DUELMASTERS NEWSLETTER Date : 10/09/2003 Duedate: 10/22/2003 ROCANIS ARENA DM-56 TURN-335 This Weeks Top Honors THE DUELMASTER IS DUMPLING BAD APPLES (187) (56-3684) [15-12-0,101] Chartered Recognition Leader Unchartered Recognition Leader DUMPLING WILD INDIGO BAD APPLES (187) HUNTERS AND PREY (399) (56-3684) [15-12-0,101] (56-3712) [3-1-1,28] Popularity Leader This Weeks Favorite DUMPLING DUMPLING BAD APPLES (187) BAD APPLES (187) (56-3684) [15-12-0,101] (56-3684) [15-12-0,101] THE CURRENT TOP TEAM BAD APPLES (187) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. HUNTERS AND PREY (399) 29 2. LAFFALYMPICS (402) 26 SADISTS-OCTAGON (397) 3. BAD APPLES (187) 23 Unchartered Team 4. SADISTS-OCTAGON (397) 11 5. GENERAL SURGERY (267) 11 LAFFALYMPICS (402) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0*LAFFALYMPICS (402) 2 0 0 100 1/ 3 BAD APPLES (187) 10 5 1 2/ 1 SADISTS-OCTAGON (397) 25 13 2 65.8 2/ 1 REDHORSE (207) 8 7 0 3- 2 ACT OF MALICE (264) 76 57 9 57.1 3- 2 ACT OF MALICE (264) 7 1 0 4/ 3*HUNTERS AND PREY (399) 10 8 3 55.6 4/ 5*HUNTERS AND PREY (399) 5 8 1 5/ 4 REDHORSE (207) 318 362 13 46.8 5/ 4 GENERAL SURGERY (267) 5 10 0 6/ 5 BAD APPLES (187) 261 366 14 41.6 6/ 6 SADISTS-OCTAGON (397) 3 1 1 7/ 6 GENERAL SURGERY (267) 51 77 1 39.8 7/ 0*LAFFALYMPICS (402) 2 0 0 8/ 0*RAGNAROK (403) 0 1 0 0.0 8/ 0*RAGNAROK (403) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ The Charter Cities #91 ]H[ + ---:--- + ]H[ + Between Morya and Rocanis: Rokori Klee was standing in his stirrups, and since he was a very tall man on a very tall horse, he could see a long ways. But the drifting clouds of smoke and steam from the eruption masked large parts of the landscape, and now Iron Talon and the Lugard-image were both out of sight. "They might have gone into that little valley yonder," he muttered anxiously. "This is an unstable area," Bill said. "They might have fallen through an accidental Gate, too." He urged his reluctant horse toward the 'little valley yonder'. "I'm really glad you told me that," the Shew growled. "I really WANTED to know there might be freak Gates around here." "Want to or not, you need to know," the young magician answered. "WE might stumble through one as easily as Iron Talon." As Rokori Klee had more than half expected, there was no sign of Iron Talon and the Lugard-image in the little valley. He glanced at Bill. "You sure that wasn't Lugard, that it was really some kind of magical construct?" "Of course I'm not SURE," Bill snapped, digging through his satchel. "I didn't get close enough to be sure without my tools, and I didn't have the right tools out and ready." He pulled out something that looked vaguely like a compass and held it in front of him, held his breath, even, the Shew thought. Finally he shook his head. "The whole area is in flux. There might have been some kind of Gate or, well, a sort of 'soft spot' in the wall between dimensions here recently. Or not. I think... maybe, but I just can't tell." "But there isn't one now." "Right. Nothing now." "If there was a Gate, is it likely to reopen any time soon?" the Shew asked. Bill shrugged. "Who knows? This isn't a, well, it isn't a LAWFUL area. Magically speaking. And even if A Gate opened here, we couldn't tell whether or not it went to the same place the Iron Talon did." "You're saying we just ride off and abandon Iron Talon." Bill sighed. "Yeah, that's what I'm saying. I don't like it any better than you do, but we can't DO anything here. Except maybe get killed ourselves." *** ***** *** ***** *** Iron Talon realized that they had stumbled through some kind of Gate, but she didn't care. One world was as good as another, and Lugard was not dead after all. She glanced over at the man striding beside her mount and keeping up easily. Right that minute, she didn't care if they found their way back to Ghea eventually or not. It wasn't like there was anything there that MATTERED, now that she knew Lugard was okay. Still, if this was the world they were going to be dealing with now, she needed to know something more about it than that it wasn't Ghea. She looked around curiously. It was dry. That was the first thing anybody would notice about this place. Dry and barren. Sand dunes sparsely tufted with grass that was the same color as the sand, stony ground under foot like a natural pavement, sky like the lid of a kettle pressing the heat down onto them. No bugs anywhere, no mice or rabbits on the shallow hills, no vultures in the air. She and Lugard and the horse might be the only live creatures in this land. That was a worrying thought. What would they eat? After another look around, Iron Talon wondered what they'd drink. There was no water to be seen, or any sign of it, and water was more important than food... especially the way she and the horse were sweating now. Lugard wasn't sweating... but Shews were tough. She shoved Bill's doubts away angrily. Shews were tough. Really tough. This was Lugard, and she knew how tough he was. Bill was wrong. But still.... "Do you think we'll have to stay in this world?" she asked suddenly. Lugard glanced at her and away, then shrugged slightly, saying nothing. Odd, she hadn't realized his eyes were that dark. Black as midnight. But she had remembered them as.... And why wouldn't he speak? Bill's doubt returned, chilling her despite the heat. "Lugard, we can't just walk at random. We need a plan--" He turned again, and she saw that his eyes were totally black, without any white showing, and his lips were drawn back in a silent snarl that revealed a mouthful of pointed teeth. A carnivore's teeth. Or a demon's. The monster lunged at her, clawed hands spread to grip and rip. Her hand went to her sword, too late. Morya/Not Morya: Two men stood on the shore of a lake, waiting for the world to change. One was old and one was young. In front of them was the lake, a sheet of water like a mirror that reflected...things that were not always there. Behind them rose a city. It was of stone and brick, low domes and blunt watchtowers. The reflection was of a city of something glass-like, tall slender spires and pointed domes. Or the other way around, glass towers behind and brick domes reflected in the lake. Sometimes there were two old men and two young men, overlapping each other. When the old men spoke, their messages were the same: Be careful. Take no unnecessary chances. At all costs, lead no enemy through the barrier. The young men made similar replies. Both stressed the need for knowledge of the other city, the one reflected in their lake. Promised to be careful and asked that any volunteers that showed up later should be sent as seemed best. One vowed to find and bring a thing of power long lost from his city. The other spoke of the new and better home he hoped to find for his people. The images in the lake shivered, rippled, and merged briefly. The two young men changed places. The images separated. Volunteers are invited to contact the Scribe by personal or diplo. + ]H[ + ---:--- + ]H[ The Charter Cities #92 ]H[ + ---:--- + ]H[ + Monuntial: Agro burst out of the arena's gate with Bindi at his side and the handful of rebels at his heels. There were Usurper's men in the street, but they seemed disorganized. Probably shaken and confused by the explosions, who wouldn't be? It was tempting, it would have been easy to cut down four or five of the nearest ones before they realized there was a fight going on, but he resisted. A fight would shake them out of their confusion faster than anything, and as long as they were milling uselessly asking each other what was going on, he had an edge. He needed to use it to get himself, Bindi, and these men who trusted him out of town. He picked the street with the fewest soldiers on it and set off at a run. That, he realized immediately, was a mistake. Running attracted attention, and the less attention they had, the better their chance of escape. Running attracted pursuers. He did the best he could while mentally cursing himself, waved his sword vaguely and yelled, "That way!" One of the men with him, apparently an alert, quick-thinking type, took up the yell but waved in a different direction. "No, THAT way! They're making for the forest!" Apparently "making for the forest" was a logical move, because most of the soldiers rushed off in that direction. Maybe it was logical for humans, but Agro wanted water, lots of it. Any human that came after him in the water would be in serious trouble. Agro dropped to a steady trot and grabbed the nearest of his followers. "Which way's the waterfront? Don't point." The man blinked. "Left at the next intersection, then straight all the way. You got a boat?" he asked hopefully. Agro grinned. He could pass for human most times, if you didn't look too closely, but his grin exposed a lot of very sharp teeth. The man shied back, though not as much as the Croc had expected. "Not yet, but I will have." Falling in beside the running gladiator, the man said, "All the coast along the peninsula is patrolled by the Usurper. It is possible to land there undetected, but it isn't easy." The man glanced at him sideways. "I, ah, do a little blockade running, now and then." "Then you can handle a boat, good! I can swim, never had much need of boats," the gladiator admitted. "We want the smallest boat that can take all of us--I'm not going to leave anybody behind to be questioned by the Usurper. Where's the safest place to land?" "Niatoli Island." Elsewhere in Monuntial: The Prince of Ar flattened himself against the side of a building, watching the soldiers run past on the street. There had been an explosion, and now a growing crowd roar, from the great oval structure that housed Monuntial's arena. It had been built for chariot races, and those still went on even though the gladiatorial contests had stopped. But there had been rumors of spectacles involving the gruesome deaths of 'traitors'--by which he assumed the current rulers of the city meant rebels against the regime of the Eastern mage Nishtar. That had been the subject of Ar's current researches. The free cities of this part of Alastari were at risk so long as Nishtar ruled unchecked. If there were rebels, they should be saved and aided.... But he could not talk to, or fight, a mob such as he heard now. He began to slide slowly and silently away from the street down the narrow passage between the walls of two mansions. Both were deserted, so far as he could tell, which meant he had only to fear discovery from the street. Until someone dropped into the passage behind him, landing as lightly as a cat. He risked a glance over his shoulder. Someone tall, lean, and garbed in black except for a bared sword, anonymous and deadly. "Keep your hands in plain sight," the figure said, its voice muffled and unidentifiable. "Work your way farther down this alley until you come to a door on the left. Go in there." "Why?" "For privacy. We need to talk--you have been making a nuisance of yourself with your prying." "Talk?" Ar asked skeptically. "You think that will stop me?" "We'll find out, won't we? Move now." Behind the door on the left was what had probably been a porter's room. It looked as though someone had been camping in it: there was no furniture such as the room must once have had, but he saw a bedroll in one corner, a lantern on the floor beside it, and the ashes of a very small fire on the hearth. The door closed softly behind him. The Prince of Ar turned and examined his... accoster. A woman, he saw with surprise, nearly six feet tall, and she moved like a warrior. A very accomplished warrior. "What do you want to talk about?" "How to coordinate our efforts," she said briskly. "I can tell by the places you've gone and the questions you've asked that you are the enemy of Nishtar and Quelsarrain." She smiled grimly. "And an enemy of my enemies is my friend. I am Tyrai. I used to be the Arenamistress here." >)]H[(< + -----:----- + >)] The Free Cities #70 [(< + -----:----- + >)]H[(< Between Ibizond and Korga: The horseman started to turn away, but two of the hounds made a determined attack on the three gladiators as they scrambled out of their sheltering tree. Now, the tree was a trap rather than a shelter. Cadal was first out, hammering at the nearest hound with his heavy blade. Aghatamar was just behind him, close enough to slash at the hound trying to take him from the side. The horseman turned back, just as the moon shone through a gap in the clouds overhead. Aghtamar sucked in her breath in shock. There was a face, she repeated that to herself as a litany against the unknown. Two eyes--she shuddered and wrenched her gaze away from them, feeling her blood turn to ice and her bones to sand. A beak of a nose, a hunting bird's beak. Gash of a mouth, with an icy glitter of fangs. Behind her, Zilla muttered a prayer to Sermina and struck two-handed at the hound, awkwardly because she didn't want to look directly at it. That hound was no beast that ever curled up quietly before a fire or accepted a pat on the head for a job well done. Cadal lunged at his hound and came near to spitting it on his sword, but the uncanny creature twisted away. The horseman laughed, a sound which would chill the strongest heart, and turned away again, riding up the road toward whatever his, or its third hound had cornered. Fist of Kjarran, most likely, but there was no way to help him now. They had their own problems. The hounds had a pattern of swirling in to attack and then out before they could be struck in return, coordinating their efforts smoothly without needing their master's guidance. They must have done this many times before. Aghtamar thought of the other people dead along this road and knew they must have sustained just such an attack: the horn with its message of fear, then these uncanny beasts with their teasing and toying, and finally the huntsman on his horse. Not a good death. If there was such a thing as a 'good death'. While these thoughts were flitting through her mind, she kept her sword moving as well. The hounds seemed reluctant, maybe even totally unwilling, to close with them, but they wouldn't leave them alone, either. "The damned things are trying to wear us down," she muttered. And it might work. She was already breathing hard, and she could hear Zilla panting beside her. She couldn't hear Cadal, but he was farthest from her. "We've got to finish these," Cadal stated. "Fist of Kjarran is going to need our help." A shuffle and lunge, a hound yelped and dodged back. "Except they won't stand--" "And if we just go to Fist, turn our backs on these hounds," Zilla growled, "likely they'll jump on us from behind." "There must be SOME way we can kill or cripple these damned hounds!" Aghtamar snapped. "Anything that lives can be killed. It's a natural law or something." "We're not going to find it tonight except by chance," Cadal said. "And we have to go help Fist. If we all move together, back to back...." "Right! Let's move," Aghtamar agreed. "On the count of three?" *** ***** *** ***** *** The hound that Fist of Kjarran had crippled was dragging itself down the road toward its approaching master, whining pitifully. If it had been a proper dog, the gladiator might have regretted the injury. As it was...serve the damned beast right. As the hound had appeared to grow when it charged him, so did the hunter. What might have been a big horse--if it was a horse at all--became huge, and its rider dominated the sky. He...it seemed to wear a crown of cold lights, or maybe there were northern lights in the sky behind its head. No, that wasn't north, that was southeast. Fist shook his own head to clear out the fantasies. As the rider passed the crippled hound, he cried out in a terrible voice, a word Fist didn't know and didn't want to know. An evil word, he was sure. Maybe a spell, or a vow of vengeance. Not that it mattered! He had the protection of Kjarran and Jayde. He raised his sword against the moon-colored blade that was swinging down out of the stars above him. DUELMASTER'S COLUMN Notes from the arena champ. There are some days when nothing but a sweet apple dumpling, snazzy with cinnamon and maybe a twist of lemon, and delicately moistened with hard sauce, will do. Well, caramel sauce in a pinch, I suppose. Never drink wine with your dumplings. Alcohol deadens the sensibilities, and decreases your ability to appreciate the finer nuances. Remember this. Dumpling P.S. It will, of course, increase your blood sugar to a dangerous level and add pounds to your hips with a glance, but all great pleasures have their price. SPY REPORT It's me, The Unknown Spymaster here with my bag to give you the news on last week's fights. Say good-bye to REDHORSE, as they are pushed from the coveted top team spot by the BAD APPLES stable. Hey everybody, watch out for APPLEMINT, who flew up 23 points in the rankings after mashing BROKEN TOE like a melon. Keep your eye on this gal. And falling like a basher in the top ten was WORMY, who dropped 11 points after a disappointing (to say the least) bout with TENACULUM. Our battling duelmaster DUMPLING has managed to hold the title, fending off 4-0 PROLENE's none too subtle advances. Better luck next time, GENERAL SURGERY. Advice to bashers--never force anything, just get a bigger halberd! But enough of that bunch, let's get on to the wimps who like to avoid battle! Here's a song for you: Who's afraid of the big, bad ACT OF MALICE? Big bad ACT OF MALICE. Big bad ACT OF MALICE. ROCANIS' afraid of the big bad ACT OF MALICE. Tra la la la la! Okay, so I may not be funny, but catch GENERAL SURGERY's act in the arena. Those acrobats seem to be fairly deft at running from ACT OF MALICE. Well dang howdy, but if challenges were votes, MATT HUGHES would be president. Although it may be a contest he doesn't want to win. ROYCE GRACIE of SADISTS-OCTAGON had better have a good reason for challenging down 8 points in a challenge which he won. I thought ROYCE GRACIE showed great skill and promise when he beat ELEVEN BLADE. All right, so I slept through it! Big deal! Death is kind of like a new puppy: he's always around wanting to play. (Ha Zontani, how's that for a wise saying?). Congrats to WILD INDIGO for revenging the death of his teammate (but more importantly, feeding MATT HUGHES a bit of dirt). Ask not the elves for counsel, for they will say both yes and no. Silly buggers, eh? I think I had better cut this one short. It's been nice chatting to those of you whom I have not offended yet. Well, there goes another Spy Report. Good luck in next week's fights. See ya next time I'm on this circuit!-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME DUMPLING 3684 15 12 0 101 BAD APPLES (187) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME GAZELLE 3701 16 8 0 92 REDHORSE (207) ROYCE GRACIE 3686 9 0 0 91 SADISTS-OCTAGON (397) CHAMPIONS W L K POINTS TEAM NAME 4-0 PROLENE 2570 19 13 0 80 GENERAL SURGERY (267) TENACULUM 3735 6 3 0 70 GENERAL SURGERY (267) CHALLENGER ADEPTS W L K POINTS TEAM NAME ELEVEN BLADE 3721 9 4 0 65 GENERAL SURGERY (267) -DAN SEVERN 3690 6 1 0 59 SADISTS-OCTAGON (397) -SANITY'S DEMISE 3722 6 5 0 58 ACT OF MALICE (264) MOUNTAIN GOAT 3700 13 11 3 57 REDHORSE (207) ADEPTS W L K POINTS TEAM NAME -PAT MILETICH 3688 6 1 1 56 SADISTS-OCTAGON (397) BROKEN TOE 3683 13 15 1 55 REDHORSE (207) APPLEMINT 3736 7 2 1 52 BAD APPLES (187) WORMY 3706 10 12 2 50 BAD APPLES (187) DEADFALL 3685 6 21 0 44 BAD APPLES (187) -NINDIL SOL 3679 4 0 1 36 ACT OF MALICE (264) CHALLENGER INITIATES W L K POINTS TEAM NAME MATT HUGHES 3717 4 1 1 32 SADISTS-OCTAGON (397) WILD INDIGO 3712 3 1 1 28 HUNTERS AND PREY (399) HEDGEHOG 3748 5 0 0 27 REDHORSE (207) LADY MANTLE 3713 3 1 0 27 HUNTERS AND PREY (399) INITIATES W L K POINTS TEAM NAME NURSE ELAINE 2955 3 1 0 21 GENERAL SURGERY (267) JAVELINO 3728 5 5 0 20 REDHORSE (207) CHUX 3726 4 7 0 19 GENERAL SURGERY (267) -ISARITH 3746 1 3 0 17 ACT OF MALICE (264) JONATHANNIE 3747 2 3 0 16 BAD APPLES (187) -ASAUN 3750 2 0 0 16 ACT OF MALICE (264) HONG KONG PHOOEY 3754 1 0 0 16 LAFFALYMPICS (402) INITIATES W L K POINTS TEAM NAME CAPTAIN CAVEMAN 3753 1 0 0 10 LAFFALYMPICS (402) -HELLEBORE 3715 1 2 1 6 HUNTERS AND PREY (399) SUZIE SUE 3711 1 3 0 6 HUNTERS AND PREY (399) EINHERJAR 3758 0 1 0 1 RAGNAROK (403) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? CATCHFLY 3714 2 1 1 HUNTERS AND PREY 399 MATT HUGHES 3717 334 JUST REV PERSONAL ADS Wormy -- Wow, I won! Lacking 6 points of strength for that weapon, I was surprised, but then you did make me drop it so there you go. I have to keep trying, though, still haven't found my fave.... -- 4-0 Prolene Broken Toe -- Sorry, never been to a tourney. Ever heard of the game "Lungermasters"? -- Tenaculum Deadfall -- Actually I have hopes for Chux to get better with some skills and better 'physicals'. I'm willing to wait a while. -- Darkfist Wormy -- Are you sure? But it's moving! -- Eleven Blade Dumpling -- What? That was the title fight? But I wasn't ready! Maybe I could have...but what if I...but, but...oh, never mind! Congrats. -- Eleven Blade Wild Indigo -- Ouch. You woulda won easily without all the armor, your style has an inherent advantage over mine. Now try it again! -- Nurse Elaine Besot -- Bye bye! Don't drink too much! -- 4-0 Prolene Besot -- Thanks for the skill. Bon voyage. -- Gazelle Lady Mantle -- That was fun. Maybe we should try it again soon. -- Hedgehog Hellebore -- That was a brave challenge. You should have learned something; tough luck that you didn't. -- Javelino Jonathannie -- I'm glad you survived; they told me it was touch and go for a while. I really wasn't aiming for such a critical area. -- Broken Toe Well, phooey, I had to fight a stand-in. Why did the Ambitious Guard use a short spear with the bashing style? Did the Commission mess him up somehow? -- Mountain Goat Wormy -- I may be hairy but I don't stink. -- Mountain Goat Hunters and Prey -- I see you avoided Redhorse. Good for you, using all the tools at your disposal. It doesn't look like you had a real good turn, but if you keep paying attention you're bound to wind up at the top. -- Mila (mgr. Redhorse) Sanity's Demise -- Ah. That must be why I didn't quit after that fight. My sanity demised before I had time to realize that gladiating is no life for a nomad. -- Deadfall 4-0 Prolene -- Tish, and also tush. That is NOT the outcome I was looking for, you know. -- Wormy P.S. The worms of envy and despair are gnawing at me. Rotten feeling. Broken Toe -- I nearly died, you (expletive deleted)! I always KNEW that a caravan raider with ugly, evil toes couldn't be trusted to do ANYTHING right. -- Jonathannie The Beggar might have survived if he had applied himself to legitimate work. Sad, but true. -- Applemint Mountain Goat -- I eat early birds for breakfast. -- Wormy 9 September 2003 WE'RE LOOKING FOR A FEW GOOD MANAGERS! If you think you have what it takes to match wits and blades with some of the best managers in Alastari, then WE WANT YOU! The Tournament Of The Golden Scrod #4 will begin in Aradi (DM 60) the turn after the Fall Mail-In. It's not too late for you to sign up. I realize that many of you may be hesitant after seeing that myself and Hombre have teamed up again, but we'll try to take it easy on you guys a little bit. For more information on T#%S IV, please contact me at ganolus@aol.com. We're looking for a few good managers...the few, the proud, the TOGS! -- Ganolus Oakleaf, T#%S IV Commish 15 September 2003 An Announcement Concerning the Brotherhood of the Blade Alliance: I have chosen to withdraw my membership from the Brotherhood of the Blade alliance. The years I have spent in the alliance have been the best of my DM career. I leave the alliance with many great friends and will always remain close to my former brethren. The Brotherhood of the Blade will not skip a beat without my membership. It remains in very capable hands and its roster is among the strongest in the game. With the return on some of its founding members to DM, I know the BOB will continue to grow in strength and prestige in the years to come. -- The Sandman 29 September 2003 All -- Let it be known that the Firm accepts SOL into its ranks. The Firm is: SunGod, Dark Spirit, Youngblood, Tripwire, and SOL. LAST WEEK'S FIGHTS WILD INDIGO unbelievably bested MATT HUGHES in a 2 minute Bloodfeud fight. ROYCE GRACIE handily defeated ELEVEN BLADE in a 1 minute one-sided Challenge match. TENACULUM devastated WORMY in a 1 minute one-sided Challenge fight. LADY MANTLE subdued JONATHANNIE in a 1 minute amateur's Challenge competition. DUMPLING viciously subdued 4-0 PROLENE in a exciting 4 minute master's Title fight. GAZELLE handily defeated RIRORNI ASSASSIN in a 1 minute uneven fight. MOUNTAIN GOAT won victory over RABID GOPHER in a 1 minute uneven duel. BROKEN TOE was vanquished by APPLEMINT in a 1 minute uneven fight. DEADFALL vanquished JAVELINO in a 1 minute one-sided fight. HEDGEHOG narrowly defeated CHUX in a tiresome 5 minute novice vs. veteran upset melee. SUZIE SUE was viciously subdued by NURSE ELAINE in a 4 minute amateur's conflict. CAPTAIN CAVEMAN demolished EINHERJAR in a 1 minute one-sided brawl. HONG KONG PHOOEY handily defeated PERSISTENT BEGGAR in a 1 minute one-sided conflict. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 9 LUNGING ATTACK 33 - 20 - 3 62 | |WALL OF STEEL 4 SLASHING ATTACK 8 - 5 - 1 62 | |TOTAL PARRY 3 TOTAL PARRY 16 - 11 - 0 59 | |STRIKING ATTACK 2 PARRY-LUNGE 4 - 3 - 1 57 | |BASHING ATTACK 2 AIMED BLOW 5 - 4 - 0 56 | |PARRY-STRIKE 1 WALL OF STEEL 19 - 17 - 1 53 | |SLASHING ATTACK 1 STRIKING ATTACK 7 - 9 - 0 44 | |PARRY-RIPOSTE 1 PARRY-STRIKE 3 - 4 - 0 43 | |AIMED BLOW 0 PARRY-RIPOSTE 4 - 8 - 1 33 | |PARRY-LUNGE 0 BASHING ATTACK 7 - 15 - 0 32 | Turn 335 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 AIMED BLOW 0 - 0 5 LUNGING ATTACK SLASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 2 TOTAL PARRY TOTAL PARRY 2 - 1 PARRY-RIPOSTE 0 - 1 2 STRIKING ATTACK LUNGING ATTACK 5 - 4 1 WALL OF STEEL STRIKING ATTACK 1 - 1 1 AIMED BLOW BASHING ATTACK 1 - 1 WALL OF STEEL 2 - 2 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL DUMPLING 3684 15 12 0 101 BAD APPLES (187) TOTAL PARRY GAZELLE 3701 16 8 0 92 REDHORSE (207) LUNGING ATTACK ROYCE GRACIE 3686 9 0 0 91 SADISTS-OCTAGON (397) SLASHING ATTACK APPLEMINT 3736 7 2 1 52 BAD APPLES (187) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is DUMPLING 3684. The most popular warrior this turn was DUMPLING 3684. The ten other most popular fighters were MATT HUGHES 3717, 4-0 PROLENE 2570, ROYCE GRACIE 3686, TENACULUM 3735, LADY MANTLE 3713, GAZELLE 3701, MOUNTAIN GOAT 3700, HONG KONG PHOOEY 3754, WILD INDIGO 3712, and APPLEMINT 3736. The least popular fighter this week was HEDGEHOG 3748. The other ten least popular fighters were EINHERJAR 3758, CHUX 3726, JAVELINO 3728, BROKEN TOE 3683, JONATHANNIE 3747, WORMY 3706, NURSE ELAINE 2955, ELEVEN BLADE 3721, CAPTAIN CAVEMAN 3753, and SUZIE SUE 3711. The following warriors will travel to ADVANCED DUELMASTERS after next turn: DUMPLING (56-3684) BAD APPLES (187) NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, 18 additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament: CAFFEINE JUNKIE (3-6110) ADDICTED CATFISH HUNTER (5-3315) PARTY ANIMALS MATTAHOOPLE (16-4203) GIFTED GODS SWEET JANE (53-6535) THE DARK TEMPLE LIL NOIR (62-3311) ENIGMA NARCISSISTIC NUN (69-8644) ODD SQUAD LEGION '8' (71-2369) D.O.A. RAW SEX APPEAL (82-1331) WHY WE LOVE TUM ZOMBIE STOMP (82-2617) NO MORE TEARS VIOLENT VOLE (82-4565) MAMMAL MILITIA LADY OF THE MOON (82-5481) HARM NONE KAMIKAZI GNAT (82-6073) DEADLY ATTACKS II THE 13TH WARRIOR (82-6346) STOOPID MOVIES SIRTON (82-9190) I AM SUCK DUNE (82-10414) 4-LETTER EPICS FLEM (82-12614) 4-LETTER FLUIDS GREENHOUSE EFFECT (82-12996) GLOBAL WARMING UGLY (82-14501) 4-LETTER DESCRIPTION -- Green Eyes