DUEL 2 NEWSLETTER

Date   : 12/19/2017    Duedate: 01/15/2018

ILLIS ARENA

DM-59    TURN-345

This Weeks Top Honors

THE DUELMASTER IS

RECOVERY SETBACK
BASHAHOLICS ANON (297)
(59-3017) [14-5-0,111]

Chartered Recognition Leader   Unchartered Recognition Leader

RECOVERY SETBACK               POSITION IS EMPTY
BASHAHOLICS ANON (297)         
(59-3017) [14-5-0,111]         

Popularity Leader              This Weeks Favorite

RECOVERY SETBACK               RECOVERY SETBACK
BASHAHOLICS ANON (297)         BASHAHOLICS ANON (297)
(59-3017) [14-5-0,111]         (59-3017) [14-5-0,111]

THE CURRENT TOP TEAM

YOUNG GUNS (316)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. YOUNG GUNS (316)            11
2. SHEWISH MUNCHIES (310)       6      YOUNG GUNS (316)
3. BASHAHOLICS ANON (297)       5      Unchartered Team
4. HANGOVERS (265)              0
5. CHAPEL ROCK (287)            0      DANISH HEADBUTTS (173)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 HANGOVERS (265)          243 156 19 60.9   1- 1 HANGOVERS (265)           7  1 2
 2- 2 CHAPEL ROCK (287)        322 215 18 60.0   2- 2 CHAPEL ROCK (287)         7  1 0
 3/ 3 YOUNG GUNS (316)          67  59  4 53.2   3/ 3 YOUNG GUNS (316)          2  1 0
 4- 4*BOOK OF THOMAS (317)      19  21  1 47.5   4/ 0 SHEWISH MUNCHIES (310)    2  2 0
 5/ 5 BASHAHOLICS ANON (297)   149 169  5 46.9   5/ 4 BASHAHOLICS ANON (297)    2  5 0
 6/ 0 SHEWISH MUNCHIES (310)    48  55  9 46.6   6- 5*BOOK OF THOMAS (317)      0  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly ILLIS games.  Former top team HANGOVERS was unseated 
this week as YOUNG GUNS moved up from 3rd ranking to take the top spot with a 1-0-0 
record for the round.  BILLY THE KID caught the eye of many in the gladiatorial 
commission as he skillfully bested SLIM JIM and was awarded 11 points in recognition. 
In one of the week's more notable duels, BILLY THE KID put down SLIM JIM, causing him 
to lose 5 points of recognition in the process.  Due to its absence and inability to 
defend the throne, LONG ISLAND has lost the title of Duelmaster.  This time victory 
fell to the grasp of the usurper.  All hail RECOVERY SETBACK, Duelmaster of ILLIS!  
Heed this!  A seer has warned that if exactly 6 die in duels this week, the whole 
city shall perish!  Just remember...5 or 7!   
     But come now, let us look deeper into the maze of contention and crossed blades 
that is city ILLIS.   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  Some say a warrior is judged by the way he bears 
arms.  One thing is sure, better a dagger in hand then a sword on the belt!   
     The girls are as pretty in ILLIS as ever I remembered them....and the fighters 
as ugly!  Don't let your reputation slip!  Sadly warriors, now longer can I keep thy 
company nor savor the ale of thy fine city.  Depart I must and soon!  Till next we 
meet remember - the pen is mightier than the sword, but a maul is a different 
story!-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 RECOVERY SETBACK 3017        14   5  0   111       BASHAHOLICS ANON (297)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-LONG ISLAND 2500             36   7  0   146       HANGOVERS (265)
-STONE TEMPLE PILOT 2755      17  11  0   109       CHAPEL ROCK (287)
 BILLY THE KID 2969           21  16  1    99       YOUNG GUNS (316)
 HUMAN PRETZEL 2926           16  21  6    96       SHEWISH MUNCHIES (310)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SLIM JIM 2927                 9   4  0    86       SHEWISH MUNCHIES (310)
 BABY RUTH 2943                9   4  0    70       SHEWISH MUNCHIES (310)
-FALSE IDLE 2984               7   3  0    68       CHAPEL ROCK (287)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-DARK SIDE OF MOON 2983       10   4  0    64       HANGOVERS (265)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-SEA FOAM 2987                 6   3  0    54       BOOK OF THOMAS (317)
-CALAMITY JANE 3028            6   4  0    39       YOUNG GUNS (316)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 JUST ONE IS OK 3052           4   2  0    33       BASHAHOLICS ANON (297)
-JAR OF CLAY 3046              4   2  1    32       CHAPEL ROCK (287)
 MR GOODBAR 3060               4   1  1    30       SHEWISH MUNCHIES (310)
-WYATT EARP 2996               7   8  0    29       YOUNG GUNS (316)
-COCO LOCO 3068                2   0  1    27       HANGOVERS (265)
-BELLE STARR 3035              7   3  2    26       YOUNG GUNS (316)
-PILLOW FIGHT 2993             4   2  0    24       BOOK OF THOMAS (317)
-12 STONES 3078                3   0  0    24       CHAPEL ROCK (287)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-BAT MASTERSON 3045            4   4  0    18       YOUNG GUNS (316)
-OCEAN SPRAY 2988              3   3  0    18       BOOK OF THOMAS (317)
-RIVER RAT 3014                1   2  0    10       BOOK OF THOMAS (317)
-STRAWBERRY DAIQUIRI 3081      1   1  1     8       HANGOVERS (265)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

HUMAN PRETZEL was bested by RECOVERY SETBACK in a 1 minute master's Title fight.
SLIM JIM was subdued by BILLY THE KID in a 2 minute veteran's melee.
BABY RUTH overpowered JUST ONE IS OK in a crowd pleasing 1 minute mismatched duel.
MR GOODBAR overpowered CULT MEMBER in a 1 minute one-sided fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       2         WALL OF STEEL      7 -   2 -  1      78  |
|BASHING ATTACK                   2         TOTAL PARRY       21 -   7 -  1      75  |
|PARRY-LUNGE                      1         PARRY-LUNGE        6 -   3 -  0      67  |
|STRIKING ATTACK                  1         STRIKING ATTACK   13 -   7 -  3      65  |
|LUNGING ATTACK                   1         AIMED BLOW        14 -  13 -  0      52  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      3 -   3 -  0      50  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       4 -   5 -  0      44  |
|SLASHING ATTACK                  0         LUNGING ATTACK    11 -  14 -  1      44  |
|TOTAL PARRY                      0         BASHING ATTACK    18 -  28 -  3      39  |
|WALL OF STEEL                    0         SLASHING ATTACK    0 -   2 -  0       0  |

Turn 345 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     PARRY-STRIKE       0 -  0         3  AIMED BLOW     
STRIKING ATTACK    1 -  0     PARRY-RIPOSTE      0 -  0         2  LUNGING ATTACK 
AIMED BLOW         1 -  1     LUNGING ATTACK     0 -  1         1  BASHING ATTACK 
BASHING ATTACK     1 -  1     SLASHING ATTACK    0 -  0         1  TOTAL PARRY    
                              TOTAL PARRY        0 -  0         1  STRIKING ATTACK
                              WALL OF STEEL      0 -  0         1  PARRY-LUNGE    
                                                                1  WALL OF STEEL  
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   RECOVERY SETBACK 3017      14   5  0  111 BASHAHOLICS ANON (297)
AIMED BLOW       BILLY THE KID 2969         21  16  1   99 YOUNG GUNS (316)
LUNGING ATTACK   SLIM JIM 2927               9   4  0   86 SHEWISH MUNCHIES (310)
PARRY-LUNGE      BABY RUTH 2943              9   4  0   70 SHEWISH MUNCHIES (310)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is RECOVERY SETBACK 3017.  The most popular warrior 
this turn was RECOVERY SETBACK 3017.  The ten other most popular fighters were BILLY 
THE KID 2969, SLIM JIM 2927, BABY RUTH 2943, JUST ONE IS OK 3052, MR GOODBAR 3060, 
HUMAN PRETZEL 2926,  0,  0,  0, and  0.

The least popular fighter this week was HUMAN PRETZEL 2926.  The other ten least 
popular fighters were MR GOODBAR 3060, JUST ONE IS OK 3052, BABY RUTH 2943, SLIM JIM 
2927, BILLY THE KID 2969, RECOVERY SETBACK 3017,  0,  0,  0, and  0.

                        FIRST INAUGURAL ARVAT CONTEST SUPREME

Who can join?  Anyone with a team in Arvat as of 2/1/2018.

When does it start?  First turn due after 2/1/2018.

How long does it run? 13 turns.

How do I join?  Announce your manager name and team name in the Arvat newsletter prior 
to 2/1/2017 and state that you are entering the contest.  Prior to the contest 
actually starting you need to have 2 rollup certs sent to the Dark One care of RSI.

How do I win the contest? The team which has accrued the most points as of the end of 
the 13th turn is the winner.  The team which has the 2nd most points is declared the 
runner up.  And the team which has the 3rd most points is declared honorable 
contender.  Everyone else is a loser and should be ridiculed.

How do I score points?

1)  Every challenge you win vs. another team in the contest = 10 points, as long as 
    that challenge is to a warrior equal to or above yours in the rankings.  Except 
    for the Duelmaster who can challenge anyone he wants.

2)  You also earn bonus points for every challenge won.  For every point of 
    recognition your target is ranked above you, you earn one bonus point.  This is 
    for challenges only.

3)  If you are challenged by a warrior below you and defeat him, you will gain 5 
    points.

4)  Also every random matchup against a contest team that you win will earn you 5 
    points -- up or down.

5)  You CAN downchallenge, however you get no points for doing so, and if you are 
    beaten, your opponent will earn 10 points and the right to ridicule you in the 
    newsletter.

6)  Bloodfeud challenges count just like regular challenges during the contest.

7)  In addition there are the following bonus points that are awarded each turn:

    A)  Duelmaster earns 10 points

    B)  Graduating a warrior earns 10 points

    C)  Recognition Leader (Chartered or Unchartered) earns 5 points (if the 
        Duelmaster is the recognition leader as well, then only the DM points apply)

    D)  Popularity Leader earns 5 points

    E)  Turn's most popular earns 5 points

    F)  Top team on the move earns 5 points

    G)  Current Top team earns 10 points

    H)  Any warrior that earns a Tournament Champion in either the April Mail In or 
        July FTF tournament earns 20 points

    I)  Any warrior that earns a Tournament Victor in either of those tournaments 
        earns 10 points

    J)  Note that Top Chartered and Unchartered team awards do NOT earn points

What are the rules regarding other teams in the arena?  If you challenge any warriors 
not participating in the contest you LOSE 20 points, unless the challenged warrior is 
the Duelmaster.  If any manager has a 2nd (or 3rd) team in the arena they may NOT 
challenge any warrior of any team participating in the contest or they are 
DISQUALIFIED.

What do I win if I win this contest? 

1)  The winner wins all of the rollup certificates given as entry fee for the contest.  
    In addition, the winner gets to pick 3 of the prizes below.

2)  The runner up gets to pick 2 of the prizes below.

3)  The honorable contender gets to pick one of the prizes below.

In addition, all competitors in the contest who run all 13 turns and at least 62 total 
fights will earn 1 potion of +1 bonus, which must be used on a warrior who 
participated at least 1 fight in the contest.  

Also, the team that scores the most points on any one turn of the contest (other than 
the winner, runner up or honorable contender) can pick one prize that was NOT selected 
by those three.

Prizes:

1)  Limited stat switch (You can swap any 2 stats you want on an Arvat replacement 
    rollup that you received within the next 6 month)

2)  Extra replacements (Next time you get a replacement (or whenever you want within 6 
    months) in Arvat you can ask RSI for 5 additional replacements and select the best 
    one for your team)

3)  Limited damage bump (You can pick one warrior on your Arvat team to move up one 
    damage class -- as long as he remains in-bounds for his ST/SZ stats)

4)  Favorite weapon knowledge (You learn the favorite weapon of one of your Arvat 
    warriors -- must be on the team during the contest)

5)  Favorite rhythm knowledge (You learn the favorite offensive effort and activity 
    level of one of your Arvat warriors, who most have been on your team during the 
    contest)

6)  Shrinking potion (You get to take 3 points of size away from an Arvat replacement 
    during the next 6 months and add the 3 points to another stat -- both SZ and the 
    other stat must remain in bounds)

7)  Extra skills (Any one of your warriors in Arvat learns 3 extra skills of your 
    choice (no more than 2 can be in the same area and must be in bounds)

8)  Extra train (Any one of your Arvat warriors gets an extra stat train in the area 
    of your choice -- and must be in bounds)

9)  The Dark One's Massive Rollup prize (You get 50 team sheets, at random, from the 
    Dark One's massive pile of teams.  Most will be mediocre at best, but there are 
    plenty of decent to good warrior prospects in there!)

All prizes must be applied within 6 months from the end of the tournament, must be on 
Arvat warriors on the team that participated in the contest and must be in bounds.