DUELMASTERS NEWSLETTER Date : 08/28/2003 Duedate: 09/10/2003 ROCANIS ARENA DM-56 TURN-332 This Weeks Top Honors THE DUELMASTER IS BESOT ACT OF MALICE (264) (56-2449) [15-12-1,97] Chartered Recognition Leader Unchartered Recognition Leader BESOT POSITION IS EMPTY ACT OF MALICE (264) (56-2449) [15-12-1,97] Popularity Leader This Weeks Favorite DUMPLING JONATHANNIE BAD APPLES (187) BAD APPLES (187) (56-3684) [12-12-0,71] (56-3747) [1-1-0,4] THE CURRENT TOP TEAM REDHORSE (207) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. GENERAL SURGERY (267) 43 2. REDHORSE (207) 42 ACT OF MALICE (264) 3. ACT OF MALICE (264) 9 Unchartered Team 4. SADISTS-OCTAGON (397) 0 5. BAD APPLES (187) -40 NOSTALGIA (365) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1 SADISTS-OCTAGON (397) 22 12 1 64.7 1/ 3 REDHORSE (207) 10 5 0 2/ 2 ACT OF MALICE (264) 69 56 9 55.2 2/ 1 GENERAL SURGERY (267) 8 5 0 3/ 3 REDHORSE (207) 310 355 13 46.6 3/ 4 ACT OF MALICE (264) 5 7 1 4/ 4 BAD APPLES (187) 251 361 13 41.0 4/ 2 BAD APPLES (187) 4 10 0 5/ 5 GENERAL SURGERY (267) 46 67 1 40.7 5- 5 SADISTS-OCTAGON (397) 1 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ The Charter Cities #90 ]H[ + ---:--- + ]H[ + Monuntial: Someone shouted for him, them, whoever heard and understood, to drop flat on the count of five. It took Agro a few seconds to realize the command had been in Isle cant, a language born of the cross-fertilization of Fratsfan, Kannish, and Tathanit, and little known outside the gladiatorial community. Probably a friend, then. When someone yelled "FIVE" he dropped. And an explosion of...light? Fire? Some kind of blast flashed over his head, taking down anyone still standing. The Usurper's guards, the regular guards, most of his followers who were still standing. He didn't want to think about Bindi; she was still a Basic gladiator and hadn't been exposed to Isle cant.... There was a second explosion on the heels of the first, but it was dark and cold and expanded in a volume instead of a plane. Counterattack? This was a lot of magic flying around for the time and conditions. Agro recalled that someone had told him Nishtar, the Eastern ally of the Usurper, was a mage. Maybe a reckless mage, then. And it probably meant that the Usurper, or at least his ally, had survived the first blast. When the air stopped shaking, Agro raised his head and looked around cautiously. He couldn't hear anything, but that was probably because the two blasts had numbed his ears. After a look at the stands, he decided temporary deafness was a blessing. He gathered his limbs under himself and lurched to his feet. A few others down on the sands were doing likewise--one of them, he saw with relief, was Bindi. If any were guards, they'd lost their tell-tale armor. He gestured for her to go toward the exit and started in that direction himself. He had about a dozen men left of the bunch he'd started with, which meant a lot of them were dead or down. And that was still fewer dead than if he'd left them to the Usurper's lions. But what to do with them now? Whatever life they'd had here in Monuntial before today, they couldn't go back to it. They were marked men now, rebels, and Nishtar and Quelsarrain had a short way with rebels. Probably the ones fed to the lions were the lucky ones. Worry about that later. Worry about it? What was happening in his head? Since when did he worry about humans? Humans were meat at best, mortal enemies more often. Worry about THAT later, too. Agro burst out of the arena's gate with Bindi at his side and the handful of rebels at his heels. There were Usurper's men in the street, but they seemed disorganized. Probably shaken and confused by the explosions, who wouldn't be? It was tempting, it would have been easy to cut down four or five of the nearest ones before they realized there was a fight going on, but he resisted. A fight would shake them out of their confusion faster than anything, and as long as they were milling uselessly asking each other what was going on, he had an edge. He needed to use it to get himself, Bindi, and these men who trusted him out of town. He picked the street with the fewest soldiers on it and set off at a run. Between Morya and Rocanis: Rokori Klee had chosen their route well, and they got clear of the volcanic area without meeting any miners. Or anything else. Except for the disgruntled miners they had left behind, staring at the river of lava which had been their mining claims, they met nothing alive. Or anything dead, Iron Talon noted silently. This bizarre landscape of burning rocks and smoky air would be just the place for meeting some kind of undead THING...like that one! Something that might be a skeleton wavered in the near distance, gleaming white as bone. "Don't think!" Bill said sharply. "The coruscine may have left a magical residue that will take months to disperse, and a careless thought could bring disaster on us in an instant." When the white-shining thing came closer, proving to be an animated skeleton such as Iron Talon had imagined, he said sharply, "There are no animated skeletons here! There are no creatures of undeath!" The skeleton collapsed in a clatter of bones, then crumbled to dust. "Oh...." Iron Talon looked down at what remained of her accidental creation. "If I were to imagine..." she squinted into the smoky clouds, "someone who might be dead, for instance, if I were to really BELIEVE that I saw Lugard coming out of that fold of the hills over there...." "Don't!" Bill yelped. It was too late. Someone was coming out of the crease in the hills, and it looked very much like Lugard. "Why not?" Iron Talon asked, grinning. "If it works...." "What if he didn't die, and now there are two of him?" Rokori Klee asked. "And even if there's only the one, made by chance and magic and desire," Bill said grimly, "it isn't what you think. Not the same person you remember, and not anyone you want to know." "You're just an old wet blanket," Iron Talon snapped. "I don't believe you, and I won't listen." She turned her horse and spurred it toward the approaching figure. Bill and Rokori started after her. "It might actually be Lugard," Rokori offered after a moment. "We don't KNOW that he died." "And pigs might fly, too," the young magician said bitterly. "If either of us had a bow, I'd say shoot it now, before it can do anything." "Sounds extreme," the Dark Arena Shew said. "Does being a golem mean it has to be bad?" "Under the circumstances, yes, it does. The circumstances here couldn't produce anything BUT a malign creature." He glanced at his big companion. "I'm not just saying that, but the situation is too complex for easy explanations. Just...if that is a magical construct, it's an enemy." "You won't convince Iron Talon of that," Rokori Klee said. "She sees what she wants to see." "Karn and Demnat!" Bill growled. "It's no wonder the Governors of the Academy advise against contact with women. They're impossible, unreasonable, unpredictable--" "No worse than men," the Shew answered. "It's just part of being alive." He was standing in his stirrups, and since he was a very tall man on a very tall horse, he could see a long ways. But the drifting clouds of smoke and steam from the eruption masked large parts of the landscape, and now Iron Talon and the Lugard-image were both out of sight. "They might have gone into that little valley yonder," he muttered anxiously. "This is an unstable area," Bill said. "They might have fallen through an accidental Gate, too." >)]H[(< + -----:----- + >)] The Free Cities #67 [(< + -----:----- + >)]H[(< Near Zukal: After the thing--shadow, demon, whatever it was--left, Ghenis sat and stared into the night for a long time. He kept the fire up, even though he didn't need it for heat; fire might be a defense, and the thing might come back. He stayed awake just in case that happened; this wouldn't be the first night he'd gone without sleep. Better to be tired in the morning than dead. And he had some serious thinking to do. He glanced around his campsite quickly. The horse was calm enough now, no need to worry about it running off. Besides, it would have to get past him to get out of the enclosure formed by the broken walls. Veleks was asleep, or unconscious, and just as well. The little thief was a useful tool, but not for thinking. What was this thing that he'd seen, that had driven Veleks, who feared water, to risk drowning rather than be caught? He'd been thinking of it as a sort of demon, but what sort? His defenses here would stop natural predators such as wolves, but not demons; for that, he should have needed something magical. Could his amulet have been protection enough? He didn't think so, especially since he hadn't called on the power behind it. So was this... thing some kind of natural predator? And if so, where had it come from? Why had it appeared now when there was no indication of such a creature prowling the area in the past? And what would it DO to its victims besides drive them into a frenzy of terror? Was that all it wanted, or would it have killed Veleks if it had caught him? And most important of all, what use could he and his masters make of this new thing? Come morning, and even the gray and rainy light was welcome, though. Ghenis wanted to get back to Zukal as quickly as possible. With Veleks riding double with him on his one horse, that wasn't as quickly as he hoped for. He thought of leaving his henchman at one of the smaller towns outside the city--his cult had contacts in several of them, and there were hangouts for thieves in general where the man would have been accepted if not welcomed. But Veleks wouldn't have it. He would stay with his leader who had rescued him from the monster, and not in some flimsy village inn. Suggestions that they part company always resulted in the little thief bursting into tears, which was damned embarrassing. Veleks was being a nuisance, so much so that Ghenis found himself wishing the little thief had died yesterday. The man's nerve had been broken, and Ghenis was beginning to wonder whether the break might be permanent. That would spell trouble for all involved. There was no place for a broken man among the servants of the dark cult. The obvious thing would be to kill the wretch. But the gladiator found it hard to follow through on that while Veleks was looking at him so gratefully. It would be like kicking a puppy, and while he was prepared, in theory, to kick puppies if that's what needed doing, it wasn't an easy thing to contemplate in cold blood. Perhaps he could send Veleks somewhere far away, to some place where the little thief could be sure of never meeting one of the monsters again. Hmm, if water provided safety, perhaps he could send Veleks along with a mission to Niatoli Island that was in preparation. Yes, Niatoli Island would be the place for Veleks now. He'd see about getting the thief onto the next ship headed that way. Near Malcorn: Blackie, Lord Malcorn of Malcorn, stood next to the ancient stone and waited for the moon to rise. It would be full tonight, and he knew, because he knew most of the natural world around Malcorn, that when it reached a certain height above the horizon, it would shine through the hole in a more distant rock and strike squarely onto the face of the rock beside him, revealing carvings that had been old when the first Lord Malcorn came to this land. The records of his ancestors said that the Dregur were accustomed to gathering here when the moon was just so. "I must be insane," Tiljanz muttered behind him. "Courage and a sense of responsibility often looks like madness," Blackie agreed, "even to the people exhibiting it. You didn't have to come here tonight, but you felt it was the right thing to do. I can respect that in a man. A lot." "Will it do any good?" the young Karnhorn asked curiously. "We've turned the Dregur loose, and I'd think it hard if not impossible to rein them back in." "We turned them loose under terms," Blackie said. His voice hardened, becoming the voice of the Lord of Malcorn. "They have not kept those terms. They were to attack only those who came here following Inzolas. That a few innocents might get caught in that net by accident was... almost inevitable. But some of the Dregur have been actively hunting those not indicated by the terms of their release." He was silent for a long moment, then shrugged. "I'm not certain that we can put an end to these... excesses. But I am very certain that if we don't protest, the situation will become worse. A failure to protest will be seen as an admission of weakness." Tiljanz shrugged. It sounded like politics as usual, or at least, the politics of those he dealt with, the lesser lords within the Glorious Empire. Vicious infighting was the order of the day in those circles. "I trust your judgment in this, as I must, of course." He glanced at the sky uneasily. "And I should think we don't have much longer to wait...." "No." Blackie watched the moonlight appear in the eye of the distant stone and slant across the clearing, creeping along the face of the stone beside him. It wouldn't be long now. The finger of light slid across the surface and touched the worn carvings, which leaped into sudden clarity. The little clearing, which had been empty except for the two of them, was suddenly full of shadows. Or something. Tiljanz could feel the weight of a dozen minds thinking about him--calculating minds, hostile minds, hungry ones. He held himself still and quiet with difficulty. This was Lord Malcorn's meeting; he himself was just present as a witness. Words came out of the darkness, hollow as caves, clear as trumpets. "Why are you here, Malcorn?" SPY REPORT Much has changed in ROCANIS since last I was here. Never fear, Olaf Modeen adapts to many situations, as do all successful fighters. Biff! Pow! ROCANIS watched with glee as GENERAL SURGERY got knocked off top spot by REDHORSE! What's with CHUX? It actually beat BAD APPLES' APPLEMINT, and walked away with 18 more points from the fight. Major screwup at BAD APPLES. WORMY lost 15 points to TENACULUM. Some new strategies, perhaps? Maybe WORMY will provide more easy wins... Try as she might, DUMPLING wasn't good enough at persuading BESOT to step down from the Duelmaster's throne... I suppose you want to hear some rumors and dirty gossip about your fellow fighters? Tough! If at first you don't succeed, avoid. That'll get you in the Spyreports. The most avoided team was REDHORSE. The bums at ACT OF MALICE couldn't face the challenges from REDHORSE! No excuse for that! How well I know the feeling of being the most challenged warrior, JAVELINO! Don't make idle boasts, they may come back to haunt you. Warriors of ROCANIS unite. You have only your games to lose! How long have I been here? I got people to see, places to go... Who knows what the future holds for a warrior. More fights, there's no doubt. The end of another Spyreport! That's cause for celebration in my book! I don't want to overstay my welcome...-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME BESOT 2449 15 12 1 97 ACT OF MALICE (264) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME GAZELLE 3701 15 6 0 96 REDHORSE (207) CHAMPIONS W L K POINTS TEAM NAME 4-0 PROLENE 2570 18 11 0 75 GENERAL SURGERY (267) DUMPLING 3684 12 12 0 71 BAD APPLES (187) ELEVEN BLADE 3721 9 1 0 70 GENERAL SURGERY (267) CHALLENGER ADEPTS W L K POINTS TEAM NAME -ROYCE GRACIE 3686 7 0 0 63 SADISTS-OCTAGON (397) TENACULUM 3735 4 2 0 60 GENERAL SURGERY (267) -DAN SEVERN 3690 6 1 0 59 SADISTS-OCTAGON (397) MOUNTAIN GOAT 3700 11 10 3 57 REDHORSE (207) ADEPTS W L K POINTS TEAM NAME -PAT MILETICH 3688 6 1 1 56 SADISTS-OCTAGON (397) BROKEN TOE 3683 12 13 1 53 REDHORSE (207) WORMY 3706 9 10 2 40 BAD APPLES (187) SANITY'S DEMISE 3722 4 5 0 39 ACT OF MALICE (264) -NINDIL SOL 3679 4 0 1 36 ACT OF MALICE (264) CHALLENGER INITIATES W L K POINTS TEAM NAME DEADFALL 3685 4 20 0 32 BAD APPLES (187) CHUX 3726 4 4 0 31 GENERAL SURGERY (267) INITIATES W L K POINTS TEAM NAME JAVELINO 3728 4 3 0 23 REDHORSE (207) -MATT HUGHES 3717 3 0 0 21 SADISTS-OCTAGON (397) APPLEMINT 3736 4 2 0 14 BAD APPLES (187) HEDGEHOG 3748 2 0 0 14 REDHORSE (207) NURSE ELAINE 2955 1 0 0 13 GENERAL SURGERY (267) JONATHANNIE 3747 1 1 0 4 BAD APPLES (187) ISARITH 3746 0 2 0 2 ACT OF MALICE (264) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GROMALAD 3745 0 2 0 ACT OF MALICE 264 TABAR THE KNIFE 27 332 NONE THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GERITH GRIMEYE 3661 8 7 1 ACT OF MALICE 264 SHAYLA 3640 329 REVENGED APPLE FRITTER 3708 8 7 0 BAD APPLES 187 MOUNTAIN GOAT 3700 329 REVENGED SHAYLA 3640 12 19 3 REDHORSE 207 BESOT 2449 330 PERSONAL ADS Bo-ring, I had to fight a Rocani turncoat. At least I beat him. He was easy. His coat turned six times during the three minutes I was in the ring with him. -- Gazelle Maybe that's how you won. If your coat is turning and turning about, it must be hard to get your arms free long enough to fight. -- Ed. Royce Gracie -- I taught you two skills, whereas you taught me only one. Let that be a lesson to you. -- Broken Toe Tenaculum -- The skill I learned was worth the four that you learned, because it's the one where you spit at the ground and then skewer your opponent before the spit lands. -- Mountain Goat Wormy -- Now, why would you say a thing like that to me? You wish me ill, you bitter little fruit? Bots to you too! -- Mountain Goat Chux -- Are you sure you're named after a surgical thingie and not a breakfast cereal? Anyway I don't want to fight you again, that train you got looked a little too dangerous. But thanks for the spitting skill. -- Javelino Isarith -- They ranked you ahead the whole time but I had a good strategy, didn't I? I am Hedgehog, hear me roar! -- Hedgehog the Young and Powerful Dumpling -- Boy am I glad I didn't have time to do any boasting about being duelmistress. Sure would have been embarrassing to have everyone reading such a thing while I was losing to an NPC.... Kinda makes me feel guilty about not letting you have the honor, you might have done a better job of 'representing'. -- 4-0 Prolene Javelino -- Dang it, I bet I could hit that hard if I ever got the chance. You meanie! -- Chux P.S. -- Is Applemint saying you're some kind of fruit? How the heck is anyone ever gonna get close enough to take a bite? Mountain Goat -- Gotta love a 15 con! Does that make me a 'Spunger'? -- Tenaculum Everyone please welcome Nurse Elaine to the General Surgery stable. She's not too bright so I've kept her on the sidelines but she sure is cute. -- Darkfist Besot -- (sigh) I'm getting all soggy from sitting around too long. -- Dumpling Sanity's Demise -- You make it sound like something new and surprising. But sanity demised long ago, and nobody was shocked, you know. -- Deadfall P.S. Us gladiators don't have much use for sanity. Eleven Blade -- Hmm...could it be that you're out to slice me into eleven pieces, just to justify your name? Don't bother, really, two pieces is plenty! -- Wormy Gromalad -- You're malicious? I wouldn't have guessed. -- Applemint P.S. I think you're rather sweet. And a Rirorni Archer, who just HAPPENS to be Convincian--a turncoat!--loses one! Good show, hmm? -- Jonathannie Mountain Goat -- (raised eyebrows of scorn and derision) Did you expect us to IGNORE the fact that you killed Apple Fritter? -- Wormy P.S. Get your eyes checked, Apple Fritter was female. Javelino -- And then again, perhaps we shouldn't. After all, you have the most chopped-up butt I've seen in years. -- Apple Mint, not interested 29 July 2003 * * * *The Third Annual Turf War* * * * Yes, it's time again for alliances to go to war! TW3 will be held in DM 47 (North Fork) at a date to be specified later--right after Crip's Incomprehensible Contest is over...but I'm sure everyone wants to get their teams there soon! Here are the rules: 1. Each alliance must have a leader declare the arrival of his alliance. The leader will be responsible for verifying any and all teams/managers who declare to the alliance he/she is leading. 2. Each manager, team declaring for the contest must have approval of the leader, donate one Roll-up Certificate ($5) to the prize pot (send it to me by diplo, by snail, or a note to customer service), and declare his/her team by diplo, p-ad or snail. 3. Each team may declare one warrior as champion. All points scored by a champ are double! 4. Prizes are as follows (mostly...there WILL be some things added as the prize pot grows with entry donations--this list is not final!) * Highest scoring alliance -- Rename Arena 47 for a period of 6 months, one half of the total prize pot donated; roll-up certs. * The Alliance with the most returns from the DA will get to re-name the DA monsters for a period of 6 months. * The alliance with the most warriors listed as style masters will get to pick the Alastari city/arena to host the next Grand Tournament. * The warrior with the most front page honors/awards will have the Arenamaster named after him for a period of 6 months. * The Alliance with the most front page Honors/Awards will have the honor of picking the *slow* arena to host the Fifth Annual Turf War. * The team with the most listings as Style Master will find out the favorites of one of their warriors. * The warrior with the most listings as Style Master will fight at my expense for five turns (I will transfer to the manager's account). * The Alliance with the most kills will be able to re-name the stand-in warriors for a period of 6 months. * The warrior that scores the most total points will fight at my expense for 5 turns (I will transfer $7.50 to the manager's account). * The team that scores the most total points will receive an extra share of roll-up certs from the prize pot. There may be more categories to come, and the prize pot still has to be divided...I'm open to category/prize ideas--and further donations to the prize pot. The contest will run for *TEN* turns; prizes will be awarded at the end of the 11th turn. Scoring will be as follows: * 5 points per fight, doubled for each of the following conditions met: -- Two Alliance -- Champion -- Challenge -- Two Champions -- Bloodfeud -- Challenger losing -- Kill (Note: DA losses are exempt, but DA wins will be *tripled*!!! Ex: Happy Slasher goes to the DA and dies, no points are lost. If he wins, his team scores 60 points! If he was a champ, he scores 120 points!) Use the following chart to calculate scores: Conditions Met: 0 1 2 3 4 5 6 7 Points Per Fight: 5 10 20 40 80 160 320 640 * Awards/Honors and Style Masters will each be awarded points also. Find the total number of each (do note add Awards and Style Masters together) and consult the graph below. Champs that score an award or style master count as two. 1 -- 5 7 -- 320 2 -- 10 8 -- 640 3 -- 20 9 -- 1280 4 -- 40 10 -- 2560 5 -- 80 11 -- 5280 6 -- 100 (x2 for each extra) Note -- These categories *count as "triple"*--they will be figured for each team, *AND* again for each alliance *as well as* for each warrior! * Each and every mention in the Spy Report is worth 5 points...period. * TVs will be scored on the same scale as Awards/Style Masters, but the total points will be x10. TC's will be scored as TV's, but x10 more. Number of TV/TC's Points Scored (TV/TC) 1 50/ 500 2 100/1000 3 200/2000 4 400/4000 + x2/ x2 (for each extra) Each alliance will start with 5000 points, scores for *fights* will be added to the winner's total *AND* deducted from the losers. Come one and all, defend your turf and the honor of your alliance...or your own! Asmo Dius, TCB Arenas, DM 47, DM 73 1 August 2003 Assurnasirbanipal invites you to Talcama to participate in the third BATTLE ROYAL contest. It is a Delarquan contest so brutal that even some of Talcama's most notable managers will refuse to participate. The rules are simpler than any other contest: You may not avoid any other contest team. There are no silly rules for who can and can't compete. Any team in Talcama is eligible to compete. The scoring is also quite simple (+1 for a win, +1 for a kill (+1 for the win), -1 for a loss) and the first team to reach 25 points is the winner. Scoring will be live--the results for the turn posted in the newsletter. The winner will be able to fight their contest team in Talcama for free for 6 months but more importantly will win a contest against some of the best managers who play the game in one of the hardest contests in the game. First turn for BATTLE ROYAL 3 is Talcama Turn 465, which is due August 30. 19 August 2003 Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari), no new day is rising, but the sun is setting on just another beautiful evening. While you were sleeping, an irksome rabble has entered the always fair Aruak City. Of course they fought alongside our warriors, most not so treasured, as all gladiators do. They drank with themselves, and slept with themselves. Whether they had masks, who cares. Warriors, don't be afraid. For years Aruak has been one of the safest cities in Ghea, and that custom has been continually cultivated, and will continue to be by those who have called it home for years and those who live, fight, and die by the same ethics. There is no contest, nor has there ever needed to be one for many years. A conflict of personalities has arisen, and the city has been 'invaded' by pests. Any rules that are annouced will be purely for the joy of the lemmings' own little world. Those who are being targeted have no interest in participating except to defend the integrity of an arena that is different from others. Whether you choose to come to Aruak, do it for your own reasons, not theirs. Competing in Aruak City has never been for the faint of heart or the weak willed. Combat is combat, wherever you go. Blood will flow as always, and now many innocents will be caught in the middle, but those who defend Aruak's traditions never target those who bring respect of Aruaki customs with them to our home. So ignore the private ranting announcement brought by the stuporous Frothingsloshers. If you choose Aruak City, do not choose it for an unsanctioned and bogus 'contest', choose it for the tradition. Choose it because Aruak is different. Defenders of Aruak 25 August 2003 To any that care -- The CDC is back; our current roster is: Malaquar -- Minion of Guardian Pip the Troll -- Burly Enforcer Type mouse -- Official Sneaky Bastard Papa Bear -- Elder Statesmen The Sealer says, "Hi, I'm the dealer." Papa Bear says, "It's not my f****n fault." Guardian -- Paper Figurehead LAST WEEK'S FIGHTS GROMALAD was butchered by TABAR THE KNIFE in a 1 minute Dark Arena fight. 4-0 PROLENE was devastated by GAZELLE in a 5 minute gruesome one-sided Challenge duel. TENACULUM demolished WORMY in a crowd pleasing 1 minute bloody uneven Challenge fight. ISARITH was overpowered by JAVELINO in a 1 minute one-sided Challenge fight. BESOT devastated DUMPLING in a 1 minute uneven Title brawl. ELEVEN BLADE overpowered SANITY'S DEMISE in a 1 minute one-sided struggle. BROKEN TOE devastated DEADFALL in a 1 minute one-sided competition. MOUNTAIN GOAT viciously subdued RABID GOPHER in a 1 minute expert vs. beginner melee. APPLEMINT was overpowered by CHUX in a 1 minute uneven duel. HEDGEHOG overpowered PERSISTENT BEGGAR in a dull 6 minute one-sided fight. JONATHANNIE was narrowly defeated by NURSE ELAINE in a 9 minute novice's fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 4 TOTAL PARRY 18 - 8 - 0 69 | |WALL OF STEEL 4 LUNGING ATTACK 31 - 19 - 2 62 | |TOTAL PARRY 4 SLASHING ATTACK 7 - 5 - 1 58 | |PARRY-RIPOSTE 2 WALL OF STEEL 15 - 13 - 1 54 | |BASHING ATTACK 2 PARRY-STRIKE 3 - 4 - 0 43 | |STRIKING ATTACK 1 AIMED BLOW 5 - 7 - 0 42 | |AIMED BLOW 1 STRIKING ATTACK 4 - 6 - 0 40 | |SLASHING ATTACK 1 PARRY-RIPOSTE 3 - 5 - 1 38 | |PARRY-LUNGE 0 PARRY-LUNGE 3 - 5 - 1 38 | |PARRY-STRIKE 0 BASHING ATTACK 6 - 15 - 0 29 | Turn 332 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: LUNGING ATTACK 4 - 0 AIMED BLOW 0 - 1 5 LUNGING ATTACK STRIKING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 2 WALL OF STEEL WALL OF STEEL 3 - 1 PARRY-STRIKE 0 - 0 2 TOTAL PARRY TOTAL PARRY 2 - 2 PARRY-RIPOSTE 0 - 2 2 STRIKING ATTACK SLASHING ATTACK 0 - 1 BASHING ATTACK 0 - 2 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL BESOT 2449 15 12 1 97 ACT OF MALICE (264) TOTAL PARRY GAZELLE 3701 15 6 0 96 REDHORSE (207) LUNGING ATTACK ELEVEN BLADE 3721 9 1 0 70 GENERAL SURGERY (267) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is DUMPLING 3684. The most popular warrior this turn was JONATHANNIE 3747. The ten other most popular fighters were TENACULUM 3735, MOUNTAIN GOAT 3700, GAZELLE 3701, JAVELINO 3728, BESOT 2449, ELEVEN BLADE 3721, BROKEN TOE 3683, CHUX 3726, DUMPLING 3684, and GROMALAD 3745. The least popular fighter this week was HEDGEHOG 3748. The other ten least popular fighters were 4-0 PROLENE 2570, NURSE ELAINE 2955, APPLEMINT 3736, DEADFALL 3685, SANITY'S DEMISE 3722, ISARITH 3746, WORMY 3706, GROMALAD 3745, DUMPLING 3684, and CHUX 3726. FACE-TO-FACE XXXII Our next Winter Face-to-Face will be held on Martin Luther King weekend, Friday through Sunday, 16-18 January 2004, at the Embassy Suites in Tempe, Arizona (4400 S Rural Rd). Room rates are $119.00 per night, 1-2 occupancy, which includes breakfast. The rooms are blocked. The reservations number is 480-897-7444; tell them you're with the "Reality Simulations Face to Face Convention" block. Our room block will be released in mid-December, so please make sure you reserve your room before then. There is a free shuttle to the airport, as well as free parking. The hotel is located down the freeway in Tempe. All rooms have high speed internet (for an extra charge). There is a fitness center, jacuzzi, and pool, and of course a bar and restaurant inside the hotel. And there's Denny's right across the street. Look for transportation info in the tournament information sheet. The tournament information sheet/strategy sheet should be out sometime in late November/early December. If you haven't been to a Face-to-Face before, you're overdue. If you have, you'll be back. Don't miss this one, it'll be a blast! See you there! -- Green Eyes and the RSI Staff