DUEL 2 NEWSLETTER

Date   : 06/16/2020    Duedate: 07/13/2020

FRATSFA ARENA

DM-52    TURN-400

This Weeks Top Honors

THE DUELMASTER IS

DELTA CYGNI
CYGNUS (446)
(52-4465) [13-4-0,115]

Chartered Recognition Leader   Unchartered Recognition Leader

DELTA CYGNI                    POSITION IS EMPTY
CYGNUS (446)                   
(52-4465) [13-4-0,115]         

Popularity Leader              This Weeks Favorite

TONIO SALAGAZA                 FORGED BISHOP
MIDDLE WAY 8 (351)             IRON CATHEDRAL (159)
(52-4362) [13-21-0,63]         (52-4563) [12-6-1,95]

THE CURRENT TOP TEAM

MIDDLE WAY 8 (351)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. ASSASSIN NATION (186)       27
2. IRON CATHEDRAL (159)        25      CYGNUS (446)
3. CYGNUS (446)                18      Unchartered Team
4. MIDDLE WAY 8 (351)         -15
5. OTTO'S PARTS (150)         -41      MECH WARRIORS (295)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 CYGNUS (446)              24  18  0 57.1   1/ 1 MIDDLE WAY 8 (351)        9  6 0
 2/ 0 OTTO'S PARTS (150)       430 371 22 53.7   2/ 4 ASSASSIN NATION (186)     7  3 0
 3/ 2 IRON CATHEDRAL (159)     236 211 21 52.8   3/ 3 IRON CATHEDRAL (159)      7  8 0
 4/ 3 ASSASSIN NATION (186)    202 218 30 48.1   4/ 2 CYGNUS (446)              5  1 0
 5/ 4 MIDDLE WAY 8 (351)       192 260  3 42.5   5/ 0 OTTO'S PARTS (150)        2  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day, 
I, Novgorodny Vir, return once again!  Good things come to those who fight well, as 
IRON CATHEDRAL can attest, moving up by 0.  ASSASSIN NATION had cause to celebrate, 
after TEMPEST got 13 points by beating VERN WULF.  VERN WULF certainly had a baffled 
expression on his face, after losing to TEMPEST and losing 11 points in the process!  
Those who hoped for a new Duelmaster were disappointed by CLUB FOOT, of OTTO'S PARTS, 
who despite a 13-5-0 couldn't overcome FRATSFA's Number 1.  So who was the warrior 
seen charging into immovable walls and challenging dead trees?  Someone's got a basic 
problem...   
     My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. 
But warriors aren't supposed to avoid fights!  Perhaps the warriors of IRON CATHEDRAL 
should take up some hobbies, as they are the most avoided team...  The warriors of 
IRON CATHEDRAL found their efforts at combat frustrated as ASSASSIN NATION apparently 
had more important things to do than fight.  Everyone is famous for fifteen minutes, 
and MAIDEN ALLOY is it right now.  Most challenged warrior.  Isn't IRON CATHEDRAL 
proud!   
     Like the wind whispering among the pines, do hearest I many disquieting rumors.  
Like a tattered, worn-out, faded, out-of-fashion garment cast out to rot, MAYHEM of 
ASSASSIN NATION has been summarily sent to the Dark Arena.  Questions are being 
raised about the disposing of severed body parts in the arena.  A certain tavern in 
FRATSFA would I avoid!   
     Leave me now, you base fools!  As if buffeted by forces of nature beyond my 
control, I must take my leave of this place.  Can anything compare to the pleasure of 
writing Spyreports for FRATSFA?  On that giddy note I take my leave-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DELTA CYGNI 4465             13   4  0   115       CYGNUS (446)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 FORGED BISHOP 4563           12   6  1    95       IRON CATHEDRAL (159)
 BROKEN HEART 4375            13  13  2    92       OTTO'S PARTS (150)
 CLUB FOOT 4435               13   5  0    92       OTTO'S PARTS (150)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 LACERATED TONGUE 4373        13  14  1    87       OTTO'S PARTS (150)
 DISLOCATED HIP 4479           9   3  0    77       OTTO'S PARTS (150)
 SHACKLED PRIEST 4464         18  16  2    74       IRON CATHEDRAL (159)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 TONIO SALAGAZA 4362          13  21  0    63       MIDDLE WAY 8 (351)
 KAPPA CYGNI 4469             11   8  0    60       CYGNUS (446)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 XAVIER YANG 4568              8  10  0    54       MIDDLE WAY 8 (351)
 TENNESSE SMITH 4411           9  12  1    50       MIDDLE WAY 8 (351)
 SISTER STEEL 4562            10  11  1    48       IRON CATHEDRAL (159)
 TEMPEST 3770                  9   7  1    46       ASSASSIN NATION (186)
 VERN WULF 4567                8  10  0    36       MIDDLE WAY 8 (351)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BANDED ACOLYTE 4582           5   2  0    32       IRON CATHEDRAL (159)
 TWO HANDS 4529                4   4  0    25       OTTO'S PARTS (150)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FERNY ROSS 4578               5   8  0    23       MIDDLE WAY 8 (351)
 RANCOR 4596                   2   0  0    23       ASSASSIN NATION (186)
 MALEVOLENCE 4595              2   0  0    21       ASSASSIN NATION (186)
 FURY 3944                     2   1  0    19       ASSASSIN NATION (186)
 MAIDEN ALLOY 4579             0   6  0    12       IRON CATHEDRAL (159)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
MAYHEM 3537            18 19 2 ASSASSIN NATION 186  DARK CHAMPION         400  NONE

                                     PERSONAL ADS

Our congratulations to Mayhem. -- the Middle Way

Forged Bishop -- I bet a genuine bishop would've taught me skills. -- Tonio Salagaza

Tempest -- Goodish sort of a fight.  I meant to bring a teacup for you to fight in.  
Probably better I didn't.  You're a little big for a teacup. -- Xavier Yang

Kappa Cygni -- You put the cap of swan feathers on me.  Stylish but it blocked my 
vision. -- Tennessee Smith

Sister Steel -- You're too tall for me, which I regret but can't fix. -- Vern Wulf

Maiden Alloy -- You probably need heat-treating. -- Ferny Ross

Delta Cygni -- Weapon breaks and thenthe backup breaks sas well?!?!  Fists don't do so 
well against shields in the long run.  Ow well.  I was going to challenge you this 
turn to see how I would fare if my weapons held out.  I've decided to take a trip to 
the Dark Arena instead as a challenge before going off to the Isle. -- Mayhem

Xavier Yang -- Sure, get me to drop my weapon and then I forget to pull out my backup.  
Good fight and I look forward to a rematch! -- Tempest

Back for a while and looking to line up a few warriors for the next tournament.  Look 
a little slow here these days. -- Ghab, mgr Assassin Nation

                                  LAST WEEK'S FIGHTS

MAYHEM was barely slain by DARK CHAMPION in a 2 minute bloody Dark Arena fight.
TEMPEST won victory over VERN WULF in a action packed 1 minute Challenge battle.
FURY defeated MAIDEN ALLOY in a 2 minute bloody Challenge duel.
DELTA CYGNI devastated CLUB FOOT in a 1 minute one-sided Title fight.
BROKEN HEART savagely defeated KAPPA CYGNI in a 2 minute bloody competition.
LACERATED TONGUE vanquished XAVIER YANG in a 1 minute mismatched fight.
SHACKLED PRIEST narrowly defeated TONIO SALAGAZA in a 2 minute gory master's brawl.
FORGED BISHOP overcame DISLOCATED HIP in a action packed 2 minute melee.
TENNESSE SMITH vanquished TWO HANDS in a 1 minute one-sided duel.
SISTER STEEL vanquished FERNY ROSS in a popular 1 minute one-sided duel.
BANDED ACOLYTE beat OSKSI NOBLE in a popular 1 minute melee.
RANCOR overpowered SHIFTYEYED VOLUNTEER in a 1 minute one-sided match.
MALEVOLENCE devastated FRIENDLY CONSTABLE in a 1 minute mismatched conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         PARRY-RIPOSTE      9 -   1 -  0      90  |
|STRIKING ATTACK                  4         PARRY-LUNGE        5 -   2 -  0      71  |
|SLASHING ATTACK                  2         AIMED BLOW        16 -   9 -  0      64  |
|WALL OF STEEL                    2         SLASHING ATTACK    7 -   4 -  0      64  |
|AIMED BLOW                       2         BASHING ATTACK     9 -   6 -  0      60  |
|BASHING ATTACK                   2         LUNGING ATTACK    11 -  10 -  0      52  |
|PARRY-STRIKE                     2         WALL OF STEEL      6 -   6 -  0      50  |
|PARRY-LUNGE                      1         STRIKING ATTACK   22 -  28 -  1      44  |
|PARRY-RIPOSTE                    1         TOTAL PARRY        0 -   1 -  0       0  |
|TOTAL PARRY                      1         PARRY-STRIKE       0 -   6 -  0       0  |

Turn 400 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     STRIKING ATTACK    1 -  3         2  AIMED BLOW     
PARRY-RIPOSTE      1 -  0     PARRY-STRIKE       0 -  2         2  LUNGING ATTACK 
SLASHING ATTACK    2 -  0     TOTAL PARRY        0 -  1         2  STRIKING ATTACK
WALL OF STEEL      2 -  0                                       1  PARRY-RIPOSTE  
LUNGING ATTACK     3 -  2                                       1  BASHING ATTACK 
AIMED BLOW         1 -  1                                       1  SLASHING ATTACK
BASHING ATTACK     1 -  1                                       1  TOTAL PARRY    
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-RIPOSTE    DELTA CYGNI 4465           13   4  0  115 CYGNUS (446)
AIMED BLOW       FORGED BISHOP 4563         12   6  1   95 IRON CATHEDRAL (159)
BASHING ATTACK   CLUB FOOT 4435             13   5  0   92 OTTO'S PARTS (150)
TOTAL PARRY      DISLOCATED HIP 4479         9   3  0   77 OTTO'S PARTS (150)
WALL OF STEEL    SHACKLED PRIEST 4464       18  16  2   74 IRON CATHEDRAL (159)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TONIO SALAGAZA 4362.  The most popular warrior this 
turn was FORGED BISHOP 4563.  The ten other most popular fighters were BROKEN HEART 
4375, TONIO SALAGAZA 4362, TEMPEST 3770, MAIDEN ALLOY 4579, FURY 3944, SHACKLED 
PRIEST 4464, SISTER STEEL 4562, BANDED ACOLYTE 4582, LACERATED TONGUE 4373, and 
TENNESSE SMITH 4411.

The least popular fighter this week was TWO HANDS 4529.  The other ten least popular 
fighters were XAVIER YANG 4568, KAPPA CYGNI 4469, FERNY ROSS 4578, DISLOCATED HIP 
4479, CLUB FOOT 4435, DELTA CYGNI 4465, VERN WULF 4567, MALEVOLENCE 4595, RANCOR 
4596, and TENNESSE SMITH 4411.

The following warriors have traveled to AD after fighting this turn:

MAYHEM (52-3537) ASSASSIN NATION (186)

                                 RSI PANDEMIC UPDATE

We're doing okay out here in Arizona, staying mostly quiet and trying to stay healthy, 
and we hope you and your families are well.  Things are super weird right now.   
Here's a quick update on what's coming up: 

Summer 2020 Face-to-Face:  In case there is any lingering doubt, the 2020 summer face-
to-face is cancelled.  It just doesn't seem wise to hold it, and feedback is that most 
of you would not be able to attend.  Better to stay safe and stay at home, this time.  

Summer 2020 Mail-In:  So we'll hold a mail-in tournament this summer.  It will be held 
on the weekend of July 17-19, 2020.  We are still finalizing the format--look for the 
tournament announcement shortly after the freeze on June 6th. 

Halloween 2020 Mail-In:  Should be able to take place as normal.  We bandied about the 
idea of having a Fall FTF, but that doesn't look like a good idea.  

Winter 2021 Face-to-Face:  We have already secured a contract for the Winter FTF in 
Tempe for our usual Martin Luther King weekend, January 15-17, 2021 and are crossing 
our fingers that we will be able to hold that tournament in person, but there is still 
some chance that we will need to cancel it as well.  I expect we will know for certain 
in November or December.  Please mark it on your calendars and feel free to get hotel 
reservations, but don't buy non-refundable plane tickets!  (We are waiting for the 
group code for reservations and will post it when we get it.) 

Summer 2021 Face-to-Face:  Surely we'll be able to have this one! *crossed fingers*  
We're looking at the midwest cities for this one (Cincinnati or Minneapolis), so stay 
tuned.

                         * * * * * * * * * * * * * * * * * *

                            THE BLOODGAMES HAVE RETURNED! 

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  At the end of the ten turns, even 
though several warriors, bruised and scarred, MAY yet live, only three will be crowned 
Bloodgames Champions and be invited to the Isle of the Eye!  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames!  

By popular demand, we will hold THREE Bloodgames arenas -- a regular and slow 
Bloodgames by mail, and a Bloodgames which will run with the mail-in tourney!  

    DM 95:  slow bloodgames (due every four weeks, due July 20)  
    DM 98:  regular speed bloodgames (due every two weeks, due July 20) 
    DM 99:  mail-in style bloodgames (processed with the tourney, due July 15)

Gameplay in the Bloodgames proceeds according to standard DM rules, except for a few 
notable exceptions: 

* STARTING A BLOODGAMES TEAM -- You don't need a special rollup to enter the 
bloodgames.  Your Bloodgames team is ten warriors, one of each fighting style, each 
warrior designed from scratch!  (All are 84 points, 3-21, as usual.)  Simply list your 
ten warriors and send them to us; we will send you back overviews of your warriors so 
you can submit strategies.  The first turn is due mid-July and subsequent turns will 
be due on Mondays.  

* DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.  There are no 
replacements -- once a warrior dies, that's it!  

* STRATEGIES AND CHALLENGES -- New strategies may be issued for each turn for the 
regular and slow bloodgames, while the mail-in bloodgames will process all ten rounds 
with a single strategy.  The only type of challenge available is a bloodfeud.  

* MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

* ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

* NEWSLETTER -- Warriors are ranked according to their number of kills.  Bloodgames 
Champions may write a column for the newsletter at the end of the games. 

* AWARDS -- The Bloodgames last ten rounds.  The top three living warriors with the 
greatest number of kills, only one of each style, are deemed Bloodgames Champions.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  All three Bloodgames Champions fight for free for six 
months and can issue one Tournament Victor challenge each turn, allowing them to 
challenge with increased priority, also for six months. 

* FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up additional 
teams but may fight only one team in each arena.  The fee is $49 for all 10 rounds. 

* AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the Bloodgames Champions:  Lady Sheila Greywand, of the 
Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames 
admission to the Advanced Duelmasters games.  Any special training required to qualify 
those three warriors for Advanced Duelmasters combat will be conducted before transfer 
into ADM.  Astute managers will note that this means that three warriors that are 
designed from scratch will survive the Bloodgames, win one of the top three places, 
and go on to immortal glory!  One of those warriors could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, a few additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament. 

                      WICKED WASP (35-4784) SATAN'S SWARM  (418) 
                    TYRANNICAL TICK (35-4786) SATAN'S SWARM  (418) 
                       EMPTY (72-7269) BASH BROS WALLET  (873) 
                    NOBODY HOME (82-53135) ROOKIE PINK 59  (8963) 
                   CAN'T BEAT TUM (84-40978) THE GREAT TMM  (7146) 
                        LINT (84-49584) 4-LETTER DIRT  (8504) 
               JANUARY O. IRONTAIL (84-25625) EVIL EASTER BUNNY  (4553) 
                  SHOULD BE FUN (85-29872) FRANKENSTEIN HUNT  (5482) 

Congrats to the grads. -- Green Eyes