DUEL 2 NEWSLETTER
Date : 05/16/2014 Duedate: 05/29/2014
TRICORUS ARENA
DM-51 TURN-642
This Weeks Top Honors
THE DUELMASTER IS
FROG BELLY LINT
BATTLE FROGS 03-13 (598)
(51-5755) [9-1-2,173]
Chartered Recognition Leader Unchartered Recognition Leader
FROG BELLY LINT GWENDOLINE LAMOUR
BATTLE FROGS 03-13 (598) CHUCK'S PINUPS (600)
(51-5755) [9-1-2,173] (51-5840) [2-0-1,43]
Popularity Leader This Weeks Favorite
HARGERD CARMEN MIRANDA
DARK HORSEMEN (433) CHUCK'S PINUPS (600)
(51-5695) [25-18-0,93] (51-5831) [1-3-0,25]
THE CURRENT TOP TEAM
DARK HORSEMEN (433)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. CHUCK'S PINUPS (600) 65
2. BATTLE FROGS 03-13 (598) 46 BATTLE FROGS 03-13 (598)
3. DARK HORSEMEN (433) 4 Unchartered Team
4. SEA DOGS (569) 0
5. THE FINAL FRONTIER (601) 0 CHUCK'S PINUPS (600)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 BATTLE FROGS 03-13 (598) 14 13 2 51.9 1/ 1 DARK HORSEMEN (433) 9 6 0
2/ 2 DARK HORSEMEN (433) %1032 %1097 29 48.5 2/ 4*CHUCK'S PINUPS (600) 6 3 1
3- 3 SEA DOGS (569) 112 122 7 47.9 3/ 2 BATTLE FROGS 03-13 (598) 4 2 1
4- 4 WILDCATS (594) 34 53 3 39.1 4- 3 SEA DOGS (569) 1 0 1
5/ 7*CHUCK'S PINUPS (600) 8 20 1 28.6 5- 6*THE FINAL FRONTIER (601) 1 3 0
6- 6*THE FINAL FRONTIER (601) 1 3 0 25.0 6- 7 WILDCATS (594) 0 4 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 753): SANDBOX FURY of MANNEQUIN'S BEST (Mannequin, mgr.)
DM 2 NIANIA (turn 635): OOZING MY MIND of U PAY I SLAY 2 (Khisanth, mgr.)
DM 3 OSKSI (turn 758): THE BELL of FRAT PARTY BLOWOUT (The Anarchist, mgr.)
DM 4 JHELUM (turn 730): SUN TREE of DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 754): BLACK DEATH of DUNGEON CELL (One Armed Bandit, mgr.)
DM 6 TRANSEL (turn 749): ALBERT KING of BLACK AND BLUES (Howlin' Wolf, mgr.)
DM 7 BONSUR (turn 757): GENFUL of TOLBIN'S BP (Tolbin, mgr.)
DM 10 KOLACT (turn 742): HASTIGHET of VIKINGS (Nomad, mgr.)
DM 18 TALCAMA (turn 743): HAMMER FINGER of STREET PIZZA (The Upright Man, mgr.)
DM 21 SUNSET (turn 742): MONTEREY JACK of ALL JACKED UP II (Pat Sajak, mgr.)
DM 36 JHANS (turn 708): FEELING MINNESOTA of DEVIATION (Marma Duke, mgr.)
DM 38 CLIFFHOME (turn 697): ENTEI of FIRE DECK (Destitute Noble, mgr.)
DM 39 XOCHITHLAN (turn 324): ISRAFEL of DARQUE ANGELS (Master Darque, mgr.)
DM 42 RODEKI (turn 690): STUD of DEALER'S CHOICE (Coach, mgr.)
DM 51 TRICORUS (turn 641): FROG BELLY LINT of BATTLE FROGS 03-13 (Grimm, mgr.)
DM 54 TROCAR (turn 306): QUI GONG of ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 299): RATTLER of SERPENTS HOLD (Khisanth, mgr.)
DM 62 VALAMANTIS (turn 587): CARLESS BEAR of DARSIDEOFTVLAND 3 (Khorvinus, mgr.)
DM 72 DRAGONHEAD (turn 275): KID FUNKY FRIED of DEADLY RAGE (Var, mgr.)
ADM 104 DARKHOLM (turn 635): TOLAIS DEEPHEART of HIGHLANDERS (She-Puppy, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 753): RUN DMC (Howlin' Wolf, mgr.)
DM 2 NIANIA (turn 635): THE RUNAROUND (Howlin' Wolf, mgr.)
DM 3 OSKSI (turn 758): FRAT PARTY BLOWOUT (The Anarchist, mgr.)
DM 4 JHELUM (turn 730): THE BAD BUNNIES (The Anarchist, mgr,)
DM 5 KALTOS (turn 754): BIG SHOTS (Howlin' Wolf, mgr.)
DM 6 TRANSEL (turn 749): MACINES OF WAR (Hollowshade, mgr.)
DM 7 BONSUR (turn 757): SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 742): THE HOLY LEGION (Dameon Darkheart, mgr.)
DM 18 TALCAMA (turn 743): STREET PIZZA (The Upright Man, mgr.)
DM 21 SUNSET (turn 742): NOMADIC TRIBE (Nomad, mgr.)
DM 36 JHANS (turn 708): TOLBINS HIVE D (Tolbin, mgr.)
DM 38 CLIFFHOME (turn 697): FIRE DECK (Destitute Noble, mgr.)
DM 39 XOCHITHLAN (turn 324): DARQUE ANGELS (Master Darque, mgr.)
DM 42 RODEKI (turn 690): DEALER'S CHOICE (Coach, mgr.)
DM 51 TRICORUS (turn 641): DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 307): TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 299): ELDER GODS (Var, mgr.)
DM 62 VALAMANTIS (turn 587): MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 275): BASH BROS ROADSIDE (Assurnasirbanipal, mgr.)
ADM 104 DARKHOLM (turn 635) BRUTAL LEGION et al (Seraphim, mgr.)
Recent Graduates
-----------------
DM 4 JHELUM (turn 730): SUN TREE of DOGS OF WAR (Jorja, mgr.)
DM 6 TRANSEL (turn 749): LEGIONAIRE of MACHINES OF WAR (Hollowshade, mgr.)
DM 7 BONSUR (turn 756): FLAPJACK of SHEWISH PICNIC (One Armed Bandit, mgr.)
ATHELAS of TOLBIN'S BP (Tolbin, mgr.)
DM 10 KOLACT (turn 742): HILLARY of THE MENTORS (Dr. Feelgood, mgr.)
(turn 741): KRAKO of THE CLUB (Buri, mgr.)
DM 18 TALCAMA (turn 742): BARRACUDAFED of ANIMAL PHARM (Manray, mgr.)
DM 38 CLIFFHOME (turn 697): ENTEI of FIRE DECK (Destitute Noble, mgr.)
DM 39 XOCHITHLAN (turn 323): MALICE of DARQUE ANGELS (Master Darque, mgr.)
DM 51 TRICORUS (turn 641): MOONDARK of DARK HORSEMEN (Jorja, mgr.)
DM 59 ILLIS (turn 299): RATTLER of SERPENTS HOLD (Khisanth, mgr.)
JOHNNY APPLESEED (A-Sop, mgr.)
(turn 298): CHAGUA KORBIN of ISLANDERS (Jorja, mgr.)
DM 62 VALAMANTIS (turn 584): DANG LEN of GARBAGE PAIL KIDS (Kharadmon, mgr.)
DM 72 DRAGONHEAD (turn 275): VIRUS of BASH BROS MICROSOFT (Assurnasirbanipal, mgr.)
SPY REPORT
It's me, The Unknown Spymaster here with my bag to give you the news on last
week's fights. And falling like a basher in the top ten was MORNING DEW, who dropped
6 points after a disappointing (to say the least) bout with BETTIE PAGE. Well here's
a duelmaster that doesn't sit back and say 'Challenge me'! FROG BELLY LINT made a
challenge against MOONDARK this week. Our battling duelmaster FROG BELLY LINT has
managed to hold the title, fending off MOONDARK's none too subtle advances. Better
luck next time, DARK HORSEMEN. An apple a day keeps the doctor away, but an onion a
day keeps T.P.s at bay.
Let's dig a little deeper into what's happening in the TRICORUS arena. And hey,
kiddies, those of you who didn't avoid SEA DOGS, please raise you hand. Wow. Does
TRICORUS really have that many liars? Okay, so I may not be funny, but catch BATTLE
FROGS 03-13's act in the arena. Those acrobats seem to be fairly deft at running
from SEA DOGS. In a touching display by a 'touched' warrior, CARMEN MIRANDA went
after KLARALLA, who was higher by 22 points. Well, when the dust settled, CARMEN
MIRANDA won victory over KLARALLA.
Being a spy is great--other people die and you spend the rest of the day
drinking to their memory. Better tanked than dead! Well, the arena is no place for
slow learners (and hopefully T.P.s) and FROG BELLY LINT demonstrated that very
violently on MOONDARK's body. Here's some advice: warriors with little wit and will
may encounter problems on the trail to the Isle.
Well, there's the manager of the TRICORUS giving me the 'cut' sign (or is that
'They're going to strangle you in the alley?). Okay, so I may not be the world's
best comedian, but then you guys aren't the world's best warriors. Hasta la bye-bye.
(Loud choruses of 'Beat it, ya bum!')-- The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
FROG BELLY LINT 5755 9 1 2 173 BATTLE FROGS 03-13 (598)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-ROWBOAT CAPTAIN 5504 6 0 0 101 SEA DOGS (569)
HARGERD 5695 25 18 0 93 DARK HORSEMEN (433)
CHAMPIONS W L K POINTS TEAM NAME
SHADOW ROSE 5789 12 7 0 67 DARK HORSEMEN (433)
ADEPTS W L K POINTS TEAM NAME
GWENDOLINE LAMOUR 5840 2 0 1 43 CHUCK'S PINUPS (600)
BETTIE PAGE 5794 3 0 0 39 CHUCK'S PINUPS (600)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-LEOPARD 5800 2 1 0 30 WILDCATS (594)
-WATERSPOUT 5823 3 1 1 29 SEA DOGS (569)
-BACK HAND FROG 5787 2 0 0 29 BATTLE FROGS 03-13 (598)
KLARALLA 5791 6 8 0 26 DARK HORSEMEN (433)
CARMEN MIRANDA 5831 1 3 0 25 CHUCK'S PINUPS (600)
MORNING DEW 5799 6 6 0 24 DARK HORSEMEN (433)
INITIATES W L K POINTS TEAM NAME
CANDY BARR 5841 1 1 0 16 CHUCK'S PINUPS (600)
3 TOED TOAD 5786 2 3 0 9 BATTLE FROGS 03-13 (598)
-MILEY CYRUS 5788 2 2 0 9 WILDCATS (594)
-NOG 5808 1 0 0 9 THE FINAL FRONTIER (601)
-UNHOLY FROG 5756 1 1 0 4 BATTLE FROGS 03-13 (598)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
MOONDARK 5658 29 22 0 DARK HORSEMEN 433 FROG BELLY LINT 5755 642
PERSONAL ADS
NINE to the Dark Arena? We need them HERE, alive and fighting.
Three-two, with two of the wins being over standbys. Oh, well. I'm still not
"getting" the "frog belly lint" thing. -- Moondark
P.S. That "Oski Noble." Is that a deliberate insult to the Osksians?
Yes.
LAST WEEK'S FIGHTS
FROG BELLY LINT butchered MOONDARK in a 1 minute mismatched Challenge Title fight.
CARMEN MIRANDA vanquished KLARALLA in a exciting 1 minute uneven Challenge battle.
HARGERD defeated M. CHARDINEE in a 1 minute mismatched duel.
SHADOW ROSE devastated AMBITIOUS GUARD in a 1 minute one-sided fight.
GWENDOLINE LAMOUR demolished FRATSFA SLAVE in a 1 minute mismatched competition.
BETTIE PAGE vanquished MORNING DEW in a 1 minute mismatched fight.
3 TOED TOAD was overpowered by CANDY BARR in a 1 minute mismatched brawl.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 4 AIMED BLOW 20 - 13 - 1 61 |
|LUNGING ATTACK 3 STRIKING ATTACK 12 - 11 - 0 52 |
|PARRY-RIPOSTE 2 PARRY-RIPOSTE 11 - 11 - 0 50 |
|STRIKING ATTACK 2 WALL OF STEEL 4 - 5 - 0 44 |
|PARRY-LUNGE 0 LUNGING ATTACK 19 - 24 - 2 44 |
|PARRY-STRIKE 0 TOTAL PARRY 3 - 4 - 0 43 |
|SLASHING ATTACK 0 SLASHING ATTACK 5 - 14 - 0 26 |
|BASHING ATTACK 0 BASHING ATTACK 1 - 6 - 0 14 |
|TOTAL PARRY 0 PARRY-STRIKE 0 - 3 - 0 0 |
|WALL OF STEEL 0 PARRY-LUNGE 0 - 1 - 0 0 |
Turn 642 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
LUNGING ATTACK 3 - 0 PARRY-LUNGE 0 - 0 5 LUNGING ATTACK
AIMED BLOW 2 - 2 PARRY-STRIKE 0 - 0 2 AIMED BLOW
PARRY-RIPOSTE 1 - 1 SLASHING ATTACK 0 - 0 2 STRIKING ATTACK
STRIKING ATTACK 1 - 1 BASHING ATTACK 0 - 0 1 PARRY-RIPOSTE
TOTAL PARRY 0 - 0 1 BASHING ATTACK
WALL OF STEEL 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW FROG BELLY LINT 5755 9 1 2 173 BATTLE FROGS 03-13 (598)
PARRY-RIPOSTE HARGERD 5695 25 18 0 93 DARK HORSEMEN (433)
LUNGING ATTACK GWENDOLINE LAMOUR 5840 2 0 1 43 CHUCK'S PINUPS (600)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is HARGERD 5695. The most popular warrior this turn
was CARMEN MIRANDA 5831. The ten other most popular fighters were SHADOW ROSE 5789,
FROG BELLY LINT 5755, HARGERD 5695, GWENDOLINE LAMOUR 5840, BETTIE PAGE 5794, CANDY
BARR 5841, KLARALLA 5791, MORNING DEW 5799, 3 TOED TOAD 5786, and 0.
The least popular fighter this week was 3 TOED TOAD 5786. The other ten least
popular fighters were MORNING DEW 5799, KLARALLA 5791, CANDY BARR 5841, BETTIE PAGE
5794, GWENDOLINE LAMOUR 5840, HARGERD 5695, FROG BELLY LINT 5755, SHADOW ROSE 5789,
CARMEN MIRANDA 5831, and 0.
The following warriors have traveled to AD after fighting this turn:
MOONDARK (51-5658) DARK HORSEMEN (433)
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies
Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular
challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their
strategy from round to round (to make it fair for those who could not attend the
FTF). There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on
Friday, at the hotel. The Bloodgames will process at the FTF with the regular
tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!