DUEL 2 NEWSLETTER

Date   : 03/09/2017    Duedate: 03/22/2017

ROCANIS ARENA

DM-56    TURN-682

This Weeks Top Honors

THE DUELMASTER IS

3 HEADED KNIGHT
KNIGHTS OF NI (19)
(56-3101) [26-6-0,118]

Chartered Recognition Leader   Unchartered Recognition Leader

3 HEADED KNIGHT                PEACE AND
KNIGHTS OF NI (19)             Q IS FOR QUIET (475)
(56-3101) [26-6-0,118]         (56-4705) [2-0-0,33]

Popularity Leader              This Weeks Favorite

TARGUS                         THE WITCH
SKULL SQUADRON (28)            KNIGHTS OF NI (19)
(56-4665) [12-10-1,83]         (56-3197) [6-5-0,80]

THE CURRENT TOP TEAM

KNIGHTS OF NI (19)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MEN OF STEEL (131)          31
2. SKULL SQUADRON (28)         27      SKULL SQUADRON (28)
3. Q IS FOR QUIET (475)        15      Unchartered Team
4. GET (419)                    0
5. PICTURE THIS (448)           0      Q IS FOR QUIET (475)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 2 PICTURE THIS (448)        10   2  1 83.3   1/ 1 KNIGHTS OF NI (19)        9  6 0
 2/ 1*Q IS FOR QUIET (475)       2   1  0 66.7   2/ 2 MEN OF STEEL (131)        4  3 1
 3- 3 GET (419)                 77  47  1 62.1   3/ 4 SKULL SQUADRON (28)       3  5 0
 4/ 4 SKULL SQUADRON (28)      492 396 30 55.4   4/ 5*Q IS FOR QUIET (475)      2  1 0
 5/ 5 KNIGHTS OF NI (19)       414 391 27 51.4   5/ 6 THEM (433)                2  3 0
 6/ 6 THEM (433)               170 173 13 49.6   6- 3 PICTURE THIS (448)        1  0 1
 7/ 7 MEN OF STEEL (131)       353 384 48 47.9   7- 7 GET (419)                 0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     "To the glory of the Rirorni Empire!"  Bosh of the Skull Squadron stable called 
out from his table in the Mylar's tavern and raised his glass in salute over the 
conversations and sounds of tinkering plates and glasses.
     A mountain of a fellow, the 3 Headed Knight of the Knights of Ni stable, and the 
Duelmaster of Rocanis rose from across the room.  Head one yelled back, "The glory of 
the Rirorni Empire is gone."
     Head two continued, "Thinking about it with your mouth shut-"
     "Would be a step in the right direction!" finished the third.  
     His stablemate Targus, and fellow Rirorni, put his hand on Bosh's arm, its 
indication clear.  Sit.  He said, "The Knights of Ni fought against the Rirorni Empire 
during the war and is an ancient guardian of Rocanis.  To them the war happened two 
weeks ago, not twenty years ago.  Besides, memories are long in Alastari, so it's best 
not to have any reminders of that hard time."
     "Bah!"
     Targus pointed to their manager and said, "Grimwood is a giddy as a girl on a 
first date.  Do you not see how excited he is at seeing their return? The Knight of Ni 
stable was commissioned prior to Skull Squadron.  Few can make that claim."
     "Bah!"
     "They are an old school gladiator stable.  Some of the finest warriors to step 
foot on the sands."
     "Bah!"
     "I think the sting of the Chicken of Bristol's challenge still leaves a mark?" 
Targus questioned.
     Bosh remained quiet.
     "However, even though Grimwood has a very deep respect towards the Knights of 
Ni's manager, The Pope, there's nothing to say we can't challenge their warriors and 
test their mettle in the arena against Rirorni steel," Targus said.
     Bosh looked towards Targus and smiled.
     "To the glory of the Rirorni Empire!" Targus whispered proudly and tapped his 
glass to Bosh's.
     

                                      SPY REPORT

     Well, what are you looking at, ROCANIS?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Of course, we're all terribly impressed 
to see ROO win a fight and gain 21 points, terribly.  Tsk, tsk, THE WITCH beat T 
BONES and T BONES lost 11 points.  You're breakin' my heart.  And if variety is the 
spice of life, ROCANIS may be getting bland, as 3 HEADED KNIGHT stays top dog in the 
city.  Kickbacks and bribes, kickbacks and bribes, how else do you think some of 
these guys win their fights?  Skill?  Ha!   
     Well, let's take a look at some more misdeeds of you miserable sword-boys.  
SKULL SQUADRON, I suppose you'll be glad to know you were this turn's most avoided 
team.  Care to know who is the most afraid of you?  And who led the way in this mass 
act of cowardice?  Let's see, well, whatcha know?  It was KNIGHTS OF NI.  Ha ha ha 
ha!  Ooh, I'm frightfully impressed, CHICKEN OF BRISTOL was this turn's most 
challenged warrior.  Watch that ego swell, sports fans.  BOSH was challenged by one 
of KNIGHTS OF NI's warriors this turn, with CHICKEN OF BRISTOL having a lead of 23 
points going into the fight.  CHICKEN OF BRISTOL was beat by BOSH!  Ok, CHICKEN OF 
BRISTOL want to fight my grandmother next turn?  Huh?   
     Ah, now we come to my favorite part, where we see all the guys who are dead and 
gone, and get to see if their team cared.  We're all going to die in the end, so why 
worry if the fate catches up with you sooner that later?   
     There's got to be a better place in ROCANIS to get a drink than Mylar's!  Any 
suggestions?  Just wait 'till next time I show up here, I won't be so nice!  So 
nyaaah!  Glad to see the back of this place-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 3 HEADED KNIGHT 3101         26   6  0   118       KNIGHTS OF NI (19)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BOSH 4656                    18  12  1   103       SKULL SQUADRON (28)
-PANCAKES 4241                 9   5  0    96       GET (419)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 CHICKEN OF BRISTOL 3100      15  12  1    83       KNIGHTS OF NI (19)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 TARGUS 4665                  12  10  1    83       SKULL SQUADRON (28)
 THE WITCH 3197                6   5  0    80       KNIGHTS OF NI (19)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 T BONES 4551                  9   4  1    64       THEM (433)
 NAKOR 4686                    9   2  0    58       MEN OF STEEL (131)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-GENIUS AWESOME 4402           3   1  0    42       MEN OF STEEL (131)
 BROTHER MAYNARD 3358          4   4  0    36       KNIGHTS OF NI (19)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 PEACE AND 4705                2   0  0    33       Q IS FOR QUIET (475)
 KROM 4716                     4   5  0    32       SKULL SQUADRON (28)
 CROM 4719                     3   3  0    29       SKULL SQUADRON (28)
-LOCKLEAR 4721                 2   0  0    29       MEN OF STEEL (131)
 EUROPEAN SWALLOW 3359         3   5  0    28       KNIGHTS OF NI (19)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 ROO 4742                      1   1  1    22       MEN OF STEEL (131)
-LOST SOULS 4737               1   0  0    13       THEM (433)
-VISITORS 4739                 1   0  0    13       THEM (433)
-RED ARMY 4736                 1   1  0     9       THEM (433)
 LOCUST 4743                   1   0  0     5       THEM (433)
 STREET MIME 4704              0   1  0     1       Q IS FOR QUIET (475)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
MAGE'S APPRENTIC        0  0 0                      ROO 4742              682  NONE
ROC 4735                3  3 0 SKULL SQUADRON 28    JO-KOBA HARRO         682  NONE

                                     PERSONAL ADS

The Pope -- Welcome, welcome back to Rocanis!  Your presence has been sorely missed 
over all these years.  Good luck on the sands! -- Grimwood,  mgr. Skull Squadron.

The Pope -- The missed turn was most regrettable and messed up my rhythm and free 
fights lost.  Rest assured the responsible party for not delivering the mail will be 
dealt with in a matter fitting the slight. -- Grimwood

Get -- Welcome back to Rocanis! -- Grimwood 

Q is for Quite -- I'm anxious to see the other alliterations of your gladiator names. 
-- Grimwood 
P.S. Same for the Get stable.

The Pope -- When you graduate your warriors, (and this invitation goes to everyone) 
I'd like to suggest to bring them to Arena #100.  I've been writing continuous 
spotlights there for over the past year and could use some additional characters in 
the stories.  I've posted the prior spotlights at my web address, if you'd like to 
catch up and see what I've been writing.  
www.markgmanley.wixsite.com/duelmasters
-- Grimwood.

                                  LAST WEEK'S FIGHTS

ROC was barely slain by JO-KOBA HARRO in a 3 minute bloody Dark Arena fight.
CHICKEN OF BRISTOL was vanquished by BOSH in a 1 minute uneven Challenge battle.
THE WITCH savagely defeated T BONES in a 3 minute expert's Challenge fight.
BROTHER MAYNARD was overpowered by NAKOR in a 1 minute one-sided Challenge fight.
PEACE AND devastated EUROPEAN SWALLOW in a 1 minute uneven Challenge brawl.
3 HEADED KNIGHT defeated TARGUS in a crowd pleasing 3 minute veteran's Title struggle.
CROM was handily defeated by RIRORNI SOLDIERS in a 1 minute uneven fight.
KROM lost to DOOM FROM THE SOUTH in a 2 minute gruesome duel.
ROO assassinated MAGE'S APPRENTICE in a 1 minute uneven duel.
STREET MIME was luckily beaten by LOCUST in a 2 minute gruesome novice's fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    4         TOTAL PARRY        3 -   0 -  0     100  |
|LUNGING ATTACK                   3         PARRY-LUNGE        4 -   1 -  0      80  |
|AIMED BLOW                       2         AIMED BLOW        11 -   3 -  0      79  |
|PARRY-LUNGE                      1         BASHING ATTACK     2 -   1 -  0      67  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       6 -   4 -  0      60  |
|STRIKING ATTACK                  1         SLASHING ATTACK    5 -   4 -  0      56  |
|TOTAL PARRY                      1         PARRY-RIPOSTE      1 -   1 -  0      50  |
|PARRY-STRIKE                     1         WALL OF STEEL     14 -  14 -  1      50  |
|SLASHING ATTACK                  1         STRIKING ATTACK    8 -   8 -  2      50  |
|BASHING ATTACK                   1         LUNGING ATTACK     7 -   9 -  0      44  |

Turn 682 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         2 -  0     WALL OF STEEL      1 -  3         3  WALL OF STEEL  
PARRY-LUNGE        1 -  0     PARRY-STRIKE       0 -  1         3  AIMED BLOW     
PARRY-RIPOSTE      1 -  0     LUNGING ATTACK     0 -  3         1  TOTAL PARRY    
STRIKING ATTACK    1 -  0     SLASHING ATTACK    0 -  1         1  PARRY-RIPOSTE  
TOTAL PARRY        1 -  0     BASHING ATTACK     0 -  1         1  BASHING ATTACK 
                                                                1  LUNGING ATTACK 
                                                                1  PARRY-LUNGE    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      3 HEADED KNIGHT 3101       26   6  0  118 KNIGHTS OF NI (19)
WALL OF STEEL    BOSH 4656                  18  12  1  103 SKULL SQUADRON (28)
BASHING ATTACK   CHICKEN OF BRISTOL 3100    15  12  1   83 KNIGHTS OF NI (19)
LUNGING ATTACK   TARGUS 4665                12  10  1   83 SKULL SQUADRON (28)
PARRY-LUNGE      THE WITCH 3197              6   5  0   80 KNIGHTS OF NI (19)
AIMED BLOW       NAKOR 4686                  9   2  0   58 MEN OF STEEL (131)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TARGUS 4665.  The most popular warrior this turn was 
THE WITCH 3197.  The ten other most popular fighters were TARGUS 4665, ROC 4735, KROM 
4716, STREET MIME 4704, BOSH 4656, T BONES 4551, PEACE AND 4705, 3 HEADED KNIGHT 
3101, NAKOR 4686, and CROM 4719.

The least popular fighter this week was EUROPEAN SWALLOW 3359.  The other ten least 
popular fighters were BROTHER MAYNARD 3358, CHICKEN OF BRISTOL 3100, LOCUST 4743, ROO 
4742, CROM 4719, NAKOR 4686, 3 HEADED KNIGHT 3101, PEACE AND 4705, T BONES 4551, and 
BOSH 4656.

The following warriors will travel to AD after next turn:

3 HEADED KNIGHT (56-3101) KNIGHTS OF NI (19)

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                     MOJO'S MONKEY (16-4101) THE FUN BUNCH  (396) 
                     LEAPING LEPER (33-7940) HALLOWIENERS  (635) 
                       EMERALD CITY (47-7896) LAND OF OZ  (217) 
                   SILVERTHORN (60-8840) SUPERIOR FORCES 60  (654) 
                       KAYCRON (63-2900) SUPERIOR FORCES  (235) 
                          MADONNA (63-3068) BAD GIRLS  (325) 
                   LEAST SHREW (70-6374) SHREW CAN IT BE NOW  (529) 
                 THE GREAT PUMPKIN (82-4576) LEGENEDS OF TKE 2  (618) 
                            HARV (82-35034) MY TCS  (5768) 
                      PERPETUAL (84-14073) OTTODROME 13  (2485) 
                        GEEZER (84-20642) GETTING OLD  (3683) 
                      LAST STRAW (84-24737) OTTODROME 41  (4393) 
                       LINT (84-29649) TUM'S ALL STARS  (5238) 
                PROFANELY ABUNDANT (84-42331) WINTER 2013 XIII  (7355) 
                   ZOMBIE BABY (84-53039) SPIRIT'S SPIRITS  (9134) 
                        CHILI (85-8953) MADE WITH MEAT  (1634) 
                   VINEGAR STROKES (85-9814) THE LEAGUE II  (1787) 

Congrats to the grads. -- Green Eyes

                          MAKING YOUR CHALLENGES GO THROUGH

     First, you need to be sure you are making your challenges correctly.
     1.  Are you writing down the warrior I.D. number of the warrior you want to 
challenge?
     2.  Is your handwriting clear?
     3.  Is the warrior you are challenging within range of your warrior?  Warriors 
can challenge within their own class and the next higher class, plus the "Challenger" 
classes can also challenge the next lower class.  So, an Adept can challenge Adepts 
and Challenger Adepts.  A Challenger Adept can challenge Adepts, Challenger Adepts, 
and Champions.  (Try not to challenge down, though.  Besides being unsportsmanlike and 
making everyone mad, it isn't advantageous to your warriors.  They need to fight more 
experienced warriors so they will learn.)
     4.  Are your warriors eligible to make challenges?  If they didn't fight within 
the last two turns, then they can't challenge.
     5.  Are the warriors they want to fight eligible to receive challenges?  If they 
didn't fight within the last two turns, then they can't be challenged.

     Next, adjust your choices for the maximum likelihood of getting your challenges.  
There are several things that will help:
     1.  Have each of your warriors challenge two different opponents from two 
different teams.  That way, if the first opponent's team doesn't fight that turn, you 
still might get your second challenge.
     2.  Use your avoids.  Have each warrior avoid the teams of whoever you think 
might be likely to challenge him.  If you can get out of being challenged, that 
increases your chance of getting your own challenge through.
     3.  Don't challenge warriors who didn't fight last turn.  The odds are higher 
that they won't be fighting this turn.
     4.  Don't challenge warriors who might be involved in a bloodfeud (either as the 
killers, or the avengers).  A bloodfeud challenge has priority over all other 
challenges.
     5.  Don't challenge Tournament Victors.  A TV challenge has priority over all 
other challenges except bloodfeuds.  You'll need to do a little research in back 
issues of the newsletter to find out who the TVs are.
     6.  Don't challenge warriors who you know are going to challenge someone else, or 
are going to get challenged by someone else.  Your challenge has a better chance of 
getting through if it is the only challenge to that particular warrior.
     7.  Don't challenge the "easy pickings."  That is, warriors above you who have 
way too few fights or very bad records for where they are ranked.  They will tend to 
get challenged a lot.
     8.  Don't challenge warriors who are likely to be avoiding your team.  This 
includes any warrior your team fought within the last two turns.
     Well, it sounds like I've eliminated just about everybody, doesn't it?  Of course 
you can challenge opponents who fit into one or more of those categories; just try to 
find ones who don't.  Your idea candidate for a challenge is:  A warrior ranked 
somewhat above your warrior in the same class, or in the next higher class, with a few 
more fights than your warrior, and a winning record, who isn't a TV and isn't 
currently at war with anyone.
     I hope this will be of some help to you.

                                                  The Rogue She-Puppy