DUEL 2 NEWSLETTER Date : 06/03/2004 Duedate: 06/16/2004 ROCANIS ARENA DM-56 TURN-352 This Weeks Top Honors THE DUELMASTER IS CAPTAIN CAVEMAN LAFFALYMPICS (402) (56-3753) [11-1-0,106] Chartered Recognition Leader Unchartered Recognition Leader CAPTAIN CAVEMAN WISHLIST LAFFALYMPICS (402) YIELD (405) (56-3753) [11-1-0,106] (56-3816) [1-2-0,24] Popularity Leader This Weeks Favorite JAVELINO JONATHANNIE REDHORSE (207) BAD APPLES (187) (56-3728) [15-12-0,57] (56-3747) [13-9-0,90] THE CURRENT TOP TEAM GENERAL SURGERY (267) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. GENERAL SURGERY (267) 30 2. REDHORSE (207) 18 LAFFALYMPICS (402) 3. BAD APPLES (187) 9 Unchartered Team 4. YIELD (405) 8 5. ROLE MONSTERS (408) 7 YIELD (405) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 LAFFALYMPICS (402) 16 7 0 69.6 1/ 3 GENERAL SURGERY (267) 9 3 2 2- 2*TOOLS OF TORMENT (407) 9 5 1 64.3 2/ 4 BAD APPLES (187) 8 7 0 3- 3 STAR GUARDIANS (190) 51 47 5 52.0 3/ 1 ROLE MONSTERS (408) 6 9 0 4- 4 KNIGHTS OF NI (19) 405 385 27 51.3 4/ 5 REDHORSE (207) 5 10 0 5/ 5 ROLE MONSTERS (408) 42 44 3 48.8 5/ 6 LAFFALYMPICS (402) 4 0 0 6/ 6 REDHORSE (207) 353 411 13 46.2 6- 2 STAR GUARDIANS (190) 3 2 0 7/ 7 GENERAL SURGERY (267) 89 110 5 44.7 7/ 8*YIELD (405) 3 8 0 8/ 8 BAD APPLES (187) 303 408 14 42.6 8- 7*TOOLS OF TORMENT (407) 2 0 1 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===FREE BLADES REGIONAL NEWS===--- Duelmasters ----------- DM 9 ZUKAL (turn 493): INSOMNIAC of DSM4 (The Sandman, mgr.) DM 12 RIZTAB (turn 490): THE TICK of THE CITY (Berylstar, mgr.) DM 15 MALCORN (turn 486): BIRDSONG of GREENWARDENS (Jorja, mgr.) DM 16 WILLAF (turn 487): AMBROSIUS of BLACKHEART'S AXE (?, mgr.) DM 17 ALJAFIR (turn 485): TORLYN UNA of MIDDLE WAY (Jorja, mgr.) DM 19 ZUWAYZA (turn 484): MYSTIC of ANARCHY (Jekyll, mgr.) DM 28 MORYA (turn 241): PARADOX of SHADOW GATE (Shadowgate, mgr.) DM 29 LAPUR (turn 476): COOKIE of CROC FILES (THawk, mgr.) DM 31 CHIMLEVTAL (turn 239): INMAR of SOL INVICTUS (Bobby Bigfoot, mgr.) DM 32 ARVAT (turn 472): STYLISH of SARATOGA GLORY (The Trainer, mgr.) DM 33 NIATOLI ISLAND (turn 470): KID REDO of SACKETT'S & CO. (Barnabas, mgr.) DM 35 MURSKA (turn 463): TOM THUMB of THE BEARS (Papa Bear, mgr.) DM 43 VEASTIAN (turn 427): PENICILLEN of MEDS (Berylstar, mgr.) DM 45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.) DM 47 NORTH FORK (turn 211): HONEY BEAR of THE BEAR'S PAW (Kat, mgr.) DM 50 SNOWBOUND (turn 198): TOM SMITH DISEASE of STRANGE TUNES (Berylstar, mgr.) DM 56 ROCANIS (turn 351): ANDREW of ROLE MONSTERS (Keldon Blackfang, mgr.) DM 61 JURINE (turn 331): FREDDIE of FAVORITE GUYS (Jorja, mgr.) DM 73 ERINIKA (turn 147): VANISH of THE INANIMATES (?, mgr.) ADM 103 FREE BLADES (turn 377): SEVERUS SNAPE of HOUSE SLYTHERIN from TALCAMA (Rillion, mgr.) Top Teams --------- DM 9 ZUKAL (turn 493): SOLITAIRE (The Dark One, mgr.) DM 12 RIZTAB (turn 490): TEAM GNASTY (Big Gnasty, mgr.) DM 15 MALCORN (turn 486): TRIPLE CROWN (Sultan, mgr.) DM 16 WILLAF (turn 487): PUNNY AMINALS (Jorja, mgr.) DM 17 ALJAFIR (turn 485): none DM 19 ZUWAYZA (turn 484): CURTAIN CALL (?, mgr.) DM 28 MORYA (turn 241): SHADOW GATE (Shadowgate, mgr.) DM 29 LAPUR (turn 476): SHREW CAN IT BE NOW (The Anarchist, mgr.) DM 31 CHIMLEVTAL (turn 239): WHY DID I DO IT (Fizban, mgr.) DM 32 ARVAT (turn 472): SARATOGA GLORY (The Trainer, mgr.) DM 33 NIATOLI ISLAND (turn 470): WHEN DOGMA FAILS (Prophet, mgr.) DM 35 MURSKA (turn 463): LOST CAUSE (Vol, mgr.) DM 43 VEASTIAN (turn 427): THE CLASSICS (Unforgiven, mgr.) DM 45 STORMCROWE (turn 217): MOJO P@TROL (Master Voodoo, mgr.) DM 47 NORTH FORK (turn 211): ALL-STAR NANA'S (The Mun, mgr.) DM 50 SNOWBOUND (turn 198): STRANGE TUNES (Berylstar, mgr.) DM 56 ROCANIS (turn 351): ROLE MONSTERS (Keldon Blackfang, mgr.) DM 61 JURINE (turn 331): FAVORITE GUYS (Jorja, mgr.) DM 73 ERINIKA (turn 147): MAGIC MAYHEM (Fizban, mgr.) ADM 103 FREE BLADES (turn 375): DARKENED PRIDE, etc. (Sylvester Frothingslosh, mgr.) Recent Graduates ----------------- DM 12 RIZTAB (turn 490): THE TICK of THE CITY (Berylstar, mgr.) BARRY of THE CITY (Berylstar, mgr.) PHANTAST of DREAMERS (Sleepy, mgr.) DM 15 MALCORN (turn 486): BIRDSONG of GREENWARDENS (Jorja, mgr.) DM 16 WILLAF (turn 486): ANYA of BLACKHEART'S AXE (?, mgr.) DM 17 ALJAFIR (turn 485): TORLYN UNA of MIDDLE WAY (Jorja, mgr.) DM 28 MORYA (turn 240): IDIOTIC INDIGO of IDIOTIC ICCERS (THawk, mgr.) LOONY LATEKNIGHT of IDIOTIC ICCERS (THawk, mgr.) DM 31 CHIMLEVTAL (turn 238): UNCAS of THE STORMGUARDS (The Icelord, mgr.) DM 43 VEASTIAN (turn 426): SKYWISE of WOLF RIDERS (Dr. Guts, mgr.) DM 45 STORMCROWE (turn 217): SCORPIUS of KNIGHT BREED (The Omnimancer, mgr.) DM 47 NORTH FORK (turn 210): TENT IN QUARANTINO of SPOONERTIKS (Spawn, mgr.) BLACK JACK SHELACK of ROYAL FLUSH (Crip, mgr.) 100% COLUMBIAN of COFFEE RULES! (Mr. Coffee, mgr.) DM 56 ROCANIS (turn 351): ANDREW of ROLE MONSTERS (Keldon Blackfang, mgr.) DM 61 JURINE (turn 330): MARTINE of FAVORITE GUYS (Jorja, mgr.) DM 73 ERINIKA (turn 146): KASENKO of PERFECTION QUEST II (Mannequin, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. Greetings and farewell, I am off to a well deserved and long overdue retirement. I was designed way back, some time around 1989, I believe. My less than impressive stats are 12-9-17- 17-11-9-9. I leave with AEs in initiative and attack and an expert in decisiveness. Got pretty boring favs, VH/VL GS Init favorite learn. Here is a safety tip, don't design your warriors so they have no weapons well suited (and no the WF doesn't count as a weapon). It is immensely frustrating. I don't know who I challenged this cycle, my manager didn't bother to tell me. Good luck all, Andrew SPY REPORT Good day, in ROCANIS a quiet thief gets rich, but a quiet spymaster gets poor. So bring me ale and harken to my tidbits of news. It seems the training can make the difference, as ROLE MONSTERS is pushed out of top team by GENERAL SURGERY, who came from 3rd with a 4-0-0 this turn. Now keep the taverns open late tonight, for there are sorrows to drown for STAR GUARDIANS, whose 0-0-0 this turn dropped them by 4 into 6th. And let's see, TAKAHASHI fought JAVELINO and gained 24 points and contributed to GENERAL SURGERY's 4-0-0. SLEEZ has lost to HEDGEHOG, falling 4 points, while helping make ROLE MONSTERS a 1-4-0 turn. This week's Duelmaster bout was between APPLEMINT and our Duelmaster ANDREW, making a challenge. The attempts to dethrone the Duelmaster have failed, and ANDREW remains ROCANIS' top warrior for another turn. Can someone confirm a rumor for me? I hear the top team makes their losing fighters do dishes at The Wanton Troll until they win. Maybe? I tell you, a green quarterstaff lasts longer than a seasoned sapling. A basher friend of mine assures me this is true. ROLE MONSTERS has cause to stand tall, as they were ROCANIS' most avoided team. A smart manager knows this is a team to beat. And guess who avoided ROLE MONSTERS stable the most? Believe it or not, it was GENERAL SURGERY. Anyone surprised? The most challenged warrior this turn was BAD APPLES' warrior CANDY APPLE. More fighters challenged her than challenged the Duelmaster! Tsk, tsk, tsk. CAPTAIN CAVEMAN, does your manager know you're challenging down 21 points to fight BROKEN TOE from REDHORSE? I thought challenges were for warriors, not cowards looking for easy wins. CAPTAIN CAVEMAN bested BROKEN TOE, is nothing sacred? We only live a short time in this world, so why not take a sharp blade, and shave it close? We'd like to remind certain teams not to rob the graves of their enemies. You know who you are; and it's considered rude. Remember, blood on the purple robe does not change it from a purple robe. Dare to fight bravely. It's been nice chatting with you, until we meet again, keep your swords sharp and your hammers heavy. Until the sun next rises and my pen sets to paper-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME CAPTAIN CAVEMAN 3753 11 1 0 106 LAFFALYMPICS (402) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -TENACULUM 3735 13 5 0 123 GENERAL SURGERY (267) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -3 HEADED KNIGHT 3101 23 6 0 108 KNIGHTS OF NI (19) CHAMPIONS W L K POINTS TEAM NAME MOUNTAIN GOAT 3700 21 20 3 90 REDHORSE (207) JONATHANNIE 3747 13 9 0 90 BAD APPLES (187) APPLEMINT 3736 14 12 1 89 BAD APPLES (187) -CHICKEN OF BRISTOL 3100 13 11 1 85 KNIGHTS OF NI (19) BROKEN TOE 3683 17 28 1 80 REDHORSE (207) SHAARON 3798 8 10 1 77 ROLE MONSTERS (408) -AGIS 1499 9 9 1 71 STAR GUARDIANS (190) DEADFALL 3685 12 32 0 68 BAD APPLES (187) CHALLENGER ADEPTS W L K POINTS TEAM NAME JAVELINO 3728 15 12 0 57 REDHORSE (207) ADEPTS W L K POINTS TEAM NAME HEDGEHOG 3748 11 11 0 49 REDHORSE (207) TAKAHASHI 3812 4 1 1 49 GENERAL SURGERY (267) -MACHINE 3795 4 0 0 48 TOOLS OF TORMENT (407) -THE WITCH 3197 3 5 0 47 KNIGHTS OF NI (19) SLEEZ 3807 10 7 0 45 ROLE MONSTERS (408) -HONG KONG PHOOEY 3754 5 6 0 36 LAFFALYMPICS (402) BITTER VETCH 3762 9 6 0 35 BAD APPLES (187) -BROTHER MAYNARD 3358 3 2 0 34 KNIGHTS OF NI (19) CHALLENGER INITIATES W L K POINTS TEAM NAME -MECHANISM 3796 3 1 1 31 TOOLS OF TORMENT (407) CANDY APPLE 3786 4 6 0 30 BAD APPLES (187) -EUROPEAN SWALLOW 3359 3 2 0 28 KNIGHTS OF NI (19) -RAOUL 3749 3 1 0 27 STAR GUARDIANS (190) PROVODINE 3809 2 4 1 25 GENERAL SURGERY (267) WISHLIST 3816 1 2 0 24 YIELD (405) INITIATES W L K POINTS TEAM NAME FIRST ASSIST 3818 3 0 0 23 GENERAL SURGERY (267) -DION STARFIRE 2399 3 2 0 23 STAR GUARDIANS (190) LAZY ORDERLY 3815 2 2 1 19 GENERAL SURGERY (267) -BLOODSWORD II 3775 2 0 0 17 STAR GUARDIANS (190) TYRONE 3813 3 2 0 11 ROLE MONSTERS (408) MERGE 3819 1 0 0 10 YIELD (405) -DIRTY FRANK 3780 1 1 0 8 YIELD (405) -DOHICKEY 3793 2 1 0 7 TOOLS OF TORMENT (407) -SAGAN 3542 1 3 0 6 STAR GUARDIANS (190) CAUTION 3821 0 1 0 1 YIELD (405) NARROW FOAL 3824 0 1 0 1 REDHORSE (207) BRAEDON 3823 0 1 0 1 ROLE MONSTERS (408) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PALOMINO 3766 4 5 0 REDHORSE 207 MECHANISM 3796 350 DEVICE 3797 0 3 0 TOOLS OF TORMENT 407 TAKAHASHI 3812 349 REVENGED PERSONAL ADS Broken Toe -- No, Mechanism was NOT going for the kill. While I did run him with a KD of 6 I had him aiming at the Legs. I do apologize for the death of Palomino. Unfortunately we aren't going to be around for a Bloodfeud until after the tourney. I apologize for that too. Again, we greatly apologize for the death of your teammate. -- Mad Max mgr. Tools of Torment Hedgehog -- I do regret not making this turn. I will not be around until after the up coming Face to Face. My manager is holding me out until then. I hope there are no hard feelings. -- Mechanism Mechanism -- Wasn't it rather chicken of you to avoid fighting, right after you killed one of our teammates? Are all the Tools of Torment as weak-kneed as you? -- mgr. Redhorse Captain Caveman -- Hmph. Well struck. -- Broken Toe Jonathannie -- Thanks for the skill, and no, I'd rather not see your special move again. -- Javelino Applemint -- When did the Bad Apples get so good? -- Mountain Goat Sleeze -- (gasp) I am Hedgehog, hear me wheeze! Wow, you're very good at that. -- Hedgehog Shaaron -- (disappointed look) I thought you were a rose. -- Deadfall P.S. You know, "by any other name," and so on. Wishlist -- Ah...don't I wish! I hope those four skills filled some of the wishes on your list. -- Bitter Vetch, feeling moderately benevolent for some reason Javelino -- Ah! Roast pig. -- Jonathannie Mountain Goat -- May you fall from a high spot. -- Applemint Looks like somebody forgot to tell the Mage's Apprentice not to mess with...Candy Apple P.S. Their mouths get stuck and they can't do their spells. Ha! Andrew -- Congratulations. -- Applemint 6 May 2004 DEATH FEST The ferocious ghosts of former glories whispered across the wind swept sands of DM 59; agonizing incessantly due to the diminutive demise of the Delarq arena known as Illis. Tattered banners and forgotten memories wailed in the wind for a dynamic death march to dawn once more upon the blood stained sands of the Delarq slow arena. The distant call crying for a declaration of restoration amidst the ruin of the all but forgotten Delarq arena carried to the far corners of Alastari; drawing the Devious, the Diabolical, the Dangerous and the Down Challenging to cross blades and wage warfare among an assemblage of new stables managed by the Known and Unknown; willing to spill fresh blood, while carving their destiny during 15 Rounds of contest driven combat to be known as the "Illis Incredibly Diabolical Delarq Death Fest". A lone cloaked figure huddled by lamplight in a remote outpost near the crossroads of ElseWhere and ElseWhen; feverishly formulating the foundational framework for the dawning of the Delarq Death Fest in DM 59, complete with Gladiatorial Commission sanctioned prizes to promote the growing thirst for a Delarq Slow Arena Death Festival. Delarq Death Fest Opening Round debuts the first turn immediately following the Summer 2004 F2F Tourney and continues through the completion of 15 consecutive rounds. Death Fest points are Won or Lost ONLY in the DM 59 Delarq Slow Arena [Tourneys DO NOT Add or Subtract from the Death Fest Point Scoring System]: Death Fest Scoring Format: Win =3D +2 pts Loss =3D -1 pt Kill =3D +5 pts [in addition to +2 pts for Win] Death =3D -3 pts [in addition to 1 pt for Loss] Dark Arena Kill =3D +10 pts [in addition to +2 pts for Win] Dark Arena Death =3D -5 pts [in addition to 1 pt for Loss] Revenged Blood Feud =3D +5 pts [successful Revenged Blood Feud provides Death Fest contestants the opportunity to cancel out 3 pts for Death and 1 pt for Loss; while gaining +1 pt overall for the Revenged Blood Feud in addition to the +2 pts for Win] DEATH FEST PRIZES will be awarded to the Top Ten Death Fest Stables on the basis of Total Points*** accumulated during the 15 rounds of competition as follows: 1. Favorite Weapon Knowledge for 1 (one) warrior ranked Initiate or higher on the Final Round to be revealed by RSI to each of the Top Ten Death Fest Stables 2. Renaming of Dark Arena Monsters and NPCs [yet to be determined according to how many DA Monsters and NPCs are available in DM 59 for Renaming] 3. The Top Five Death Fest Stables will receive New Team Rollup Certificates as follows: 1st (10), 2nd (8), 3rd (6), 4th (4) and 5th (2) 4. Renaming Illis Arena for 6 months plus Receiving 6 months Free Play courtesy of RSI will be awarded to the manager of the 1st Place Death Fest Stable 5. Discussions are underway regarding a possible Special Award granted to the Illis Iron Stable qualifiers who compete in 67 of a possible 75 fights during the course of the 15 consecutive rounds of the Death Fest [Key Factor is How Many (?) stables will be competing in the Death Fest without drawing away participation by current managers in the remaining slow arenas!] Therefore, it is important for all managers entering stables in DM 59 for the upcoming Death Fest to contact RSI as soon as possible regarding their participation in this contest so that a Final Ruling on the proposed Illis Iron Stable Award can be issued by RSI. ***TieBreaker is determined on the Final Round by the DM 59 Newsletter Recognition Rankings. The stable with the Highest Ranked Active Gladiator is granted the decision. [Example: Warrior A and Warrior B are both listed in the Recognition Rankings with 87 pts; however, because Warrior A is listed in the Recognition Rankings ahead of Warrior B, then Warrior A is granted the TieBreaker Decision for His/Her stable!] Opening Round Team Spotlight Bonus [minimum 15 paragraphs!] Each Delarq Death Fest competitor who writes a Team Spotlight featuring their Stable (Name) and Managerial Alias [Gladiatorial Names Optional] in regards to competing in the Delarq Death Fest will receive 25 pts added to His/Her opening round score. Illis Iron Stable Bonus [in addition to the proposed award awaiting RSI approval!] Any manager whose stable competes in at least 67 of the possible 75 fights during the 15 rounds of Death Fest receives 25 points added to His/Her final overall score [this allows each stable the cushion of missing one round of competition; plus up to 3 additional fights due to waiting for replacement rollups from Deaths suffered either in Tourneys or during the Death Fest contest in DM 59 over the course of 15 rounds of competition!] Delarq Death Fest Hosted by Hammer [Who Else?] 25 May 2004 TEN TURNS OF HELL: The KLK Capture The Flag Competition In the spirit of the ongoing effort to make arena play what it used to be (FUN!!), I am proud to announce the KLK Capture The Flag Competition. The competition will be held in Jhans (DM-36, which has, by the way, grown in size equal to Talcama already). :) We are announcing this contest early to allow managers time to prep. Rules: -- On turn 462 (due 8/4/04) the lowest ranked warrior on your team is given your team's 'flag' (he is your initial flag defender). -- Starting on turn 463 (due 8/18/04) flags will be defended every turn and turn 463 is the turn scoring will begin. -- Fights involving flags are winners-take-all and a warrior can carry as many flags as he can win. -- If a warrior holding a flag either A) goes inactive, B) loses to a stand-by warrior or C) gets DA'd, he forfeits all flags he has and they are returned the their original team's lowest ranked warrior. -- If you hold your own flag on an inactive warrior you receive NO POINTS that turn. -- If a warrior graduates to AD holding flags starting on the next turn those flags will be defended by the lowest ranked warrior on the team of the graduating warrior. -- Scoring as follows for each turn: 2 pts -- possession of your own team flag 1 pt -- possession any other flag 1 pt -- for each win 1 pt -- for each kill 1 pt -- for each award you receive in the newsletter -- You may enter as many teams as you like (per RSI rules) but each team is its own entry. -- Tie-Breaker goes to the team that had the most points from flags. -- If still tied the tie-breaker will be the team that had the most points from kills. (It's the Delarq way.) -- The contest lasts 10 turns and there will be prizes for 1st, 2nd and 3rd (based on highest point totals) Prizes: (what you've been waiting on) 1st -- 3 know favorites potions* DA warrior named after winning manager 2nd -- 2 know favorites potions* 3rd -- 1 know favorites potion* * These are full favorite potions (weapon, rhythms and tactics) and can only be used on warriors with at least 4 FE. How's that for paying out? (grin) Even if you think that it's all about the TC, these prizes should be enough to draw you in. (You know who you are.) I hope to see friend and foe alike come to Jhans. Legion, Froths, and all the others...this is your personal invite. Can you win? Can you survive 10 turns of Hell in Jhans? Note: Special thanks to RSI for helping make this contest possible. Thanks guys! Bookie KLK Alliance Director Jhans' Board of Tourism Warden of the Froth Circle (grin) D.R.C. 4 Life LAST WEEK'S FIGHTS CAPTAIN CAVEMAN devastated BROKEN TOE in a 1 minute mismatched Challenge Title fight. ANDREW demolished APPLEMINT in a 1 minute one-sided Challenge melee. WISHLIST was defeated by BITTER VETCH in a 2 minute amateur vs. master Challenge duel. TYRONE was savagely defeated by CANDY APPLE in a 4 minute brutal Challenge fight. MOUNTAIN GOAT devastated DEADFALL in a 1 minute uneven brawl. JONATHANNIE defeated SHAARON in a exciting 3 minute struggle. SLEEZ was viciously subdued by HEDGEHOG in a dull 12 minute veteran's competition. JAVELINO lost to TAKAHASHI in a 2 minute uneven duel. PROVODINE defeated TROCARAN DESERTER in a 3 minute duel. LAZY ORDERLY viciously subdued BRAEDON in a 3 minute brutal novice's fight. FIRST ASSIST overcame CAUTION in a exciting 1 minute novice's bout. MERGE demolished NARROW FOAL in a 1 minute mismatched competition. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |TOTAL PARRY 5 PARRY-LUNGE 6 - 3 - 2 67 | |LUNGING ATTACK 4 LUNGING ATTACK 32 - 22 - 1 59 | |STRIKING ATTACK 3 TOTAL PARRY 19 - 19 - 2 50 | |PARRY-LUNGE 2 PARRY-RIPOSTE 10 - 10 - 0 50 | |SLASHING ATTACK 2 AIMED BLOW 7 - 7 - 0 50 | |BASHING ATTACK 2 BASHING ATTACK 11 - 12 - 0 48 | |WALL OF STEEL 2 SLASHING ATTACK 8 - 11 - 0 42 | |AIMED BLOW 1 PARRY-STRIKE 4 - 6 - 0 40 | |PARRY-RIPOSTE 1 STRIKING ATTACK 9 - 14 - 0 39 | |PARRY-STRIKE 1 WALL OF STEEL 6 - 11 - 0 35 | Turn 352 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 TOTAL PARRY 2 - 3 4 LUNGING ATTACK PARRY-LUNGE 2 - 0 STRIKING ATTACK 1 - 2 2 BASHING ATTACK PARRY-RIPOSTE 1 - 0 PARRY-STRIKE 0 - 1 2 PARRY-STRIKE LUNGING ATTACK 2 - 2 1 TOTAL PARRY SLASHING ATTACK 1 - 1 1 PARRY-RIPOSTE BASHING ATTACK 1 - 1 1 SLASHING ATTACK WALL OF STEEL 1 - 1 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK CAPTAIN CAVEMAN 3753 11 1 0 106 LAFFALYMPICS (402) PARRY-RIPOSTE JONATHANNIE 3747 13 9 0 90 BAD APPLES (187) SLASHING ATTACK APPLEMINT 3736 14 12 1 89 BAD APPLES (187) STRIKING ATTACK JAVELINO 3728 15 12 0 57 REDHORSE (207) PARRY-LUNGE TAKAHASHI 3812 4 1 1 49 GENERAL SURGERY (267) TOTAL PARRY SLEEZ 3807 10 7 0 45 ROLE MONSTERS (408) AIMED BLOW BITTER VETCH 3762 9 6 0 35 BAD APPLES (187) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is JAVELINO 3728. The most popular warrior this turn was JONATHANNIE 3747. The ten other most popular fighters were CANDY APPLE 3786, LAZY ORDERLY 3815, CAPTAIN CAVEMAN 3753, BITTER VETCH 3762, MOUNTAIN GOAT 3700, SHAARON 3798, JAVELINO 3728, TAKAHASHI 3812, FIRST ASSIST 3818, and WISHLIST 3816. The least popular fighter this week was HEDGEHOG 3748. The other ten least popular fighters were SLEEZ 3807, NARROW FOAL 3824, BRAEDON 3823, PROVODINE 3809, DEADFALL 3685, TYRONE 3813, APPLEMINT 3736, MERGE 3819, CAUTION 3821, and BROKEN TOE 3683. The following warriors have traveled to AD after fighting this turn: ANDREW (56-3805) ROLE MONSTERS (408) MAIL-IN TOURNEY XXXVII PRIMUS TOURNEY W L K TEAM NAME ANGEL 612 (180-115-1) 3 3 0 PITT GLADIATORS CARNIVOROUS SLOTH 1073 (138-75-5) 3 3 0 PITT GLADIATORS BLACKTHORN 839 (148-127-4) 1 4 0 PITT GLADIATORS DEATH 666 (104-92-2) 0 5 0 INCARNATIONS JUDGE NECRO 1296 (78-44-0) 0 5 0 LAW AND CHAOS CONTENDERS TOURNEY W L K TEAM NAME TIME 513 (109-39-1) 3 3 0 INCARNATIONS ADEPTS TOURNEY W L K TEAM NAME CAPTAIN CAVEMAN 3753 (7-1-0) 6 3 0 LAFFALYMPICS TENACULUM 3735 (13-5-0) 5 3 1 GENERAL SURGERY APPRENTICES TOURNEY W L K TEAM NAME L. GLUTAMINE 3772 (1-0-0) 7 3 0 ARNIE'S ARMY ROOKIES TOURNEY W L K TEAM NAME GLUTAMIC 3790 (0-0-0) 4 3 0 ARNIE'S ARMY JUDICATOR 3729 (0-0-0) 3 3 0 LAW AND CHAOS SILICA 3773 (0-0-0) 2 3 0 ARNIE'S ARMY DISSIDENT 3776 (0-0-0) 0 1 0 DEAD YIELD APPRENTICES FOOL TOURNEY W L K TEAM NAME ROSE HIPS 3774 (1-1-0) 2 3 0 ARNIE'S ARMY ROOKIES FOOLS TOURNEY W L K TEAM NAME DIRTY FRANK 3780 (0-0-0) 1 3 0 YIELD BLOODSWORD II 3775 (0-0-0) 0 3 0 STAR GUARDIANS