Date   : 12/01/2009    Duedate: 12/28/2009


DM-52    TURN-264

This Weeks Top Honors


(52-2948) [8-2-1,130]

Chartered Recognition Leader   Unchartered Recognition Leader

NUMBSKULL                      JOLLY ROGER
OTTO'S PARTS (150)             SEA DOGS (421)
(52-2948) [8-2-1,130]          (52-4092) [7-2-1,79]

Popularity Leader              This Weeks Favorite

FLOWER GIRLS (189)             FLOWER GIRLS (189)
(52-3974) [13-11-1,68]         (52-4085) [5-4-1,53]



Team Name                  Point Gain  Chartered Team
1. PYROMANIA (184)             48
2. KIWI CONNECTION (337)       27      FLOWER GIRLS (189)
3. BLOOD AND GUTS! (365)       24      Unchartered Team
4. OTTO'S PARTS (150)          15
5. FLOWER GIRLS (189)           2      KIWI CONNECTION (337)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*THE UNDEAD II (423)       14   6  1 70.0   1/ 1 BLOOD AND GUTS! (365)    12  2 1
 2- 2 WATCH OUT! (391)          53  24  1 68.8   2/ 5 PYROMANIA (184)           8  5 1
 3/ 0*KIWI CONNECTION (337)     10   5  1 66.7   3- 3 WATCH OUT! (391)          7  3 0
 4/ 3 FLOWER GIRLS (189)       534 329 17 61.9   4/ 2*SEA DOGS (421)            6  9 0
 5/ 4 BLOOD AND GUTS! (365)    128  91  7 58.4   5/ 6 OTTO'S PARTS (150)        4  5 0
 6/ 5*SEA DOGS (421)            24  21  2 53.3   6/ 4 FLOWER GIRLS (189)        4 10 1
 7/ 6 OTTO'S PARTS (150)       306 282 14 52.0   7- 8*THE UNDEAD II (423)       3  2 0
 8/ 7 PYROMANIA (184)           95  89  5 51.6   8- 7 THE ORDER (412)           3  6 0
 9- 8 THE ORDER (412)           33  33  5 50.0   9/ 0*KIWI CONNECTION (337)     2  1 0
10-10*KELTOI (420)               0   1  0  0.0  10-10*KELTOI (420)              0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

The Quest is still alive and kicking!

Win+ kills- losses= base score
Base score + Variant score = total score

Base score points:
Win= 1 pt                     Kill = 1 pt                   Loss = -1pt

Variant score points:
Scout win= 2 pts.                       Current top team= 3 pts
Scout Loss= - 2 pts.                    Successful Bloodfeud= 2 pts.
Scout death = - 3 pts.                  Failed Bloodfeud= -2
Champion win= 3 pts.                    Highest upchallenge win= + 5
Champion loss= - 3 pts.                 Largest downchallenge win= -5
Duelmaster= 1 pt.                       loss= -7
Unchartered Rec. leader= 1 pt.

+25 will be awarded to the new entrants for a team spotlight

The Quest was launched on the turn 258, and will be pursued for 15 turns, to end on
the turn 272.

1st Place "Fratsfa's Ultimate Victor"
   1) ? Rollup gift certificates transferred to 1st place manager.
   2) Renaming of Fratsfa arena for six (6) months.
   3) Renaming of Dark Arena monsters: Wurmkin, Bandit Prince, and Black Orc.
   4) One (1) favorites potion. *
   5) One (1) +1 bonus skill potion. **

   2nd place
   1) ? rollup gift certificates transferred to 2nd place manager.
   2) Renaming of Dark Arena monsters: Dark champion and High Elf.
   3) One (1) favorites potion. *
   4) One (1) +1 bonus skill potion. **

   3rd Place
   1) ? rollup gift certificates transferred to 3rd place manager.
   2) Renaming of Dark Arena monsters: Mountain Troll and Shewish Giant.
   3) One (1) favorites potion. *
   4) One (1) skill bonus potion. **

   4th Place
   1) ? gift certificates transferred to 4th place manager.
   2) One (1) favorites potion *
   3) Rename Dark Arena monster, Stone Golem.

   5th Place
   1) ? Rollup certs
   2) One (1) favorites potion *
   3) Rename Dark Arena monster, Spy Master.

   6th Place
   1) ? rollup cert.
   2) One (1) favorites potion *

   7th-10th Place
   1) One (1) favorites potion *

   All teams who fight at least 43 of the possible 45 last fights (turns 264-272)
will get (1) free tournament entry for a warrior of the team that competed in Fratsfa
in the first tournament after the completion of Fratsfa\'s Quest for the Best.


   * -- All potions must be used within (2) turns of the contest end, and on an
initiate (tournament class) or higher character on the same team that competed in
Fratsfa; this is non-transferable.

   * (1) One favorites potion gives all faves: Rhythm, tactic and weapon.
   ** (1) One + 1 skill bonus potion gives +1 to one skill

Le Pentarque.

Okay... let's try this... here are coming the turn 4 standings!! (turn 261)

     Sea Dogs: 3-2-1 (+2) Scout Win (SW +2) Champion Win (CW +3) Unchartered
Recognition Leader (+1) = +8
     Flower Girls: 3-2 (+1) CW +3 SW +2 = +6
     Otto's Parts: 3-2 (+1) CW +3 SL -2 DM +1 CTT +3 (Current Top Team) = +6
     Pyromania: 2-3 (-1) CW +3 SL -2 HUCW (Highest Upchallenge Win, 451 degrees +22
on Anastrianna) +5 = +5
     Blood and Guts: 2-2-1 (+1) CW (+3) Scout Loss (-2) HDCW (Highest DC Win -5) = -3
     The Order: 1-2 (-1) CL -3 SL -2 SD -3 (Scout Death) = -9


Crip- 56                      Death Jester- 38              Toker 24
Lady Fern- 47                 Marmaduke- 30                 Wasby-21
Paranoia- 42                  Wretch- 28                    Expatriate- 21
Le Pentarque- 39              OAB- 25                       Torak- 6

Turn 5 Standings (turn 262)

Blood & Guts, La Pentarque (Zoum La Bouse, Two)
Bronze Knights, Lord John Snow (-,-)
Flower Girls, Lady Fern (Caustic Crocus, Outcast Orchid)
Fire Inc, Wretch (Fire Wall, -)
Otto\'s Parts, Crip (Runny Nose, Numbskull)
Pyromania (Flame Thrower, 451 degrees)
Sea Dogs, One Armed Bandit (Stabby Joe, Jolly Roger)
Silver Knights, Toker (-,-)
The Order, Torak (Praecisus, Anastrianna)
Undead II, Death Jester (Zombie, Skeleton)
Watch Out, Paranoia (Sinistrophobia, Novercaphobia)

     Watch Out ! : 4-1 (+3) CW +3 SL /2 DM +1 HUC (Novercaphobia over Numbskull, +20)
+5 = +10
     Flower Girls : 3-1-1 (+3) CW +3 SL /2 CTT +3 = +7
     Blood and Guts : 3-1 (+2) CW (+3) SW (+2) = +7
     Undead II : 3-2 (+1) CW +3 SW +2 = +6
     The Order : 2-2 (0) CW +3 SW +2 = +5
     Pyromania : 2-3 (-1) CW +3 SL -2 = 0
     Sea Dogs : 2-3 (-1) SL -2 CL -3 URL +1 = -5
     Otto's Parts : 1-4 (-3) CL -3 SL -2 = -8


Lady Fern- 54                 Death Jester- 44              Wasby-21
Paranoia- 52                  Marmaduke- 30                 Expatriate- 21
Crip- 48                      Wretch- 28                    OAB- 20
Le Pentarque- 46              Toker 24                      Torak- 11

Interesting turn, where the Beautiful Ones took the lead, Crip suffered, Watch out
made a point and Torak held the ground.

Blood & Guts, La Pentarque (Zoum La Bouse, Two)
Bronze Knights, Lord John Snow (-,-)
Flower Girls, Lady Fern (Caustic Crocus, -)
Fire Inc, Wretch (Fire Wall, -)
Otto's Parts, Crip (Runny Nose, Numbskull)
Pyromania (-, 451 degrees)
Sea Dogs, One Armed Bandit (Stabby Joe, Jolly Roger)
Silver Knights, Toker (-,-)
The Order, Torak (Praecisus, Anastrianna)
Undead II, Death Jester (Zombie, Skeleton)
Watch Out, Paranoia (Sinistrophobia, Novercaphobia)

     Blood and Guts : 5-0-1 (+6) CW (+3) SW (+2) CTT +3 = +14
     The Order : 2-3 (-1) CW +3 SL -2 BF +2 HUC +5 (Anastrianna over Savage Snowball,
+29) = +7
     Sea Dogs : 3-2 (+1) SW +2 CW +3 URL +1 = +7
     Watch Out ! : 3-2 (+1) CW +3 SL /2 DM +1 = +3
     Otto's Parts : 0
     Undead II : 0
     Pyromania : 2-1 (+1) CL -3 = -2
     Flower Girls : 1-4 (-3) CL -3 SL /2 = -8


Le Pentarque- 60              Death Jester- 44              Toker 24
Paranoia- 55                  Marmaduke- 28                 Wasby-21
Crip- 48                      Wretch- 28                    Expatriate- 21
Lady Fern- 46                 OAB- 27                       Torak- 18

Incredible turn from the Blood&Guts, giving them the lead, and the strength to their
manager to do the scoring.... winter for the Flowers, great day for Anastrianna!

Forgot this: thanks to OAB!

Entry requirements:

     1) One team per manager in contest!!!  Manager may run no other teams in arena
during contest.
     2) Only one TP on your team at a time.  If it dies or graduates you may replace
     3) You must declare one warrior as your scout.  Points will not be scored until
a scout is declared.
     4)If you bloodfeud, you must use a different warrior each time to score the BF
points.  (If a warrior is used twice, he will only be awarded the points for the win
or points subtracted for the loss.)
     5) You must declare your team, scout and manager name in the p-ads to be
     6) A Champion is not required (manager's choice).  Champions must be declared on
their first fight of the contest.
     7) There will be a 40 fight minimum to qualify for prizes.
     8) Scout and Champion may not be the same warrior!!!

        + ]H[ + ---:--- + ]H[ The Andorian Succession #38 ]H[ + ---:--- + ]H[ +

West of Fratsfa:

     "Now what?" Elosjon asked.
     "Now we make a plan," Fandil said.  "I suppose you don't know anything about the
castle, or any more about the magician there except that he's probably the son of the
last lord of Mountain Home and went somewhere far away to study?"
     Elosjon shook his head.
     "Not a problem, we can work with what we've got already," Fandil said, patting
his shoulder.  "And really, the hint of Chaos Magic is enough."  The old mage's face
set grimly and suddenly looked a lot older than seemed possible.  "He's been studying
Folstrom materials, even if he didn't find the Folstrom themselves to study with."
     Folstrom!  Elosjon shuddered.  The Folstrom, who had nearly destroyed Alastari
once--with Chaos Magic--were the monsters who lurked at the back of every
Alastarian's mind, the ultimate image of evil and depravity, never to be forgiven.
How could anyone seek out their learning?  He asked the question aloud.
     "Some people would go into the very heart of wickedness in search of power, and
vengeance is a strong motive, too," Fandil said.  He sighed and sat down on a tree
root.  "He will not be easy to defeat, but we have learned a few things since the
Folstrom were driven away.  Sit down, boy, so I don't have to strain my neck talking
to you.  I am going to tell you spells that you will never, on pain of worse than
death, repeat, nor even use if it isn't the most desperate last chance."
     "Why?"  Elsojon slid down to sit beside him.  "Why keep them secret, why not use
them, why tell me at all?"
     "Because these spells are as dangerous in their way as Chaos Magic, because
there is a good chance that using them will destroy you, and because someone has to
know them and be ready to use them as the final reserve.  This is a battle to death
and beyond, young man, and we must make what preparations we can."
     The young mage took a deep breath, rubbed his suddenly-sweating hands down his
robe, and nodded.  "Okay."
     Fandil leaned closer to him, dropping his voice to a near whisper, and began to
describe spells.
                         *****   ***   *****   ***   *****
     Elosjon blinked, wondering where the day had gone.  How could it be evening
already?  Or maybe it was evening of the next day, or even two or three days later--
he felt stuffed with arcane knowledge, and it might have taken a long time to pour
all that into him.  He was afraid to move suddenly lest all that magic slosh around
and confuse the spells.  Or spill out uncontrolled.  He couldn't say he'd LEARNED
them, but he was full of them as a bottle might be full of wine.  He understood
Fandil's warnings now.  He would rather carry live coals in his bare hands than the
spells now lodged in his mind.  Still, it was his job to do.  Fandil, a mage with a
towering reputation, was trusting him to do it.
     He looked at Fandil, sitting beside him.  "Now what?"
     "Now we sleep, because darkness favors our Enemy, and we cannot give him that
advantage.  And because we need sleep if we are to be at our best."


     The portal was just a portal and presented no bar to their passage.  Sizzling
Sunflower blinked around at the run-down section of the city to which they had
returned.  It seemed unexpectedly ordinary.  Orderly, despite the litter.  The
buildings were all... square, or at least rectangular, all stone-colored, or brick.
The people all human.  She shook her head.  "I hadn't realized that things were so
conservative," she muttered.
     "Predictable," Lenpro agreed.  "Just as well.  Humans were not meant to live in
     "There were people back there--"  She turned back toward the portal, but there
was nothing to see now.  Just a street, cracked pavement, grubby house-fronts,
drooping trees.
     "People," the manager admitted, "but not humans.  And I would guess not for
long.  That pocket universe is inherently unstable.  But it may not be the only one
of its kind, and I can't believe that it's good for our universe to have those
clustered on it like leeches, so we'd better find my brother and tell him about it.
Fandil will know what to do with a magical problem of that kind."
     "I guess.  But it was an interesting place to visit, if you don't have to live
there."  She started along the street in what she figured was a westerly direction,
toward the better part of the city.  After a moment, she added, "There was a mob here
when we went in.  I kind of thought they'd wait."
     Lenpro glanced up at the sky.  "It's late morning now, and we went through the
portal in the afternoon.  So it's been nearly a day, at the least.  Most mobs don't
have that much patience."
     "That long?  It didn't seem more than an hour or two that we were in there!"
     "Some day when you have a week to spare, ask Fandil to explain 'temporal
discontinuity' and 'meta-subjective time' to you.  We're probably lucky--I hope we're
lucky--we didn't get back BEFORE we left."

        + ]H[ + ---:--- + ]H[ The Andorian Succession #39 ]H[ + ---:--- + ]H[ +


     Outcast Orchid looked down the hill at the jumble of buildings crowding along
the river and heaved a sigh of relief.  "Almost home, and I am *so* glad--I really
need a bath--all this lying around in ditches to hide just isn't--"
     "We cannot enter the city openly," Herlas said.  He sound scandalized by the
very idea.  "I doubt that I would be given free passage, and even if I were, you
should not be seen with someone having such a dark reputation--"
     "Oh, pooh!  *I* never heard of you, and probably most people haven't, and
besides, what makes you think I care?"  She squinted at him and opened her mouth to
make another comment, then closed it with the observation unspoken.  Maybe he did
secretly enjoy his reputation as being a "bad boy of magic," but there was no need to
force him to admit it.  Men were silly about things like that.  "I know the back-
streets really well," she said.  "And we're dirty enough no one will want to get
close and find out more."
     She could see him wanting to argue and was glad when he changed his mind and
just followed her.  She wove through narrow streets, narrower alleys, avoiding
people--who were avoiding them, so it was easy--and picking up familiar landmarks.
Getting close to the Flower Shoppe.
Sizzling Sunflower and the manager Lenpro came into sight, almost running, heading
for the same goal.
     Orchid looked at her teammate and blinked.  To Herlas, she said, "Does it seem
to you that Sunflower is... glowing?"
     He hesitated.  "She is certainly... radiant," he answered finally.  "You mean
that isn't normal for her?"
     "Maybe it's just the light."
     The two pairs came together at the back door to the complex of buildings that
formed the Flower Shoppe.  Orchid and Sunflower hugged each other, babbling about
"amazing things to report."  Lenpro looked at Herlas and raised an eyebrow, then
gestured for the younger man to precede him into the building.  Going first and
having people with unknown intentions at his back didn't appeal, but Herlas reminded
himself... well, he was sure there were extenuating circumstances, but he'd think
about them later.  Simply getting out of sight of the hordes of ill-wishers produced
by his imagination--they were bound to show up any minute now--was good enough for
now.  He went in.
     Lady Fern hustled them into her private quarters (leaving a full house of Flower
Girls crowding the nearest rooms eager for news).  She pushed them into chairs, waved
at a tray with bottles and glasses and plates of snacks, and sat down herself.  On
the edge of her chair.  "What has been HAPPENING?" she demanded.  "You've been gone
for DAYS--"
     "Days?  Really days?" Sunflower asked.  "It didn't feel like that long--"
     "A pocket universe," Lenpro said.  "Not particularly dangerous to Alastari in
itself, so far as I can tell, but it might indicate problems to come.  What if more
of them form?  We should probably do something about it.  Where's Fandil?  He'll know
whether we should worry."  He waved to the others for their report.
     "There was a golem in Andor," Orchid said, "and it was killed by gladiators, and
then the gladiators were killed by a mob and it probably isn't safe to be a gladiator
around there right now.  And a chaos monster on the road when we were getting away."
     "A Lord Korneth who describes himself as being 'from Sengir', a place I have
never heard of, is in control of Andor," Herlas added.  "Most of the bureaucrats
support him, though whether that is from conviction or to safeguard their jobs I
don't know.  A golem was made to look like the king--I did the illusions--supposedly
to allay worry about him.  No one knows exactly what happened to the king, mind you,
but the people most likely to know anything at all believe that he is gone--wherever
and however--for good.  The later stuff, killing the golem and giving gladiators a
bad name, increasing the size of the standing army, vilifying elves and Aruaki," he
hesitated and shrugged.  "I believe that Korneth is using all this to distract or
pacify the general population while he takes complete power."
     "And the chaos monsters!" Orchid reminded him.  "Somebody sent real chaos
monsters to chase us when we left Andor.  We need to tell Fandil about them, he'll
know what to do."
     "I'm sure he will," Fern said.  She looked suddenly older.  "But Fandil is not
here.  He left days ago to track down a magician in the mountains, and we have heard
nothing since Ravishing Redbud, who accompanied him part of the way, returned."

In the mountains west of Fratsfa:

     The young mage Elosjon wiped sweat from his face.  Though the morning was cold,
they had been walking and climbing since first light, and that was hot work.  For
him, anyway; his studies had not included anything more physical than carrying a book
from shelf to table or lifting a wand.  Fandil seemed to be doing fine.  Pride could
only do so much.  Elosjon gasped, "Can we stop for a few minutes?"
     Fandil glanced around and gestured toward an outcropping with two trees which
would shield them from anyone ahead.  "Surely, and next time don't wait till you're
about to fall down to ask."
     "I wasn't sure it was okay to talk," Elosjon muttered.
     "I doubt that will make any difference," the older mage said, and smiled.  "We
aren't exactly walking silently, you know."  He paused and cocked his head sideways
as if listening to something he alone could hear.  "I don't think anyone--the mage,
at least--is paying attention.  The watchdogs, though... might be different."
     Elosjon shivered, wishing that his imagination didn't paint those possible
watchdogs in such demonic colors.

                                      SPY REPORT

     So why do I have this bag over my head?  Because I am The Unknown Spymaster and 
I'm going to give you a spy report!.  Coming up with a solid 4-1-1 outing, PYROMANIA 
has advanced 3 places in the rankings.  Hey everybody, watch out for TOWERING 
INFERNO, who flew up 21 points in the rankings after mashing TRUSTWORTHY SCRIBE like 
a melon.  Keep your eye on this guy.  Ya know, some days it doesn't pay to walk out 
on the sands.  JOLLY ROGER was bested by PULLED HAMSTRING and drops 10 points.  Try 
as hard as the WATCH OUT! stable might, they were unable to find their warrior (and 
ex-Duelmaster) PHOBOPHOBIA before this week's fights.  In front of all the crowds, 
NUMBSKULL took the Duelmaster's crown for its own.  I give the bum two weeks.  4 out 
of 5 gladiators surveyed protect the body, so try and avoid aiming at that location.  
     Here is other news that is of note.  Did you hear that WATCH OUT! was most 
avoided team this week?  Well, knowing the personal hygiene of WATCH OUT!'s warriors, 
I'm not surprised!  And you guys like to boo me?  Well, unsling your rasberries, 
cause OTTO'S PARTS beats feet every time WATCH OUT! smiles at them.  Try farming, eh? 
Well dang howdy, but if challenges were votes, NOT SO HOT would be president.  
Although it may be a contest he doesn't want to win.   
     Remember that an arena is not always a safe place to be, but it is one of the 
most interesting, though!  Here's some advice:  warriors with little wit and will may 
encounter problems on the trail to the Isle.   
     I think I had better cut this one short.  It's been nice chatting to those of 
you whom I have not offended yet.  Okay, so I may not be the world's best comedian, 
but then you guys aren't the world's best warriors.  See ya next time I'm on this 
circuit!-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 NUMBSKULL 2948                8   2  1   130       OTTO'S PARTS (150)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BRAIN TUMOUR 3502            27  13  0   122       OTTO'S PARTS (150)
-PHOBOPHOBIA 3840             14   3  0   112       WATCH OUT! (391)
 NOT SO HOT 2076              13  13  1   106       PYROMANIA (184)
 PULLED HAMSTRING 3554        15  19  0   103       OTTO'S PARTS (150)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FAT LIP 3791                  9  11  0    80       OTTO'S PARTS (150)
 JOLLY ROGER 4092              7   2  1    79       SEA DOGS (421)
 GLOATING GARDENIA 4083        6   4  0    76       FLOWER GIRLS (189)
-SINISTROPHOBIA 3835          13   6  0    70       WATCH OUT! (391)
 TORTURING TULIP 3974         13  11  1    68       FLOWER GIRLS (189)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 ZOUM LA BOUSE 4037           10   3  0    64       BLOOD AND GUTS! (365)
-ANASTRIANNA 4023              9   5  1    63       THE ORDER (412)
 TWO 4039                      8   4  1    63       BLOOD AND GUTS! (365)
 MURRAY 3341                   5   2  0    61       KIWI CONNECTION (337)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-MELOPHOBIA 3836               6   7  0    55       WATCH OUT! (391)
 SAVAGE SNOWBALL 4085          5   4  1    53       FLOWER GIRLS (189)
 GLEN 3339                     4   0  1    48       KIWI CONNECTION (337)
 451 DEGREES 2415              7   4  0    47       PYROMANIA (184)
 CROW'S NEST GUY 4095          5   4  0    39       SEA DOGS (421)
-LOCKIOPHOBIA 4141             3   0  0    35       WATCH OUT! (391)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 RUNNY NOSE 3877               5   4  0    33       OTTO'S PARTS (150)
 AREOPOLITE 4138               4   1  0    32       BLOOD AND GUTS! (365)
 CAUSTIC CROCUS 4103           4   4  0    28       FLOWER GIRLS (189)
-GHOUL 4106                    4   0  1    26       THE UNDEAD II (423)
 HOT STUFF 4136                3   2  0    26       PYROMANIA (184)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 TOWERING INFERNO 4154         1   0  1    21       PYROMANIA (184)
-SHADOW 4110                   3   1  0    20       THE UNDEAD II (423)
 CHAMP CHUMP 4147              2   0  0    18       BLOOD AND GUTS! (365)
-SKELETON 4108                 2   2  0    16       THE UNDEAD II (423)
 STABBY JOE 4142               2   2  0    14       SEA DOGS (421)
 TUSCAN FLAME 4153             1   0  0    13       PYROMANIA (184)
-ZOMBIE 4107                   4   0  0    12       THE UNDEAD II (423)
-PRAECISUS 4137                2   1  0     9       THE ORDER (412)
 KIWITAHI 3338                 1   3  0     6       KIWI CONNECTION (337)
-WRAITH 4128                   1   2  0     5       THE UNDEAD II (423)
-SIR BREUSE 4145               0   2  0     2       THE ORDER (412)
-SELIVANT 4146                 0   2  0     2       THE ORDER (412)
 DEVLISH DAHLIA 4152           0   1  0     1       FLOWER GIRLS (189)
-SALIENT 4149                  0   1  0     1       THE ORDER (412)
-FIRE 4089                     0   1  0     1       KELTOI (420)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
TRUSTWORTHY SCRI        0  0 0                      TOWERING INFERNO 4154 264  NONE
GROUIK 4151             1  1 1 BLOOD AND GUTS! 365  PASSIONATE PUMPK      264  NONE
MAN OVERBOARD 4143      1  3 1 SEA DOGS 421         PASSIONATE PUMPK      264  NONE
OAK BROKER 4150         1  2 0 SEA DOGS 421         STONE GOLEM           264  NONE
PARROT TAMER 4093       2  3 0 SEA DOGS 421         GHOUL 4106            260  NOT REVENGED
JASKER 4026             6  5 2 THE ORDER 412        SAVAGE SNOWBALL 4085  260  REVENGED

                                     PERSONAL ADS

Hey, Toker, you Studmuffin!  Are you alive out there?  With the graduation of Outcast
Orchid, I so designate Gloating Gardenia as The Flower Girl CHAMP.  Caustic Crocus
remains the SCOUT, of course.  Come on over to The Flower Shoppe and try our new
Champ out,you hear?  (wink) -- Lady Fern

Novercaphobia -- How'd you like the freebie?  (giggle) -- outcast Orchid

451 Degrees -- How'd you like those tricks?  You'd be amazed what I could show you,
Honey.  Let's go at it again at The Flower Shoppe.  I need some action. -- Gloating

Two -- You dirty rotten meanie!  If you'd asked I'd have given you a peek; you didn't
have to TAKE it, you know.  Nasty.  Nasty. -- Cautious Crocus

Jolly Roger -- That sorta hurt.  Your weapon was way too big for me! -- Torturing

Anastrianna -- My, oh, my, was I in control.  Why'd you get mad, Hon? -- Savage

Blood And Guts!  5-0-1!  Kudos!  Avoids! -- Lady Fern and the Flower Girls

Splendid day!  It gave me the strength to try to keep the Quest alive, but that seems
to be a Quest by itself... -- Le Pentarque

Well, Hot Stuff, I could be a moving can, ten turns by now... -- Areopolite.

Grouik is a splendid warrior, like Two was, but I think he should try the Dark Arena
once more.

Thanks for your beauty, charming Crocus! -- Two

Hello, everyone, I wanted to try a tournament... it's not something for me. -- Champ

All -- Unfortunately my previous scout was slain during the mail-in tournament.  As a
result I'm declaring Tuscan Flame my new Scout!!!

Gloating Gardenia -- Well done, I wasn't that hot during that particular fight! --
451 degrees

Sinistrophobia -- That was most interesting....  I feel I got somewhat lucky there,
but never-the-less a win is a win! -- Not So Hot

Oak Broker -- Are you related to Broke Stoker by chance? -- Hot Stuff

                                  LAST WEEK'S FIGHTS

MAN OVERBOARD was butchered by PASSIONATE PUMPKIN in a 1 minute Dark Arena fight.
GROUIK was butchered by PASSIONATE PUMPKIN in a 1 minute Dark Arena duel.
OAK BROKER was killed by STONE GOLEM in a 3 minute brutal Dark Arena melee.
FAT LIP was overpowered by NOT SO HOT in a 1 minute mismatched Challenge duel.
SAVAGE SNOWBALL was unbelievably bested by ZOUM LA BOUSE in a 6 minute fight.
451 DEGREES was bested by TWO in a action packed 6 minute Challenge brawl.
NUMBSKULL overpowered TORTURING TULIP in a 1 minute one-sided Title struggle.
BRAIN TUMOUR luckily beat GLOATING GARDENIA in a 6 minute uneven melee.
PULLED HAMSTRING vanquished JOLLY ROGER in a 1 minute uneven duel.
CAUSTIC CROCUS was overpowered by GLEN in a popular 3 minute gory uneven duel.
MURRAY overpowered THE HONEST MERCHANT in a 1 minute one-sided melee.
RUNNY NOSE was defeated by CROW'S NEST GUY in a 1 minute match.
AREOPOLITE demolished TRUSTWORTHY SCRIBE in a 2 minute mismatched competition.
HOT STUFF bested STABBY JOE in a 2 minute battle.
KIWITAHI was demolished by TUSCAN FLAME in a 1 minute one-sided brawl.
CHAMP CHUMP handily defeated DEVLISH DAHLIA in a 2 minute gruesome one-sided conflict.
TOWERING INFERNO assassinated TRUSTWORTHY SCRIBE in a 1 minute uneven struggle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       6         TOTAL PARRY       32 -  18 -  0      64  |
|LUNGING ATTACK                   5         SLASHING ATTACK   21 -  12 -  1      64  |
|TOTAL PARRY                      4         LUNGING ATTACK    43 -  33 -  4      57  |
|BASHING ATTACK                   4         AIMED BLOW        18 -  18 -  1      50  |
|SLASHING ATTACK                  3         STRIKING ATTACK   29 -  31 -  2      48  |
|STRIKING ATTACK                  3         WALL OF STEEL     30 -  33 -  1      48  |
|WALL OF STEEL                    3         PARRY-STRIKE       4 -   5 -  0      44  |
|PARRY-LUNGE                      0         PARRY-RIPOSTE      8 -  11 -  1      42  |
|PARRY-STRIKE                     0         BASHING ATTACK    16 -  27 -  3      37  |
|PARRY-RIPOSTE                    0         PARRY-LUNGE        1 -   4 -  0      20  |

Turn 264 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    3 -  0     BASHING ATTACK     1 -  3         3  SLASHING ATTACK
STRIKING ATTACK    2 -  1     LUNGING ATTACK     1 -  4         3  TOTAL PARRY    
WALL OF STEEL      2 -  1     PARRY-LUNGE        0 -  0         3  LUNGING ATTACK 
AIMED BLOW         3 -  3     PARRY-STRIKE       0 -  0         1  STRIKING ATTACK
TOTAL PARRY        2 -  2     PARRY-RIPOSTE      0 -  0         1  AIMED BLOW     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  NUMBSKULL 2948              8   2  1  130 OTTO'S PARTS (150)
TOTAL PARRY      BRAIN TUMOUR 3502          27  13  0  122 OTTO'S PARTS (150)
LUNGING ATTACK   JOLLY ROGER 4092            7   2  1   79 SEA DOGS (421)
STRIKING ATTACK  TWO 4039                    8   4  1   63 BLOOD AND GUTS! (365)
AIMED BLOW       MURRAY 3341                 5   2  0   61 KIWI CONNECTION (337)
BASHING ATTACK   SAVAGE SNOWBALL 4085        5   4  1   53 FLOWER GIRLS (189)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TORTURING TULIP 3974.  The most popular warrior this 
turn was SAVAGE SNOWBALL 4085.  The ten other most popular fighters were TWO 4039, 
NOT SO HOT 2076, 451 DEGREES 2415, CROW'S NEST GUY 4095, and AREOPOLITE 4138.

The least popular fighter this week was BRAIN TUMOUR 3502.  The other ten least 
popular fighters were KIWITAHI 3338, RUNNY NOSE 3877, CAUSTIC CROCUS 4103, JOLLY 

The following warriors will travel to AD after next turn:

NUMBSKULL (52-2948) OTTO'S PARTS (150)

The following warriors have traveled to AD after fighting this turn:

BEXLEY (52-3486) OHIO (350)