DUEL 2 NEWSLETTER

Date   : 04/22/2008    Duedate: 05/19/2008

FRATSFA ARENA

DM-52    TURN-243

This Weeks Top Honors

THE DUELMASTER IS

IGOR MALMORT
BLOOD AND GUTS! (365)
(52-3594) [14-9-1,111]

Chartered Recognition Leader   Unchartered Recognition Leader

IGOR MALMORT                   LYCURGUS
BLOOD AND GUTS! (365)          THE GENTILES (400)
(52-3594) [14-9-1,111]         (52-3929) [6-3-2,49]

Popularity Leader              This Weeks Favorite

IGOR MALMORT                   TWO
BLOOD AND GUTS! (365)          ZERO (403)
(52-3594) [14-9-1,111]         (52-3962) [3-3-0,28]

THE CURRENT TOP TEAM

FLOWER GIRLS (189)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. ZERO (403)                  34
2. EPYC DEATH (404)            25      FLOWER GIRLS (189)
3. THE GENTILES (400)          23      Unchartered Team
4. BLOOD AND GUTS! (365)       23
5. FLOWER GIRLS (189)          16      THE GENTILES (400)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 FLOWER GIRLS (189)       485 286 14 62.9   1/ 1 FLOWER GIRLS (189)        9  3 1
 2- 2 SITTEES (359)             76  48  4 61.3   2/ 2*THE GENTILES (400)        7  8 1
 3/ 3 BLOOD AND GUTS! (365)     85  71  4 54.5   3/ 3*ZERO (403)                7  8 0
 4- 5 GEMSTONES (91)            41  39  4 51.3   4/ 4 BLOOD AND GUTS! (365)     6  3 0
 5/ 4*THE GENTILES (400)        23  22  5 51.1   5/ 7*EPYC DEATH (404)          6  9 0
 6/ 6*EPYC DEATH (404)          11  14  0 44.0   6- 5 SITTEES (359)             5  5 0
 7/ 7*ZERO (403)                12  23  0 34.3   7- 6 GEMSTONES (91)            4  1 0
 8- 8*VIOLENT FEMMES (410)       0   1  0  0.0   8- 8*VIOLENT FEMMES (410)      0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

        + ]H[ + ---:--- + ]H[ The Andorian Succession #2 ]H[ + ---:--- + ]H[ +

     Senator Sedalia stood at the ferry boat's rail and waited for the mists ahead to
clear.  It was always like this when one approached the Isle of the Eye:  a bit of
mist over the water when you left the mainland, and then, faster than seemed
reasonable, you were sailing through a dense fog.  He had never really understood how
the ferry master kept a straight course through it--or if he did.  And then, the fog
thinning to mist and fading away until--
     "The Isle of the Eye," he said, waving his hand.
     Beside him, Gissanniah was silent for several minutes.  Finally she said, "I
hadn't expected it to be so... gray."
     Sedalia blinked and looked again.  He had seen the Isle before several times,
and he realized that he not really looked at it since the first time.  Though the
mist had cleared, the sky overhead was cloudy.  What light got through was, indeed,
gray.  And Talahya, THE city on the Isle (only Free Blades in Lirin Kiv and Darkholm
in Willow Beach were located elsewhere than in Talahya), was, at best, "picturesque."
It was too crowded to be beautiful now, if it ever had been.  Crowded with gladiators
who had, the senator knew, many virtues which did not include civic housekeeping.
The city was crowded, dirty, and on the waterfront run-down.  Under this leaden
sky... he glanced sideways at his young companion and tried to imagine what it was
like to see Talahya for the first time in this gloomy light.  Not inspiring, that
much was clear.  "It's better when the sun shines," he offered.
     Gissanniah shrugged.  "I guess.  Not that it really matters.  It isn't like I'm
going to be STAYING here.  We just want to talk to the king and then go home.  But
what I do NOT understand is why HE stays here."
     "No more do I," Sedalia said.  "The business of the Isle is dueling and nothing
else.  That the king should visit an arena occasionally is one thing.  But to take up
residence here?  The king's business is to govern the Andorian League, and every day
spent on the Isle is a day he's not doing his job.  And he's been here now for...
years.  I don't even know how long!"  The senator's mouth set in grim lines.  "Time
to remind him of his duty."

     They arrived on the Isle at midday, and it took most of the rest of that time to
work their way through the layers of petty officials to the final secretary, an
elderly part-elf by the name of Arkinsutram, who was able to grant them an
appointment with King Mikel.  "Tomorrow morning at eleven, and see to it that you're
on time.  But no more than half an hour, mind!  The king is very busy."
     Sedalia bit back his first impulse, which was to ask, "busy doing what?"  And
his second impulse, which was to question the king's name.  "Mikel" sounded almost
right, but not quite....  Maybe he had forgotten, so long as it had been since the
king had done anything for his people.  Or maybe it was this "simplified spelling"
movement that came and went.  Not that it was likely to matter.  If he was, indeed,
the king they were to see on the morrow, he could call himself Rumplestiltskin for
all Sedalia cared.  "We will be here," he said.  "We'll be early."

     Senator Sedalia spent the evening visiting with other Consortium gladiators on
the Isle.  And why not?  They were here, they were in some degree colleagues of his,
and you could never know when a few extra votes would make the difference between
victory and defeat.  Or who might have noticed some little detail that would provide
the key to handling the situation.
     As it happened, it was Brujah, a newly arrived graduate who had not yet fought
on the Isle, who raised the critical question.  "What about the oath, Senator?" she
asked.  Seeing his raised eyebrows, she went on, "I have not fought here yet, so I
have not yet taken the oath which all MUST take before entering an arena on the Isle.
But I've heard others take it, and seen more than I heard.  That oath is... binding.
Seriously binding.  Everyone who takes it is pledged, by magic even more than honor,
to obey the Grey Witch in her every command.  I suspect that this is how she's
controlled the whole Andorian situation so far.  Anyone who takes the oath, if told
that this King Mikel is THE king of the Andorian League and that his decisions are
not to be questioned must be unable to question them.  She--or anyone properly
designated by her, I would suppose--must be able even to command a Lord Protector to
attack his own manager or teammates and be obeyed.  All of Alastari, through
believing her at first to have their best interests at heart, and then through not
paying attention to the details, has put this terrible weapon in the Grey Witch's
hands.  How will you fight it, Senator Sedalia?  You have fought here, you have taken
the oath."
     The senator cleared his throat and blushed a little.  "I'm a politician," he
said.  "Oaths..." he snapped his fingers.  "I'm not making light of your warning, I
will definitely remember it and take it into account, but it is very nearly
impossible to bind a politicial with an oath.  I believe I have free action in this
matter, and I know that my companion, Gissanniah, has never fought here and so has
taken no oath."
     "Such might see to your own free will," Lady Huntsman said.  She was a graduate
of his own team, the Lenpros of Iaye.  "But what will you do if I, or Cardinal
Arizpe, or some other is commanded to attack you?"
     "I believe you underestimate the slipperyness of a politician, my lady," the
Cardinal said from across the room.  "I've no doubt he would fight if we cornered
him, but that is easier said than done, eh?"
     Sedalia nodded.  "Just so.  And the oath may not bind you all with equal
strength, or any of you quite so much as you think."
     "True," Brujah conceded at once.  "We won't know until it's tested.  And then it
will be too late if the binding IS strong enough to compel us."
     "So we will evade the need for that test for as long as may be," the senator
said.

     Senator Sedalia and Gissanniah were at the White Tower early.  "Better to spend
some time waiting," the senator said, "than arrive on time and find our appointment
had been preponed and we missed it."
     "Prepone?  Is that a word?"
     "Yes.  Prepone or antipone, either one, they go with postpone as the reverse
case."  He dismissed that issue with a gesture.  "As it is, here we are and--"
     The door at the rear of the waiting room opened.  The man who stood there was
completely unmemorable, a perfect bureaucratic type... except for his eyes.  Dark,
and sharp as nails.  He seemed surprised them, and he frowned.  "Sedalia from Iaye?"
     "In person," the senator said, standing.  "If the king is ready to see us now,
we--"
     "The king cannot see you at all," the bureaucrat said.  "He is unwell and needs
his rest."
     "His kingdom is unwell and needs his attention," Sedalia countered.
     The man's eyes darkened further, sharpened further.  No one but a politician
could have stood up to that piercing scrutiny without a twitch.  "The king cannot see
you," he repeated.
     "So be it, can we see him?"
     "I said--"
     "Just see him, to verify his presence.  Proof of life," the senator said.
"There are people in the Andorian League who have begun to question his continued
survival."
     "I, who am the Master of the White Tower for the Lady Sheila, say the king lives
and is here, but ill.  This is enough.  Who would question me?"
     "Many people across the Andorian League, I should think.  Come now, it would be
a simple matter to just let us take a quick look in on him.  No need to disturb him,
all we need is to SEE him."
     "You are impertinent.  It is impossible.  Leave."  He stepped back into the room
behind him, of which they had no glimpse, and shut the door.
     "That was a very strange encounter," Sedalia said.  "Do you think--?"
     "I think we should do as we were told and leave," Gissanniah said.  "Without
discussion."  Dropping her voice to just above a whisper, she added, "The walls may
have ears."
     "Ah.  Yes, silly of me not to have thought of that."  He held open the outer
door for her.  "It seems a shame to return to Iaye--or wherever--without more
information, but I can't see that we have any other options.  Waiting around here...
I don't think that paper-pusher is going to soften and let us in, do you?"
     "Not in this lifetime!"  Gissanniah turned toward the ferry.  Or, at least,
toward the road that would eventually take them to the ferry.  "I don't like the feel
of this place, and the sooner I'm away from it, the happier I'll be."
     "Quite understandable, dear lady," the senator said.  He fell into step beside
her.  They walked in silence for a block.  Two blocks.  The traffic was lighter than
it had been the day before, the district around the White Tower seeming almost
deserted.  It occurred to Sedalia that this could have a sinister implication, and he
peered searchingly into every alley they passed, every mist-shrouded doorway.
"Something is wrong here," he said quietly.
     Beside him, Gissanniah shivered and put her hand on the hilt of her sword.
"There's going to be an ambush," she said just as quietly.  "That Master of the White
Tower does not want us taking any news to the people of the League."

        + ]H[ + ---:--- + ]H[ The Andorian Succession #3 ]H[ + ---:--- + ]H[ +

     They walked down the street as though nothing bad was expected.  It was hard to
do, not to peer too closely into alleys and doorways, not to draw his sword and hold
it at the ready.  Not the hardest thing Sedalia had ever done, there had been--
Well, this wasn't the time to delve into the past.  But not easy.  It seemed to him
that the White Tower had eyes that were boring into the back of his head, also.  He
wanted to turn and look, but did not.  Again, not an easy thing.  He huffed a laugh
at his thoughts.  When had things worth doing ever been easy?
     Gissanniah jabbed an elbow at him and hissed.
     Sedalia nodded slightly and moved his hand, casually, as though he wasn't
thinking about it, to rest on the hilt of his sword.  Without turning his head, he
cataloged all the obstacles he could see.  Trash cans and indistinct debris--the mist
had thickened and might be hiding anything--an old couch with someone sleeping on it,
something that might have been ancestral to a junkyard dog, lurking in an alley and
breathing... flame?  And, abruptly, half a dozen armed men.
     "Dacoits," Gissanniah said.  She sounded disgusted.  "Either of us could handle
them alone, but why waste the time?  You take the ones on the right, I'll get the
ones on the left."
     "Works for me," the senator murmured.  A sudden thrust, a sidestep and kick to
the knee, slash and recover.  "Nothing but daggers and clubs!  Pointless--"
     "Then they must be meant to distract us from something worse," his companion
countered, dealing with her own dacoits as easily.
     "A thrilling prospect I would be willing to forego."  Sedalia wiped his sword
blade clean on the shirt of one of his opponents and squinted into the fog.  "What
will it be, I wonder?  Lord Protectors driven by their oath?"
     Gissanniah shrugged, inspected her own sword to make sure it was clean, and
sheathed it.  "It could be monsters," she said.  "This whole place is rotten with
magic, so I assume getting some monsters here would be easy."
     Reminded of the maybe-dog he'd seen earlier, Sedalia looked around.  No sign of
it now.  Or of what he had thought was a body on the discarded couch.  "Wasn't there
someone on that--?"
     "Maybe, I don't remember, but if there was, well, I'm not surprised he left.
Let's go down this side street.  It doesn't look so obvious."
     "Certainly it would be the course of decision and good sense to leave," Sedalia
said, "but I thought him dead.  He looked dead."
     "Appearances can be deceiving, especially in a fog like this.  Directions, too."
Gissanniah hesitated, turning in place in search of landmarks at what had become an
intersection of two streets.
     Sedalia motioned her to silence and pointed down one leg of the fork.  Leaning
close, he murmured directly into her ear, "I think the ferry is that way, but be as
quiet as you can.  I want to discover whether we're being followed."
     They walked quickly for what felt like half an hour, no sound but their
footsteps disturbing the fog.  No footsteps behind them.  Sounds that might be the
wind, except that there was no wind.  A distant, anonymous murmur of city life.  A
bell tolling the hour.  Somewhere ahead of them, the mournful foghorn whistle of the
ferry.
     "Dagnabit.  We're going to miss today's boat," Sedalia said.  He was still
speaking softly, but the absence of footsteps behind them was reassuring.
     "Would they even let us on it?" Gissanniah asked.  "I seem to recall some kind
of security measures--guards checking people on and off."
     "Blast it, you're right.  I'd forgotten."  Sedalia hesistated.  It hadn't been
age that made him forget.  No, it couldn't have been.  "I've had a lot on my mind,"
he said.  "I suppose we might be able to bluff--  No, of course not.  If they're
looking for us, they'll have magic to help.  But there are other boats on the Isle.
I've seen them.  An excursion barge, I remember taking a ride on that years ago.
Fishing boats.  We'll just have to--"
     "I was down on the waterfront yesterday afternoon, after we talked to that
Master," Gissanniah said.  "I did see a couple of boats, little ones, but they were
tied to the dock, and people were talking about some kind of monsters being active in
the lake."  She paused as the narrow street they were on joined a wider one and
looked carefully both ways.  Jerked back, hissing.  "Guards--some kind of City Watch,
poking around into every doorway."
     "They may not be looking for us.  Were I the Master of the White Tower, I would
not want the situation--loyal Andorians not premitted to see the king!--made public."
     "He could've lied to them about why we're to be stopped," Gissanniah argued,
looking back along their route for some alternate path.  "And even if they aren't
looking for us particularly, so what?  There doesn't seem to be much of anybody else
out right now, maybe us being here would be suspicious in itself."
     "Just a fountain of good cheer this morning, aren't you?" Sedalia muttered.
"And guards or watchmen or whatever deemed capable of handling the populace of
Talahya--such a high proportion of lord protectors... I wouldn't want to figght them
if it could be avoided.  Even if we won, there'd be delay.  Publicity.  Rumors."  He
shuddered.  "If we do meet guards, can't avoid them," the senator said, "remember
this--give me a chance to talk to them and I can tie them in knots."
     Gissanniah laughed.  "I believe it!  Look, this alley seems like it might go
through."
     "Excellent!  Lead me to it!"

     The two gladiators stopped in another alley, leaning on the wall and panting.
Behind them, well behind, dogs barked.  But other than dogs and City Guards, there
had been no signs of life.
     "This is eerie," Gissanniah muttered.  "I've always heard that Talahya is packed
like fish in a tin, but we haven't seen ANYONE in the past couple of hours."
     "True.  Many possibilities occur to me," Sedalia said.  "All the way from
'Everyone's gone to the tourney' up to 'We've been shunted into a pocket universe
without other inhabitants'.  I could use some lunch," he added, "and a beer or two."
He straightened away from the wall and dusted off his suit, which was the worse for
fences climbed and alleys negotiated with more haste than care.  "This is
ridiculous."
     "Which part?"
     "Being trapped on the Isle.  We can't get anywhere near the waterfront, much
less the ferry dock.  When did Talahya become a cage?"
     "Maybe it's been one all along and nobody noticed."
     The senator grunted skeptically.  "Somebody would have noticed.  This has to be
recent."  He straightened his tie.  "We should keep moving.  We might get lucky."
     "As if!"  Gissanniah started to brush back her hair, then froze.  "That might be
it!"
     "What?  Surely you don't think Debby Tonte can help us?  A charming young lady,
true, but not a practical person--"
     "Lirin Kiv--"
     "The arena has been closed."
     "Yes, I know, Free Blades is using it now.  But I remember hearing that Lirin
Kiv, the town, had its own ferry.  Maybe it still does.  Of course, it might be
watched, too."
     "It won't hurt to look.  We're accomplishing nothing here," Senator Sedalia
said.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 295): UNHOLY TERROR of BLOOD RITES (Wretch, mgr.)
 DM  11 ARUAK CITY (turn 591): CHIEF SITTING BULL of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 591): MOLYNEUX of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 584): JEROME of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 580): MITCHELL PAIGE of MEDAL OF HONOR A3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 580): KEG STAND of BARHOPPERS (Apex, mgr.)
 DM  26 CALEAM (turn 577): MOLDRAUN of GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 573): KLINK of THE A'S -- LOSERS II (Malaquar, mgr.)
 DM  40 ZENSU (turn 542): ELDA MAINZ of BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 533): RAMBLING OX of WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 524): CUTTER of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 242): BYRON of SITTEES (Barnabas, mgr.)
 DM  63 AMEN-TEI (turn 426): ATRION of THE EXILED ONES (Darklock, mgr.)
 DM  71 KYR'TERR (turn 196): AYE OF THE NEEDLE of HAZAARDS OF CLONGING (Crip, mgr.)
ADM 105 ANDORAK (turn 476): AXLY HIMSELF of GERFEL'S FRIENDS (Generalissimo Puerco)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 295): SMITHSONIAN (Curator, mgr.)
 DM  11 ARUAK CITY (turn 591): BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 591): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 584): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 580): KRILL CAVALRY (Jorja, mgr.)
 DM  25 LYRATILAN (turn 580): MASTERS OF SIN (Sin, mgr.)
 DM  26 CALEAM (turn 577): ULTRA-VIOLENT (Deep Thought, mgr.)
 DM  30 IAYE (turn 573): LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 542): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 533): TEMPLARZ HAMMERZ (Hammer, mgr.)
 DM  46 ARDIVENT (turn 524): THE BEARS II (Papa Bear, mgr.)
 DM  52 FRATSFA (turn 242): FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 426): THE EXILED ONES (Darklock, mgr.)
 DM  71 KYR'TERR (turn 196): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 476): SUPERIOR FORCES (Manager, mgr.)

                                   Recent Graduates
                                   ----------------
 DM  11 ARUAK CITY (turn 591): SLEDGE of NEVERWAKE (Doc Steeke, mgr.)
                   (turn 590): SELIA STORM of KRILL CAVALRY (Jorja, mgr.)
                               SAFFRON SKUNK of ANIMAL FARM (Mino, mgr.)
 DM  14 TOBIR (turn 590): ABBOTT of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 584): JACKSON OF KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 580): MITCHELL PAIGE of MEDAL OF HONOR A3 (The Anarchist, mgr.)
 DM  26 CALEAM (turn 576): UP-CHUCKY of STEEL CRUSADE (Cassius Calvata, mgr.)
 DM  30 IAYE (turn 573): KLINK of THE A'S -- LOSERS II (Malaquar, mgr.)
 DM  46 ARDIVENT (turn 524): CADDO SCOT of BLUVALLEY WARRIORS (Jorja, mgr.)
                 (turn 523): NIVIX of INFERNAL LORDS (DeGotti, mgr.)
 DM  52 FRATSFA (turn 242): PAS DE QUARTIER of BLOOD AND GUTS! (Le Pentarque, mgr.)
 DM  71 KYR'TERR (turn 196): I OF THE KNEE DOLL of HAZAARDS OF CLONGING (Crip, mgr.)

                                      SPY REPORT

     Good day, friends and fiends, welcome to your friendly neighborhood spyreport.  
I doubt FRATSFA will ever be the same.  The BLOOD AND GUTS! guild has had a 3-0-0 
turn and deserves to be watched in the future.  You never know where this kind of 
thing can lead.  And let's see, APPLE fought LEONIDAS and gained 18 points and 
contributed to ZERO's 3-2-0.  TWO has lost to ANISHKA, falling 7 points, while 
helping make ZERO a 3-2-0 turn.  Due to his absence and inability to defend the 
throne, BYRON has lost the title of Duelmaster.  And all eyes were on IGOR MALMORT 
this turn as he ascended to the throne of Duelmaster.  FRATSFA has a new victor!  Can 
someone confirm a rumor for me?  I hear the top team makes their losing fighters do 
dishes at The Victory Tavern until they win.  Maybe?   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.  I also notice that the GEMSTONES stable was 
the most avoided team this turn.  Come on FRATSFA, what are you afraid of?  And guess 
who avoided GEMSTONES stable the most?  Believe it or not, it was EPYC DEATH.  Anyone 
surprised?  The most challenged warrior this turn was BLOOD AND GUTS!'s warrior 
IRMINSUL.  More fighters challenged him than challenged the Duelmaster!  In a brave 
attempt, JAZMINA from EPYC DEATH challenged up 23 points to fight IRMINSUL from the 
BLOOD AND GUTS! stable.  JAZMINA perhaps got his just desserts, seeing as he was beat 
by IRMINSUL and ended up with 28 recognition points.   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  A brave warrior does not carry a red shield, he has nothing to cover 
or hide when the fight is over.  Consider well.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Well, I'm burning daylight here in FRATSFA and I've a long road ahead of 
me.  Happy Trails.  Until you see my quill in FRATSFA again, farewell-- Alarond the 
Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 IGOR MALMORT 3594            14   9  1   111       BLOOD AND GUTS! (365)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-BOY Z 3739                   14   1  1   119       SITTEES (359)
-BYRON 3559                   18  10  1   101       SITTEES (359)
-PAINFUL PEONY 3744           16   8  0    96       FLOWER GIRLS (189)
-OUTCAST ORCHID 3870          11   2  1    93       FLOWER GIRLS (189)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-SUE SOON 3572                11  10  0    83       SITTEES (359)
 SIZZLING SUNFLOWER 3846      11   6  0    77       FLOWER GIRLS (189)
-OAK LEE 3563                 13  15  1    71       SITTEES (359)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 IRMINSUL 3871                 5   4  1    52       BLOOD AND GUTS! (365)
 LYCURGUS 3929                 6   3  2    49       THE GENTILES (400)
-AMETHYST 1239                 8   1  0    47       GEMSTONES (91)
-PEARL 763                    11   4  1    44       GEMSTONES (91)
-TOPAZ 1528                    4   2  1    40       GEMSTONES (91)
 ANISHKA 3956                  4   1  0    37       EPYC DEATH (404)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-RUBY 1193                     6   4  1    33       GEMSTONES (91)
 TORTURING TULIP 3974          3   0  1    30       FLOWER GIRLS (189)
 TWO 3962                      3   3  0    28       ZERO (403)
 JAZMINA 3959                  3   2  0    28       EPYC DEATH (404)
 SIGISMUND 3928                5   4  2    27       THE GENTILES (400)
 HARSH HAWTHORN 3960           4   2  0    25       FLOWER GIRLS (189)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-JADE 2146                     1   1  0    23       GEMSTONES (91)
 APPLE 3973                    2   1  0    22       ZERO (403)
 FOUR 3964                     4   2  0    21       ZERO (403)
 THREE 3963                    1   5  0    21       ZERO (403)
 LEONIDAS 3926                 4   5  1    18       THE GENTILES (400)
-HERALD 3971                   2   1  0    18       SITTEES (359)
 ARRAHE 3955                   1   4  0    17       EPYC DEATH (404)
 NERO 3945                     4   4  0    16       THE GENTILES (400)
 AESCHYLUS 3952                4   3  0    15       THE GENTILES (400)
 ONE 3961                      2   4  0    10       ZERO (403)
-CHRISTINA 4013                0   1  0     1       VIOLENT FEMMES (410)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
BANDOR 3957             1  4 0 EPYC DEATH 404       SIGISMUND 3928        243   
GLON 3958               2  3 0 EPYC DEATH 404       TORTURING TULIP 3974  243   

                                     PERSONAL ADS

We were soooo much ready for the Girls....  Aargh we got ambushed by that Sittees!
Damn. -- Le Pentarque

Come back to us, the Girls! -- Blood and Guts

Thanks, my beautiful Peony, but where were you? -- Pas De Quartier, leaving this
paradise for immortality....

Yes the Girls, I am back! -- Igor

Byron -- Duelmaster!  How wonderful.  And a Sittee?  Why don't you mosey on over to
The Flower Shoppe and let a few of my gals sit on you?  (giggle) -- Lady Fern

Igor -- Serious?  Yeah, well, you sure do like a lot of serious.  (wink) -- Sizzling
Sunflower

Arrahe -- If you are so displeased with those groin shots, I have just the answer for
you.  My Flower Girls can be so gentle.  There IS a difference between pain and
pleasure, would you say? -- Lady Fern

Sue Soon -- It must have been good for you.  That was twice in a row.  I'm here for
you, gal. -- Outcast Orchid

Oak Lee -- Don't let that get you down.  Come on over to The Flower Shoppe and let me
get you down.  We will sizzle together.  (wink) -- Sizzling Sunflower

Jade -- I didn't think you cared!  Let's do it again--only slower. -- Harsh Hawthorn

Apple -- I was sooooooooooo hungry.  ( giggle) -- Torturing Tulip (wiggling her
tongue at Apple)

It is Spring.  Time of love.  My girls have a lot to give. -- Lady Fern

Harsh Hawthorn -- My pet flower, if there is one better, I know them not. -- Nero

Mgr. of Epyc Death -- Do you have a grudge against The Gentiles? -- Silky (mgr. The
Gentiles)

                                  LAST WEEK'S FIGHTS

ANISHKA bested TWO in a crowd pleasing 4 minute Challenge fight.
JAZMINA was viciously subdued by IRMINSUL in a 1 minute Challenge battle.
HARSH HAWTHORN vanquished NERO in a 1 minute mismatched Challenge brawl.
ARRAHE narrowly defeated ONE in a exciting 3 minute bloody Challenge fight.
GLON was viciously butchered by TORTURING TULIP in a 2 minute novice's Challenge duel.
PAS DE QUARTIER overpowered KHALHUMS DWARF in a popular 1 minute mismatched brawl.
IGOR MALMORT vanquished SIZZLING SUNFLOWER in a 2 minute uneven Title duel.
LYCURGUS vanquished VISITING ORC in a 1 minute gory one-sided duel.
SIGISMUND executed BANDOR in a 1 minute gory one-sided melee.
LEONIDAS was demolished by APPLE in a crowd pleasing 1 minute mismatched match.
AESCHYLUS was devastated by THREE in a 1 minute one-sided battle.
FOUR devastated POLITE BEGGAR in a 2 minute mismatched bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         PARRY-RIPOSTE      6 -   2 -  0      75  |
|BASHING ATTACK                   5         AIMED BLOW        22 -  10 -  0      69  |
|STRIKING ATTACK                  3         WALL OF STEEL     25 -  12 -  0      68  |
|SLASHING ATTACK                  2         TOTAL PARRY       12 -   8 -  0      60  |
|WALL OF STEEL                    2         PARRY-STRIKE       4 -   3 -  1      57  |
|PARRY-RIPOSTE                    1         BASHING ATTACK    26 -  27 -  5      49  |
|AIMED BLOW                       1         STRIKING ATTACK   14 -  15 -  0      48  |
|PARRY-STRIKE                     1         LUNGING ATTACK    33 -  38 -  2      46  |
|PARRY-LUNGE                      0         SLASHING ATTACK    9 -  13 -  1      41  |
|TOTAL PARRY                      0         PARRY-LUNGE        0 -   1 -  0       0  |

Turn 243 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         0 -  1         3  WALL OF STEEL  
SLASHING ATTACK    2 -  0     PARRY-LUNGE        0 -  0         2  BASHING ATTACK 
LUNGING ATTACK     4 -  2     PARRY-STRIKE       0 -  1         2  AIMED BLOW     
STRIKING ATTACK    2 -  1     TOTAL PARRY        0 -  0         2  LUNGING ATTACK 
BASHING ATTACK     3 -  2     WALL OF STEEL      0 -  2         1  STRIKING ATTACK
                                                                1  TOTAL PARRY    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   IGOR MALMORT 3594          14   9  1  111 BLOOD AND GUTS! (365)
WALL OF STEEL    SIZZLING SUNFLOWER 3846    11   6  0   77 FLOWER GIRLS (189)
STRIKING ATTACK  IRMINSUL 3871               5   4  1   52 BLOOD AND GUTS! (365)
PARRY-RIPOSTE    ANISHKA 3956                4   1  0   37 EPYC DEATH (404)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is IGOR MALMORT 3594.  The most popular warrior this 
turn was TWO 3962.  The ten other most popular fighters were ARRAHE 3955, ONE 3961, 
IGOR MALMORT 3594, TORTURING TULIP 3974, ANISHKA 3956, APPLE 3973, IRMINSUL 3871, 
LYCURGUS 3929, HARSH HAWTHORN 3960, and SIZZLING SUNFLOWER 3846.

The least popular fighter this week was AESCHYLUS 3952.  The other ten least popular 
fighters were GLON 3958, NERO 3945, JAZMINA 3959, LEONIDAS 3926, BANDOR 3957, FOUR 
3964, THREE 3963, SIGISMUND 3928, SIZZLING SUNFLOWER 3846, and HARSH HAWTHORN 3960.

The following warriors will travel to AD after next turn:

IGOR MALMORT (52-3594) BLOOD AND GUTS! (365)

The following warriors have traveled to AD after fighting this turn:

PAS DE QUARTIER (52-3633) BLOOD AND GUTS! (365)

                                 THE STOMPING GROUNDS

The new all-basher arena will be in Seam, DM 20.  Only new teams (0FE) may 
participate.  The only rule is that all of your warriors must be bashers.

The first turn of the contest will be due on Monday, April 28.  It will be a slow 
turn-around arena.  If you wish to enter a team, please submit your new team and first 
turn strategies before then.  Only one team per manager, please.  

This arena will stay open indefinitely, providing there is interest (i.e., this is not 
a contest that runs a set number of turns, although there are prizes scheduled after 
the first 15 rounds).  For more information, see details in the first newsletter or on 
the forums. 

                                          -- RSI 

  Zeb Karan looked around the table at the rest of Dwes Eg's staff.  Arenamasters,

standby and Dark Arena warriors, stewards and infirmarians, even the maintenance crew.  
There was wine and beer on the side-table, even sandwiches, but no one was partaking.
      "Stop looking like your dog died," Lew Voth said.  He had once been the 
arenamaster of Sentern and had taken his turns overseeing the fights in Dwes Eg.  "We 
all knew this day would come.  When are they closing us down?"
      "Immediately after the tourney, according to the information I was given."
      "Short notice," Jame Rinvar, another arenamaster commented.
      "No offense intended, these things just creep up on people.  Tourneys make it 
worse, I suppose, all the new teams being entered."  Zeb grimaced.  "Some of the file 
cabinets have exploded from over-stuffing, you know, and it takes so long to run 
through all the registered gladiators to find those who are planning to fight on any 
given day that the day is OVER by the time we're ready to start."
      "Which is why they closed down Sentern, Cimmeriac, and Firehold," Lew pointed 
out.  "This is the same thing all over again."
      "Cycles," Jame said.  "Things happen, and then later they happen again.  We live 
with it.  And Dwes Eg did last for, what, eight and a half years before it reached the 
explosion point.  That isn't bad.  That's forever, speaking practically."
      "Eight or nine years is not forever--"
      "The only thing that's real is today, and maybe, up to a point, tomorrow.  I 
don't see a problem with this.  What are the new parameters, Zeb?"
      "Dwes Eg remains open, existing teams can run and can recruit new members.  BUT, 
no new teams will be accepted.  New teams will go into a new arena, DM 84, running its 
first turn on the seventh of May.  A regular two-week cycle."
      "So Dwes Eg isn't actually being closed, just closed to new teams.  Okay.  This 
works," Jame said again.  "Number 84... does this mean it'll be out at that Blackstone 
place?  Rotten weather half the year, but I suppose you could say that about any site.  
What about regional allegiance?"
      "None specified in the data I received.  Probably a personal-choice situation," 
Zeb said.
      "Transfers?" Lew asked.
      "I don't know about transfers IN," Zeb said, "but I'd guess yes, they would be 
allowed.  No transfers OUT, though.  None out of DM 82, for that matter.  Once you're 
in 82 or 84, the only way out is death or graduation."
      "That fairly describes most arenas," Jame said.  "Anyone who takes up the 
gladiatorial life has already accepted that."