DUEL 2 NEWSLETTER
Date : 03/09/2017 Duedate: 03/22/2017
ROCANIS ARENA
DM-56 TURN-682
This Weeks Top Honors
THE DUELMASTER IS
3 HEADED KNIGHT
KNIGHTS OF NI (19)
(56-3101) [26-6-0,118]
Chartered Recognition Leader Unchartered Recognition Leader
3 HEADED KNIGHT PEACE AND
KNIGHTS OF NI (19) Q IS FOR QUIET (475)
(56-3101) [26-6-0,118] (56-4705) [2-0-0,33]
Popularity Leader This Weeks Favorite
TARGUS THE WITCH
SKULL SQUADRON (28) KNIGHTS OF NI (19)
(56-4665) [12-10-1,83] (56-3197) [6-5-0,80]
THE CURRENT TOP TEAM
KNIGHTS OF NI (19)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. MEN OF STEEL (131) 31
2. SKULL SQUADRON (28) 27 SKULL SQUADRON (28)
3. Q IS FOR QUIET (475) 15 Unchartered Team
4. GET (419) 0
5. PICTURE THIS (448) 0 Q IS FOR QUIET (475)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 2 PICTURE THIS (448) 10 2 1 83.3 1/ 1 KNIGHTS OF NI (19) 9 6 0
2/ 1*Q IS FOR QUIET (475) 2 1 0 66.7 2/ 2 MEN OF STEEL (131) 4 3 1
3- 3 GET (419) 77 47 1 62.1 3/ 4 SKULL SQUADRON (28) 3 5 0
4/ 4 SKULL SQUADRON (28) 492 396 30 55.4 4/ 5*Q IS FOR QUIET (475) 2 1 0
5/ 5 KNIGHTS OF NI (19) 414 391 27 51.4 5/ 6 THEM (433) 2 3 0
6/ 6 THEM (433) 170 173 13 49.6 6- 3 PICTURE THIS (448) 1 0 1
7/ 7 MEN OF STEEL (131) 353 384 48 47.9 7- 7 GET (419) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
"To the glory of the Rirorni Empire!" Bosh of the Skull Squadron stable called
out from his table in the Mylar's tavern and raised his glass in salute over the
conversations and sounds of tinkering plates and glasses.
A mountain of a fellow, the 3 Headed Knight of the Knights of Ni stable, and the
Duelmaster of Rocanis rose from across the room. Head one yelled back, "The glory of
the Rirorni Empire is gone."
Head two continued, "Thinking about it with your mouth shut-"
"Would be a step in the right direction!" finished the third.
His stablemate Targus, and fellow Rirorni, put his hand on Bosh's arm, its
indication clear. Sit. He said, "The Knights of Ni fought against the Rirorni Empire
during the war and is an ancient guardian of Rocanis. To them the war happened two
weeks ago, not twenty years ago. Besides, memories are long in Alastari, so it's best
not to have any reminders of that hard time."
"Bah!"
Targus pointed to their manager and said, "Grimwood is a giddy as a girl on a
first date. Do you not see how excited he is at seeing their return? The Knight of Ni
stable was commissioned prior to Skull Squadron. Few can make that claim."
"Bah!"
"They are an old school gladiator stable. Some of the finest warriors to step
foot on the sands."
"Bah!"
"I think the sting of the Chicken of Bristol's challenge still leaves a mark?"
Targus questioned.
Bosh remained quiet.
"However, even though Grimwood has a very deep respect towards the Knights of
Ni's manager, The Pope, there's nothing to say we can't challenge their warriors and
test their mettle in the arena against Rirorni steel," Targus said.
Bosh looked towards Targus and smiled.
"To the glory of the Rirorni Empire!" Targus whispered proudly and tapped his
glass to Bosh's.
SPY REPORT
Well, what are you looking at, ROCANIS? Ain't you never seen Snide Clemens
before? Ah, shaddup and listen to my news. Of course, we're all terribly impressed
to see ROO win a fight and gain 21 points, terribly. Tsk, tsk, THE WITCH beat T
BONES and T BONES lost 11 points. You're breakin' my heart. And if variety is the
spice of life, ROCANIS may be getting bland, as 3 HEADED KNIGHT stays top dog in the
city. Kickbacks and bribes, kickbacks and bribes, how else do you think some of
these guys win their fights? Skill? Ha!
Well, let's take a look at some more misdeeds of you miserable sword-boys.
SKULL SQUADRON, I suppose you'll be glad to know you were this turn's most avoided
team. Care to know who is the most afraid of you? And who led the way in this mass
act of cowardice? Let's see, well, whatcha know? It was KNIGHTS OF NI. Ha ha ha
ha! Ooh, I'm frightfully impressed, CHICKEN OF BRISTOL was this turn's most
challenged warrior. Watch that ego swell, sports fans. BOSH was challenged by one
of KNIGHTS OF NI's warriors this turn, with CHICKEN OF BRISTOL having a lead of 23
points going into the fight. CHICKEN OF BRISTOL was beat by BOSH! Ok, CHICKEN OF
BRISTOL want to fight my grandmother next turn? Huh?
Ah, now we come to my favorite part, where we see all the guys who are dead and
gone, and get to see if their team cared. We're all going to die in the end, so why
worry if the fate catches up with you sooner that later?
There's got to be a better place in ROCANIS to get a drink than Mylar's! Any
suggestions? Just wait 'till next time I show up here, I won't be so nice! So
nyaaah! Glad to see the back of this place-- Snide Clemens
DUELMASTER W L K POINTS TEAM NAME
3 HEADED KNIGHT 3101 26 6 0 118 KNIGHTS OF NI (19)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
BOSH 4656 18 12 1 103 SKULL SQUADRON (28)
-PANCAKES 4241 9 5 0 96 GET (419)
CHAMPIONS W L K POINTS TEAM NAME
CHICKEN OF BRISTOL 3100 15 12 1 83 KNIGHTS OF NI (19)
CHAMPIONS W L K POINTS TEAM NAME
TARGUS 4665 12 10 1 83 SKULL SQUADRON (28)
THE WITCH 3197 6 5 0 80 KNIGHTS OF NI (19)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
T BONES 4551 9 4 1 64 THEM (433)
NAKOR 4686 9 2 0 58 MEN OF STEEL (131)
ADEPTS W L K POINTS TEAM NAME
-GENIUS AWESOME 4402 3 1 0 42 MEN OF STEEL (131)
BROTHER MAYNARD 3358 4 4 0 36 KNIGHTS OF NI (19)
CHALLENGER INITIATES W L K POINTS TEAM NAME
PEACE AND 4705 2 0 0 33 Q IS FOR QUIET (475)
KROM 4716 4 5 0 32 SKULL SQUADRON (28)
CROM 4719 3 3 0 29 SKULL SQUADRON (28)
-LOCKLEAR 4721 2 0 0 29 MEN OF STEEL (131)
EUROPEAN SWALLOW 3359 3 5 0 28 KNIGHTS OF NI (19)
INITIATES W L K POINTS TEAM NAME
ROO 4742 1 1 1 22 MEN OF STEEL (131)
-LOST SOULS 4737 1 0 0 13 THEM (433)
-VISITORS 4739 1 0 0 13 THEM (433)
-RED ARMY 4736 1 1 0 9 THEM (433)
LOCUST 4743 1 0 0 5 THEM (433)
STREET MIME 4704 0 1 0 1 Q IS FOR QUIET (475)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
MAGE'S APPRENTIC 0 0 0 ROO 4742 682 NONE
ROC 4735 3 3 0 SKULL SQUADRON 28 JO-KOBA HARRO 682 NONE
PERSONAL ADS
The Pope -- Welcome, welcome back to Rocanis! Your presence has been sorely missed
over all these years. Good luck on the sands! -- Grimwood, mgr. Skull Squadron.
The Pope -- The missed turn was most regrettable and messed up my rhythm and free
fights lost. Rest assured the responsible party for not delivering the mail will be
dealt with in a matter fitting the slight. -- Grimwood
Get -- Welcome back to Rocanis! -- Grimwood
Q is for Quite -- I'm anxious to see the other alliterations of your gladiator names.
-- Grimwood
P.S. Same for the Get stable.
The Pope -- When you graduate your warriors, (and this invitation goes to everyone)
I'd like to suggest to bring them to Arena #100. I've been writing continuous
spotlights there for over the past year and could use some additional characters in
the stories. I've posted the prior spotlights at my web address, if you'd like to
catch up and see what I've been writing.
www.markgmanley.wixsite.com/duelmasters
-- Grimwood.
LAST WEEK'S FIGHTS
ROC was barely slain by JO-KOBA HARRO in a 3 minute bloody Dark Arena fight.
CHICKEN OF BRISTOL was vanquished by BOSH in a 1 minute uneven Challenge battle.
THE WITCH savagely defeated T BONES in a 3 minute expert's Challenge fight.
BROTHER MAYNARD was overpowered by NAKOR in a 1 minute one-sided Challenge fight.
PEACE AND devastated EUROPEAN SWALLOW in a 1 minute uneven Challenge brawl.
3 HEADED KNIGHT defeated TARGUS in a crowd pleasing 3 minute veteran's Title struggle.
CROM was handily defeated by RIRORNI SOLDIERS in a 1 minute uneven fight.
KROM lost to DOOM FROM THE SOUTH in a 2 minute gruesome duel.
ROO assassinated MAGE'S APPRENTICE in a 1 minute uneven duel.
STREET MIME was luckily beaten by LOCUST in a 2 minute gruesome novice's fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 4 TOTAL PARRY 3 - 0 - 0 100 |
|LUNGING ATTACK 3 PARRY-LUNGE 4 - 1 - 0 80 |
|AIMED BLOW 2 AIMED BLOW 11 - 3 - 0 79 |
|PARRY-LUNGE 1 BASHING ATTACK 2 - 1 - 0 67 |
|PARRY-RIPOSTE 1 PARRY-STRIKE 6 - 4 - 0 60 |
|STRIKING ATTACK 1 SLASHING ATTACK 5 - 4 - 0 56 |
|TOTAL PARRY 1 PARRY-RIPOSTE 1 - 1 - 0 50 |
|PARRY-STRIKE 1 WALL OF STEEL 14 - 14 - 1 50 |
|SLASHING ATTACK 1 STRIKING ATTACK 8 - 8 - 2 50 |
|BASHING ATTACK 1 LUNGING ATTACK 7 - 9 - 0 44 |
Turn 682 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 0 WALL OF STEEL 1 - 3 3 WALL OF STEEL
PARRY-LUNGE 1 - 0 PARRY-STRIKE 0 - 1 3 AIMED BLOW
PARRY-RIPOSTE 1 - 0 LUNGING ATTACK 0 - 3 1 TOTAL PARRY
STRIKING ATTACK 1 - 0 SLASHING ATTACK 0 - 1 1 PARRY-RIPOSTE
TOTAL PARRY 1 - 0 BASHING ATTACK 0 - 1 1 BASHING ATTACK
1 LUNGING ATTACK
1 PARRY-LUNGE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY 3 HEADED KNIGHT 3101 26 6 0 118 KNIGHTS OF NI (19)
WALL OF STEEL BOSH 4656 18 12 1 103 SKULL SQUADRON (28)
BASHING ATTACK CHICKEN OF BRISTOL 3100 15 12 1 83 KNIGHTS OF NI (19)
LUNGING ATTACK TARGUS 4665 12 10 1 83 SKULL SQUADRON (28)
PARRY-LUNGE THE WITCH 3197 6 5 0 80 KNIGHTS OF NI (19)
AIMED BLOW NAKOR 4686 9 2 0 58 MEN OF STEEL (131)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is TARGUS 4665. The most popular warrior this turn was
THE WITCH 3197. The ten other most popular fighters were TARGUS 4665, ROC 4735, KROM
4716, STREET MIME 4704, BOSH 4656, T BONES 4551, PEACE AND 4705, 3 HEADED KNIGHT
3101, NAKOR 4686, and CROM 4719.
The least popular fighter this week was EUROPEAN SWALLOW 3359. The other ten least
popular fighters were BROTHER MAYNARD 3358, CHICKEN OF BRISTOL 3100, LOCUST 4743, ROO
4742, CROM 4719, NAKOR 4686, 3 HEADED KNIGHT 3101, PEACE AND 4705, T BONES 4551, and
BOSH 4656.
The following warriors will travel to AD after next turn:
3 HEADED KNIGHT (56-3101) KNIGHTS OF NI (19)
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
MOJO'S MONKEY (16-4101) THE FUN BUNCH (396)
LEAPING LEPER (33-7940) HALLOWIENERS (635)
EMERALD CITY (47-7896) LAND OF OZ (217)
SILVERTHORN (60-8840) SUPERIOR FORCES 60 (654)
KAYCRON (63-2900) SUPERIOR FORCES (235)
MADONNA (63-3068) BAD GIRLS (325)
LEAST SHREW (70-6374) SHREW CAN IT BE NOW (529)
THE GREAT PUMPKIN (82-4576) LEGENEDS OF TKE 2 (618)
HARV (82-35034) MY TCS (5768)
PERPETUAL (84-14073) OTTODROME 13 (2485)
GEEZER (84-20642) GETTING OLD (3683)
LAST STRAW (84-24737) OTTODROME 41 (4393)
LINT (84-29649) TUM'S ALL STARS (5238)
PROFANELY ABUNDANT (84-42331) WINTER 2013 XIII (7355)
ZOMBIE BABY (84-53039) SPIRIT'S SPIRITS (9134)
CHILI (85-8953) MADE WITH MEAT (1634)
VINEGAR STROKES (85-9814) THE LEAGUE II (1787)
Congrats to the grads. -- Green Eyes
MAKING YOUR CHALLENGES GO THROUGH
First, you need to be sure you are making your challenges correctly.
1. Are you writing down the warrior I.D. number of the warrior you want to
challenge?
2. Is your handwriting clear?
3. Is the warrior you are challenging within range of your warrior? Warriors
can challenge within their own class and the next higher class, plus the "Challenger"
classes can also challenge the next lower class. So, an Adept can challenge Adepts
and Challenger Adepts. A Challenger Adept can challenge Adepts, Challenger Adepts,
and Champions. (Try not to challenge down, though. Besides being unsportsmanlike and
making everyone mad, it isn't advantageous to your warriors. They need to fight more
experienced warriors so they will learn.)
4. Are your warriors eligible to make challenges? If they didn't fight within
the last two turns, then they can't challenge.
5. Are the warriors they want to fight eligible to receive challenges? If they
didn't fight within the last two turns, then they can't be challenged.
Next, adjust your choices for the maximum likelihood of getting your challenges.
There are several things that will help:
1. Have each of your warriors challenge two different opponents from two
different teams. That way, if the first opponent's team doesn't fight that turn, you
still might get your second challenge.
2. Use your avoids. Have each warrior avoid the teams of whoever you think
might be likely to challenge him. If you can get out of being challenged, that
increases your chance of getting your own challenge through.
3. Don't challenge warriors who didn't fight last turn. The odds are higher
that they won't be fighting this turn.
4. Don't challenge warriors who might be involved in a bloodfeud (either as the
killers, or the avengers). A bloodfeud challenge has priority over all other
challenges.
5. Don't challenge Tournament Victors. A TV challenge has priority over all
other challenges except bloodfeuds. You'll need to do a little research in back
issues of the newsletter to find out who the TVs are.
6. Don't challenge warriors who you know are going to challenge someone else, or
are going to get challenged by someone else. Your challenge has a better chance of
getting through if it is the only challenge to that particular warrior.
7. Don't challenge the "easy pickings." That is, warriors above you who have
way too few fights or very bad records for where they are ranked. They will tend to
get challenged a lot.
8. Don't challenge warriors who are likely to be avoiding your team. This
includes any warrior your team fought within the last two turns.
Well, it sounds like I've eliminated just about everybody, doesn't it? Of course
you can challenge opponents who fit into one or more of those categories; just try to
find ones who don't. Your idea candidate for a challenge is: A warrior ranked
somewhat above your warrior in the same class, or in the next higher class, with a few
more fights than your warrior, and a winning record, who isn't a TV and isn't
currently at war with anyone.
I hope this will be of some help to you.
The Rogue She-Puppy