Date   : 11/04/2008    Duedate: 12/01/2008


DM-52    TURN-250

This Weeks Top Honors


(52-3846) [14-7-0,106]

Chartered Recognition Leader   Unchartered Recognition Leader

FLOWER GIRLS (189)             BLEAKER LEGION (411)
(52-3846) [14-7-0,106]         (52-4022) [2-0-0,27]

Popularity Leader              This Weeks Favorite

LENA KORIL                     LENA KORIL
MIDDLE WAY 8 (351)             MIDDLE WAY 8 (351)
(52-3495) [16-20-0,71]         (52-3495) [16-20-0,71]


ZERO (403)

Team Name                  Point Gain  Chartered Team
1. ZERO (403)                  55
2. BLEAKER LEGION (411)        28      FLOWER GIRLS (189)
3. THE ORDER (412)             20      Unchartered Team
4. MIDDLE WAY 8 (351)           4
5. THE GENTILES (400)           1      BLEAKER LEGION (411)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*BLEAKER LEGION (411)       7   3  0 70.0   1/ 1 ZERO (403)               11  4 0
 2/ 2*THE ORDER (412)           10   5  2 66.7   2/ 2*THE ORDER (412)          10  5 2
 3/ 3 FLOWER GIRLS (189)       499 297 15 62.7   3/ 5*BLEAKER LEGION (411)      7  3 0
 4- 4 DARQUE AGES (393)         53  38  5 58.2   4/ 3 FLOWER GIRLS (189)        7  5 1
 5/ 7 ZERO (403)                34  36  0 48.6   5/ 4 MIDDLE WAY 8 (351)        3  7 0
 6/ 6 MIDDLE WAY 8 (351)        85  93  0 47.8   6- 6 DARQUE AGES (393)         1  0 0
 7/ 8 THE GENTILES (400)        28  37  5 43.1   7- 8 ODD ODIUS ORCS (374)      1  1 0
 8- 9*PURPLE PEONS (397)        10  15  3 40.0   8- 9*PURPLE PEONS (397)        1  1 0
 9-10 ODD ODIUS ORCS (374)      17  28  2 37.8   9-10*FELL SPARTANS (408)       1  8 0
10-11*FELL SPARTANS (408)        1   8  0 11.1  10/11 THE GENTILES (400)        0  1 0
11-12*LORDS OF DUSK (413)        0   1  0  0.0  11-12*LORDS OF DUSK (413)       0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

+ ]H[ + ---:--- + ]H[ The Andorian Succession #16 ]H[ + ---:--- + ]H[ +

     Herlas paced, frowning, glancing out at the dark gardens of the royal palace in
Andor, then at his compaion, Lady Protector Sir Crystal Fireblade.  It was true that
he resented the demands of Lord Korneth, any magician worth his grimoire would resent
them.  Any magician above the skill required to pull a rabbit out of a hat would have
been as resentful and would have had as much trouble as he had trying to make that
pathetic golem believable as the king of the Andorian League.  He wondered again if
Korneth was deliberately setting him up to fail.  It would be just like that
untrustworthy schemer!  But he, Herlas of Zensu, had been, well, not to put too fine
a point on it, rightfully called a "renegade mage" for years, more years than he
cared to count.  Which meant that the declaration he was about to make went against a
lifetime of custom.  It wasn't easy.  He sighed.
     "Yes," he said, "I will join you in wholly supporting the 'good of the Andorian
League' by whatever means necessary.  And pray I don't die in the doing, because my
ancestors would disown me and turn me out of the family tomb."
     "Are you always this gloomy?" Crystal asked.
     "Gods, woman!  This isn't gloom, it's a reasonable appreciation of the
commitment, the risks, and the entanglements I'm undertaking."
     "Not all the consequences will be bad," she said.
     "For you, perhaps.  I'm sure life is much simpler for a warrior.  But for a
     She snorted.  "You're enjoying this, aren't you?"
     He paused in his pacing and drew himself up to his full height.  Took a deep
breath, held it for a moment, then blew it out.  "I do like a little drama from time
to time," he admitted.  "There's nothing wrong with that, is there?"
     "So long as it doesn't get in the way of doing the job."
     "Ah.  Yes.  The job....  Let's be specific here.  What, exactly, do you see as
my part in this 'job'?"
     She looked away, silent for the space of three breaths.  Then she sighed.  "I'm
almost certain that the king is gone... or dead.  As certain as I can be without
seeing his body.  But if there's any way you could make sure we're right in that--
scrying or something?  Magic mirrors?"
     "Well, maybe.  Not the Isle of the Eye, though, that's completely shielded."
     "You can make sure he isn't hidden in the palace, though, right?  Or anywhere
around, any estate or--"
     "Yes, I could check those," Herlas said after a moment's thought.  "I could do
that now.  But it would be best if you left before I started."
     Damn the woman, she was too suspicious.  Well, perhaps not without cause, but
still.  "Because it's dangerous--"  He held up his hand to stop her protest.  "I'm
sure you aren't afraid of danger, but why take an unnecessary chance?  Using magic is
like lighting a fire on a dark night, suddenly the magician is visible to any other
mage around.  And vulnerable, because it isn't possible to project any kind of spell
through a shield, so I will be making an unprotected target of myself... and anyone
near me.  Better to avoid that, don't you think?"
     "That assumes there's another magician around who cares what you do," she
pointed out.  "I haven't heard of one, or seen any sign of one."
     "Nor have I, but there must be some other magician.  Some of the things that
have happened--"  He shrugged.  "I have no proof, I suppose, but I can feel the
presence of another magician, I can taste his interest in this business."
     She frowned, still suspicious, but finally nodded.  "Okay.  I'll leave you to
it, then, and we'll meet to compare notes--there are some lines I can pursue--
tomorrow evening?"
     "Fine.  Ah... yes, that would be fine."  They were going to need a plausible
reason to be meeting often, because as suspicious as the lady knight was, Korneth was
more suspicious.  Korneth didn't trust anyone.  There was one obvious reason for a
man and a woman to get together in the evenings, but Herlas had a feeling that Lady
Crystal Fireblade wasn't going to go for that one.  Well, not tonight's problem.
     He shut the door behind her and turned to his tools.
                         *****   ***   *****   ***   *****
     Crystal Fireblade walked slowly across the grounds of the White Palace.  The
night was cold with an edge of frost, but her cloak was warm enough, and she had a
lot to think about.  She wished for her manager or some of her teammates.  That it
should come to trusting that renegade magician Herlas with the safety of the Andorian
League!  He might as well have "untrustworthy" tatooed across his forehead.  True, he
*said* he had changed sides and would work for the good of Andoria, but can a man who
will change sides once be trusted?  But there was no one else at hand.  Perhaps she
should go back to Aruak City, there must be somebody left she'd know--
     The wind whirled fallen leaves in front of her, startling her out of her
concentration.  Just as well, her thoughts weren't going anywhere but around in
circles.  Odd that the wind should come up so suddenly, though.  She glanced around,
then frowned.  She had spent a lot of time in the palace when the true king had been
in residence, but this was a part of the gardens she didn't recognize.  Of course it
was night, with very little moonlight, but still--
     Half a dozen men, just darker shapes in the darkness, burst out of cover.
Crystal flipped her cloak back to clear her sword for action even as she looked for
escape routes.  She was good, very good, but the odds here were not in her favor, and
she'd grown past the stage where retreat was equated with cowardice.  The wind picked
up again, moaning in the trees and covering any sounds her attackers might be making.
     Blew more clouds across the moon and stars.  Her mouth set in a grim line as the
garden vanished into total darkness.  At least she didn't have any friends nearby to
worry about.  Anyone other than herself moving here was an enemy.  She drew her
sword, dropping into a fighting crouch.  Breathed the night air, waiting.  Wet earth
and the sour tang of fallen leaves and something else, warm and animal, rank and
fetid.  Like the lion cage in a menagerie.
     Aruaki?  But they didn't smell like big cats when in human form, and these had
been man-shaped when they launched their attack.
     No time to think about that now, or think at all.  She couldn't hear them move,
but felt the displaced air as one or more came toward her.  She pivoted, sword moving
without thought.  Felt the jolt as it bit into flesh, sliced through, jammed against
bone.  Backed up, pulling and twisting to free the blade.  Slammed an elbow into a
half-guessed presence to the side.  The wind whistled, whirling up leaves and dust to
sting her eyes, not that her eyes were doing her any good right now, but--  The sword
came free and she turned, slashing across the night.  More strikes, she could smell
fresh blood, but how many she'd hurt and how badly... she couldn't tell.  The wind
seized her cloak, flapping it forward to impede her arms.  She remembered someone
saying to her once that bad luck killed as many warriors as enemies did, while she
tore at the clasp to get rid of the cloak.  Couldn't feel what she was doing with her
fingers numbed by cold.  Warmth coming up behind her, she turned, slashing the cloak
impatiently, stumbled.  A weight across her shoulders.  Pain somewhere behind the
wall of her fighting concentration.  Blood running hot down her arm.  Hot bodies
crowding too closely for her to use her sword skills.  Someone behind her, fingers
closing around her throat.  She slammed her head backward into something hard.  A
yowl of beastial outrage.  The grip on her neck tightening.  No air.  Blackness.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 302): IMBER LACK of MIDDLE WAY 11 (Jorja, mgr.)
 DM  11 ARUAK CITY (turn 605): ECRU ELEPHANT of ANIMAL FARM (Mino, mgr.)
 DM  14 TOBIR (turn 605): RAIN MUN of ALL THE MUN'S MEN (The Mun, mgr.)
 DM  22 SOLVEN (turn 598): SERAPHIM of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 594): SOLDIER 8 of MEDAL OF HONOR F3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 594): ELINDOR IMARDA of THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  26 CALEAM (turn 591): GUT BUSTER of ULTRA-VIOLENT (Deep Thought, mgr.)
 DM  30 IAYE (turn 587): BROTHER J.J. of LENPROS (Lenpro, mgr.)
 DM  40 ZENSU (turn 556): NORM THE GNOME of GUARDIANS II (Twig, mgr.)
 DM  41 KATI-TEI (turn 547): GOTHELCINA of WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 538): MEMNOCK of INFERNAL LORDS (DeGotti, mgr.)
 DM  52 FRATSFA (turn 249): SIZZLING SUNFLOWER of FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 203): TRYPTOPHAN of SUPERIOR FORCES ZC (Manager, mgr.)
ADM 105 ANDORAK (turn 490): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 302): GENERALS (?, mgr.)
 DM  11 ARUAK CITY (turn 605): IMMORTALS (Dartor, mgr.)
 DM  14 TOBIR (turn 605): ALL THE MUN'S MEN (The Mun, mgr.)
 DM  22 SOLVEN (turn 598): MIDDLE WAY 15 (Jorja, mgr.)
 DM  24 ZORPUNT (turn 594): MEDAL OF HONPR F3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 594): THE MIDDLE WAY 4 (Jorja, mgr.)
 DM  26 CALEAM (turn 591): MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 587): RED DOG GANG (Jorja, mgr.)
 DM  40 ZENSU (turn 556): MEDAL OF HONOR G1 (The Anarchist, mgr.)
 DM  41 KATI-TEI (turn 547): THE PLAGUE (Reaper, mgr.)
 DM  46 ARDIVENT (turn 538): ODDS BODKINS (Jondeaux, mgr.)
 DM  52 FRATSFA (turn 249): ZERO (Ice Man, mgr.)
 DM  63 AMEN-TEI (turn 437): 1949 YANKEES (Papa Bear, mgr.)
 DM  71 KYR'TERR (turn 203): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 490): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 302): IMBER LACK of MIDDLE WAY 11 (Jorja, mgr.)
                           CRIMSON MIST of BLOOD RITES (Wretch, mgr.)
 DM  11 ARUAK CITY (turn 605): ECRU ELEPHANT of ANIMAL FARM (Mino, mgr.)
 DM  22 SOLVEN (turn 597): DOLBY JOSSEL of MIDDLE WAY 15 (Jorja, mgr.)
 DM  25 LYRATILAN (turn 594): ELINDOR IMARDA of THE MIDDLE WAY 4 (Jorja, mgr.)
                              STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.)
 DM  30 IAYE (turn 586): OZZIE CANSECO of THE A'S -- LOSERS II (Malaquar, mgr.)
 DM  40 ZENSU (turn 556): CHUCK ELVIS of BEYOND THE PALE (Jorja, mgr.)
 DM  46 ARDIVENT (turn 538): MEMNOCK of INFERNAL LORDS (DeGotti, mgr.)
                 (turn 537): BIG DAVE DIODE of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 248): LEO of DARQUE AGES (Master Darque, mgr.)
                            PAINFUL PEONY of FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 437): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     All right!  Y'all loved me so much you let me be Duelmistress!  Y'all are
soooooo nice.  I think I will declare freebies at The Flower Shoppe for the next few
days.  Careful now, a gal can take only so much!  (giggle)
     If you haven't been visiting The Flower Shoppe regularly, (And if not you are
missing the time of your life!) perhaps you would like to know more about us five
gals.  (Well, I can't reveal much about the mistress, Lady Fern, and you already know
all about Painful Peony, but here goes.)
ST 11, 12, 14, 15, 20
CN  4, 11, 12, 14, 15
SZ  6,  8, 10, 14, 14
WT 11, 14, 14, 15, 16
WL 15, 16, 16, 16, 17
SP  4,  4,  7,  7, 14
DF 10, 11, 11, 11, 12
     Course, it goes without saying that the numbers are listed in numeric order and
do not reveal exactly each lady.  (A gal has to have some secrets, eh?) I'll just bet
you noticed all those "even" numbers.  Obviously us gals have been bumpin'--and boy,
do we like bumpin'! (wink)
     It is cool to be on top (My favorite position.) and since those were my first
political points, I hope to be around for a long while.  It is interesting that I
will only get 3 PP's, since I am not even a top level class warrior.  Is that fair?
     Well, shucks, that's enough for now.  (Unless you want one of those freebies
right now at The Flower Shoppe.  Better hurry.  The line may be long.)
          Hugs and kisses,
          Sizzling Sunflower, The Bright Duelmistress

                                      SPY REPORT

     The sages err'd not in their foretelling of a god descending upon FRATSFA, for 
I, Novgorodny Vir, have returned!  Practice pays for SALINA REES, who pummelled 
TORTURING TULIP, to pocket 22 points.  A certain someone should cut down on the 
drinking and practice more, after losing 19 points to SALINA REES.  (Discrete enough, 
TORTURING TULIP?) SIZZLING SUNFLOWER successfully staved off a grab for the roses by 
TEALIN SALI of MIDDLE WAY 8.  Does FRATSFA have no one talented enough to dethrone 
her?  So who's the team that's been walking into taverns last week and ordering milk? 
Sounds like a PR stunt to me.   
     My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. 
But warriors aren't supposed to avoid fights!  Like a horde of jackals fleeing from 
the lion, so did the "warriors" in FRATSFA avoid BLEAKER LEGION.  Like a pup with its 
tail between its legs, THE ORDER scurried away from BLEAKER LEGION.  Oh, the shame!   
     The moving sword slashes, and having slashed, moves on...  Oh hard!  that to 
strike a flame, the match itself must needs be wasting!   
     Leave me now, you base fools!  My fingers tire and I fear my incessant prattling 
may cause unfair judgement upon my impeccable character.  Can anything compare to the 
pleasure of writing Spyreports for FRATSFA?  On that giddy note I take my leave-- 
Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SIZZLING SUNFLOWER 3846      14   7  0   106       FLOWER GIRLS (189)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 OUTCAST ORCHID 3870          12   4  1    82       FLOWER GIRLS (189)
-URBAN 3863                   13   2  0    79       DARQUE AGES (393)
 FOUR 3964                    10   3  0    72       ZERO (403)
-ANASTASIUS 3867               7   2  2    67       DARQUE AGES (393)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-LILAC LIVER 3911              4   0  1    60       PURPLE PEONS (397)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 ONE 3961                      6   7  0    56       ZERO (403)
-ABHORRENT ANT 3668            5   6  1    53       ODD ODIUS ORCS (374)
 TWO 3962                      7   6  0    50       ZERO (403)
-TELESPHORUS 3861              6   8  0    43       DARQUE AGES (393)
 APPLE 3973                    6   4  0    40       ZERO (403)
-SIGISMUND 3928                7   6  2    34       THE GENTILES (400)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 HARSH HAWTHORN 3960           8   4  0    33       FLOWER GIRLS (189)
-LYCURGUS 3929                 7   6  2    29       THE GENTILES (400)
 TORTURING TULIP 3974          7   3  1    29       FLOWER GIRLS (189)
 WEAKNESS 4022                 2   0  0    27       BLEAKER LEGION (411)
 LANKUS 4025                   3   0  0    25       THE ORDER (412)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-AESCHYLUS 3952                5   6  0    22       THE GENTILES (400)
-NERO 3945                     5   7  0    22       THE GENTILES (400)
 KOZAK 4027                    2   1  1    20       THE ORDER (412)
-DULL DANDELION 3731           2   2  0    20       ODD ODIUS ORCS (374)
 HATED MAN 4021                2   0  0    20       BLEAKER LEGION (411)
-FINE FIEND 3903               1   2  0    15       PURPLE PEONS (397)
-URBAN II 3859                 2   2  0    14       DARQUE AGES (393)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-LOUT 3902                     2   3  0    13       PURPLE PEONS (397)
 WASTED YOUTH 4019             2   0  0    13       BLEAKER LEGION (411)
 BUMBLE 4054                   2   0  0    13       ZERO (403)
 KRULL 4024                    2   1  0    12       THE ORDER (412)
 ANASTRIANNA 4023              2   1  1     8       THE ORDER (412)
 JASKER 4026                   1   2  0     5       THE ORDER (412)
 SLOTHFUL 4018                 1   1  0     4       BLEAKER LEGION (411)
-TALON 4003                    1   1  0     4       FELL SPARTANS (408)
 LONE SOUL 4020                0   2  0     2       BLEAKER LEGION (411)
-BRELL 4007                    0   2  0     2       FELL SPARTANS (408)
-FIN 4006                      0   2  0     2       FELL SPARTANS (408)
-TESS THE TERROR 4005          0   2  0     2       FELL SPARTANS (408)
-WELFLOURN 4031                0   1  0     1       LORDS OF DUSK (413)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
FRIENDLY CONSTAB        0  0 0                      KOZAK 4027            250  NONE
AN'DAI 4004             0  1 0 FELL SPARTANS 408    ANASTRIANNA 4023      248   
PLAY THING 4048         0  2 0 THE GENTILES 400     DEFLOWERED FERN       250  NONE

                                     PERSONAL ADS

Leo, and Master Darque -- That was a great DM Column from an obviously fine and
coveted warrior.  I really appreciate it when DM's take the time to write as such. --
Lady Fern

There is a New Order in town?  All right.  Welcome.  Come on over to my Flower Shoppe
and make an investment.  You will have the time of your life. -- Lady Fern

The Expatriate, Torak -- We welcome you.  We WANT you!  We can make you happy. -- The
Flower Girls (waiting patiently for your visit.)

Jorja -- I am really glad to see you.  You are a compliment to every arena (and that
is a lot) where you reside. -- Lady Fern

It seems only fitting that in my final fight, the DA, I whipped Wailin' Wayne.  What
a crybaby that guy was!  (But he really seemed to like it.  It was an ecstatic
death!) -- Painful Peony

Lena -- That was fun!  I'll just bet everyone was watching two gals "get it on."  We
shall have to try that again more in private at The Flower Shoppe.  I have not yet
shown you all my moves, Luv. -- Sizzling Sunflower

One -- I think maybe you are THE One.  I loved the way you kept going and going.
None of that wham, bam stuff for you!  You are good!  Thanks for letting me be on top
at the end.  (giggle) -- Torturing Tulip

Apple -- I am sorry I was so harsh.  Normally I just love eating apples, but today I
chomped.  Perhaps you will let me make it up at The Flower Shop, where I promise to
take my time enjoying the sweetness.  (wink) -- Harsh Hawthorn

Bleaker Legion -- Congrats on your great start.  You, too, New Order.  How does it
feel being on top (chuckle) of The Flower Girls? -- Lady Fern

If the Concubine is so blasted Virginal, how is that she's such a hellcat on the
sands? -- Tealin Sali

Tealin -- Probably from keeping company with the Khalhums Dwarf. -- Rendor Quil

Sizzling Sunflower -- You're hot! -- Lena Koril

Two -- Huh, I thought I was seeing double! -- Salina Rees

Jasker -- You shouldn't have smirked at the end of the first minute.  It annoyed me
so much that I just had to spank you. -- Ollie Quonsham

Greetings to the Lords of Dusk. -- Jorja and the Middle Way

Lady Fern -- Could you pass a message to your ?brothers? Lenpro and Fandil?  Their
concerns and activities have not been forgotten, but things have been incredibly
hectic of late.  I sense (perhaps falsely, but why be negative?) a reduction in
hecticity and a pulling together of storylines for organized development in the
immediate future. -- the Scribe

Brell -- A halberd?  Stick with a mace or warhammer and you'll do better. -- The

Brell -- You're still too slow. -- Slothful

Tess the Terror -- Terror to what? -- Wasted Youth

Kozak -- I'm glad you learned at my defeat. -- Lone Soul

Fia -- Epee, scimitar or longsword, trust me. -- Hated Man

Krull -- My warhammer is bigger than yours. -- Weakness

Jorja -- Greetings fair lady.  I've come a long way from Niania.  Hope you stay
around because I'm here for good and I brought my minions with me. -- The Expatriate

Mgr. of Lords of Dusk -- You forgot to introduce yourself. -- The Expatriate

Ollie Quonsham -- Well done. -- Jasker

Welflourn -- Pathetic.  Absolutely pathetic. -- Anastrianna

All -- Just a reminder to whoever writes these personal ads; the name is TORAK.  Not
Torch or Torah. -- Torak

     Torak -- As long as we can read your writing, we'll spell it correctly. -- NAIEI

8 October 2008
Hail Alastarians!
     Allow me to introduce myself.  I am Vanek, manager of the Warmasters in the No-
Tourney arena of Shadowspire.  I come to you with a public service announcement.
Some of you may already be aware of Shadowspire and some of you may not realize what
exactly you're missing.  This isn't your average arena.  This is Shadowspire, a large
and very active arena where role-playing is encouraged; many managers are active both
the personal ads and the D2 forums online, and excitement reigns with many grudge
matches from turn to turn.
     If you haven't checked arena 81 out, I urge you to do so.  After returning to
the game almost 2 years ago, after a 15+ year hiatus, I was looking to try and
recapture the magic of the game I remembered from my youth.  After finding my first
two arenas lacking, I almost quit the game again.  That was until I found the newly
opening Shadowspire.  It was here that I found the magic and excitement that I
remembered.  I truly love this arena and am sure you will too if given a chance.
Rookie or experienced veteran, it matters not.  Both have come together here to
successfully make an arena with plenty of competition to challenge the vets, yet with
the no tourney format, friendly enough for the novices to get their feet wet and
learn (or relearn) the game.  When I say that even novices can find success here, I
speak from personal experience.  I still consider myself a "newbie" to the game but
have found plenty of success with my first two Duelmaster titles and two ADM
graduates to date.
     I encourage you all to check out the D2 forums at www.reality.com/duel2/ and
look over both the Shadowspire newsletter and DM-81 forum section at the bottom of
the page.  The forum banter and personal ads help to clearly show that the "old
school" feel for the game is still alive and well here in Shadowspire.
     Also, if you're a former Shadowspire manager who is currently away, I encourage
you to return and help continue to make this one of the most entertaining arenas in
the game today!
     I hope to see many new faces in the near future and am excited to see the return
of some of the old faces whom have been away!

8 October 2008
After 17 long years they are finally cutting the Cowboy loose.  Red & stinging, my
hand is now sufficiently slapped.  The state of Texas' boot print is stamped across
my ***... Uncle Damnit!  I am only 34 (think about it...) so plenty of time to
reinvent myself...prospects are great.  After wading through the culture shock I hope
to be amongst you soon, dishing out paper "w"itch slaps and taking my share of them
from you.  See you @ the Winter face '09?  Only time will tell.  Good luck. --
CFH/Rat Salad, 5 Below Zero and an assortment of other underachieving thugs.
P.S.  Contact info coming soon for those who want it; email and all that other fun
sh...stuff.  *grin*  Sorry Ed.

8 July 2008
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the
            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

PLAY THING was butchered by DEFLOWERED FERN in a 1 minute Dark Arena fight.
SIZZLING SUNFLOWER demolished TEALIN SALI in a 2 minute one-sided Title melee.
RENDOR QUIL was defeated by FOUR in a crowd pleasing 1 minute mismatched duel.
LENA KORIL was defeated by OUTCAST ORCHID in a 5 minute veteran's fight.
TORTURING TULIP was vanquished by SALINA REES in a 1 minute mismatched fight.
TWO overpowered HAPPY PEASANT in a 1 minute mismatched brawl.
HARSH HAWTHORN was overpowered by ONE in a 1 minute uneven melee.
APPLE won victory over AMBITIOUS GUARD in a 1 minute duel.
OLLIE QUONSHAM was vanquished by WEAKNESS in a 1 minute uneven fight.
SLOTHFUL lost to KRULL in a 1 minute novice's fight.
WASTED YOUTH narrowly defeated JASKER in a 4 minute gory novice's melee.
LONE SOUL was narrowly defeated by BUMBLE in a 1 minute amateur's match.
HATED MAN demolished ANASTRIANNA in a 1 minute mismatched match.
LANKUS luckily beat TRUSTWORTHY SCRIBE in a 2 minute amateur's conflict.
KOZAK assassinated FRIENDLY CONSTABLE in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   7         TOTAL PARRY        4 -   1 -  0      80  |
|BASHING ATTACK                   4         PARRY-LUNGE        2 -   1 -  0      67  |
|WALL OF STEEL                    4         PARRY-STRIKE       7 -   5 -  0      58  |
|STRIKING ATTACK                  3         WALL OF STEEL     16 -  12 -  1      57  |
|SLASHING ATTACK                  3         STRIKING ATTACK   19 -  15 -  2      56  |
|AIMED BLOW                       1         PARRY-RIPOSTE      7 -   6 -  0      54  |
|PARRY-LUNGE                      1         LUNGING ATTACK    36 -  33 -  2      52  |
|PARRY-STRIKE                     1         AIMED BLOW        11 -  12 -  0      48  |
|PARRY-RIPOSTE                    1         SLASHING ATTACK   12 -  14 -  0      46  |
|TOTAL PARRY                      0         BASHING ATTACK    21 -  25 -  1      46  |

Turn 250 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

STRIKING ATTACK    3 -  0     SLASHING ATTACK    1 -  2         4  LUNGING ATTACK 
BASHING ATTACK     3 -  1     AIMED BLOW         0 -  1         2  WALL OF STEEL  
WALL OF STEEL      3 -  1     PARRY-LUNGE        0 -  1         2  PARRY-STRIKE   
LUNGING ATTACK     4 -  3     PARRY-STRIKE       0 -  1         1  TOTAL PARRY    
                              PARRY-RIPOSTE      0 -  1         1  STRIKING ATTACK
                              TOTAL PARRY        0 -  0         1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  FOUR 3964                  10   3  0   72 ZERO (403)
LUNGING ATTACK   TWO 3962                    7   6  0   50 ZERO (403)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is LENA KORIL 3495.  The most popular warrior this turn 
was LENA KORIL 3495.  The ten other most popular fighters were JASKER 4026, TEALIN 
3846, RENDOR QUIL 3497, SALINA REES 3546, TWO 3962, and ONE 3961.

The least popular fighter this week was ANASTRIANNA 4023.  The other ten least 
popular fighters were OLLIE QUONSHAM 3570, HARSH HAWTHORN 3960, TORTURING TULIP 3974, 
KRULL 4024, WEAKNESS 4022, PLAY THING 4048, KOZAK 4027, LANKUS 4025, HATED MAN 4021, 
and BUMBLE 4054.