Date   : 09/11/2003    Duedate: 09/24/2003


DM-56    TURN-333

This Weeks Top Honors


(56-2449) [16-12-1,108]

Chartered Recognition Leader   Unchartered Recognition Leader

BESOT                          CATCHFLY
ACT OF MALICE (264)            HUNTERS AND PREY (399)
(56-2449) [16-12-1,108]        (56-3714) [2-0-1,21]

Popularity Leader              This Weeks Favorite

DUMPLING                       DUMPLING
BAD APPLES (187)               BAD APPLES (187)
(56-3684) [13-12-0,85]         (56-3684) [13-12-0,85]



Team Name                  Point Gain  Chartered Team
1. BAD APPLES (187)            72
2. ACT OF MALICE (264)         37      ACT OF MALICE (264)
3. HUNTERS AND PREY (399)      17      Unchartered Team
4. SADISTS-OCTAGON (397)        0
5. GENERAL SURGERY (267)       -4      HUNTERS AND PREY (399)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*HUNTERS AND PREY (399)     8   2  3 80.0   1/ 1 REDHORSE (207)           10  5 0
 2- 1 SADISTS-OCTAGON (397)     22  12  1 64.7   2/ 4 BAD APPLES (187)          7  8 0
 3/ 2 ACT OF MALICE (264)       72  57  9 55.8   3/ 3 ACT OF MALICE (264)       6  6 0
 4/ 3 REDHORSE (207)           311 359 13 46.4   4/ 2 GENERAL SURGERY (267)     6  8 0
 5/ 4 BAD APPLES (187)         256 361 13 41.5   5/ 0*HUNTERS AND PREY (399)    3  2 1
 6/ 5 GENERAL SURGERY (267)     47  71  1 39.8   6- 5 SADISTS-OCTAGON (397)     1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #68 [(< + -----:----- + >)]H[(<


     "It's moved into the old office building on the waterfront," Spymaster Torric
said.  "The one with the old arena records in it, you know?"
     "They, not it," Jorja corrected absently.  "More than one monster or whatever.
But I wonder why the office building?  It seems so unlikely: the Office Building of
Doom or something."
     Torric laughed but said, "It wasn't always an office building.  Forty or fifty
years ago, it was a merchant prince's palace.  Then the merchant went broke--don't
ask me how, because I do NOT want to know--and Tokken Makrok got the building as part
of the, um, settlement of debts, I guess.  And when the arena opened, he sold the
building to the Gladiatorial Commission, and then the lake rose and drowned the lower
floor...."  He shrugged.  "But it was built on a much older foundation.  Hundreds of
years older."
     "What was it then, hundreds of years ago?" Jorja asked.
     "I've got no clue, I wasn't around then," the Spymaster said.  "Heck, I wasn't
even around when the merchant prince was going broke; I heard about that from my
grandfather."  He topped up his stein from the pitcher on the table.  "What are you
going to do about it?  And where's Garfield--isn't that the guy that with you?"
     "Garfield's got interests all over Alastari, you can't expect him to hang around
Riztab just to investigate a haunted office building.  And besides, why should I, he,
or we do anything at all about it?"
     "It worries people," Torric said.  "There are, well, there are...noises.  At
night.  And sometimes people vanish from the lakefront...."
     "They do that anyway--vanish.  The lakefront isn't the safest place in Riztab
after dark," Jorja pointed out tartly.
     "And if the building belongs to the Commission now, THEY should be responsible
for whatever is going on," she went on relentlessly.
     "But they won't DO anything!"  Torric slammed his tankard down onto the table.
     Jorja shrugged.  "I have my own matters to attend to."
     "At best," the Spymaster went on, "they'll assign some Lord Protectors to
investigate and if possible rid the place of its monsters.  Why wait?  Why not send
some of yours, or call for volunteers, if more are needed and you don't want to go
     "If the Commission sends someone, they'll have to pay expenses," Jorja said.
"If we start on our own, they won't.  And I'm just breaking even as it is."

Between Ibizond and Korga:

     Aghtamar, Zilla, and Cadal sat or knelt, as each preferred, in a shadowy cavern
formed by the drooping branches of a pine.  Cadal had vetoed a fire, but they had
food--thick slabs of bread topped with ham and cheese, and water to drink.  They'd
taken position well before sunset, in case the killer was out early looking for HIS
position of ambush.
     "He doesn't use the same one each time?" Aghtamar asked.
     "No.  There may be some repeating, judging by where the bodies have been found,
but some are too far apart to have been ambushed from the same spot.  There's been a
general progression from east to west, too, as though the killer was coming from the
east coast, maybe from Zuwayza, and heading for the west coast by way of Murska and
Fratsfa.  This seems like about the right distance from the last body--"
     "I just hope the killer doesn't decide this tree would make a good ambush spot
for HIM," Zilla muttered.
     There was a period of silence while the three Lord Protectors alternately ate
and leaned forward to peer through the branches at the road.  Their position was in
the bottom of a small valley where the road crossed a steep, rocky stream on an
arched stone bridge.
     "I wonder where the priests of Kjarran found the monster," Aghtamar asked in a
tone of idle curiosity.  "I wonder if they have any control over it, or if they just
pointed it west at Korga and turned it loose?"
     "You think the priests are responsible for this?" Cadal asked, surprised.
     "Of course," she said.  "Who else?"
     "Some of the invaders might have released something that was caged," Cadal
suggested.  "If it really is a monster of some kind.  If it's just a killer, it could
be anyone.  Besides, if it was set by the Kjarranists, you'd think it would leave
their people alone, and it hasn't.  Well, we can't be sure about beliefs, but all
races have been attacked."
     "The people of Karnhorn race who died might have been followers of Serimna,"
Zilla said.  "The priests of Kjarran hate Serimnists more even than Karragit or Orcs
or Shews.  More even than Elves."
     "It doesn't matter," Cadal said finally.  "Monstrous or mortal, it's a killer
and our job right now is to stop it."
     Aghtamar was taking her turn peering out at the road.  The sun was down, at
least as seen from this location, and the valley was filling with shadows.  She
stiffened and whispered, "Somebody coming!"
     "Fist of Kjarran?" Zilla asked.
     "No, someone coming from the east.  Someone on a horse."
     "Bad time and place for an innocent traveler," Cadal said, moving up to join her
at the edge of their shelter.  "So let's hope it's the killer looking for a place to
set his ambush."
     Zilla crammed the last of her bread and cheese into her mouth, muttered
something indistinct, and began to climb the tree, keeping close to the trunk and
spiraling upward out of sight.
     The road, which was used by traders' wagons as well as foot and horse traffic,
looped back and forth across the steep hillside to get an easier grade, so it most of
it was hidden behind the trees.  All could hear the hoofbeats, though.  One horse,
coming steadily at moderate speed.  The last stretch above the bridge was in the
clear, however, and still lit, more or less, by the ruddy light of the setting sun
reflecting off clouds above the valley.
     A shadow moved at the top of the visible length of road, resolving into a large
hound.  Two large hounds.  Too large to be hounds, but they weren't horses, bears, or
cattle.  The darkness at the edge of the trees stretched out an arm which advanced,
detached, and became a vaguely seen man, or something man-like, on a horse, or nearly
a horse.  A third hound followed on his heels.
     "The killer," Cadal said, his voice little more than a ghost of sound.
"Couldn't be anything else."
     "It could be human and I wouldn't mind," Aghtamar countered as quietly.
"Because THAT surely is no human or any other race I ever met."
     What little they could see of the figure on the horse seemed tall as a Shew but
skeletally thin.  The flame-colored light of the setting sun--or something--made the
eyes of horse, rider, and hounds all reflect redly.  One of the hounds stopped, head
up and turning slowly.  It looked directly at the tree where the gladiators were
hiding and then pointed its nose at the sky and loosed a howl that would freeze the
blood of a salamander.  The rider turned to look toward the tree also, raised a
hunting horn and blew it.  Above them, Zilla gave a startled shriek and slid down in
a shower of bark and needles.
     "We'd better get on the road," Cadal said urgently.  "We're in a trap if we try
to fight from in here."
                       ***     *****     ***     *****     ***
     The dog charged Fist of Kjarran without finesse, just came straight at him.  It
seemed to grow unnaturally as it came closer, from as big as a pony to a beast that
towered like an elephant, and it bayed continually.  Fist wondered in passing where
it found the breath to keep howling like that as it ran.  No doubt that it was an
unnatural beast of some kind!  He muttered a quick prayer, wished for a boar spear,
and knelt, bracing his sword to receive the plunging monster.
     At the last moment, its breath already cold on his face, the beast swerved to
pass Fist to his left.  Fist twisted quickly and managed to slash across its ribs,
though the cut was only a shallow one.  The dog twisted, too, whining with frustrated
eagerness to kill.  Fist got back on his feet so that he could turn and keep his face
and blade to the circling hound.  Why it didn't leap in to attack, he could not
imagine.  It backed up out of blade's reach and bayed at him.  The sound was
unpleasant, but that was all--what was the fool creature doing?
     It bayed again, with vibrato and tricky overtones.  Abruptly Fist guessed that
it was trying to frighten him.  What the heck?  Could it ONLY kill through fear, or
at least only physically attack those who had been unmanned by fear?  He lunged
suddenly, and it scrambled back out of the way rather than meet the attack and
attempt to fight.  Kjarran and Jayde!  It was like the old motto: the only thing to
be feared was fear itself.  He leaped to the attack again, pressing the infernal
hound relentlessly.  The hound dodged and twisted agilely, and whenever it had a
moment, it howled.  Not the hunting call, but the howl of a dog voicing its woes.
     It was answered by a hunting horn from farther down the valley, and for the
first time since he'd seen the hound, Fist of Kjarran again noticed the sound of
battle down there.  Apparently the hound was calling for help.
     Kjarran and Jayde!  A beast of prey that was at least twice his size and still
needed help to kill him was not something to frighten a child, much less a Lord
Protector!  But there was no telling, the help it summoned might be more formidable.
Better to take care of the hound now, at once, and not have to fight hound and helper
together.  Besides, his assistance might be needed down at the bridge where the other
Lord Protectors were fighting the hound's master.  He made a determined attack on the
hound, pressing it back with his thrusts and slashes, attempting to corner it against
the low bank at one side of the road.  It yelped, snapped, and lunged back at him
     "Ah...I shoulda remembered," Fist muttered, dodging.  "Cornered rats and
all...."  He tried one last slash as the beast went by and laid open its hip to the
bone.  It screamed and fell.
     There was a wordless shout of fury from farther along, two human screams,
drumming hooves that approached his position faster than a horse should be able to
gallop up that slope.  Fist moved quickly to put his back to the low bluff beside the
road.  It would hamper his movement, but it would be a worse problem for the
horsemen; at least here he wouldn't have to worry about being ridden down.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

 DM   9 ZUKAL (turn 473): GWEN RYDER of DREAM PARK (Zalgor Prigg, mgr.)
 DM  12 RIZTAB (turn 471): CAT FANCY of ARENA FELINES (Garfield, mgr.)
 DM  15 MALCORN (turn 467): INNERVISION of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 465): PAN of DEITIES & DEMIGODS (DeGotti, mgr.)
 DM  19 ZUWAYZA (turn 464): VOO DOO of UNKNOWNS XII (Dark Spirit, mgr.)
 DM  28 MORYA (turn 232): LUCKY LUCIEN of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 456): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 230): PHOENICIA of DARQUE FORCES (Master Darque, mgr.)
 DM  32 ARVAT (turn 453): TROTLINE of FISHERMAN'S WHARF (Jorja, mgr.)
 DM  33 ANASAZI (turn 451): OLD MAJOR of PIG BATTALION (Kellog, mgr.)
 DM  35 MURSKA (turn 444): KING BEAR of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  47 NORTH FORK (turn 201): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 188): MR. HOOPER of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): BESOT of ACT OF MALICE (Carnage, mgr.)
 DM  61 JURINE (turn 312): THE BUM of FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
ADM 103 FREE BLADES (turn 357): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.)

                                      Top Teams
 DM  9 ZUKAL (turn 473): CLAN O' WHOOPAS (?, mgr.)
 DM  12 RIZTAB (turn 471): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 467): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 467): SILK AND STEEL (?, mgr.)
 DM  17 ALJAFIR (turn 465): WHEN EAGLES DARE (Talon Volksie, mgr.)
 DM  19 ZUWAYZA (turn 464): DRAGON JUNKIES (Youngblood, mgr.)
 DM  28 MORYA (turn 232): BAD GERMS (Assurnasirbanipal, mgr.)
 DM  29 LAPUR (turn 456): THE GUILD (Guido, mgr.)
 DM  31 CHIMLEVTAL (turn 230): OVERLORDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 453): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 ANASAZI (turn 451): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 444): THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 407): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 207): MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 201): COFFEE RULES! (Mr. Coffee, mgr.)
 DM  50 SNOWBOUND (turn 188): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 332): REDHORSE (Mila, mgr.)
 DM  61 JURINE (turn 312): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 137): WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 357): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
 DM  12 RIZTAB (turn 470): DOORSTOP of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 466): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 467): PA ELL of WAY OF THE SWORD (Vhagar, mgr.)
                           PAZUZU of THE BLACKHEARTS (Nunzio Frothingslosh, mgr.)
 DM  17 ALJAFIR (turn 464): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): BATMANNING (28-3402) CANADIAN BACON (Firehawk, mgr.)
 DM  31 CHIMLEVTAL (turn 229):ODYSSEUS of OVERLORDS (The Icelord, mgr.)
                               KRAC D'CHEVALIERS of THE STORMGUARDS (The Icelord)
                               BABBS BUNNY of LOONY TOONS (Rascally Rabbit, mgr.)
 DM  35 MURSKA (turn 443): BRIGIT of CHILDREN OF LLYR (Jorja, mgr.)
                   (turn 200): ZEEL BEBUB of SPOONERTIKS (Spawn, mgr.)
                               INCREDIBLE SULK of DRAKE'S COMICS (Drake, mgr.)
                               MARY ANN of SCREEN DREAMS (Fizban, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  61 JURINE (turn 311): ON MY WAY of SADISTS F2F (SunGod, mgr.)
 DM  73 ERINIKA (turn 137): JUSTICE of PEACE MAKERS (Solomon, mgr.)
                            SCRAG'S LIZARD of DARK CIRCLE PETS II (Guardian, mgr.)

                                      SPY REPORT

     Greetings, warriors of ROCANIS!  Once again I've been called out of retirement 
for my abilities and insights into Spyreporting.  What's with JONATHANNIE?  She 
actually beat REDHORSE's JAVELINO, and walked away with 21 more points from the 
fight.  Major screwup at REDHORSE.  MOUNTAIN GOAT lost 10 points to WORMY.  Some new 
strategies, perhaps?  Maybe MOUNTAIN GOAT will provide more easy wins...  Another 
fighter (GAZELLE 15-7-0) challenged another Duelmaster (BESOT 16-12-1).  Life goes 
on.  Try as he might, GAZELLE wasn't good enough at persuading BESOT to step down 
from the Duelmaster's throne...  Wouldn't it be nice to have live subjects to 
practice on?  I hear some team is looking into the uses of convicted prisoners.   
     Speaking of cowardly avoiders and unfair challenges...  The most avoided team 
was BAD APPLES.  In my day, no team with a 251-361-13 would scare me off!  What's the 
problem, ACT OF MALICE?  What do people see in APPLEMINT?  Hers 5-2-0?  BAD APPLES 
ain't talkin', but she's got 21 points.   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  Many a warrior has met his fate in a hungover stupor.  You 
young rapscallions, take note!   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
ROCANIS is a nice place to live, but I don't like to live in nice places.  I don't 
want to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BESOT 2449                   16  12  1   108       ACT OF MALICE (264)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 GAZELLE 3701                 15   7  0    92       REDHORSE (207)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 DUMPLING 3684                13  12  0    85       BAD APPLES (187)
 4-0 PROLENE 2570             18  12  0    76       GENERAL SURGERY (267)
 ELEVEN BLADE 3721             9   2  0    72       GENERAL SURGERY (267)
 TENACULUM 3735                5   2  0    68       GENERAL SURGERY (267)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-ROYCE GRACIE 3686             7   0  0    63       SADISTS-OCTAGON (397)
 WORMY 3706                   10  10  2    60       BAD APPLES (187)
-DAN SEVERN 3690               6   1  0    59       SADISTS-OCTAGON (397)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-PAT MILETICH 3688             6   1  1    56       SADISTS-OCTAGON (397)
 BROKEN TOE 3683              12  14  1    51       REDHORSE (207)
 SANITY'S DEMISE 3722          5   5  0    50       ACT OF MALICE (264)
 MOUNTAIN GOAT 3700           11  11  3    47       REDHORSE (207)
 DEADFALL 3685                 5  20  0    42       BAD APPLES (187)
-NINDIL SOL 3679               4   0  1    36       ACT OF MALICE (264)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 JONATHANNIE 3747              2   1  0    25       BAD APPLES (187)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 APPLEMINT 3736                5   2  0    21       BAD APPLES (187)
 CHUX 3726                     4   5  0    21       GENERAL SURGERY (267)
-MATT HUGHES 3717              3   0  0    21       SADISTS-OCTAGON (397)
 CATCHFLY 3714                 2   0  1    21       HUNTERS AND PREY (399)
 HEDGEHOG 3748                 3   0  0    20       REDHORSE (207)
 WILD INDIGO 3712              2   0  1    20       HUNTERS AND PREY (399)
 LADY MANTLE 3713              2   0  0    20       HUNTERS AND PREY (399)
 JAVELINO 3728                 4   4  0    16       REDHORSE (207)
 ASAUN 3750                    1   0  0    14       ACT OF MALICE (264)
 HELLEBORE 3715                1   1  1    11       HUNTERS AND PREY (399)
 NURSE ELAINE 2955             1   1  0     8       GENERAL SURGERY (267)
 SUZIE SUE 3711                1   1  0     4       HUNTERS AND PREY (399)
 ISARITH 3746                  0   3  0     3       ACT OF MALICE (264)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
PERSISTENT BEGGAR 4    0  1 0   1                   CATCHFLY 3714         333 NONE    
GERITH GRIMEYE 3661    8  7 1 ACT OF MALICE 264     SHAYLA 3640           329 REVENGED
APPLE FRITTER 3708     8  7 0 BAD APPLES 187        MOUNTAIN GOAT 3700    329 JUST REV
SHAYLA 3640           12 19 3 REDHORSE 207          BESOT 2449            330         

                                     PERSONAL ADS

Tenaculum -- That's really embarrassing.  Let's not do it again, even if you DID
learn two skills from me.  I mean, there are other warriors that can teach you two
skills.  Bound to be. -- Wormy

Besot -- For the skills, I'll take the loss.  And I didn't have anything I wanted to
say from the throne anyway. -- Dumpling
P.S.  Note, I said "for the skills."  One cannot learn skills when one is dead,
therefore, feel free to defeat and teach me, but don't kill me, okay?

Broken Toe -- Damn.  I was going to be clever and go for your knees, but I see that
was too ambitious.  Next time, I'll just stick to pounding on your toes. -- Deadfall

Chux -- Pardon me while I'm sick in the corner. -- Applemint
P.S.  I can't stand that shade of green, you see.

Nurse Elaine -- Nine minutes?  That was supposed to be a quick in-and-out thing. --

Mountain Goat -- May the ledge on which you stand crumble and drop you into a canyon.
-- Wormy

4-0 Prolene -- We never know when we will be called upon for testing, or how we will
do.  So let's go get sloshed, eh? -- Dumpling

Dumpling -- Nice skills for both, you never fail to satisfy a girl! -- 4-0 Prolene

Javelino -- Whatever I am they say I'm 'disposable'.... -- Chux

Wormy -- I suppose you gonna spit on me too now? -- Tenaculum

Jonathannie -- Nice workout.  Race you to the sauna! -- Nurse Elaine

Wormy -- I wasn't trying to hit you, I was trying to hit that dang worm-thing
sticking out of you...but...it keeps...moving! -- Eleven Blade

4-0 Prolene -- Wow.  You really soaked up the experience, didn't you?  I don't know
how you can learn so much from somebody that hasn't fought as much as you.  But
thanks for teaching me a thing or two as well.  We ought to fight more often. --

Besot -- Are you going to avoid me again this turn?  You fear my deadly bloodfeud?
The steely glint in my eye makes your knees wobble?  Cool. -- Gazelle

Isarith -- I wasn't trying to kill you, brutally or otherwise.  Glad you survived. --

Chux -- I'm not any kind of fruit.  I don't think that's what Applemint was implying.
I think she just meant I'm, you know, sweet and desirable. -- Javelino

Apple Mint -- What's a few scars?  It's lovable.  You know you want to pat it. --

Deadfall -- You have one of those really patient managers, don't you? -- Broken Toe

Look, I know nobody came to see my fight but I want you all to know that they didn't
really match me against a rabid gopher.  It was just some guy from off the street
that wanted to try arena fighting.  He wasn't too big but he told the Commission
recruiter that he was tough, said he fought like a rabid gopher.  He didn't, though.
He basically staggered around taking damage "with the cunning of desperation" until
he fell down, then he surrendered.  Not a gopher, diseased or otherwise.  Honest. --
Mountain Goat (not a goat)

Tenaculum -- Yeah, you're a sponger. -- Mountain Goat

Wormy -- Not verbally, no.  And I knew she was a girl, I just mis-wrote. -- Mountain

Oh my goodness, I scummed the persistent beggar!  It was rather satisfying really.
Though I was rather afraid he might hurt himself with his shortsword before I managed

to exhaust him.  He kept making these wide swings and almost cutting his other arm.
I know how to solve that; you wear a shield on the other arm.  The Commission should
have put a shield on him. -- Hedgehog

19 August 2003
     Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari),
no new day is rising, but the sun is setting on just another beautiful evening.
While you were sleeping, an irksome rabble has entered the always fair Aruak City.
Of course they fought alongside our warriors, most not so treasured, as all
gladiators do.  They drank with themselves, and slept with themselves.  Whether they
had masks, who cares.
     Warriors, don't be afraid.  For years Aruak has been one of the safest cities in
Ghea, and that custom has been continually cultivated, and will continue to be by
those who have called it home for years and those who live, fight, and die by the
same ethics.  There is no contest, nor has there ever needed to be one for many
years.  A conflict of personalities has arisen, and the city has been 'invaded' by
     Any rules that are annouced will be purely for the joy of the lemmings' own
little world.  Those who are being targeted have no interest in participating except
to defend the integrity of an arena that is different from others.  Whether you
choose to come to Aruak, do it for your own reasons, not theirs.
    Competing in Aruak City has never been for the faint of heart or the weak willed.
Combat is combat, wherever you go.  Blood will flow as always, and now many innocents
will be caught in the middle, but those who defend Aruak's traditions never target
those who bring respect of Aruaki customs with them to our home.
    So ignore the private ranting announcement brought by the stuporous
Frothingsloshers.  If you choose Aruak City, do not choose it for an unsanctioned and
bogus 'contest', choose it for the tradition.  Choose it because Aruak is different.

Defenders of Aruak

25 August 2003
To any that care -- The CDC is back; our current roster is:
     Malaquar -- Minion of Guardian
     Pip the Troll -- Burly Enforcer Type
     mouse -- Official Sneaky Bastard
     Papa Bear -- Elder Statesmen
                     The Sealer says, "Hi, I'm the dealer."
                     Papa Bear says, "It's not my f****n fault."
Guardian -- Paper Figurehead

9 September 2003
WE'RE LOOKING FOR A FEW GOOD MANAGERS!  If you think you have what it takes to match
wits and blades with some of the best managers in Alastari, then WE WANT YOU!  The
Tournament Of The Golden Scrod #4 will begin in Aradi (DM 60) the turn after the Fall
Mail-In.  It's not too late for you to sign up.  I realize that many of you may be
hesitant after seeing that myself and Hombre have teamed up again, but we'll try to
take it easy on you guys a little bit.  For more information on T#%S IV, please
contact me at ganolus@aol.com.  We're looking for a few good managers...the few, the
proud, the TOGS!

-- Ganolus Oakleaf, T#%S IV Commish

                                  LAST WEEK'S FIGHTS

GAZELLE was outwaited by BESOT in a 7 minute master's Bloodfeud Title fight.
4-0 PROLENE was viciously subdued by DUMPLING in a 4 minute expert's Challenge battle.
ISARITH was vanquished by APPLEMINT in a 1 minute mismatched Challenge brawl.
ELEVEN BLADE was defeated by RIRORNI SABOTEUR in a exciting 3 minute bloody fight.
MOUNTAIN GOAT was devastated by WORMY in a 1 minute one-sided duel.
TENACULUM devastated BROKEN TOE in a 1 minute mismatched match.
SANITY'S DEMISE handily defeated AMBITIOUS GUARD in a 1 minute uneven fight.
DEADFALL vanquished CHUX in a 1 minute uneven duel.
JAVELINO was vanquished by JONATHANNIE in a 1 minute uneven fight.
LADY MANTLE viciously subdued NURSE ELAINE in a 10 minute brutal novice's fight.
CATCHFLY easily killed PERSISTENT BEGGAR in a 2 minute one-sided bout.
HELLEBORE was subdued by HEDGEHOG in a 3 minute amateur's match.
WILD INDIGO overcame MAGE'S APPRENTICE in a 4 minute novice's contest.
SUZIE SUE was subdued by ASAUN in a 2 minute novice's brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    5         TOTAL PARRY       18 -   9 -  0      67  |
|LUNGING ATTACK                   4         SLASHING ATTACK    8 -   5 -  1      62  |
|PARRY-RIPOSTE                    3         LUNGING ATTACK    29 -  21 -  2      58  |
|BASHING ATTACK                   3         WALL OF STEEL     17 -  15 -  1      53  |
|TOTAL PARRY                      3         PARRY-LUNGE        4 -   4 -  1      50  |
|STRIKING ATTACK                  2         PARRY-STRIKE       3 -   4 -  0      43  |
|AIMED BLOW                       1         AIMED BLOW         5 -   7 -  0      42  |
|PARRY-LUNGE                      1         STRIKING ATTACK    5 -   7 -  0      42  |
|PARRY-STRIKE                     1         PARRY-RIPOSTE      4 -   6 -  2      40  |
|SLASHING ATTACK                  1         BASHING ATTACK     7 -  15 -  0      32  |

Turn 333 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     WALL OF STEEL      2 -  3         4  LUNGING ATTACK 
PARRY-LUNGE        1 -  0     TOTAL PARRY        1 -  2         2  WALL OF STEEL  
PARRY-STRIKE       1 -  0     LUNGING ATTACK     1 -  3         2  TOTAL PARRY    
SLASHING ATTACK    1 -  0                                       2  STRIKING ATTACK
PARRY-RIPOSTE      2 -  1                                       1  BASHING ATTACK 
BASHING ATTACK     2 -  1     
STRIKING ATTACK    1 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    BESOT 2449                 16  12  1  108 ACT OF MALICE (264)
TOTAL PARRY      GAZELLE 3701               15   7  0   92 REDHORSE (207)
LUNGING ATTACK   ELEVEN BLADE 3721           9   2  0   72 GENERAL SURGERY (267)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is DUMPLING 3684.  The most popular warrior this turn 
was DUMPLING 3684.  The ten other most popular fighters were ELEVEN BLADE 3721, BESOT 
2449, 4-0 PROLENE 2570, LADY MANTLE 3713, HELLEBORE 3715, ASAUN 3750, APPLEMINT 3736, 

The least popular fighter this week was NURSE ELAINE 2955.  The other ten least 
popular fighters were SUZIE SUE 3711, WILD INDIGO 3712, HEDGEHOG 3748, JAVELINO 3728, 
CHUX 3726, BROKEN TOE 3683, MOUNTAIN GOAT 3700, ISARITH 3746, CATCHFLY 3714, and 

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

BESOT (56-2449) ACT OF MALICE (264)