DUEL 2 NEWSLETTER
Date : 06/09/2015 Duedate: 07/06/2015
FRATSFA ARENA
DM-52 TURN-336
This Weeks Top Honors
THE DUELMASTER IS
TEMPER
IRON CATHEDRAL (159)
(52-3373) [17-9-0,103]
Chartered Recognition Leader Unchartered Recognition Leader
TEMPER FOG
IRON CATHEDRAL (159) WEATHER (440)
(52-3373) [17-9-0,103] (52-4390) [5-1-0,44]
Popularity Leader This Weeks Favorite
RUNNY NOSE MALICE
OTTO'S PARTS (150) IRON CATHEDRAL (159)
(52-3877) [16-18-0,101] (52-3447) [12-6-0,80]
THE CURRENT TOP TEAM
IRON CATHEDRAL (159)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. FOREST WARD (443) 56
2. IRON CATHEDRAL (159) 10 OTTO'S PARTS (150)
3. WEATHER (440) 10 Unchartered Team
4. OTTO'S PARTS (150) 7
5. COURTS OF CHAOS (441) 2 WEATHER (440)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 2 FREEDOM FARCE (439) 20 13 1 60.6 1/ 2 IRON CATHEDRAL (159) 7 3 0
2/ 1*WEATHER (440) 20 13 0 60.6 2/ 1*COURTS OF CHAOS (441) 5 4 1
3/ 3*COURTS OF CHAOS (441) 9 6 1 60.0 3/ 4 OTTO'S PARTS (150) 5 5 0
4/ 4 OTTO'S PARTS (150) 368 324 18 53.2 4/ 5*WEATHER (440) 5 5 0
5/ 7 IRON CATHEDRAL (159) 133 134 16 49.8 5/ 9*FOREST WARD (443) 4 6 0
6- 8 MIDDLE WAY 8 (351) 155 207 2 42.8 6- 3 FREEDOM FARCE (439) 3 0 0
7/ 9*FOREST WARD (443) 4 6 0 40.0 7- 6 MIDDLE WAY 8 (351) 2 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Thanks for the hearty welcome back, Fratsfa. Even nicer of you to let us
gather together 5 turn awards and thus a free turn today. I don't think we can repeat
the feat as our likely opponents from the Cathedral all seem to have favourable style
matchups. But like always, we will try our best.
-- Massive Migraine
Otto's Parts
Duelmaster of Fratsfa
SPY REPORT
Good day, friends and fiends, welcome to your friendly neighborhood spyreport.
I doubt FRATSFA will ever be the same. It seems the training can make the
difference, as COURTS OF CHAOS is pushed out of top team by IRON CATHEDRAL, who came
from 2nd with a 3-2-0 this turn. FOREST WARD stable has parlayed this turn's 3-2-0
into a 4 space move up the rankings. This brings them up to 5th place. Good work,
guys! And let's see, RUNNY NOSE fought MALICE and gained 17 points and contributed
to OTTO'S PARTS' 2-3-0. MERLIN has lost to SLEET, falling 12 points, while helping
make COURTS OF CHAOS a 2-1-0 turn. We should ask TEMPER about the thrill of victory,
and what being the new Duelmaster does for a warrior, she's now the one to ask. Tell
me, is nothing sacred? I have heard from unimpeachable sources that The Victory
Tavern uses trolls in their stew. Talk about gristle!
Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.'
Inscrutable, but true. IRON CATHEDRAL has cause to stand tall, as they were
FRATSFA's most avoided team. A smart manager knows this is a team to beat. And
guess who avoided IRON CATHEDRAL stable the most? Believe it or not, it was OTTO'S
PARTS. Anyone surprised? The most challenged warrior this turn was IRON CATHEDRAL's
warrior ARMSMAN. More fighters challenged him than challenged the Duelmaster!
We only live a short time in this world, so why not take a sharp blade, and
shave it close? We'd like to remind certain teams not to rob the graves of their
enemies. You know who you are; and it's considered rude.
I like this place, FRATSFA, the taverns have old wine, and young serving girls.
Who could ask for more? Always good to rest in FRATSFA, but never good to wear out
my welcome. Look for me in future turns. Until you see my quill in FRATSFA again,
farewell-- Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
TEMPER 3373 17 9 0 103 IRON CATHEDRAL (159)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
RUNNY NOSE 3877 16 18 0 101 OTTO'S PARTS (150)
CRACKED KNUCKLE 4166 16 6 0 100 OTTO'S PARTS (150)
-ELLIS TATE 4325 14 20 0 97 MIDDLE WAY 8 (351)
CHAMPIONS W L K POINTS TEAM NAME
MASSIVE MIGRAINE 4167 16 6 0 89 OTTO'S PARTS (150)
MALICE 3447 12 6 0 80 IRON CATHEDRAL (159)
WARRIOR X 1945 9 3 1 74 IRON CATHEDRAL (159)
-CORPORATE MERC 4366 6 2 0 74 FREEDOM FARCE (439)
ADEPTS W L K POINTS TEAM NAME
-COSMIC FRIES 4364 7 4 0 53 FREEDOM FARCE (439)
FOG 4390 5 1 0 44 WEATHER (440)
SNOW 4385 5 1 0 43 WEATHER (440)
-TONIO SALAGAZA 4362 6 10 0 35 MIDDLE WAY 8 (351)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-CAPTAIN AAA 4363 6 5 1 33 FREEDOM FARCE (439)
MIST 4389 4 2 0 32 WEATHER (440)
ARMSMAN 4372 3 0 0 31 IRON CATHEDRAL (159)
VICAR GENERAL 3474 6 8 1 27 IRON CATHEDRAL (159)
INITIATES W L K POINTS TEAM NAME
SLEET 4392 4 2 0 23 WEATHER (440)
GREEN MAN 4416 2 0 0 22 FOREST WARD (443)
BOREL 4399 2 3 0 17 COURTS OF CHAOS (441)
INITIATES W L K POINTS TEAM NAME
TREE ANEMONE 4415 1 1 0 16 FOREST WARD (443)
DON BARLEYCORN 4427 1 0 0 16 FOREST WARD (443)
MERLIN 4401 4 2 0 14 COURTS OF CHAOS (441)
SWAYVIL 4400 3 1 1 14 COURTS OF CHAOS (441)
BROKEN HEART 4375 1 1 0 14 OTTO'S PARTS (150)
LACERATED TONGUE 4373 1 3 0 12 OTTO'S PARTS (150)
RAIN 4391 2 4 0 10 WEATHER (440)
-SOUL PREDATOR 4367 1 1 0 9 FREEDOM FARCE (439)
-TENNESSE SMITH 4411 0 3 0 3 MIDDLE WAY 8 (351)
EMERALD FORESTER 4426 0 1 0 1 FOREST WARD (443)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
BOMBADIL 4417 0 2 0 FOREST WARD 443 ARENAMASTER LATH 336 NONE
PERSONAL ADS
Broken Heart -- Be still my beaten heart! -- Bombadil
Friendly Constable -- Can't jail Spring! -- Green Man
Jorja -- Farewell. -- Forest G
Sleet -- Cold. Slushee. Freeze. Brain. Sap. -- Tree Anemone
Dark Arena recognition points count toward the 'Teams on the Move" award. So go
*boldly* into that good night! -- G Ward
LAST WEEK'S FIGHTS
BOMBADIL was butchered by ARENAMASTER LATHRON in a 1 minute Dark Arena fight.
RUNNY NOSE demolished MALICE in a popular 2 minute one-sided Challenge melee.
FOG vanquished VICAR GENERAL in a 2 minute gory mismatched Challenge brawl.
LACERATED TONGUE was overpowered by GREEN MAN in a 1 minute Challenge match.
RAIN was devastated by ARMSMAN in a 1 minute one-sided Challenge duel.
SLEET outwaited MERLIN in a unpopular 8 minute Challenge match.
MASSIVE MIGRAINE was outwaited by TEMPER in a dull 12 minute expert's Title fight.
CRACKED KNUCKLE vanquished NOBLE ASSASSIN in a 1 minute one-sided duel.
WARRIOR X vanquished SNOW in a popular 1 minute one-sided duel.
MIST was overpowered by RUTHLESS JAYWALKER in a 1 minute one-sided melee.
BROKEN HEART was defeated by BOREL in a 1 minute match.
SWAYVIL savagely defeated EMERALD FORESTER in a 1 minute amateur's competition.
TREE ANEMONE subdued TRUSTWORTHY SCRIBE in a 1 minute novice's brawl.
DON BARLEYCORN overcame TRUSTWORTHY SCRIBE in a 1 minute novice's conflict.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|TOTAL PARRY 4 PARRY-RIPOSTE 5 - 1 - 1 83 |
|WALL OF STEEL 4 TOTAL PARRY 14 - 5 - 0 74 |
|SLASHING ATTACK 4 WALL OF STEEL 14 - 9 - 0 61 |
|AIMED BLOW 4 PARRY-STRIKE 12 - 8 - 0 60 |
|STRIKING ATTACK 2 STRIKING ATTACK 15 - 12 - 1 56 |
|LUNGING ATTACK 2 LUNGING ATTACK 10 - 8 - 1 56 |
|BASHING ATTACK 1 AIMED BLOW 11 - 10 - 0 52 |
|PARRY-LUNGE 1 PARRY-LUNGE 5 - 5 - 0 50 |
|PARRY-STRIKE 1 SLASHING ATTACK 8 - 10 - 0 44 |
|PARRY-RIPOSTE 0 BASHING ATTACK 1 - 6 - 0 14 |
Turn 336 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
STRIKING ATTACK 2 - 0 AIMED BLOW 1 - 3 3 TOTAL PARRY
BASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 1 3 AIMED BLOW
TOTAL PARRY 3 - 1 PARRY-STRIKE 0 - 1 2 WALL OF STEEL
WALL OF STEEL 3 - 1 PARRY-RIPOSTE 0 - 0 1 PARRY-STRIKE
SLASHING ATTACK 2 - 2 LUNGING ATTACK 0 - 2 1 SLASHING ATTACK
1 STRIKING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY TEMPER 3373 17 9 0 103 IRON CATHEDRAL (159)
WALL OF STEEL CRACKED KNUCKLE 4166 16 6 0 100 OTTO'S PARTS (150)
SLASHING ATTACK MALICE 3447 12 6 0 80 IRON CATHEDRAL (159)
AIMED BLOW WARRIOR X 1945 9 3 1 74 IRON CATHEDRAL (159)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is RUNNY NOSE 3877. The most popular warrior this turn
was MALICE 3447. The ten other most popular fighters were FOG 4390, SWAYVIL 4400,
CRACKED KNUCKLE 4166, WARRIOR X 1945, BOREL 4399, DON BARLEYCORN 4427, RUNNY NOSE
3877, VICAR GENERAL 3474, GREEN MAN 4416, and TREE ANEMONE 4415.
The least popular fighter this week was TEMPER 3373. The other ten least popular
fighters were MASSIVE MIGRAINE 4167, SLEET 4392, EMERALD FORESTER 4426, BROKEN HEART
4375, MIST 4389, MERLIN 4401, RAIN 4391, LACERATED TONGUE 4373, SNOW 4385, and
ARMSMAN 4372.
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies
Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular
challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their
strategy from round to round (to make it fair for those who could not attend the
FTF). There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on
Friday, at the hotel. The Bloodgames will process at the FTF with the regular
tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
MR. GHERKIN'S MERKIN (38-4993) WHAT? (412)
NY STATE OF MIND (11-7402) ILLMATIC (626)
ESTRADA (82-31507) EX-PHILLIS (5190)
POPE BOB (82-43134) BLESS US, EVERYONE (7220)
MOPE (82-39892) 4 LETTER ACTIVITIES (6637)
TEST TUBE BABY (82-49949) STREET PIZZAD XX (8395)
MICRO (84-42149) BLOOD IN, BLOOD OUT (7326)
CARDIO (84-18131) ZOMBIE SQUAD 127 (3216)
TINGO (1-9057) SERPENTS' HOLD (642)
Congrats to the grads. -- Green Eyes