DUEL 2 NEWSLETTER Date : 03/29/2013 Duedate: 04/25/2013 TROCAR ARENA DM-54 TURN-292 This Weeks Top Honors THE DUELMASTER IS DIAN WEI ASIAN INVASION (13) (54-3109) [12-9-1,138] Chartered Recognition Leader Unchartered Recognition Leader DIAN WEI POSITION IS EMPTY ASIAN INVASION (13) (54-3109) [12-9-1,138] Popularity Leader This Weeks Favorite WORZEEL HARAZIM KOREH TRADERS OF TROCAR (252) TRADERS OF TROCAR (252) (54-3083) [19-15-1,86] (54-3098) [20-8-2,93] THE CURRENT TOP TEAM ASIAN INVASION (13) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. STEEL WOLVES 5 (334) 58 2. TRADERS OF TROCAR (252) 20 ASIAN INVASION (13) 3. ASIAN INVASION (13) 18 Unchartered Team 4. KIWI CONNECTION II (318) 0 STEEL WOLVES 5 (334) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0*STEEL WOLVES 5 (334) 5 0 0 100 1/ 1 ASIAN INVASION (13) 10 5 0 2/ 1 ASIAN INVASION (13) 154 107 21 59.0 2/ 2 TRADERS OF TROCAR (252) 9 6 0 3- 2 KIWI CONNECTION II (318) 57 40 5 58.8 3/ 0*STEEL WOLVES 5 (334) 5 0 0 4/ 3 TRADERS OF TROCAR (252) 416 338 15 55.2 4- 3 KIWI CONNECTION II (318) 1 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT Wolves are undergoing a major population explosion all over Alastari. I thought I coralled the best (and worst) of them up in Xochithlan (just up the trade road, if you'd like to visit), but more popped up. So here we go. I actually like this group, which is comprised of four offensives and one (probably terribly built) defensive. Besides, every arena needs an unchartered squad, and someone's got to keep conversation going in the personal ads besides Traders of Trocar. I'll coach these guys as best I can, but I can only do so much. Failure to impress means losing; losing means death. Hey, that's what the Dark Arena's for, right? In retrospect and in light of new information I've very recently run into, most of these guys should've been finesse fighters (at least, stereotypically). But... I'm stuck with what I've got. Enough talk---let's see them perform! Good luck to everyone. To the sands! -- Hobo, mgr. Steel Wolves 5 * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===SLOW ARENA NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 359): IMA SLAYER of YOU PAY I SLAY (Khisanth, mgr.) DM 28 MORYA (turn 356): THE INFLUENCER of LORD OF DISCIPLINE (Longshot, mgr.) DM 31 CHIMLEVTAL (turn 354): AWESOME 80'S of NUMBERS GAME (Destitute Noble, mgr.) DM 39 XOCHITHLAN (turn 310): MASSEY of KIWI CONNECTION (The Mun, mgr.) DM 45 STORMCROWE (turn 332): ROSELYN of DARQUE FORCES (Master Darque, mgr.) DM 47 NORTH FORK (turn 326): SOUTH SPOON of OTTODROME TW (Otto X, mgr.) DM 50 SNOWBOUND (turn 313): 4-H of LIFE IMPACTS (Smitty, mgr.) DM 52 FRATSFA (turn 307): CONFLICT of DRAGONS GUARD II (Khisanth, mgr.) DM 54 TROCAR (turn 291): DIAN WEI of ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 284): JOHN WAYNE of TALL TALES (A-sop, mgr.) DM 71 KYR'TERR (turn 260): SINCEMILLA of WRATHMEN XIV (Khradmon, mgr.) DM 72 DRAGONHEAD (turn 261): TOO SHORT of BASH BROS HAIR CUT (Assurnasirbanipal) DM 73 ERINIKA (turn 261): MRALISSA LOON of MIDDLE WAY 18 (Jorja, mgr.) DM 83 TELORINTHE (turn 76): BAD BAD BASSO of PUNY ORC PELOTON (slugbait, mgr.) DM 106 CRYSALIS (turn 259): GABBER KNIGHT of 500 BPM (The Mun, mgr.) Top Teams --------- DM 8 ARKERS (turn 359): PEASANT REBELLION (Nomad, mgr.) DM 28 MORYA (turn 356): LORD OF DISCIPLINE (Longshot, mgr.) DM 31 CHIMLEVTAL (turn 354): BAD NEWS BEES (Stinger, mgr.) DM 39 XOCHITHLAN (turn 310): THE MIDDLE WAY (Jorja, mgr.) DM 45 STORMCROWE (turn 332): DARQUE FORCES (Master Darque, mgr.) DM 47 NORTH FORK (turn 326): BASH BROS PARK (Assurnasirbanipal, mgr.) DM 50 SNOWBOUND (turn 313): LIFE IMAPACTS (Smitty, mgr.) DM 52 FRATSFA (turn 307): FLOWER GIRLS (Lady Fern, mgr.) DM 54 TROCAR (turn 291): ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 284): ISLANDERS (Jorja, mgr.) DM 71 KYR'TERR (turn 260): WRATHMEN XIV (Khradmon, mgr.) DM 72 DRAGONHEAD (turn 261): BB DRINK FOUNTAIN (Assurnasirbanipal, mgr.) DM 73 ERINIKA (turn 261): BASH BROS SUITCASE (Assurnasirbanipal, mgr.) DM 83 TELORINTHE (turn 76): PUNY ORC PELOTON (slugbait, mgr.) DM 106 CRYSALIS (turn 259): BAD GUYS et al (Consortium, mgr.) Recent Graduates ---------------- DM 28 MORYA (turn 355): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.) DM 31 CHIMLEVTAL (turn 353): DRONE-ON of BAD NEWS BEES (Stinger, mgr.) DM 39 XOCHITHLAN (turn 310): MASSEY of KIWI CONNECTION (The Mun, mgr.) DM 47 NORTH FORK (turn 326): SOUTH SPOON of OTTODROME TW (Otto X, mgr.) (turn 325): TALKEETNA of ALASKAN PIPELINE (Storm Lord, mgr.) SCOMSSS'S NIGHTMARE of THE OPERA (Manager, mgr.) DM 50 SNOWBOUND (turn 312): MOLDAR NAY of MIDDLE WAY 6 (Jorja, mgr.) DM 52 FRATSFA (turn 306): CAUSTIC CROCUS of FLOWER GIRLS (Lady Fern, mgr.) DM 72 DRAGONHEAD (turn 261): TOO SHORT of BASH BROS HAIR CUT (Assurnasirbanipal) DM 83 TELORINTHE (turn 074): LIFE SCOUT of OLDIES (Coach, mgr.) SPY REPORT It is I, Novgorodny Vir, Spymaster of Spymasters. Look on my work, ye mighty, and despair! Like a new team fighting for the first time and entering the official rankings, STEEL WOLVES 5 got 5-0-0 to come in 3rd. Practice pays for MENG SI, who pummelled LEVANDAR, to pocket 18 points. A certain someone should cut down on the drinking and practice more, after losing 6 points to DESERT PEARL. (Discrete enough, QUI GONG?) DIAN WEI successfully staved off a grab for the roses by WORZEEL of TRADERS OF TROCAR. Does TROCAR have no one talented enough to dethrone him? So who's the team that's been walking into taverns last week and ordering milk? Sounds like a PR stunt to me. And how sociable are TROCAR's warriors? Come, let us see. Ah, the duel! The roar of the oppenent, the smell of the crowd! Ask not a spymaster for counsel, for he will pontificate long after you have fallen into an unconscious stupor. Do not think spyreporting in TROCAR is the highlight of my life. As if buffeted by forces of nature beyond my control, I must take my leave of this place. Do not despair! I shall return!-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME DIAN WEI 3109 12 9 1 138 ASIAN INVASION (13) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME HARAZIM KOREH 3098 20 8 2 93 TRADERS OF TROCAR (252) CHAMPIONS W L K POINTS TEAM NAME WORZEEL 3083 19 15 1 86 TRADERS OF TROCAR (252) -WYON 3103 5 5 0 74 KIWI CONNECTION II (318) DESERT PEARL 3106 14 7 0 67 TRADERS OF TROCAR (252) CHALLENGER ADEPTS W L K POINTS TEAM NAME -DACRE 3104 8 6 0 64 KIWI CONNECTION II (318) MENG SI 3136 6 1 0 62 ASIAN INVASION (13) -NGAWARI 3110 8 3 2 58 KIWI CONNECTION II (318) LEVANDAR 3097 14 14 1 57 TRADERS OF TROCAR (252) ADEPTS W L K POINTS TEAM NAME QUI GONG 3135 5 2 2 45 ASIAN INVASION (13) HAZZAN KAZZAR 3124 8 5 0 41 TRADERS OF TROCAR (252) CHALLENGER INITIATES W L K POINTS TEAM NAME CHUN MING 3118 5 10 1 30 ASIAN INVASION (13) -SAGE 3111 3 0 0 28 KIWI CONNECTION II (318) MEI LU 3137 4 2 0 24 ASIAN INVASION (13) INITIATES W L K POINTS TEAM NAME FERNIA THE RED 3138 1 0 0 13 STEEL WOLVES 5 (334) ASMODEUS ASORII 3141 1 0 0 13 STEEL WOLVES 5 (334) JAX NAZARETH 3142 1 0 0 13 STEEL WOLVES 5 (334) MYSTRA AL'THOR 3139 1 0 0 10 STEEL WOLVES 5 (334) HANNIBAL WITCHER 3140 1 0 0 9 STEEL WOLVES 5 (334) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PERSONAL ADS Three-two. Probably significant, but don't ask ME "significant of what?" I'm just a gladiator, not some kind of philosopher or something. I beat Ngawari, which is good, though not personal. I don't dislike her. Well, it would be better if she were just a LITTLE shorter than me, but I don't suppose she can help that. -- the ever-popular Worzeel And Worzeel wrote such a nice, meaty personal (using "meaty" in a metaphorical sense) that the rest of us see no reason to unduly expend ink in more. So there. -- the other Traders of Trocar LAST WEEK'S FIGHTS DIAN WEI devastated WORZEEL in a 2 minute gruesome mismatched Title fight. HARAZIM KOREH subdued GURTARGAN MONK in a exciting 1 minute gory melee. DESERT PEARL vanquished QUI GONG in a 1 minute mismatched brawl. LEVANDAR was overpowered by MENG SI in a 1 minute one-sided fight. MEI LU was bested by SLAVE-WARRIOR in a 3 minute brawl. HAZZAN KAZZAR vanquished CHUN MING in a 1 minute mismatched fight. FERNIA THE RED overpowered TROCARAN DESERTER in a 1 minute mismatched brawl. MYSTRA AL'THOR defeated PRETTY LERONA in a 2 minute beginner's melee. HANNIBAL WITCHER unbelievably bested TROCARAN DESERTER in a 2 minute beginner's duel. ASMODEUS ASORII vanquished TROLLBAIT in a 1 minute one-sided duel. JAX NAZARETH overpowered TROLLBAIT in a 1 minute uneven match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 4 PARRY-LUNGE 1 - 0 - 0 100 | |STRIKING ATTACK 4 PARRY-STRIKE 12 - 4 - 1 75 | |SLASHING ATTACK 3 SLASHING ATTACK 14 - 7 - 0 67 | |PARRY-STRIKE 2 LUNGING ATTACK 20 - 11 - 1 65 | |PARRY-LUNGE 1 STRIKING ATTACK 23 - 15 - 2 61 | |WALL OF STEEL 1 WALL OF STEEL 3 - 7 - 0 30 | |AIMED BLOW 0 AIMED BLOW 1 - 4 - 0 20 | |PARRY-RIPOSTE 0 TOTAL PARRY 0 - 0 - 0 0 | |BASHING ATTACK 0 PARRY-RIPOSTE 0 - 0 - 0 0 | |TOTAL PARRY 0 BASHING ATTACK 0 - 1 - 0 0 | Turn 292 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 AIMED BLOW 0 - 0 3 LUNGING ATTACK SLASHING ATTACK 3 - 0 PARRY-RIPOSTE 0 - 0 3 STRIKING ATTACK LUNGING ATTACK 3 - 1 BASHING ATTACK 0 - 0 3 SLASHING ATTACK PARRY-STRIKE 1 - 1 TOTAL PARRY 0 - 0 1 PARRY-STRIKE STRIKING ATTACK 2 - 2 WALL OF STEEL 0 - 1 1 AIMED BLOW TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME PARRY-STRIKE DIAN WEI 3109 12 9 1 138 ASIAN INVASION (13) LUNGING ATTACK HARAZIM KOREH 3098 20 8 2 93 TRADERS OF TROCAR (252) STRIKING ATTACK WORZEEL 3083 19 15 1 86 TRADERS OF TROCAR (252) SLASHING ATTACK MENG SI 3136 6 1 0 62 ASIAN INVASION (13) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is WORZEEL 3083. The most popular warrior this turn was HARAZIM KOREH 3098. The ten other most popular fighters were DIAN WEI 3109, WORZEEL 3083, MENG SI 3136, HANNIBAL WITCHER 3140, DESERT PEARL 3106, HAZZAN KAZZAR 3124, MYSTRA AL'THOR 3139, FERNIA THE RED 3138, ASMODEUS ASORII 3141, and JAX NAZARETH 3142. The least popular fighter this week was CHUN MING 3118. The other ten least popular fighters were MEI LU 3137, LEVANDAR 3097, QUI GONG 3135, JAX NAZARETH 3142, ASMODEUS ASORII 3141, FERNIA THE RED 3138, MYSTRA AL'THOR 3139, HAZZAN KAZZAR 3124, DESERT PEARL 3106, and HANNIBAL WITCHER 3140. The following warriors will travel to AD after next turn: HARAZIM KOREH (54-3098) TRADERS OF TROCAR (252) NEW TEAMS IN THE TEMPORARY TOURNAMENT ARENA (DM 85) Please note that all new teams created at the Face-to-Face were temporarily placed in a temporary Tournament Arena, DM 85. If you requested that your team be placed in a specific arena, it has already transferred to that arena. Effective immediately, any teams placed in DM 85 and not transferred out to another arena, will be automatically deleted a month after the tournament. If you have questions about any of your teams, please contact Customer Service. -- RSI AVOIDS, BLOODFEUDS, & CHALLENGES by Pagan Ever wonder how the whole challenge/avoid thing works? Who you fight depends on exactly how it works. We will never know exactly how it works unless we can get a look at the coding for the program, but this is how I think it works: The Situation: The system allows a warrior to make two separate challenges and two distinct avoids. Avoids are distinct in that they MUST indicate a specific team to be avoided, so a "double avoid" indicates a single team twice, which by default means you are avoiding one team. In this case, the second avoid is a duplicate and therefore a waste of an avoid. Challenges are to specific warriors. You have a first challenge, and then you have a second challenge. The Process: First the computer removes all Dark Arena challengers from the list of available warriors. Second, the computer checks for WHO fights WHO by going though all TVs and bloodfeuds, which are 100% sure to go through except in four instances: 1. the warrior challenged does not fight, 2. the warrior challenged is also making a bloodfeud or TV challenge and that challenge has already been assigned, 3. the warrior has already been assigned to a Dark Arena fight, 4. that warrior has declared your team to be one of his warrior's avoids, reducing your challenge to 50%. Third, the computer assesses all the regular first-challenge warriors and assigns fights. All other challenges are at 100% chance of success except in a few instances: warrior challenged is going to the DA, warrior challenged is involved in a previously assigned challenge, warrior challenged is not running this turn, or warrior challenged has avoided your team at 50% chance to avoid. Fourth, the computer assesses and assigns all secondary challenges of warriors not so far assigned for bloodfeuds and TVs. Fifth, the computer assesses and assigns all the regular second challenges. Sixth, the computer assigns random matchups in each available class starting with the highest class first. Seventh, the computer finds the remaining warriors that have successfully avoided all first and second challenges and/or who also did not get randomly assigned, AND for whom no more available warriors remain in their class for random pairing. All of these warriors get RSI-generated warriors to fight based on their class. So, if I'm right and avoids reduce the chance for a challenge to 50%, then: In the absence of an avoid single challenge = 100% success double challenge = 100% success, then an additional 100% success Where an avoid is involved single challenge vs avoid = 50% success double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 - 0.25 = 75% chance to succeed Bloodfeuds and TVs may increase the percentage chance of success above 100%, or they may not. I feel that their increased ability to get through is based solely on the way the computer assigns challenges. They are first, so they are most likely to go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud and you are the first one to get assigned a fight that day because you are also the Duelmaster. But after that the chances start to diminish rapidly. The run-through for second challenges theoretically means your challenge should be 100% but it's not the case if you are the LAST guy the computer goes to for finding challenges. If you don't double challenge, you significantly lower your chance to get your challenge through. The second challenge is not equal to the first challenge. Pagan