5.4% 0.0% 8.0% 7.9%
PS 0.0% 0.0% 0.0% 14.3% 0.0% 25.0% 0.0% 0.0% 0.0% 6.7% 0.0% 3.2%
PR 0.0% 0.0% 0.0% 0.0% 5.9% 0.0% 11.1% 7.7% 5.6% 5.6% 7.1% 4.7%
PL 0.0% 0.0% 11.1% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 12.5% 4.0%
WS 0.0% 21.4% 0.0% 0.0% 0.0% 4.2% 25.0% 5.9% 0.0% 5.9% 11.1% 5.5%
AB 27.1% 10.9% 7.4% 3.7% 10.5% 3.1% 0.0% 0.0% 3.8% 9.4% 12.4% 11.3%
ST 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 6.8% 13.0% 20.0% 8.1% 4.7% 8.4%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 8.6% 4.8% 7.7% 8.3% 8.3% 2.0% 5.4%
BA 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 0.0% 0.0% 0.0% 0.0% 2.9% 3.5%
LU 0.0% 12.0% 11.1% 13.5% 3.4% 11.5% 4.5% 6.5% 4.8% 3.0% 5.3% 7.1%
13.6% 8.7% 5.6% 6.8% 8.4% 6.5% 7.1% 6.8% 6.7% 5.5% 6.8% 7.2%
TV Percentages by Style of Total TVs
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 8.3% 0.0% 30.0% 37.5% 9.5% 25.0% 5.9% 9.5% 0.0% 12.1% 12.0%
PS 0.0% 0.0% 0.0% 10.0% 0.0% 4.8% 0.0% 0.0% 0.0% 5.6% 0.0% 1.6%
PR 0.0% 0.0% 0.0% 0.0% 6.3% 0.0% 8.3% 5.9% 4.8% 5.6% 6.1% 3.8%
PL 0.0% 0.0% 20.0% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 6.1% 2.7%
WS 0.0% 25.0% 0.0% 0.0% 0.0% 4.8% 16.7% 5.9% 0.0% 5.6% 6.1% 5.4%
AB 100.0% 41.7% 40.0% 10.0% 12.5% 4.8% 0.0% 0.0% 4.8% 16.7% 36.4% 25.0%
ST 0.0% 0.0% 0.0% 0.0% 12.5% 0.0% 25.0% 41.2% 52.4% 33.3% 15.2% 18.5%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 14.3% 8.3% 11.8% 14.3% 22.2% 3.0% 7.6%
BA 0.0% 0.0% 0.0% 0.0% 25.0% 0.0% 0.0% 0.0% 0.0% 0.0% 3.0% 2.7%
LU 0.0% 25.0% 40.0% 50.0% 6.3% 61.9% 16.7% 17.6% 14.3% 11.1% 12.1% 20.7%