DUEL 2 NEWSLETTER Date : 04/11/2017 Duedate: 05/08/2017 ILLIS ARENA DM-59 TURN-336 This Weeks Top Honors THE DUELMASTER IS BAST ELDER GODS (313) (59-2853) [10-2-0,104] Chartered Recognition Leader Unchartered Recognition Leader BAST ASTARIELLE ELDER GODS (313) AUXILIO AB ALTO (323) (59-2853) [10-2-0,104] (59-3055) [1-0-0,20] Popularity Leader This Weeks Favorite BILLY THE KID KTHANID YOUNG GUNS (316) ELDER GODS (313) (59-2969) [15-13-1,81] (59-2964) [1-1-0,4] THE CURRENT TOP TEAM ELDER GODS (313) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. AUXILIO AB ALTO (323) 51 2. SHEWISH MUNCHIES (310) 22 ELDER GODS (313) 3. BASHAHOLICS ANON (297) 11 Unchartered Team 4. YOUNG GUNS (316) -1 5. ELDER GODS (313) -1 AUXILIO AB ALTO (323) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0*AUXILIO AB ALTO (323) 3 2 1 60.0 1/ 3 ELDER GODS (313) 8 2 0 2/ 1 ELDER GODS (313) 35 25 3 58.3 2/ 1 YOUNG GUNS (316) 7 8 1 3/ 2 YOUNG GUNS (316) 58 51 4 53.2 3/ 2 BASHAHOLICS ANON (297) 6 3 0 4/ 3 BASHAHOLICS ANON (297) 136 151 3 47.4 4/ 0*AUXILIO AB ALTO (323) 3 2 1 5/ 4 SHEWISH MUNCHIES (310) 33 42 8 44.0 5/ 4 SHEWISH MUNCHIES (310) 2 7 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT So why do I have this bag over my head? Because I am The Unknown Spymaster and I'm going to give you a spy report!. Say good-bye to YOUNG GUNS, as they are pushed from the coveted top team spot by the ELDER GODS stable. Hey everybody, watch out for ASTARIELLE, who flew up 20 points in the rankings after mashing ORRYX like a melon. Keep your eye on this gal. Ya know, some days it doesn't pay to walk out on the sands. ORRYX was defeated by ASTARIELLE and drops 16 points. Our battling duelmaster BAST has managed to hold the title, fending off ALWAYS AN ADDICT's none too subtle advances. Better luck next time, BASHAHOLICS ANON. Can you believe they are paying me 10 gold to deliver this stuff? Let's dig a little deeper into what's happening in the ILLIS arena. Here's a song for you: Who's afraid of the big, bad BASHAHOLICS ANON? Big bad BASHAHOLICS ANON. Big bad BASHAHOLICS ANON. ILLIS' afraid of the big bad BASHAHOLICS ANON. Tra la la la la! And you guys like to boo me? Well, unsling your rasberries, cause YOUNG GUNS beats feet every time BASHAHOLICS ANON smiles at them. Try farming, eh? In a touching display by a 'touched' warrior, WYATT EARP went after AGAIN AND AGAIN, who was higher by 21 points. Well, when the dust settled, WYATT EARP was subdued by AGAIN AND AGAIN. Being a spy is great--other people die and you spend the rest of the day drinking to their memory. Better tanked than dead! Remember: alliances are great, but try and take your ally in the arena with you and see what happens. Well, that wasn't too bad; Alarond told me that the people in ILLIS have no sense of humor. Or maybe that they were senseless. Well, there goes another Spy Report. Good luck in next week's fights. Its been fun, and I'm sure you enjoyed it (boos). Now that I've got you worked up for Snide Clemens, I'll be leaving-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME BAST 2853 10 2 0 104 ELDER GODS (313) CHAMPIONS W L K POINTS TEAM NAME BILLY THE KID 2969 15 13 1 81 YOUNG GUNS (316) ALWAYS AN ADDICT 2956 14 10 0 76 BASHAHOLICS ANON (297) RECOVERY SETBACK 3017 9 2 0 69 BASHAHOLICS ANON (297) CHALLENGER ADEPTS W L K POINTS TEAM NAME AGAIN AND AGAIN 3026 5 4 0 65 BASHAHOLICS ANON (297) HUMAN PRETZEL 2926 13 18 6 63 SHEWISH MUNCHIES (310) ADEPTS W L K POINTS TEAM NAME SLIM JIM 2927 6 1 0 42 SHEWISH MUNCHIES (310) BABY RUTH 2943 4 3 0 38 SHEWISH MUNCHIES (310) CARROT TOP 2980 3 0 0 35 ELDER GODS (313) CHALLENGER INITIATES W L K POINTS TEAM NAME WYATT EARP 2996 7 6 0 33 YOUNG GUNS (316) CALAMITY JANE 3028 5 3 0 29 YOUNG GUNS (316) INITIATES W L K POINTS TEAM NAME BELLE STARR 3035 6 2 2 22 YOUNG GUNS (316) ASTARIELLE 3055 1 0 0 20 AUXILIO AB ALTO (323) MITHANIEL 3056 1 0 1 16 AUXILIO AB ALTO (323) ARGIEL 3059 1 0 0 13 AUXILIO AB ALTO (323) BAT MASTERSON 3045 3 3 0 12 YOUNG GUNS (316) OZTALUM 2976 2 0 0 11 ELDER GODS (313) ORRYX 2972 1 1 0 5 ELDER GODS (313) KTHANID 2964 1 1 0 4 ELDER GODS (313) KORSEN 3058 0 1 0 1 AUXILIO AB ALTO (323) CARISMA 3057 0 1 0 1 AUXILIO AB ALTO (323) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PERSISTENT BEGGA 0 0 0 MITHANIEL 3056 336 NONE SNACK 3061 0 1 0 SHEWISH MUNCHIES 310 SPYMASTER 336 NONE PERSONAL ADS LAST WEEK'S FIGHTS SNACK was butchered by SPYMASTER in a 1 minute Dark Arena fight. WYATT EARP was devastated by AGAIN AND AGAIN in a 1 minute one-sided Challenge duel. CALAMITY JANE was viciously subdued by SLIM JIM in a 2 minute gory Challenge match. BAT MASTERSON was vanquished by BABY RUTH in a 2 minute mismatched Challenge brawl. BAST overpowered ALWAYS AN ADDICT in a 1 minute mismatched Title match. BILLY THE KID devastated KUNG-FU MASTER in a 1 minute one-sided duel. RECOVERY SETBACK slimly won victory over HUMAN PRETZEL in a 3 minute master's match. CARROT TOP viciously subdued BELLE STARR in a 2 minute gruesome melee. ORRYX lost to ASTARIELLE in a action packed 2 minute novice's duel. KTHANID was unbelievably bested by ARGIEL in a exciting 5 minute novice's fight. OZTALUM beat KORSEN in a 2 minute novice's fight. MITHANIEL murdered PERSISTENT BEGGAR in a 1 minute mismatched competition. CARISMA was devastated by MORDANT DESERTER in a 2 minute bloody one-sided battle. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |BASHING ATTACK 7 WALL OF STEEL 5 - 1 - 0 83 | |LUNGING ATTACK 4 STRIKING ATTACK 11 - 5 - 1 69 | |AIMED BLOW 3 PARRY-RIPOSTE 7 - 4 - 0 64 | |PARRY-RIPOSTE 2 LUNGING ATTACK 14 - 8 - 0 64 | |TOTAL PARRY 2 TOTAL PARRY 10 - 7 - 0 59 | |PARRY-LUNGE 1 AIMED BLOW 15 - 14 - 2 52 | |STRIKING ATTACK 1 BASHING ATTACK 24 - 25 - 2 49 | |WALL OF STEEL 1 PARRY-LUNGE 1 - 3 - 0 25 | |PARRY-STRIKE 1 PARRY-STRIKE 0 - 3 - 0 0 | |SLASHING ATTACK 0 SLASHING ATTACK 0 - 1 - 0 0 | Turn 336 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 AIMED BLOW 1 - 2 3 BASHING ATTACK STRIKING ATTACK 1 - 0 BASHING ATTACK 2 - 5 3 LUNGING ATTACK WALL OF STEEL 1 - 0 PARRY-STRIKE 0 - 1 2 PARRY-RIPOSTE LUNGING ATTACK 3 - 1 SLASHING ATTACK 0 - 0 2 AIMED BLOW PARRY-RIPOSTE 1 - 1 1 PARRY-LUNGE TOTAL PARRY 1 - 1 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME PARRY-RIPOSTE BAST 2853 10 2 0 104 ELDER GODS (313) AIMED BLOW BILLY THE KID 2969 15 13 1 81 YOUNG GUNS (316) BASHING ATTACK ALWAYS AN ADDICT 2956 14 10 0 76 BASHAHOLICS ANON (297) LUNGING ATTACK SLIM JIM 2927 6 1 0 42 SHEWISH MUNCHIES (310) PARRY-LUNGE BABY RUTH 2943 4 3 0 38 SHEWISH MUNCHIES (310) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is BILLY THE KID 2969. The most popular warrior this turn was KTHANID 2964. The ten other most popular fighters were RECOVERY SETBACK 3017, ASTARIELLE 3055, SLIM JIM 2927, HUMAN PRETZEL 2926, BAST 2853, BILLY THE KID 2969, CARROT TOP 2980, AGAIN AND AGAIN 3026, ORRYX 2972, and KORSEN 3058. The least popular fighter this week was CARISMA 3057. The other ten least popular fighters were BELLE STARR 3035, ALWAYS AN ADDICT 2956, BAT MASTERSON 3045, CALAMITY JANE 3028, SNACK 3061, OZTALUM 2976, ARGIEL 3059, BABY RUTH 2943, WYATT EARP 2996, and MITHANIEL 3056. BLOODGAMES AND MORE BLOODGAMES! The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not process because we had trouble with the warrior data for that arena. Unfortunately, the warrior data was irretrievably lost. We have credited everyone for those teams. So here's what we're going to do: We will hold a replacement Mail-in Bloodgames (DM 97) on June 17. To participate, submit your team (10 warriors, design-your-own, one of each style). When we receive your team "rollup", we will send you back warrior overviews. Your strategies for the Replacement Mail-in Bloodgames (DM 97) are due June 17. We will process all ten rounds, one after another, and mail all results later that week. The costs and Bloodgames rules will remain the same. In addition to this, we will also hold another Bloodgames (DM 95), but this one will process as a slow arena. Design your teams in the same way: 10 warriors, design- your-own, one warrior of each fighting style. Managers may submit turn input each round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges, only Bloodfeuds). Your strategies for the first round of the Arena Bloodgames (DM 95) are due on June 24. This arena will run ten rounds, once every four weeks. The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to- Face style and Mail-in style Bloodgames there, as well. We hope everyone will enjoy one or more of these Bloodgames arenas! -- RSI BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils! SUMMER FACE-TO-FACE IN KANSAS CITY, MISSOURI We have planned our summer FTF for July 14-16, 2017, in Kansas City, Missouri. It will be held at the Hilton Kansas City Airport. Room rates are $95.00 per night, 1-2 occupancy, which includes free wireless internet and mini-fridges. There's a fitness center, indoor/outdoor pool, and business center, as well as a resturant and Starbucks inside the hotel. There is a complimentary 24-hour airport shuttle and free parking. The rooms are blocked. To reserve, go here: http://group.hilton.com/realitysimulations (As always if you have issues making reservations, please let us know!) Hotel site: http://tinyurl.com/July16FTF Look for the tournament info sheet and minioverviews some time in June. We hope you're all looking forward to it and that we will see you there! -- RSI