DUEL 2 NEWSLETTER Date : 10/06/2009 Duedate: 11/02/2009 FRATSFA ARENA DM-52 TURN-262 This Weeks Top Honors THE DUELMASTER IS NOVERCAPHOBIA WATCH OUT! (391) (52-3837) [9-1-0,123] Chartered Recognition Leader Unchartered Recognition Leader NOVERCAPHOBIA JOLLY ROGER WATCH OUT! (391) SEA DOGS (421) (52-3837) [9-1-0,123] (52-4092) [6-1-1,68] Popularity Leader This Weeks Favorite TORTURING TULIP MELOPHOBIA FLOWER GIRLS (189) WATCH OUT! (391) (52-3974) [13-9-1,84] (52-3836) [6-6-0,58] THE CURRENT TOP TEAM FLOWER GIRLS (189) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. WATCH OUT! (391) 36 2. BLOOD AND GUTS! (365) 23 WATCH OUT! (391) 3. PYROMANIA (184) 20 Unchartered Team 4. THE ORDER (412) 12 5. FLOWER GIRLS (189) 11 THE UNDEAD II (423) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*THE UNDEAD II (423) 14 6 1 70.0 1/ 2 FLOWER GIRLS (189) 10 4 2 2/ 2 WATCH OUT! (391) 50 22 1 69.4 2/ 1 OTTO'S PARTS (150) 9 5 0 3/ 3 FLOWER GIRLS (189) 533 320 17 62.5 3/ 4 WATCH OUT! (391) 7 3 0 4/ 4*SEA DOGS (421) 20 15 2 57.1 4/ 5 BLOOD AND GUTS! (365) 7 5 1 5/ 5 BLOOD AND GUTS! (365) 119 90 6 56.9 5/ 6*SEA DOGS (421) 7 8 1 6/ 6 THE ORDER (412) 32 29 5 52.5 6/ 3*THE UNDEAD II (423) 6 4 1 7/ 7 OTTO'S PARTS (150) 303 280 14 52.0 7/ 9 PYROMANIA (184) 5 10 0 8- 8 BRONZE KNIGHTS (362) 45 43 9 51.1 8/10 THE ORDER (412) 3 8 0 9/ 9 PYROMANIA (184) 89 87 4 50.6 9- 7 BRONZE KNIGHTS (362) 2 3 0 10-11 BLEAKER LEGION (411) 24 33 1 42.1 10- 8 BLEAKER LEGION (411) 2 7 0 11/ 0*KELTOI (420) 0 1 0 0.0 11/ 0*KELTOI (420) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT It was an eerily familiar stroll made hundreds of times in his past, however this stroll was different.... It was his first in roughly 15 years. With the arena sands getting further away with each step, he approached the saloon near the center of town. Flanked on either side are two of his ADM stalwarts Nay Palm and White Flame who made their name in this town quite some time ago during simpler times.... Albeit a time when many more people graced the city ranks. Swinging the doors open, he peers into the dimly lit watering hole and everything appears as it was in his mind's eye. He takes a moment, then deliberately strolls to a booth in the rear corner and gets comfortable. Suddenly a grin passes across his face and he looks under the table. Scratched deeply into the underside of the hickory colored wooden table in large letters he sees "Marma Duke -- The Great Dane of Pain." His grin widens. "Some things never change my friends." As his two warriors nod in agreement. "My loyal friends, this new batch of recruits... tell me, what do they look like? Do you think they're ready to do battle on these sands and add to the legacy of Pyromania?" "Aye," says Nay Palm. "I've schooled them in the finer arts of parry and defense to the best of my ability. They've learned to anticipate where the attack will come from, how to counter, and how to stay safe... if there is such a thing." White Flame agrees. "I, too, have taken them under my wing and shown them the finer arts of attack. They're fast, they're intelligent, they're willing, and I believe they are ready. They know how to identify the weakest points in their opponent and exploit it to their advantage." "Well done, well done I say. I trust from your glowing report this will be yet another banner season for Pyromania. Let's drink to the red sands, the roars of the Fratsfan crowd, and to victory! For it is good to be home...." + ]H[ + ---:--- + ]H[ The Andorian Succession #35 ]H[ + ---:--- + ]H[ + West of Fratsfa: Elosjon hesitated, on the brink of rushing forward, and looked at Fandil. "I'm willing to do..." he swallowed, "anything to stop the--" He swallowed again. "Even dying, if that will prevent someone from loosing Chaos Magic here." Fandil nodded. "I expected no less from you." Elosjon wasn't sure if that was good or bad. Did it mean the old mage thought him noble-spirited, or a fool, or both, or...? "But rushing forward blindly will not defeat this enemy. We must plan a little." He squinted up at the looming castle again. "Though we may have little time for it. If the magician is at all alert, he will have noticed us, and even if he has not, his watchdog will." The demonic watchdog. Elosjon shivered and glanced around quickly. Would they smell it when the monster approached, or had they gotten used to smelling the sulfur now and wouldn't notice until it was too late? "Maybe we should get out of sight," he suggested. Fandil shrugged and looked up at the sky. "I suppose we might as well; it looks like rain. But it won't make any difference to our enemy--he will see us wherever we are once we extend our powers." He turned and moved toward the trees that grew along the base of the near-vertical slope. "Not into the town?" "There is no security for us in the watchdog's lair." "Oh... right." Elosjon hurried to keep up with his mentor, panting. It was disconcerting sometimes that the old man could move so quickly and keep going for so long. He himself, though young enough to be at least Fandil's grandson and maybe great-grandson, was exhausted, and he was too tired to care who knew it. How could the trees be that far away? Were they ever going to reach them? No, no, that was just tiredness. Elosjon sneaked a look at the sky, where the clouds were getting blacker and lower. And tripped, almost going down flat except that Fandil caught him and dragged him onward. Into shelter just as the rain began to come down. Elosjon was breathing hard, he had a pain in his side, and sweat was running down his face and body; he wrapped his arms around a tree in order to stay upright. If this was the kind of thing that senior mages had to be ready for, then he needed a lot more training. "Good!" Elosjon raised his head away from the tree to look at Fandil. The old mage was watching the rain coming down and seemed pleased by it. "Why?" "There are dangerous creatures that like being out in rain storms," Fandil said, "but they aren't sulfur-smelling demonic watchdogs. One thing we don't have to worry about. Of course, our Enemy may have some wet-weather watchdog, too!" Elosjon groaned. "I don't want to know." Fandil laughed at that, actually laughed! If it didn't take so much energy, the young man would have considered that insulting. No, of course not. Fandil wouldn't insult him. He pulled himself together. "Now what?" "Now we make a plan. I suppose you don't know anything about the castle, or any more about the magician there except that he's probably the son of the last lord of Mountain Home and went somewhere far away to study?" Elosjon shook his head. "Not a problem, we can work with what we've got already," Fandil said, patting his shoulder. "And really, the hint of Chaos Magic is enough." The old mage's face set grimly and suddenly looked a lot older than seemed possible. "He's been studying Folstrom materials, even if he didn't find the Folstrom themselves to study with." Folstrom! Elosjon shuddered. The Folstrom, who had nearly destroyed Alastari once--with Chaos Magic--were the monsters who lurked at the back of every Alastarian's mind, the ultimate image of evil and depravity, never to be forgiven. How could anyone seek out their learning? He asked the question aloud. "Some people would go into the very heart of wickedness in search of power, and vengeance is a strong motive, too," Fandil said. He sighed and sat down on a tree root. "He will not be easy to defeat, but we have learned a few things since the Folstrom were driven away. Sit down, boy, so I don't have to strain my neck talking to you. I am going to tell you spells that you will never, on pain of worse than death, repeat, nor even use if it isn't the most desperate last chance." "Why?" Elosjon slid down to sit beside him. "Why keep them secret, why not use them, why tell me at all?" "Because these spells are as dangerous in their way as Chaos Magic, because there is a good chance that using them will destroy you, and because someone has to know them and be ready to use them as the final reserve. This is a battle to death and beyond, young man, and we must make what preparations we can." Andor: Outcast Orchid got her companion out of the city mostly by dragging him along. He kept protesting that he wasn't worth her efforts and could buy her time to escape with his life, but she didn't listen. Men and their Heroic Gestures! It was clear that whatever this fellow had done in the past, he had a good heart. He'd saved her before she even realized she was in danger, and Orchid was honest enough to admit that left to herself, she might not have gotten away from the parade route in time. Furthermore, if he had been involved with setting up this false king at the beginning, then he knew stuff that might help defeat the usurpers. Lady Fern would know what questions to ask him. Orchid didn't relax until they were past the outer circle of estates around Andor. It was too bad the city didn't have a wall, that made it so much easier to tell when you were away from it. Here, even though there were no more mansions, the roadside was peppered with smaller houses and big vegetable gardens and orchards and.... She shook her head. So maybe they were clear of the city and maybe they weren't. Would the people in charge of the palace and the government be watching the roads? Drumming hooves behind them. Orchid had a guilty feeling that she had almost summoned them by just thinking about-- Her companion seized her arm and dragged her off the road and through the ditch beside it, pulling her down behind a bank of reeds. She did not need his sign to keep silent. Half a dozen horsemen in the palace livery. One looked like a nobleman, one a clerk with a bundle of scrolls clutched against his chest and an uneasy seat on his mount. The other four were soldiers, no mistaking that. When the horsemen were out of sight, Orchid began to get up. It was wet in the ditch, and not exactly warm, and there were mosquitoes or something. Her companion shook his head and pulled her back down, gesturing toward the city again. Puzzled, she looked along the road, saw nothing, and then back at him. He gestured for her to wait. She sighed (quietly) and waited. Five minutes. Ten. A vague sort of sound, not hoofbeats or anything so definite, but coming from the city along the road. Presently something came into sight. At first glance it might be taken for a man on a horse, but it wasn't a man and it wasn't a horse. Orchid groped for concepts that would allow her to see it, but the thing was so alien that her eyes kept sliding away. She couldn't call it anything but a monster, and knew the word was inadequate. And that if she had stood earlier when she'd wanted to, it would have seen her. And... eaten her or whatever things like that did. It made snuffling sounds. Could it smell them in the ditch? She risked a glance at her companion. He was tense but not alarmed. Maybe it wouldn't smell them, then. It passed out of sight to the south in the wake of the earlier group. "I know back roads," her companion whispered in her ear. "I think we will be safe if we take them. No telling how many more patrols will come along here." Orchid nodded. Her neck felt stiff. "What was... that?" He shrugged. "Who knows? Some kind of Chaos creature." He paused for a moment, and she saw that he was blushing. "I guess you might as well know my name. I'm Herlas, originally from Zensu. Magician." She caught his hand and shook it. "Outcast Orchid, gladiator from Fratsfa. Now let's go." Fratsfa: There were people standing around the portal, Sizzling Sunflower supposed they could be called guards, though they weren't very militant looking. Beside her, Lenpro said, "Armed but not alert--they won't be able to stop us except by the freakiest chance. Straight on through, girl, and no hesitation." "What if we get separated?" "You keep going." "But--" "You keep going, girl." "Knowledge of this place, this pocket dimension, is this going to make a big difference back in the real world?" "By itself, probably not. But that it could exist at all, yes, that's important. I don't know what it means--that'll be for my brother Fandil to figure out--but I know it's important." "So we have to get out and tell him. Okay." She touched her sword and looked at the people around the Gate. Three mancats, two others more ordinary looking. "Not a problem." * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 314): CONSTERNATION of CONSANGUINEOUS (Mannequin, mgr.) DM 11 ARUAK CITY (turn 629): POSITION IS EMPTY DM 14 TOBIR (turn 629): PITCH of THE DOGHOUSE (Jorja, mgr.) DM 22 SOLVEN (turn 616): ELLIRN KOUL of MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 618): PAUL WIEDORFER of MEDAL OF HONOR J4 (The Anarchist, mgr.) DM 25 LYRATILAN (turn 614): SAML ULRON of THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 613): HERSHEL WILLIAMS of MEDAL OF HONOR F7 (The Anarchist, mgr) DM 30 IAYE (turn 611): BROTHER DOBBIN of LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 580): TERILEE LINZ of BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 571): STANLOY MEDAR of WANDERERS (Jorja, mgr.) DM 46 ARDIVENT (turn 562): ANNA BEATRICE of FANDILS (Wise Old Fandil, mgr.) DM 52 FRATSFA (turn 261): NUMBSKULL of OTTO'S PARTS (Crip, mgr.) DM 63 AMEN-TEI (turn 461): SERGEANT2 of MEDAL OF HONOR J3 (The Anarchist, mgr.) DM 71 KYR'TERR (turn 215): FAIZUN GOTE of THE ZOO (Jorja, mgr.) ADM 105 ANDORAK (turn 514): DEATH FOG of SUPERIOR FORCES (Manager, mgr.) Top Teams --------- DM 8 ARKERS (turn 314): CONSANGUINEOUS (Mannequin, mgr.) DM 11 ARUAK CITY (turn 629): BULLDOGS (Kennelworth, mgr.) DM 14 TOBIR (turn 629): OTAGO HIGHLANDERS (The Mun, mgr.) DM 22 SOLVEN (turn 616): MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 618): MEDAL OF HONOOR J4 (The Anarchist, mgr.) DM 25 LYRATILAN (turn 614): THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 613): ULTRA-VIOLENT (Deep Thought, mgr.) DM 30 IAYE (turn 611): ALL JACKED UP (Dr. Fil, mgr.) DM 40 ZENSU (turn 580): BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 571): MEDAL OF HONOR H3 (The Anarchist, mgr.) DM 46 ARDIVENT (turn 562): FANDILS (Fandil, mgr.) DM 52 FRATSFA (turn 261): OTTO'S PARTS (Crip, mgr.) DM 63 AMEN-TEI (turn 461): MEDAL OF HONOR J3 (The Anarchist, mgr.) DM 71 KYR'TERR (turn 215): DARK AS DAY (?, mgr.) ADM 105 ANDORAK (turn 514): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) Recent Graduates ---------------- DM 11 ARUAK CITY (turn 628): BROWN NOSE of COLORIFIC (Purple People Eater, mgr.) DM 22 SOLVEN (turn 616): ELLIRN KOUL of MIDDLE WAY 15 (Jorja, mgr.) DM 24 ZORPUNT (turn 618): PAUL WIEDORFER of MEDAL OF HONOR J4 (The Anarchist, mgr.) DM 40 ZENSU (turn 580): TERILEE LINZ of BEYOND THE PALE (Jorja, mgr.) DM 41 KATI-TEI (turn 569): SERGEANT2 of MEDAL OF HONOR H3 (The Anarchist) DM 52 FRATSFA (turn 260): IRMINSUL of BLOOD AND GUTS! (Le Pentarque, mgr.) SPY REPORT Greetings, warriors of FRATSFA! Once again I've been called out of retirement for my abilities and insights into Spyreporting. Biff! Pow! FRATSFA watched with glee as OTTO'S PARTS got knocked off top spot by FLOWER GIRLS! Some people say I ramble too much, I don't say anything relevant. I repeat myself. I ramble. Well FLOWER GIRLS moved up 1, to 1st. What a role model for FRATSFA's young 'uns! NUMBSKULL becomes Duelmaster, but don't bother to fight no more! I'm sure FRATSFA is excited about NOVERCAPHOBIA, the new Duelmaster from WATCH OUT!. (remember?) But when you've seen as many as I have... I suppose you want to hear some rumors and dirty gossip about your fellow fighters? Tough! No matter the time or place, men will always duel. FRATSFA thinks PYROMANIA and their 89-87-4 is too much! If at first you don't succeed, give up... Management must be dealin', as the boys at WATCH OUT! ain't reelin'! PYROMANIA's mad! How well I know the feeling of being the most challenged warrior, BRAIN TUMOUR! Don't make idle boasts, they may come back to haunt you. SINISTROPHOBIA didn't quite know what to make of a challenge he received from FAT LIP of OTTO'S PARTS, who is 19 points below him. FAT LIP perhaps got its just desserts, seeing as it won victory over SINISTROPHOBIA and ended up with 87 recognition points. Warriors of FRATSFA unite. You have only your games to lose! Many a warrior has met his fate in a hungover stupor. You young rapscallions, take note! Who knows what the future holds for a warrior. More fights, there's no doubt. FRATSFA is a nice place to live, but I don't like to live in nice places. Remember--a good fighter needs both good skills and good luck. Until next time,-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME NOVERCAPHOBIA 3837 9 1 0 123 WATCH OUT! (391) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -NUMBSKULL 2948 7 2 1 125 OTTO'S PARTS (150) BRAIN TUMOUR 3502 26 13 0 119 OTTO'S PARTS (150) OUTCAST ORCHID 3870 21 7 2 111 FLOWER GIRLS (189) PHOBOPHOBIA 3840 13 3 0 107 WATCH OUT! (391) -LORD JON SNOW 3580 11 8 4 101 BRONZE KNIGHTS (362) NOT SO HOT 2076 11 13 1 92 PYROMANIA (184) CHAMPIONS W L K POINTS TEAM NAME PULLED HAMSTRING 3554 14 19 0 90 OTTO'S PARTS (150) FAT LIP 3791 9 10 0 87 OTTO'S PARTS (150) TORTURING TULIP 3974 13 9 1 84 FLOWER GIRLS (189) SAVAGE SNOWBALL 4085 5 2 1 70 FLOWER GIRLS (189) SINISTROPHOBIA 3835 13 5 0 69 WATCH OUT! (391) JOLLY ROGER 4092 6 1 1 68 SEA DOGS (421) CHALLENGER ADEPTS W L K POINTS TEAM NAME -GLOATING GARDENIA 4083 5 3 0 59 FLOWER GIRLS (189) -SER AERYS OAKHEART 3742 7 5 0 58 BRONZE KNIGHTS (362) MELOPHOBIA 3836 6 6 0 58 WATCH OUT! (391) ADEPTS W L K POINTS TEAM NAME ZOUM LA BOUSE 4037 8 3 0 53 BLOOD AND GUTS! (365) 451 DEGREES 2415 7 2 0 50 PYROMANIA (184) TWO 4039 6 4 1 48 BLOOD AND GUTS! (365) -SER JAIME 3578 7 9 0 47 BRONZE KNIGHTS (362) ANASTRIANNA 4023 8 5 1 41 THE ORDER (412) CAUSTIC CROCUS 4103 4 2 0 39 FLOWER GIRLS (189) -SER LORAS TYRELL 3582 8 11 1 38 BRONZE KNIGHTS (362) CHALLENGER INITIATES W L K POINTS TEAM NAME MAN OVERBOARD 4143 1 1 1 33 SEA DOGS (421) RUNNY NOSE 3877 5 3 0 32 OTTO'S PARTS (150) HELLFIRE 2565 4 4 0 27 PYROMANIA (184) LOCKIOPHOBIA 4141 2 0 0 27 WATCH OUT! (391) GHOUL 4106 4 0 1 26 THE UNDEAD II (423) INITIATES W L K POINTS TEAM NAME SHADOW 4110 3 1 0 20 THE UNDEAD II (423) PRAECISUS 4137 2 0 0 20 THE ORDER (412) AREOPOLITE 4138 2 1 0 20 BLOOD AND GUTS! (365) CROW'S NEST GUY 4095 3 4 0 19 SEA DOGS (421) SKELETON 4108 2 2 0 16 THE UNDEAD II (423) FLAME THROWER 2416 3 6 0 15 PYROMANIA (184) ZOMBIE 4107 4 0 0 12 THE UNDEAD II (423) STABBY JOE 4142 1 1 0 12 SEA DOGS (421) OAK BROKER 4150 1 0 0 11 SEA DOGS (421) -SER PODRICK PAYNE 4102 2 1 1 8 BRONZE KNIGHTS (362) HOT STUFF 4136 1 2 0 5 PYROMANIA (184) WRAITH 4128 1 2 0 5 THE UNDEAD II (423) SIR BREUSE 4145 0 1 0 1 THE ORDER (412) -MAPPO 4135 0 1 0 1 BLEAKER LEGION (411) SELIVANT 4146 0 1 0 1 THE ORDER (412) FIRE 4089 0 1 0 1 KELTOI (420) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? M. CHARDINEE 0 0 0 OUTCAST ORCHID 3870 262 NONE DAMN 4148 0 1 0 BLOOD AND GUTS! 365 STONE GOLEM 262 NONE THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? LE CITOYEN 4036 4 4 0 BLOOD AND GUTS! 365 LANKUS 4025 259 REVENGED LENA KORIL 3495 20 25 0 MIDDLE WAY 8 351 LORD JON SNOW 3580 259 OLLIE QUONSHAM 3570 4 12 0 MIDDLE WAY 8 351 JOLLY ROGER 4092 259 PARROT TAMER 4093 2 3 0 SEA DOGS 421 GHOUL 4106 260 JASKER 4026 6 5 2 THE ORDER 412 SAVAGE SNOWBALL 4085 260 SARMASSOPHOBIA 3839 7 6 1 WATCH OUT! 391 NUMBSKULL 2948 259 PERSONAL ADS Otto's Parts -- You owe me. Why, it was my challenge of Brain Tumour that allowed The Parts a 1-2 record against The Flower Girls. You owe me big time. So your already high bill at The Flower Shoppe will be triple for my next month's visits. I am truly going to enjoy this! -- Torturing Tulip Two -- Thank you for challenging me for that dance. Oh, you do not like to dance? Well, surely the acrobatics afterwards made up for it? Thanks for letting me finish on top. That's my favorite position. (wink) -- Savage Snowball Pulled Hamstring -- I hope you are okay. After all, I enjoy our "close encounters." I tried to be careful of your leg, but you seem to get carried away. (Tee Hee) Never forget me. -- Outcast Orchid Runny Nose -- That isn't all about you which is runny! (chuckle) Beating you is soooooo much fun. (wink) -- Caustic Crocus Jolly Roger -- Ho, ho, ho. With that big weapon of yours, you really know how to treat a gal, don't you? -- Gloating Gardenia (with a bump and grind) Only Crip could have a Numbskull for DM, but we salute him anyway. -- Lady Fern and The Flower girls Nice point turn, Sea Dogs, you dogs! Now bring all that energy to The Flower Shoppe and party on! Bring a credit card, please. -- Lady Fern Not cash? Torak -- Nice spot. Quite orderly. We send kudos your way. -- The Flower Girls P.S. We WANT your body. Come on over to The Flower Shoppe to celebrate and you will have the time of your life. OAB -- Sorry about your loss of the Triplett. Good luck to you. -- Lady Fern The Expatriate -- Sorry to see you go. We wish you well. -- Lady Fern and The Flower Girls It's becoming harder each turn... -- Le Pentarque. I was avoiding Fat Lip but I must say that the challenge with only an offhand weapon was a bold and funny move: nice victory. Would it be the contest of Crip? -- Zoum la Bouse. Two is my new Champion! Impressive fight, dear hard Snowball! Did you have a smart if challenged strategy? If not, it's even worse... -- Two Well, I'm not here anymore, but I wanted to say hello and thanks for the Sun In Splendor party! I won't cry for Lankus, but I was aiming for the RA... I guess my new Battleaxe hits a little too hard... -- Irminsul. All -- Due to the untimely death of a great warrior, we have no choice but to name our rookie, Praecisus, as our scout. The Order's Fallen can rest in peace, knowing that all of Fratsfa was so afraid of them, they had to be killed. -- The Order Savage Snowball -- Rest easy, beautiful one, I understand and know how sorry you are, but please don't take it personally when his death is avenged. -- Torak LAST WEEK'S FIGHTS DAMN was dealt death by STONE GOLEM in a crowd pleasing 3 minute Dark Arena fight. NOVERCAPHOBIA vanquished BRAIN TUMOUR in a 1 minute uneven Challenge Title battle. NOT SO HOT vanquished JOLLY ROGER in a 1 minute mismatched Challenge brawl. FAT LIP savagely defeated SINISTROPHOBIA in a 5 minute veteran's Challenge fight. SHADOW was devastated by TWO in a crowd pleasing 1 minute one-sided Challenge duel. MAN OVERBOARD was bested by ZOUM LA BOUSE in a 3 minute Challenge competition. HOT STUFF lost to AREOPOLITE in a 3 minute beginner's Challenge duel. PRAECISUS won victory over FLAME THROWER in a 2 minute Challenge fight. WRAITH lost to CROW'S NEST GUY in a 1 minute Challenge duel. PHOBOPHOBIA overpowered PULLED HAMSTRING in a 1 minute one-sided fight. OUTCAST ORCHID easily killed M. CHARDINEE in a 2 minute brutal one-sided bout. TORTURING TULIP subdued KUNG-FU MASTER in a 1 minute competition. SAVAGE SNOWBALL handily defeated RUTHLESS JAYWALKER in a 1 minute one-sided contest. CAUSTIC CROCUS was savagely defeated by MELOPHOBIA in a popular 4 minute bloody brawl. 451 DEGREES outwaited RUNNY NOSE in a 7 minute fight. ANASTRIANNA won victory over HELLFIRE in a 1 minute bout. ZOMBIE bested SIR BREUSE in a 3 minute beginner's duel. SKELETON overpowered FIRE in a 1 minute mismatched brawl. GHOUL bested STABBY JOE in a 3 minute brutal novice's fight. LOCKIOPHOBIA overpowered TRUSTWORTHY SCRIBE in a 2 minute one-sided bout. SELIVANT was overpowered by OAK BROKER in a 1 minute mismatched conflict. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 7 TOTAL PARRY 31 - 16 - 0 66 | |TOTAL PARRY 6 LUNGING ATTACK 43 - 33 - 5 57 | |STRIKING ATTACK 5 AIMED BLOW 18 - 14 - 2 56 | |AIMED BLOW 4 SLASHING ATTACK 18 - 15 - 1 55 | |WALL OF STEEL 4 WALL OF STEEL 34 - 35 - 1 49 | |SLASHING ATTACK 4 STRIKING ATTACK 29 - 32 - 1 48 | |BASHING ATTACK 4 PARRY-STRIKE 4 - 5 - 0 44 | |PARRY-RIPOSTE 2 PARRY-RIPOSTE 9 - 12 - 1 43 | |PARRY-STRIKE 1 BASHING ATTACK 18 - 29 - 2 38 | |PARRY-LUNGE 0 PARRY-LUNGE 2 - 5 - 0 29 | Turn 262 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: STRIKING ATTACK 4 - 1 LUNGING ATTACK 3 - 4 3 SLASHING ATTACK AIMED BLOW 3 - 1 PARRY-LUNGE 0 - 0 2 STRIKING ATTACK WALL OF STEEL 3 - 1 PARRY-STRIKE 0 - 1 2 LUNGING ATTACK SLASHING ATTACK 2 - 2 PARRY-RIPOSTE 0 - 2 1 TOTAL PARRY BASHING ATTACK 2 - 2 1 WALL OF STEEL TOTAL PARRY 3 - 3 1 AIMED BLOW 1 BASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK NOVERCAPHOBIA 3837 9 1 0 123 WATCH OUT! (391) TOTAL PARRY BRAIN TUMOUR 3502 26 13 0 119 OTTO'S PARTS (150) WALL OF STEEL OUTCAST ORCHID 3870 21 7 2 111 FLOWER GIRLS (189) SLASHING ATTACK PHOBOPHOBIA 3840 13 3 0 107 WATCH OUT! (391) FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK TORTURING TULIP 3974 13 9 1 84 FLOWER GIRLS (189) BASHING ATTACK SAVAGE SNOWBALL 4085 5 2 1 70 FLOWER GIRLS (189) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is TORTURING TULIP 3974. The most popular warrior this turn was MELOPHOBIA 3836. The ten other most popular fighters were DAMN 4148, MAN OVERBOARD 4143, NOVERCAPHOBIA 3837, FAT LIP 3791, SIR BREUSE 4145, HOT STUFF 4136, PRAECISUS 4137, STABBY JOE 4142, NOT SO HOT 2076, and TWO 4039. The least popular fighter this week was SINISTROPHOBIA 3835. The other ten least popular fighters were SELIVANT 4146, FIRE 4089, ZOMBIE 4107, CAUSTIC CROCUS 4103, PULLED HAMSTRING 3554, WRAITH 4128, FLAME THROWER 2416, ZOUM LA BOUSE 4037, JOLLY ROGER 4092, and LOCKIOPHOBIA 4141. The following warriors will travel to AD after next turn: NOVERCAPHOBIA (52-3837) WATCH OUT! (391) OUTCAST ORCHID (52-3870) FLOWER GIRLS (189)