DUEL 2 NEWSLETTER Date : 12/15/2006 Duedate: 12/28/2006 JURINE ARENA DM-61 TURN-397 This Weeks Top Honors THE DUELMASTER IS KJARRAN'S HAMMER FEAR FACTORY (216) (61-3372) [18-10-0,117] Chartered Recognition Leader Unchartered Recognition Leader KJARRAN'S HAMMER POSITION IS EMPTY FEAR FACTORY (216) (61-3372) [18-10-0,117] Popularity Leader This Weeks Favorite CHILLILI CHES JR FUNKENSTEIN FAVORITE GUYS (186) THE FRENCHMEN (281) (61-3343) [18-32-1,87] (61-2446) [6-6-0,56] THE CURRENT TOP TEAM FEAR FACTORY (216) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. BLADE AND BLOOD (314) 40 2. FEAR FACTORY (216) 27 FEAR FACTORY (216) 3. THE FRENCHMEN (281) -10 Unchartered Team 4. FAVORITE GUYS (186) -23 HEAVY METAL HEROS (158) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 FEAR FACTORY (216) 350 259 27 57.5 1/ 1 FEAR FACTORY (216) 11 4 2 2/ 2 BLADE AND BLOOD (314) 133 115 24 53.6 2/ 3 THE FRENCHMEN (281) 6 7 0 3/ 3 FAVORITE GUYS (186) 499 594 12 45.7 3/ 4 BLADE AND BLOOD (314) 4 7 1 4/ 4 THE FRENCHMEN (281) 65 88 6 42.5 4/ 2 FAVORITE GUYS (186) 3 3 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Well, what are you looking at, JURINE? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Now let's all watch BLADE AND BLOOD's heads swell from their 3-1-1 this turn. Haa ha ha ha! Big shots, big talk, big deal. Of course, we're all terribly impressed to see MIKAI ABADOS win a fight and gain 15 points, terribly. Tsk, tsk, MIKAI ABADOS beat FLAME SPIDER and FLAME SPIDER lost 13 points. You're breakin' my heart. Looks like JURINE has some guts at least, KJARRAN'S HAMMER the Duelmaster was this turn's most-challenged warrior. AMAZONIA challenged JURINE's Duelmaster for a shot at the throne. And if variety is the spice of life, JURINE may be getting bland, as KJARRAN'S HAMMER stays top dog in the city. The Dripping Blade, humph! I've tasted better ale at mortuaries. Where do they get this stuff? From JURINE's trash dumps? My mother always told me, 'If you don't have anything nice to say, start talking.' I loved that woman. JURINE, I am losing what little hope I had in you. FAVORITE GUYS the most avoided team? What insult will suffice, I cannot say. And it looks like FEAR FACTORY avoided them the most this turn. What a pack of would be losers, if you ask me. Hmph. I suspect either a 21 will or a 21 ego on this one, but JR FUNKENSTEIN has challenged up by 26 in an attempt against LAELKORISSA. Well, ok, the upstart knave (where've I heard that before?) won this match and gained 21 points to boot! Ha ha ha, LAELKORISSA. Some people like volunteer work in the hospitals. I volunteer for JURINE's morgue. More variety. Honor is like a chainmail shirt, it only shines through use. Certain nameless cowards will doubtless rebuke me on this one. What does the JURINE arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Just wait 'till next time I show up here, I won't be so nice! So nyaaah! Paste this one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME KJARRAN'S HAMMER 3372 18 10 0 117 FEAR FACTORY (216) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME AMAZONIA 2323 17 14 3 97 THE FRENCHMEN (281) XANDER HAXAN 3270 14 16 3 95 BLADE AND BLOOD (314) CHAMPIONS W L K POINTS TEAM NAME CHILLILI CHES 3343 18 32 1 87 FAVORITE GUYS (186) CHALLENGER ADEPTS W L K POINTS TEAM NAME SAND MAGGOT 3397 11 3 0 63 FEAR FACTORY (216) ADEPTS W L K POINTS TEAM NAME JR FUNKENSTEIN 2446 6 6 0 56 THE FRENCHMEN (281) MIKAI ABADOS 3361 8 9 3 53 BLADE AND BLOOD (314) LAELKORISSA 3385 11 13 2 48 FAVORITE GUYS (186) CHALLENGER INITIATES W L K POINTS TEAM NAME -SIBI EL KEER 3362 6 7 2 33 BLADE AND BLOOD (314) FLAME SPIDER 3401 5 3 0 30 FEAR FACTORY (216) TRUTH DECAY 3414 3 3 1 25 FEAR FACTORY (216) INITIATES W L K POINTS TEAM NAME JAESAR BASTINADO 3412 4 3 1 23 BLADE AND BLOOD (314) NITEHAWK SPARKWING 3416 2 1 1 14 FEAR FACTORY (216) LACUNA COIL 3417 1 1 0 4 THE FRENCHMEN (281) NEFASTO 3415 0 1 0 1 BLADE AND BLOOD (314) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? MASS HYPNOSIS 3413 2 1 0 FEAR FACTORY 216 SIBI EL KEER 3362 394 REVENGED STREETCLEANER 3418 1 1 0 THE FRENCHMEN 281 JAESAR BASTINADO 3412 397 DR SPANKENSTEIN 3419 0 1 0 THE FRENCHMEN 281 CONVICTED THIEF 1 397 NONE PERSONAL ADS Khalhums Dwarf? That's an insult. Okay, it isn't an insult, it's Small Arena Syndrome. Heck. -- Chillili Ches Flame Spider -- I think your mistake was to sit on my tuffet. I'm very protective of my tuffet. -- Laelkorissa 30 November 2006 NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together to form an Alliance for the TURF WAR in DM47 with no regards for experience in competitions or even the game. If you want to enjoy the thrills of the competition, we have space for up to three more managers. Contact Master Beru at d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army of Darkness. If you are interested, we need to move quickly, since the contest starts in January and there are a few requirements to meet to participate. May your blades find the chinks in your enemy's armor. -- Master Beru 6 December 2006 ANNOUNCING THE NO-TOURNAMENT ARENA (81) As an American I honor my cultural heritage by stealing any good idea. This idea was originally proposed by Lord Xiang in November 2005. RSI will be opening the arena (81) for teams willing to sign the following pledge: * I pledge that I will not send warriors from this arena to a Tournament, nor will I use a Tournament prize on a warrior from this arena. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. The following are the rules for joining this No-Tournament arena 1. No tournament play for warriors in this arena (Dead tournament or otherwise). 2. One team per manager. 3. Teams start with new rollup (or a zero fight equivalent team is transferred into this arena.) 4. No tourney prizes allowed to modify warriors in the arena. 5. Twenty teams required, per RSI. 6. Waivers are required to allow self-regulation on tourney ban, granting RSI authority to Dark Arena any warrior that participates in a Tournament (until the warrior is dead). 7. Rotating council to enforce tourney ban and maintain arena integrity. The main purpose of the Player Committee is to maintain fair play in the arena: * Warriors that participate in Tournaments will be sent to the Dark Arena until they are dead. This means that the Player Committee has the power to send another player's warrior to the Dark Arena * Managers that abuse the rules of the Arena may be banned/transferred from the Arena. The player with the most votes for Chairman will fill slot 1 [Chairperson] and that term expires end of March 2007. The player with the most votes overall will fill slot 5 and that term expires end of November 2007. The player with the second most votes overall will fill slot 4 and that term expires end of September 2007. The player with the third most votes overall will fill slot 3 and that term expires end of November 2007. The player with the fourth most votes overall will fill slot 2 and that term expires end of May 2007. During the month that the chairperson's term expires the Player Committee will select one of the remaining 4 players to be the next chairperson. During the month that any member's term expires the arena will vote for a different player to join the Players' Committee. If you want to be a candidate for the player committee: 1. Post a message in the Duel2 Forum at http://www.reality.com/duel2/modules.php?name=Forums 2. E-Mail Deke at DekeYoung@Comcast.NET 3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81] There are 4 steps to joining this arena 1) Send in a new team rollup to RSI with the following pledge taped/stapled to the rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the following form. No-Tournament Arena (81) * I pledge that I will not send warriors from this team to a Tournament, nor will I use a Tournament prize on a warrior from this team. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. [Sign your name here ..............................................................] 2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament Arena thread http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid= 94ebf69603ccaf5c7dbf1b19da799732 3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name 4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team name and intent to join Arena 81 and abide by the Arena rules. RSI will be processing overviews for this arena as soon as you send them into RSI. The first turn will run in January 2007. This will be a normal speed arena. While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory. The intent is that players that run turns will run a full team. One warrior teams are discouraged and will a topic for the Player Committee to resolve. I also encourage players to join the Duel2 Yahoo Group for faster updates and feedback. http://games.groups.yahoo.com/group/duel/ There are already 29 managers already committed to the project x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC x Bill (I think this is the same person) = CLUB CUTTHROAT x Blackstorm = DARK ENCLAVE -- Cf PC Master Darque = DARQUE AGES x DeGotti = CULT OF BACCHUS x Deke = DOC LEGRAND'S LAB Den = BIG LAKE OUTCASTS x Drake = DRAKE'S HARDWARE -- Cf PC Ghab = ASSASSIN NATION Grimm = FURRY FURY Hammer = AARDVARK HAMMERZ Ikillu = BATTLE GRUNTS x Indimar = AS SEEN ON TV II x Kat = KATHOUSE x Kellumbo = KELLUMBO'S KIDS x Le Pentarque = LA PENTARCHIE x Master Beru = CHILDHOOD HEROES -- Cf PC x Nomad = DRAGONBANE GUILD Nuln = RED IRON KNIGHTS x Pauly = ALE HOUSE MERCS Ragnarokwolf = RAGNAROK'S WOLVES x Rillon = THE DRAUGS x Roadkill = STREET WALKERS Seraphim = LEGION OF SOLITUDE Silas = GRIFFONRAWL MMA SlugBait = ORCS HATE PHYSICS x Terminator = WARMASTERS x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC Woody X = 17 Team Rollups received by RSI as of 29 November 2006 Cf = Candidate for PC = Player Committee PCC = Player Committee Chairperson Deke Young will not be part of the inaugural Player Committee, maybe later once the Arena direction has been developed. Any questions can be directed to DekeYoung@Comcast.NET I will track Awards in Arena 81, which will be posted on a web site and included in the following turn's newsletter. The Honor of Sunset Award: The first team to reach 10 Team Kills. In the case that there is more than one team that achieves 10 Team Kills on the same turn, I will pay the Award to the team with the most kills. If two or more teams are tied for Team Kills, I will prolong the contest until one team has the most Kills in the Arena (it does not have to be one of the teams that first reached 10 Team Kills.) The Race to Victory Award: The first team to reach 75 Team Wins. In the case that there is more than one team that reaches 75 Team wins on the same turn, I will pay the Award to the team with the most wins. If two or more teams are tied for Team Wins, I will prolong the contest until one team has the most wins in the Arena (it does not have to be one of the teams that first reached 75 Team Wins.) The Commitment to Change Award: The first team to reach 125 Team Fights. In the case that there is more than one team that reaches 125 Team Fights on the same turn, I will pay the Award to the team with the most fights. If two or more teams are tied for Team Fights, I will prolong the contest until one team has the most fights in the Arena (it does not have to be one of the teams that first reached 125 Team Fights.) I hope I never give out this award {figure it out on your own.} The Team Advancement Award: The first team to graduate 5 warriors to ADM. In the case that there is more than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the first team to graduate 6 warriors. In the case that there is more than 1 team that graduates 6 warriors on the same turn, I will pay the Award to the first team to graduate 7 warriors, and so on. The Iron Throne Award: The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11. The Stylemaster Award. The first team to hold the Stylemaster Award in 7 different styles, STARTING ON TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the goal will be increased to 8 Styles. Team Recognition Points: The total recognition points for all warriors in the arena The Iron Throne Ledger: We will track who has been the Duelmaster every turn in Arena history. Iron Throne Counter: The total number of times a team has been the Duelmaster. Composite Team Stylemaster awards: The number of times a team has had any of the 10 Stylemasters. Having 2 Stylemasters = 2 points that turn. Challenge win percentage: How often your warriors win when they challenge. Challenge Defender rate: How often your warriors win when they WERE challenged. Team Invitations: Number of warriors graduated to ADM. Team Graduation Rate: Total team fights/Graduated Warriors. Team Kill Percentage: Total of team Kills/Team Fights Team Death Percentage: Total of Team Deaths/Team Fights Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena will be counted as not-revenged.) You only get credit for one successful BloodFeud per death (though I encourage you to BloodFeud all 4 turns.) Current Win Streaks: Warriors that have gone the most turns without losing or missing a turn. Team Yahtzee counter: Number of times a team has gone 5-0 in a turn. Team Bagel counter: Number of times a team has fought without a win. Team Dark Arena counter: Number of times each team has used the Dark Arena. The Most Feared (avoided) Team counter: Number of turns that team was the most avoided team. We will create a web page just for Arena 81 category leaders. Hope to see you there. -- Deke LAST WEEK'S FIGHTS AMAZONIA was viciously subdued by KJARRAN'S HAMMER in a 3 minute Challenge fight. MIKAI ABADOS demolished FLAME SPIDER in a 1 minute one-sided Challenge melee. JR FUNKENSTEIN savagely defeated LAELKORISSA in a 10 minute Challenge duel. JAESAR BASTINADO narrowly killed STREETCLEANER in a 1 minute brutal Challenge fight. LACUNA COIL was devastated by TRUTH DECAY in a 2 minute uneven Challenge brawl. CHILLILI CHES was narrowly defeated by XANDER HAXAN in a 3 minute veteran's struggle. SAND MAGGOT handily defeated THE USEROUS MERCHANT in a 3 minute uneven fight. NITEHAWK SPARKWING vanquished NEFASTO in a 1 minute uneven duel. DR SPANKENSTEIN was slaughtered by CONVICTED THIEF in a 1 minute uneven fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |BASHING ATTACK 4 PARRY-LUNGE 8 - 2 - 0 80 | |PARRY-LUNGE 2 WALL OF STEEL 13 - 5 - 2 72 | |WALL OF STEEL 2 TOTAL PARRY 10 - 7 - 0 59 | |PARRY-RIPOSTE 2 SLASHING ATTACK 8 - 6 - 2 57 | |STRIKING ATTACK 2 BASHING ATTACK 12 - 13 - 3 48 | |SLASHING ATTACK 1 STRIKING ATTACK 7 - 8 - 1 47 | |PARRY-STRIKE 1 PARRY-STRIKE 5 - 6 - 0 45 | |LUNGING ATTACK 1 LUNGING ATTACK 6 - 10 - 1 38 | |TOTAL PARRY 1 PARRY-RIPOSTE 1 - 2 - 0 33 | |AIMED BLOW 0 AIMED BLOW 2 - 4 - 0 33 | Turn 397 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 2 - 0 AIMED BLOW 0 - 0 2 WALL OF STEEL SLASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 1 2 PARRY-LUNGE WALL OF STEEL 2 - 0 PARRY-RIPOSTE 0 - 2 2 LUNGING ATTACK BASHING ATTACK 3 - 1 LUNGING ATTACK 0 - 1 1 STRIKING ATTACK STRIKING ATTACK 0 - 2 1 PARRY-STRIKE TOTAL PARRY 0 - 1 1 BASHING ATTACK 1 TOTAL PARRY 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL KJARRAN'S HAMMER 3372 18 10 0 117 FEAR FACTORY (216) STRIKING ATTACK AMAZONIA 2323 17 14 3 97 THE FRENCHMEN (281) PARRY-LUNGE SAND MAGGOT 3397 11 3 0 63 FEAR FACTORY (216) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is CHILLILI CHES 3343. The most popular warrior this turn was JR FUNKENSTEIN 2446. The ten other most popular fighters were KJARRAN'S HAMMER 3372, SAND MAGGOT 3397, TRUTH DECAY 3414, CHILLILI CHES 3343, XANDER HAXAN 3270, AMAZONIA 2323, MIKAI ABADOS 3361, STREETCLEANER 3418, NITEHAWK SPARKWING 3416, and JAESAR BASTINADO 3412. The least popular fighter this week was LAELKORISSA 3385. The other ten least popular fighters were DR SPANKENSTEIN 3419, NEFASTO 3415, FLAME SPIDER 3401, LACUNA COIL 3417, JAESAR BASTINADO 3412, NITEHAWK SPARKWING 3416, STREETCLEANER 3418, MIKAI ABADOS 3361, AMAZONIA 2323, and XANDER HAXAN 3270. The following warriors will travel to AD after next turn: KJARRAN'S HAMMER (61-3372) FEAR FACTORY (216)