DUEL 2 NEWSLETTER
Date : 12/08/2011 Duedate: 12/21/2011
ROCANIS ARENA
DM-56 TURN-548
This Weeks Top Honors
THE DUELMASTER IS
RATHNOK MULROOT
INCONSISTENT FURY (20)
(56-4228) [16-9-1,98]
Chartered Recognition Leader Unchartered Recognition Leader
RATHNOK MULROOT POSITION IS EMPTY
INCONSISTENT FURY (20)
(56-4228) [16-9-1,98]
Popularity Leader This Weeks Favorite
CALIS TAM TAM KA'BLAM
MEN OF STEEL (131) INCONSISTENT FURY (20)
(56-3426) [14-16-0,87] (56-4262) [5-7-1,25]
THE CURRENT TOP TEAM
INCONSISTENT FURY (20)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. INCONSISTENT FURY (20) 38
2. MEN OF STEEL (131) 19 INCONSISTENT FURY (20)
3. THEM (433) 13 Unchartered Team
4. MIDDLE WAY 20 (435) 1
(-1)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 INCONSISTENT FURY (20) 511 385 42 57.0 1/ 2 INCONSISTENT FURY (20) 9 6 2
2/ 2 MIDDLE WAY 20 (435) 228 213 3 51.7 2/ 1 MIDDLE WAY 20 (435) 9 6 0
3/ 3 THEM (433) 78 80 9 49.4 3/ 3 THEM (433) 5 4 0
4/ 4 MEN OF STEEL (131) 129 148 20 46.6 4/ 4 MEN OF STEEL (131) 5 7 1
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
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DM 9 ZUKAL (turn 684): TIGHT BLOUSE of HOT STUFF (Papa Bear, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 603): CASSIE ELIZABETH of HOUSE OF CARDS (The Dark One, mgr.)
DM 15 MALCORN (turn 680): BOWEN of SERPENTS' HOLD (Khisanth, mgr.)
DM 16 WILLAF (turn 682): POSITION IS EMPTY
DM 17 ALJAFIR (turn 674): KAIREEN LAMAR of MIDDLE WAY (Jorja, mgr)
DM 19 ZUWAYZA (turn 675): FARMERS ALMANAC of THE MAGNIFICENT MAGS (Jorja, mgr.)
DM 28 MORYA (turn 339): TAXES of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 672): KICKER MURPHY of CLAN CROW (Owsly, mgr.)
DM 31 CHIMLEVTAL (turn 337): TERROR TWIN of ALL NIGHT LONG (?, mgr.)
DM 32 ARVAT (turn 668): EMPTY BOTTLE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
DM 33 NIATOLI ISLAND (turn 665): VIN DIESEL of HEROES (?, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 616): BOOT PRINT of IS THAT A CLUE? (Sherlock, mgr.)
DM 45 STORMCROWE (turn 315): ROSELYN of DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): AGOSERIS of WARHAMMERS (Coyote, mgr)
DM 50 SNOWBOUND (turn 296): RED ALERT of PUBLIC ENEMY (Pec Killer, mgr.)
DM 56 ROCANIS (turn 547): RATHNOK MULROOT of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): TICK ... TOCK of UNNAMEABLES (Howlin' Wolf, mgr.)
DM 61 JURINE (turn 514): DEEMER EPPT of MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 509): IN YOUR FACE of BASH BROS EVANGELIST
(Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): BBIAB of H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 470): TREEMA LORNE of SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 464): GANOOSH of ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 456): MO J of J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 573): GAZELLE of REDHORSE (She-Puppy, mgr.)
Top Teams
---------
DM 9 ZUKAL (turn 684): BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 603): CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): GREENWARDENS (Jorja, mgr.)
DM 16 WILLAF (turn 682): GOLDEN GLADIATORS (Midas, mgr.)
DM 17 ALJAFIR (turn 674): MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 675): MOM'S STUFF (The Kid, mgr.)
DM 28 MORYA (turn 339): EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 272): MID EARTH (Visionist, mgr.)
DM 31 CHIMLEVTAL (turn 337): NUMBERS GAME (Destitute Noble, mgr.)
DM 32 ARVAT (turn 668): DEVIL ADVOCATES (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 665): THE SEWING CIRCLE (Jorja, mgr.)
DM 35 MURSKA (turn 657): REALLY? (?, mgr.)
DM 43 VEASTIAN (turn 616): WARRIORS OF STEEL (?, mgr.)
DM 45 STORMCROWE (turn 315): DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): POSITION IS EMPTY
DM 50 SNOWBOUND (turn 296): POSITION IS EMPTY
DM 56 ROCANIS (turn 547): MIDDLE WAY 20 (Jorja, mgr.)
DM 60 ARADI (turn 532): RED DOG GANG (Spot, mgr.)
DM 61 JURINE (turn 514): MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 509): BASH BROS EVANGELIST (Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 470): NUMB-ERS (Sherlock, mgr.)
DM 75 JADE MOUNTAIN (turn 464): ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 456): J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 573): MIDDLE ITALY et al (The Dark ONE, mgr.)
Recent Graduates
-----------------
DM 9 ZUKAL (turn 684): BITTERMAN of BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 603): CASSIE ELIZABETH of HOUSE OF CARDS (The Dark One, mgr.)
STARFLOWER of CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): SKITTLES of RAINBOW CONNECTION (Sherlock, mgr.)
DM 16 WILLAF (turn 681): BILLY JACK of PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 674): KAIREEN LAMAR of MIDDLE WAY (Jorja, mgr)
REAPER of ZOMBIE SQUAD 2 (Khisanth, mgr.)
DM 19 ZUWAYZA (turn 674): HEMLOCK of SERPENTS HOLD II (Khisanth, mgr.)
BEETLE BAILEY of MAN OR BEAST? (The Dark One, mgr.)
FREE PARKING of MONOPOLY (Sherlock, mgr.)
DM 29 LAPUR (turn 671): BERYLLIUM BUFFER of METAL MINCERS (Oremaster, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 616): BOOT PRINT of IS THAT A CLUE? (Sherlock, mgr.)
ODD DRAFT of IS THAT A CLUE? (Sherlock, mgr.)
(turn 615): SAMUEL CLIPPER of WARRIORS OF STEEL (?, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): TNT of PALINDROMES (Assurnasirbanipal, mgr.)
(turn 308): CHABAT of PAWN OF PROPHECY (Gentleben, mgr.)
DM 56 ROCANIS (turn 546): MANZA WIGGLES of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): CHILMAN ELSE of MIDDLE WAY 25 (Jorja, mgr.)
DM 73 ERINIKA (turn 242): STINKY PETE of DREW'S BOYS II (The Mun, mgr.)
DM 74 DAYLA KIV (turn 469): POLE CAT of ARENA FELINES (Garfield, mgr.)
DM 75 JADE MOUNTAIN (turn 463): BALISONG of ZOMBIE SQUAD (Khisanth, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
It's a fine season for fighting--yes, indeed. The fates have been kind to me,
helping the powers that be decide that I am worthy--I shall put that to the test in a
night fight. Hopefully I shall travel to the Isle in style, or at least a nice box.
Best of luck to all--less it's vs. the Inconsistent Fury. -- Manza Wiggles
SPY REPORT
Hail and well met warriors of ROCANIS! Know me for who I am, Zontani Sharp
Eyes, Spymaster extraordinaire of all Alastari. Former top team MIDDLE WAY 20 was
unseated this week as INCONSISTENT FURY moved up from 2nd ranking to take the top
spot with a 4-1-1 record for the round. My praise to MEN OF STEEL for their 3-1-1
week this time out. Indeed, it was a skillfully fought round deserving of notice!
LEELAYLA NORIN caught the eye of many in the gladiatorial commission as she
skillfully bested ROCANI TURNCOAT and was awarded 17 points in recognition. In one
of the week's more notable duels, POW! put down ELISE GOUDGE, causing her to lose 17
points of recognition in the process. Not for nothing has RATHNOK MULROOT in the
past laid claim to the Duelmaster's throne, and this week he's proven his combat
skill yet again. Would you believe that over half of the old women in ROCANIS seem
to feel that they could fight better than you gladiators?
But come now, let us look deeper into the maze of contention and crossed blades
that is city ROCANIS. ROCANIS, city of gladiators! Mighty among the names of thy
guilds is INCONSISTENT FURY, a guild shunned and avoided by many in the weekly duels.
Apparently the stalwarts of THEM are catching the bulk of jests down at the
challenging board for their large share of the avoids.
Vendettas. Bloodied blades and broken spears. Indeed the city has seen more
than its fair share of red in recent times. Dark alleys may hide both secrets and
assassins. In the arena there is only the brightness of steel. Keep vigil always!
The girls are as pretty in ROCANIS as ever I remembered them....and the fighters
as ugly! Don't let your reputation slip! Sadly warriors, now longer can I keep thy
company nor savor the ale of thy fine city. Depart I must and soon! Till we meet
again, remember: a turtle walks slow, hides head in a shell, and harms no one; a
lion runs to slay its prey.-- Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
RATHNOK MULROOT 4228 16 9 1 98 INCONSISTENT FURY (20)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
DOBIE FROME 4255 12 3 0 93 MIDDLE WAY 20 (435)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
FORLIS HOOLER 4183 21 28 0 91 MIDDLE WAY 20 (435)
CHAMPIONS W L K POINTS TEAM NAME
CALIS 3426 14 16 0 87 MEN OF STEEL (131)
LEELAYLA NORIN 4264 8 3 0 85 MIDDLE WAY 20 (435)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
POW! 4170 4 1 0 66 THEM (433)
CHEBOB ERLE 4234 12 11 0 65 MIDDLE WAY 20 (435)
ADEPTS W L K POINTS TEAM NAME
ELISE GOUDGE 4254 9 6 0 49 MIDDLE WAY 20 (435)
-WHOMP 4218 10 4 0 44 THEM (433)
TIKI LA'BANE 4266 6 3 2 43 INCONSISTENT FURY (20)
LINKIN LOGGER 4272 3 2 0 41 INCONSISTENT FURY (20)
-BAM! 4210 4 3 0 39 THEM (433)
CHALLENGER INITIATES W L K POINTS TEAM NAME
TAM TAM KA'BLAM 4262 5 7 1 25 INCONSISTENT FURY (20)
MAGNUS 4271 3 2 0 24 MEN OF STEEL (131)
INITIATES W L K POINTS TEAM NAME
KULGAN 4268 3 4 1 20 MEN OF STEEL (131)
KASPAR 4285 1 0 1 12 MEN OF STEEL (131)
THUD! 4269 1 1 0 11 THEM (433)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
RIRORNI THUG 0 0 0 TIKI LA'BANE 4266 548 NONE
JACKSON SIX 4286 0 1 0 INCONSISTENT FURY 20 KASPAR 4285 548
ORACLE OF AAL 4267 2 2 1 MEN OF STEEL 131 TAM TAM KA'BLAM 4262 546 REVENGED
PERSONAL ADS
Mr. Hooler -- You're beginning to make me look not so bad--lucky I know better. --
Rathrok Mulroot
Whomp -- A bit of an overmatch, surprised I survived. Let's not do it again--the
fighting part, anyways. The surving part I hope to repeat as much as possible. --
Linkin Logger
Ghost of Aal -- Who was Anl? I feel like I'm missing something and now I'll never
know--this is a dangerous job, especially on work day. -- Tam Tam Ka'blam
Calis -- I'm slow as a plant. How did you not go first? BTW, SC turned out to be
fav--I used it every match--very fortunate, I'd say. Size 17, deftness 21 AB,
survivability isn't a nice probability. -- Manza Wiggles
Kulgan -- I feel our learns should have been reversed, yet what is, is what is.
Style-wise, I'm surprised I took home the victory. See you next cycle. -- Tiki
La'Bane
Hmm, we didn't have very many tourney participants, but we salute them all. -- Jorja
and the Middle Way
The Kung-Fu Master was easy today. I think he was cold. He had icicles in his
beard. -- Dobie Frome
Obviously, Dobie warmed him right up. Ouch. -- Chebob Erle
I couldn't let the Kung-Fusiot walk away a winner, could I? -- Forlis Hooler
Did you see what the Rocani Turncoat HAD inside that coat? Words fail me. --
Leelayla Norin
Whomp -- I took that as an instruction. -- Elise Goudge
LAST WEEK'S FIGHTS
THUD! slimly lost to TAM TAM KA'BLAM in a 2 minute amateur vs. expert Challenge fight.
RATHNOK MULROOT savagely defeated FORLIS HOOLER in a 1 minute veteran's Title melee.
CHEBOB ERLE was vanquished by CALIS in a 1 minute mismatched brawl.
DOBIE FROME overpowered RIRORNI SPY in a 1 minute bloody one-sided fight.
LEELAYLA NORIN devastated ROCANI TURNCOAT in a crowd pleasing 1 minute one-sided duel.
ELISE GOUDGE was overpowered by POW! in a 1 minute mismatched brawl.
LINKIN LOGGER overpowered KULGAN in a 1 minute uneven melee.
TIKI LA'BANE slaughtered RIRORNI THUG in a 1 minute uneven duel.
MAGNUS overpowered PERSISTENT BEGGAR in a 1 minute uneven duel.
KASPAR assassinated JACKSON SIX in a 1 minute one-sided fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|SLASHING ATTACK 5 BASHING ATTACK 9 - 4 - 0 69 |
|LUNGING ATTACK 4 AIMED BLOW 20 - 10 - 2 67 |
|AIMED BLOW 3 SLASHING ATTACK 23 - 12 - 1 66 |
|BASHING ATTACK 1 WALL OF STEEL 7 - 8 - 1 47 |
|WALL OF STEEL 1 STRIKING ATTACK 9 - 12 - 1 43 |
|STRIKING ATTACK 1 LUNGING ATTACK 7 - 10 - 1 41 |
|TOTAL PARRY 1 PARRY-LUNGE 2 - 3 - 0 40 |
|PARRY-LUNGE 0 TOTAL PARRY 3 - 10 - 0 23 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 0 - 0 0 |
|PARRY-RIPOSTE 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
Turn 548 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
SLASHING ATTACK 5 - 0 LUNGING ATTACK 1 - 3 3 SLASHING ATTACK
BASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 3 AIMED BLOW
WALL OF STEEL 1 - 0 PARRY-STRIKE 0 - 0 1 BASHING ATTACK
AIMED BLOW 2 - 1 PARRY-RIPOSTE 0 - 0 1 TOTAL PARRY
STRIKING ATTACK 0 - 1 1 LUNGING ATTACK
TOTAL PARRY 0 - 1 1 STRIKING ATTACK
1 WALL OF STEEL
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK RATHNOK MULROOT 4228 16 9 1 98 INCONSISTENT FURY (20)
SLASHING ATTACK DOBIE FROME 4255 12 3 0 93 MIDDLE WAY 20 (435)
AIMED BLOW POW! 4170 4 1 0 66 THEM (433)
STRIKING ATTACK CHEBOB ERLE 4234 12 11 0 65 MIDDLE WAY 20 (435)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CALIS 3426. The most popular warrior this turn was
TAM TAM KA'BLAM 4262. The ten other most popular fighters were LEELAYLA NORIN 4264,
THUD! 4269, DOBIE FROME 4255, KASPAR 4285, RATHNOK MULROOT 4228, CALIS 3426, POW!
4170, LINKIN LOGGER 4272, FORLIS HOOLER 4183, and CHEBOB ERLE 4234.
The least popular fighter this week was JACKSON SIX 4286. The other ten least
popular fighters were KULGAN 4268, ELISE GOUDGE 4254, MAGNUS 4271, TIKI LA'BANE 4266,
CHEBOB ERLE 4234, FORLIS HOOLER 4183, LINKIN LOGGER 4272, POW! 4170, CALIS 3426, and
RATHNOK MULROOT 4228.
A DM TWELVE DAYS OF CHRISTMAS
12 political points a'pumpin'
11 TVs a'workin'
10 free duels of credit
9 ABs to challenge
8 criticals a'connectin'
7 scums a'dyin'
6 skills a'maxin'
5 A.D. invites
4 lucky warriors
3 size on replacement
2 proxied TCs
And a quarterstaff from a pear tree.
May your days be merry,
And your wins be often.
The Consortium
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!