DUEL 2 NEWSLETTER
Date : 12/09/2011 Duedate: 12/22/2011
JURINE ARENA
DM-61 TURN-515
This Weeks Top Honors
THE DUELMASTER IS
DEEMER EPPT
MIDDLE WAY 16 (387)
(61-3629) [11-11-0,80]
Chartered Recognition Leader Unchartered Recognition Leader
DEEMER EPPT POSITION IS EMPTY
MIDDLE WAY 16 (387)
(61-3629) [11-11-0,80]
Popularity Leader This Weeks Favorite
DEEMER EPPT BARTON DAWES
MIDDLE WAY 16 (387) MIDDLE WAY 16 (387)
(61-3629) [11-11-0,80] (61-3673) [10-5-0,57]
THE CURRENT TOP TEAM
MIDDLE WAY 16 (387)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. MIDDLE WAY 16 (387) 47
2. ALCOHOL CLASS (120) 0 MIDDLE WAY 16 (387)
3. SMURFED UP (399) 0 Unchartered Team
4. BOMB SQUAD (406) 0
(-1)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 MIDDLE WAY 16 (387) 300 272 5 52.4 1/ 1 MIDDLE WAY 16 (387) 10 5 0
2- 2 ALCOHOL CLASS (120) 35 43 1 44.9 2- 3 ALCOHOL CLASS (120) 1 0 0
3- 3 BOMB SQUAD (406) 120 157 11 43.3 3- 4*SMURFED UP (399) 1 3 1
4- 4*SMURFED UP (399) 13 21 1 38.2 4- 2 BOMB SQUAD (406) 1 3 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 684): TIGHT BLOUSE of HOT STUFF (Papa Bear, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 603): CASSIE ELIZABETH of HOUSE OF CARDS (The Dark One, mgr.)
DM 15 MALCORN (turn 680): BOWEN of SERPENTS' HOLD (Khisanth, mgr.)
DM 16 WILLAF (turn 682): POSITION IS EMPTY
DM 17 ALJAFIR (turn 674): KAIREEN LAMAR of MIDDLE WAY (Jorja, mgr)
DM 19 ZUWAYZA (turn 675): FARMERS ALMANAC of THE MAGNIFICENT MAGS (Jorja, mgr.)
DM 28 MORYA (turn 339): TAXES of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 672): KICKER MURPHY of CLAN CROW (Owsly, mgr.)
DM 31 CHIMLEVTAL (turn 337): TERROR TWIN of ALL NIGHT LONG (?, mgr.)
DM 32 ARVAT (turn 668): EMPTY BOTTLE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
DM 33 NIATOLI ISLAND (turn 665): VIN DIESEL of HEROES (?, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 616): BOOT PRINT of IS THAT A CLUE? (Sherlock, mgr.)
DM 45 STORMCROWE (turn 315): ROSELYN of DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): AGOSERIS of WARHAMMERS (Coyote, mgr)
DM 50 SNOWBOUND (turn 296): RED ALERT of PUBLIC ENEMY (Pec Killer, mgr.)
DM 56 ROCANIS (turn 547): RATHNOK MULROOT of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): TICK ... TOCK of UNNAMEABLES (Howlin' Wolf, mgr.)
DM 61 JURINE (turn 514): DEEMER EPPT of MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 509): IN YOUR FACE of BASH BROS EVANGELIST
(Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): BBIAB of H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 470): TREEMA LORNE of SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 464): GANOOSH of ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 456): MO J of J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 573): GAZELLE of REDHORSE (She-Puppy, mgr.)
Top Teams
---------
DM 9 ZUKAL (turn 684): BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 603): CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): GREENWARDENS (Jorja, mgr.)
DM 16 WILLAF (turn 682): GOLDEN GLADIATORS (Midas, mgr.)
DM 17 ALJAFIR (turn 674): MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 675): MOM'S STUFF (The Kid, mgr.)
DM 28 MORYA (turn 339): EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 272): MID EARTH (Visionist, mgr.)
DM 31 CHIMLEVTAL (turn 337): NUMBERS GAME (Destitute Noble, mgr.)
DM 32 ARVAT (turn 668): DEVIL ADVOCATES (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 665): THE SEWING CIRCLE (Jorja, mgr.)
DM 35 MURSKA (turn 657): REALLY? (?, mgr.)
DM 43 VEASTIAN (turn 616): WARRIORS OF STEEL (?, mgr.)
DM 45 STORMCROWE (turn 315): DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): POSITION IS EMPTY
DM 50 SNOWBOUND (turn 296): POSITION IS EMPTY
DM 56 ROCANIS (turn 547): MIDDLE WAY 20 (Jorja, mgr.)
DM 60 ARADI (turn 532): RED DOG GANG (Spot, mgr.)
DM 61 JURINE (turn 514): MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 509): BASH BROS EVANGELIST (Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 470): NUMB-ERS (Sherlock, mgr.)
DM 75 JADE MOUNTAIN (turn 464): ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 456): J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 573): MIDDLE ITALY et al (The Dark ONE, mgr.)
Recent Graduates
-----------------
DM 9 ZUKAL (turn 684): BITTERMAN of BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 603): CASSIE ELIZABETH of HOUSE OF CARDS (The Dark One, mgr.)
STARFLOWER of CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): SKITTLES of RAINBOW CONNECTION (Sherlock, mgr.)
DM 16 WILLAF (turn 681): BILLY JACK of PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 674): KAIREEN LAMAR of MIDDLE WAY (Jorja, mgr)
REAPER of ZOMBIE SQUAD 2 (Khisanth, mgr.)
DM 19 ZUWAYZA (turn 674): HEMLOCK of SERPENTS HOLD II (Khisanth, mgr.)
BEETLE BAILEY of MAN OR BEAST? (The Dark One, mgr.)
FREE PARKING of MONOPOLY (Sherlock, mgr.)
DM 29 LAPUR (turn 671): BERYLLIUM BUFFER of METAL MINCERS (Oremaster, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 616): BOOT PRINT of IS THAT A CLUE? (Sherlock, mgr.)
ODD DRAFT of IS THAT A CLUE? (Sherlock, mgr.)
(turn 615): SAMUEL CLIPPER of WARRIORS OF STEEL (?, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): TNT of PALINDROMES (Assurnasirbanipal, mgr.)
(turn 308): CHABAT of PAWN OF PROPHECY (Gentleben, mgr.)
DM 56 ROCANIS (turn 546): MANZA WIGGLES of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): CHILMAN ELSE of MIDDLE WAY 25 (Jorja, mgr.)
DM 73 ERINIKA (turn 242): STINKY PETE of DREW'S BOYS II (The Mun, mgr.)
DM 74 DAYLA KIV (turn 469): POLE CAT of ARENA FELINES (Garfield, mgr.)
DM 75 JADE MOUNTAIN (turn 463): BALISONG of ZOMBIE SQUAD (Khisanth, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
Well, so much for Barton's scorn of Arkan. This time, Barton dropped the ball
with M. Chardinee. It happens, and he should've been less critical--you didn't hear
the HALF of his sneering comments, most of 'em being made within the privacy of the
guildhouse. As it is... he looks petty.
George Clinton, it was a good try on your part, but you've been sitting out,
drinking eggnog with rum and munching on turkey legs, and it got to you. Maybe next
time, you'll get to me.
Deemer Eppt
SPY REPORT
The sages err'd not in their foretelling of a god descending upon JURINE, for I,
Novgorodny Vir, have returned! MIDDLE WAY 16 had cause to celebrate, after ARKAN
BARNES got 11 points by beating CAPTURED ORC. VENOMOUS CONCUBINE found out that
JURINE isn't a democracy. You've gotta be the best to be Duelmaster here! So who's
the team that's been walking into taverns last week and ordering milk? Sounds like a
PR stunt to me.
A Zenmaster once told me, 'Does not the spinning wheel turn? And do not the
little birds cry out?' Any ideas?
Ah, the duel! The roar of the oppenent, the smell of the crowd! Oh hard! that
to strike a flame, the match itself must needs be wasting!
Do not think spyreporting in JURINE is the highlight of my life. My fingers
tire and I fear my incessant prattling may cause unfair judgement upon my impeccable
character. Like a mixed metaphor, and an overtaxed simile, I now bid JURINE
farewell-- Novgorodny Vir
DUELMASTER W L K POINTS TEAM NAME
DEEMER EPPT 3629 11 11 0 80 MIDDLE WAY 16 (387)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-ANDRES 3645 13 8 0 93 BOMB SQUAD (406)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-TANQUERAY 886 10 5 1 66 ALCOHOL CLASS (120)
BARTON DAWES 3673 10 5 0 57 MIDDLE WAY 16 (387)
ADEPTS W L K POINTS TEAM NAME
VINDA YARRO 3691 6 1 1 54 MIDDLE WAY 16 (387)
ADEPTS W L K POINTS TEAM NAME
ARKAN BARNES 3684 7 5 0 52 MIDDLE WAY 16 (387)
FORBERT GRELL 3687 6 3 0 51 MIDDLE WAY 16 (387)
-CANADIAN HUNTER 923 7 4 0 48 ALCOHOL CLASS (120)
-BOOTSY COLLINS 3639 12 10 0 46 BOMB SQUAD (406)
-GEORGE CLINTON 3637 9 13 0 46 BOMB SQUAD (406)
INITIATES W L K POINTS TEAM NAME
-MAD DOG 20/20 964 6 2 0 23 ALCOHOL CLASS (120)
-THE ANTI-SMURF 3617 2 1 1 19 SMURFED UP (399)
-SIGMUND SMURF 3584 3 1 0 18 SMURFED UP (399)
-DEACON 3692 1 1 0 18 BOMB SQUAD (406)
-SPETSNAZ SMURF 3699 1 0 0 16 SMURFED UP (399)
-PMS SMURF 3583 3 1 0 10 SMURFED UP (399)
-D.U.I. 983 2 3 0 9 ALCOHOL CLASS (120)
-SHRINKAGE SMURF 3574 2 3 0 9 SMURFED UP (399)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
Ah, the tourney. Um, yes, we salute everybody who participated. Chancy things,
tourneys. -- the Middle Way
Shoot! Drat! Darn! I don't see why M. Chardinee had to be so hard-nosed. -- Barton
Dawes
I'm cursed. One standby after another. -- Arkan Barnes the Seriously Humbled
Bootsy Collins -- I wish your boots would fit ME. They're the CUTEST things! --
Vinda Yarro
Sigmund Smurf -- Sir! You need a more rounded record, and I have been honored to
give you the beginning of that. -- Forbert Grell
LAST WEEK'S FIGHTS
DEEMER EPPT devastated VENOMOUS CONCUBINE in a 1 minute mismatched Title fight.
VINDA YARRO subdued THE USEROUS MERCHANT in a 2 minute melee.
BARTON DAWES savagely defeated AMBITIOUS GUARD in a 3 minute gruesome fight.
ARKAN BARNES devastated CAPTURED ORC in a 1 minute gory one-sided contest.
FORBERT GRELL demolished FRATSFA SLAVE in a 1 minute mismatched competition.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 2 WALL OF STEEL 1 - 0 - 0 100 |
|AIMED BLOW 1 BASHING ATTACK 10 - 4 - 1 71 |
|PARRY-RIPOSTE 1 PARRY-RIPOSTE 7 - 4 - 0 64 |
|BASHING ATTACK 1 AIMED BLOW 15 - 9 - 1 63 |
|PARRY-LUNGE 0 STRIKING ATTACK 11 - 8 - 0 58 |
|PARRY-STRIKE 0 TOTAL PARRY 1 - 1 - 0 50 |
|LUNGING ATTACK 0 SLASHING ATTACK 1 - 1 - 1 50 |
|SLASHING ATTACK 0 LUNGING ATTACK 2 - 3 - 0 40 |
|TOTAL PARRY 0 PARRY-STRIKE 1 - 4 - 0 20 |
|WALL OF STEEL 0 PARRY-LUNGE 0 - 1 - 0 0 |
Turn 515 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 1 - 0 PARRY-LUNGE 0 - 0 3 AIMED BLOW
PARRY-RIPOSTE 1 - 0 PARRY-STRIKE 0 - 0 2 STRIKING ATTACK
STRIKING ATTACK 2 - 0 LUNGING ATTACK 0 - 0 2 PARRY-RIPOSTE
BASHING ATTACK 1 - 0 SLASHING ATTACK 0 - 0 2 WALL OF STEEL
TOTAL PARRY 0 - 0 1 BASHING ATTACK
WALL OF STEEL 0 - 0 1 PARRY-LUNGE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-RIPOSTE BARTON DAWES 3673 10 5 0 57 MIDDLE WAY 16 (387)
AIMED BLOW VINDA YARRO 3691 6 1 1 54 MIDDLE WAY 16 (387)
BASHING ATTACK ARKAN BARNES 3684 7 5 0 52 MIDDLE WAY 16 (387)
STRIKING ATTACK FORBERT GRELL 3687 6 3 0 51 MIDDLE WAY 16 (387)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is DEEMER EPPT 3629. The most popular warrior this
turn was BARTON DAWES 3673. The ten other most popular fighters were DEEMER EPPT
3629, ARKAN BARNES 3684, VINDA YARRO 3691, FORBERT GRELL 3687, 0, 0, 0, 0, 0,
and 0.
The least popular fighter this week was FORBERT GRELL 3687. The other ten least
popular fighters were VINDA YARRO 3691, ARKAN BARNES 3684, DEEMER EPPT 3629, BARTON
DAWES 3673, 0, 0, 0, 0, 0, and 0.
A DM TWELVE DAYS OF CHRISTMAS
12 political points a'pumpin'
11 TVs a'workin'
10 free duels of credit
9 ABs to challenge
8 criticals a'connectin'
7 scums a'dyin'
6 skills a'maxin'
5 A.D. invites
4 lucky warriors
3 size on replacement
2 proxied TCs
And a quarterstaff from a pear tree.
May your days be merry,
And your wins be often.
The Consortium
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
CIRBANE (3-3841) SORCERY COVENANT (52)
MADE A COMBO (62-3896) WON AT POOL (401)
TAKANOHANA (77-2569) SUMO BASHO (369)
PAIN PART 1 (82-11616) LUROCIANS XIV (1687)
1101 (82-17779) MEDAL OF HONOR AA1 (2722)
PUD 135 (82-22036) PUDS AGAIN 8 (3496)
AMISTUM (82-26415) LBA: SPEILBURG FANS2 (4268)
MORE COWBELL! (82-29315) BLAH TEAM 8 (4781)
SILVER (82-30503) SUPERIOR FORCES 7402 (5001)
HYPERMUX (82-32647) 121604Q (5387)
BOND, JAMES BOND (82-36725) A VIEW TO A KILL (6066)
R'AKA (82-37859) THE DREADLANDS (6285)
PRISONER 007 (82-41051) DUNGEON CELL (6855)
SPARKLY (82-41405) 012006E (6911)
SEATTLE SLEW (82-41468) SUPERIOR HORSES II (6923)
CATHARI (82-42267) 4604 SUPERIOR FORCES (7065)
COFFEE GROUNDS (82-45801) ABSTRACTION (7691)
Congrats to the grads. -- Green Eyes
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!