DUEL 2 NEWSLETTER

Date   : 02/09/2018    Duedate: 02/22/2018

ARADI ARENA

DM-60    TURN-691

This Weeks Top Honors

THE DUELMASTER IS

HUSH
UNNAMEABLES (91)
(60-9161) [25-24-1,100]

Chartered Recognition Leader   Unchartered Recognition Leader

HUSH                           LUCIFER'S LUMBAGO
UNNAMEABLES (91)               THE DEVILS PAIN (686)
(60-9161) [25-24-1,100]        (60-9199) [5-2-0,64]

Popularity Leader              This Weeks Favorite

HUSH                           HUSH
UNNAMEABLES (91)               UNNAMEABLES (91)
(60-9161) [25-24-1,100]        (60-9161) [25-24-1,100]

THE CURRENT TOP TEAM

UNNAMEABLES (91)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. UNNAMEABLES (91)            21
2. FAVORITE SAYINGS (673)      13      UNNAMEABLES (91)
3. THE DEVILS PAIN (686)       11      Unchartered Team
4. TRIANGULUM (684)             7
5. BUMS 'R' US (465)            5      FAVORITE SAYINGS (673)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*FAVORITE SAYINGS (673)    12   2  0 85.7   1/ 1 UNNAMEABLES (91)          6  3 0
 2/ 3*THE DEVILS PAIN (686)      5   2  0 71.4   2/ 2*FAVORITE SAYINGS (673)    4  1 0
 3- 2*WEIRD STUDENTS (681)      22   9  0 71.0   3- 3*WEIRD STUDENTS (681)      2  2 0
 4/ 4 UNNAMEABLES (91)         314 271 12 53.7   4/ 5*THE DEVILS PAIN (686)     1  1 0
 5/ 0 ELFEN LIED (623)          17  20  1 45.9   5/ 0 ELFEN LIED (623)          1  1 0
 6/ 0 BUMS 'R' US (465)        150 206  2 42.1   6/ 4 TRIANGULUM (684)          1  5 0
 7/ 5 TRIANGULUM (684)          22  33  0 40.0   7/ 0 BUMS 'R' US (465)         0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Welcome ARADI.  I, Olaf Modeen remember this place well.  Many the fights have I 
fought here.  The celebrations, the disappointments...  What's with INAUDIBLE?  He 
actually beat ARADI's TRUSTWORTHY SCRIBE, and walked away with 21 more points from 
the fight.  Major screwup at UNNAMEABLES.  HIRE WATHA lost 11 points to KHALHUMS 
DWARF.  Some new strategies, perhaps?  Maybe HIRE WATHA will provide more easy 
wins...  Try as he might, DELTA TRIANGULI wasn't good enough at persuading HUSH to 
step down from the Duelmaster's throne...  Wouldn't it be nice to have live subjects 
to practice on?  I hear some team is looking into the uses of convicted prisoners.   
     If at first you don't succeed, avoid.  That'll get you in the Spyreports.  ARADI 
thinks FAVORITE SAYINGS and their 12-2-0 is too much!  If at first you don't succeed, 
give up...  In my day, no team with a 10-1-0 would scare me off!  What's the problem, 
THE DEVILS PAIN?   
     Warriors of ARADI unite.  You have only your games to lose!  How long have I 
been here?  I got people to see, places to go...   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
ARADI is a nice place to live, but I don't like to live in nice places.  I don't want 
to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 HUSH 9161                    25  24  1   100       UNNAMEABLES (91)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 HIRE WATHA 9218              19   8  0    90       UNNAMEABLES (91)
-INSISTANT BEGGAR 6630        14  19  0    79       BUMS 'R' US (465)
 DELTA TRIANGULI 9180         10  18  0    73       TRIANGULUM (684)
 NANA 8361                     6   0  0    69       ELFEN LIED (623)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-SPED 6803                    10  13  0    64       BUMS 'R' US (465)
 TRUST FUND BABY 6951          7  17  2    64       BUMS 'R' US (465)
 LUCIFER'S LUMBAGO 9199        5   2  0    64       THE DEVILS PAIN (686)
-INSANE IVAN 9086              5   1  0    59       WEIRD STUDENTS (681)
 HANDS ON 9006                 4   0  0    58       FAVORITE SAYINGS (673)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DREAM 9010                    5   0  0    49       FAVORITE SAYINGS (673)
-NYU 8290                      4   1  0    47       ELFEN LIED (623)
-ANGRY NAKED MAN 7238          5   5  0    46       BUMS 'R' US (465)
 GAMMA TRIANGULI 9179         10  14  0    44       TRIANGULUM (684)
-HOPELESS HARRY 9088           6   2  0    38       WEIRD STUDENTS (681)
 LUCY 8454                     4   2  1    35       ELFEN LIED (623)
 FULL MONTY 9007               3   2  0    35       FAVORITE SAYINGS (673)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-NICE NED 9097                 4   4  0    33       WEIRD STUDENTS (681)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 INAUDIBLE 9236                1   0  0    21       UNNAMEABLES (91)
-DEVILISH DEMON 9188           1   0  0    16       WEIRD STUDENTS (681)
-EPSILON TRIANGULI 9181        2   1  0    10       TRIANGULUM (684)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
DAPS 9242               0  1 0 UNNAMEABLES 91       SPYMASTER             691  NONE

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

DAPS was butchered by SPYMASTER in a 1 minute Dark Arena fight.
DREAM viciously subdued GAMMA TRIANGULI in a 2 minute brutal Challenge duel.
HUSH slimly won victory over DELTA TRIANGULI in a 6 minute veteran's Title match.
HIRE WATHA was bested by KHALHUMS DWARF in a exciting 3 minute veteran's fight.
TRUST FUND BABY was devastated by NANA in a 1 minute uneven brawl.
LUCY was overpowered by HANDS ON in a crowd pleasing 1 minute one-sided struggle.
FULL MONTY was overpowered by LUCIFER'S LUMBAGO in a 4 minute uneven melee.
INAUDIBLE vanquished TRUSTWORTHY SCRIBE in a 1 minute uneven fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    3         SLASHING ATTACK    2 -   0 -  1     100  |
|AIMED BLOW                       2         AIMED BLOW         6 -   1 -  0      86  |
|STRIKING ATTACK                  2         LUNGING ATTACK     8 -   4 -  0      67  |
|PARRY-RIPOSTE                    2         TOTAL PARRY        3 -   2 -  0      60  |
|SLASHING ATTACK                  1         STRIKING ATTACK   11 -   8 -  0      58  |
|PARRY-STRIKE                     1         PARRY-RIPOSTE      6 -   6 -  0      50  |
|LUNGING ATTACK                   1         BASHING ATTACK     3 -   8 -  0      27  |
|BASHING ATTACK                   1         WALL OF STEEL      1 -   3 -  0      25  |
|PARRY-LUNGE                      0         PARRY-STRIKE       0 -   1 -  0       0  |
|TOTAL PARRY                      0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 691 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         2 -  0     PARRY-LUNGE        0 -  0         2  STRIKING ATTACK
SLASHING ATTACK    1 -  0     PARRY-STRIKE       0 -  1         2  PARRY-RIPOSTE  
STRIKING ATTACK    2 -  0     LUNGING ATTACK     0 -  1         2  AIMED BLOW     
PARRY-RIPOSTE      1 -  1     BASHING ATTACK     0 -  1         1  LUNGING ATTACK 
                              TOTAL PARRY        0 -  0         1  TOTAL PARRY    
                              WALL OF STEEL      0 -  3         1  BASHING ATTACK 
                                                                1  WALL OF STEEL  
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  HUSH 9161                  25  24  1  100 UNNAMEABLES (91)
LUNGING ATTACK   HIRE WATHA 9218            19   8  0   90 UNNAMEABLES (91)
PARRY-RIPOSTE    LUCIFER'S LUMBAGO 9199      5   2  0   64 THE DEVILS PAIN (686)
SLASHING ATTACK  HANDS ON 9006               4   0  0   58 FAVORITE SAYINGS (673)
AIMED BLOW       DREAM 9010                  5   0  0   49 FAVORITE SAYINGS (673)
WALL OF STEEL    LUCY 8454                   4   2  1   35 ELFEN LIED (623)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HUSH 9161.  The most popular warrior this turn was 
HUSH 9161.  The ten other most popular fighters were HIRE WATHA 9218, DELTA TRIANGULI 
9180, LUCIFER'S LUMBAGO 9199, DREAM 9010, HANDS ON 9006, NANA 8361, INAUDIBLE 9236, 
GAMMA TRIANGULI 9179, LUCY 8454, and FULL MONTY 9007.

The least popular fighter this week was TRUST FUND BABY 6951.  The other ten least 
popular fighters were DAPS 9242, FULL MONTY 9007, LUCY 8454, GAMMA TRIANGULI 9179, 
INAUDIBLE 9236, NANA 8361, HANDS ON 9006, DREAM 9010, LUCIFER'S LUMBAGO 9199, and 
DELTA TRIANGULI 9180.

                             Mission to the Twisted Lands

                                     Episode One

     Old Brown could run pretty fast if properly motivated, but mostly he walked with 
a long-legged, distance-devouring stride.  He was a huge horse, a half-giant's 
warhorse, shaggy and self-assured, with muscles like half-buried boulders in his 
shoulders and hips.  Lounging in the saddle was the motivating force, the half-giant, 
Keel Woodhaven.  Although in his mind he was slouching and half-asleep, he sat up 
straight in the saddle since that is more comfortable for riding.
     It was twilight, stars coming out above and lights in farmhouse windows below.  
They traveled through vineyards, brown and fallow now in the winter, descending gently 
toward the tree-crowded coast.  The distant trees, not just pines, were green.  They 
stayed green because the marsh that surrounded the city-state of Bonsur had hot 
springs in it.
     Keel Woodhaven had always liked Bonsur.  It had a relaxed feel about it, the 
women seemed prettier, the music was great, everyone thought about having fun.  And 
the booze was excellent, of course.  He passed the arena at the edge of town, and 
paused to read the current statistics, posted on the gate and lit by a lantern.  So, 
an elven cobbler was the Duelmaster?  Why would a shoemaker take up such a painful 
profession?  Then he noticed the team name:  Shewish Picnic.  He snorted.  That 
explained it, all right.  As a half-Shew, he was kind of bothered by that team theme, 
which was present in Home Guard as well.  It was sort of funny though.  He saw that 
Elf Cobbler was headed for the Isle.  Probably not bound for Home Guard just yet, 
though.
     They passed a small chicken ranch.  A rooster uttered an untimely crow.  At about 
that time, Old Brown took exception to something and bolted.  Cussing, Keel hauled on 
the reins, to little effect since the horse was stronger than him and apparently 
frightened.  He didn't see the masked men coming out of their hiding places behind 
him, looking frustrated.  At least not until a crossbow bolt thunked into the backside 
of his leather cuirass. His horse screamed and ran faster.
     Hauling Old Brown to the left as they passed a set of big open gates into a well-
lighted courtyard, Keel got them behind the shelter of the high stone wall, and patted 
the horse's sweaty neck.  "You're okay now, friend.  I'll go take care of those 
bozos."
     As he dismounted, he noticed he was becoming surrounded by uniformed men, some 
with swords and some with halberds.
     "Howdy?" he said, hoping they were friendly.
     "Your horse has been shot," said someone, pointing at a bolt sticking out of Old 
Brown's butt.
     "Well damn!"  Keel laid a comforting hand on the horse's flank, which quivered.
     "So have you," the guard continued.
     "Yeah, thought so.  Doesn't feel like it got through the armor though."  Keel 
tried to look over his shoulder, but could only see the feathered end of the bolt.  
"Who are you guys?"
     "We are the Queen's Guard."
     "What?  Queen Gemra?  Okay, please take care of Old Brown here, and I'll go find 
the ***holes that shot him."
     "Sir, you are mistaken.  You will be taken to a doctor.  We will arrest the 
assailants."
     "Hey!  I'm on a mission from Sheila Greywand.  Anyway, they shot my horse.  My 
HORSE!  I'm gonna get 'em."  Unslinging his huge sword, Keel strode toward the gate.
     Four Guardsmen came with him, flanking him like the trailing ends of a flock of 
geese.  They might have intended a different formation, but he had the longest legs 
and walked the fastest.  The one who'd spoken to him before said, "I'm Corporal Brat 
Langerman.  And you are?"
     "Keel Woodhaven."
     "I've heard of you!  The Queen will want to meet you."
     "That's fine.  Let's stick to the sides of these buildings.  If they're still 
around, we'll be targets in the middle of the street."
     They weren't quiet, exactly, since the guards wore highly polished chain mail 
which jingled.  However, Bonsur had a lively night life.  Music and laughter came from 
bars and nightclubs on adjacent streets, people lingered on corners chatting and 
sometimes playing instruments, and children hawked newssheets, shoeshines, flowers, a 
selection of rouges, and offered to carry packages.  So the sounds the guards made 
weren't too noticeable.
     Keel led the way back to the chicken ranch.  He was thinking that the bad guys 
wouldn't have waited around to be hunted.  They might have left clues, though.  
Perhaps even a discarded, crumpled note offering a cash reward for his head, and 
signed by a notorious crimelord.  Or distinctive cigar stubs, monogrammed hankies... 
personalized masks.  Tracks of boots made by elven cobblers.  Anything.  Witnesses, 
even.
     There were no people on the street near the chicken ranch.  It was full night 
now, a bit chilly although there was a warm and slightly funky breeze from the marsh.
     Corporal Brat Langerman said quietly, "Is this where it happened?"
     "Yup."
     "Well, I don't think they're here anymore."
     Keel was about to agree, when a crossbow bolt appeared in the Corporal's arm.  
The young man hissed, "Everybody down!"
     The guardsmen hunkered against the wall of a hardware store, which didn't offer 
anything resembling good cover except that they were in shadow there.  Keel crouched a 
little, but he knew he was a pretty big target, plus his sword gave off a faint 
greenish glow.  He looked around, searching the darkness for signs of their foes.
     A shadow on top of a shaded walkway across the street shifted a little.  Keel 
pulled a weighted dart out of his pocket and hurled it.  He was good at tavern darts, 
but it was dark, the distance was too great, and he just wasn't lucky.  The little 
missile clattered against the shingles of the porch roof.  There was a startled twitch 
from the half-seen form.  At that instant, Keel lunged across the street.  His long 
legs carried him across to the opposite shadows in three bounds.  More bolts came out 
of the darkness, one lodging in his calf, the others missing him altogether.
     Now the Guardsmen had a good idea where their foes were, and it takes a while to 
reload a crossbow.  The four men charged, yelling wildly.  Tucking his sword under his 
arm, Keel grabbed one of the posts holding up the porch roof, strained, and dislodged 
it.  After a moment he yanked it out of the structure entirely.  The roof sagged, 
there was a yelp of surprise, and someone's foot appeared off the edge of it.  Keel 
grabbed him by the ankle and hauled him the rest of the way down.
     There were brief sounds of fighting, then footsteps that rapidly receded down an 
alley.  Three Guardsmen raced off in pursuit.  Keel's prisoner started to try to get 
away, so the half-Shew tossed him up, grabbed him by the arms and bashed him against 
the wall.
     "Are you okay?" asked Brat, sheathing his sword.
     "Took one in the leg, but it's not too bad I think," Keel said, shifting his 
unconscious prisoner to one hand and bending to pick up his sword.
     "I'll help you tie that one up," Brat said.  "There's a dead one here.  I think 
there were two more."  He grunted slightly, trying to reach something with his injured 
arm.  "Got some ties in my right-hand belt pouch.  If you could get them for me?"
     They bound the prisoner, then bandaged each other.
     "What did they want?" asked the Corporal.
     Keel shrugged.  "No clue.  Let's get him somewhere safe and we can ask him..."  
He listened.  "Your guys are coming back."
     "Yeah."
     The Guardsmen hadn't been able to track their assailants in the darkness, but at 
least there were no further injuries.  The group of them returned warily to the 
courtyard of the Guard House, where a woman was smearing some kind of ointment on Old 
Brown's wound.  After the horse was bedded down in the stable, the Guardsmen led Keel 
into their office, where there was a welcome scent of fresh coffee.  The medic set 
about binding Keel's wound and that of the Corporal, who turned out to be an extremely 
handsome man.  Keel remembered hearing that Queen Gemra required her Guardsmen to be 
good looking.  That didn't mean they weren't competent, though.  Brat had done pretty 
well.
     The medic roused their prisoner with smelling salts.  They all sat in the main 
office, Corporal Langerman facing the miscreant, who was seated in a cushioned chair, 
looking reasonably comfortable except for his bandaged head.  "All right," said Brat.  
"Now I want you to tell me that you're going to turn Queen's Evidence."
     "Not on your life, pretty boy!"  The man had, perhaps, some excuse for hard 
feelings since he was more homely than not, with a crooked nose and eyes set too close 
together.  He and Keel looked shabby and ill-favored amongst all these gleamingly 
handsome Guardsmen.
     Keel leaned forward.  "You guys shot my horse."
     "Oh.  Sorry, didn't mean to do that.  We were just shooting at you."
     "Why?"
     "Glowing sword."
     "What?"
     "Duh, it's a magic sword!  We saw it when you drew it in Delarq Tor, and figured 
we could sell it so we followed you."
     The half-Shew snorted.  "The Dentless isn't magic.  It was in a Chaos Gate for 
five hundred years and it picked up some energy, that's all.  All it does, is glow.  
And cut things."
     The bandit looked chagrined.  "But... it's got to be magic."
     "Ain't.  Sorry kid."
     After that, Keel was taken to enjoy a sumptuous dinner at the Palace.  Queen 
Gemra was a definite babe, with long, silken black hair, a delicate pouty face, and 
luscious curves.  She asked him about his mission, which was to go to the Twisted 
Lands and shut down a leaking Chaos Gate.  He entertained her with the story of his 
adventure on the Two-Shew Express, and she gave him a brown velvet cloak to show her 
appreciation.  She did not invite him to her bed, which was fine because his heart 
belonged to another, always and forever.
     
                                      * * * * * 

                           This is a continuing adventure.  
         Watch for future chapters in the Bonsur and Home Guard newsletters!