DUEL 2 NEWSLETTER

Date   : 01/08/2021    Duedate: 01/21/2021

JURINE ARENA

DM-61    TURN-748

This Weeks Top Honors

THE DUELMASTER IS

SERGEANT 10
MEDAL OF HONOR G10 (420)
(61-4051) [11-2-1,117]

Chartered Recognition Leader   Unchartered Recognition Leader

SERGEANT 10                    TIGER KING
MEDAL OF HONOR G10 (420)       YUPPIE EXOTICS (462)
(61-4051) [11-2-1,117]         (61-4355) [1-0-0,13]

Popularity Leader              This Weeks Favorite

SERGEANT 1                     TIGER KING
MEDAL OF HONOR G10 (420)       YUPPIE EXOTICS (462)
(61-4208) [13-7-1,84]          (61-4355) [1-0-0,13]

THE CURRENT TOP TEAM

MEDAL OF HONOR G10 (420)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. YUPPIE EXOTICS (462)        54
2. MIDDLE WAY 16 (387)         16      LOTR (459)
3. MEDAL OF HONOR G10 (420)    15      Unchartered Team
4. LOTR (459)                   1
5. SS05 05 (464)                0      YUPPIE EXOTICS (462)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*SS05 05 (464)              1   0  0  100   1/ 2 MEDAL OF HONOR G10 (420)  9  6 1
 2- 2*SUB SPECIES (452)          9   4  0 69.2   2/ 1 MIDDLE WAY 16 (387)       8  7 0
 3/ 3 LOTR (459)                23  13  1 63.9   3- 3*SUB SPECIES (452)         5  0 0
 4/ 5 MEDAL OF HONOR G10 (420) 120  80 10 60.0   4/ 5 HOWLIN 3-D (439)          2  4 0
 5/ 6 HOWLIN 3-D (439)         141 143 12 49.6   5- 7*SS05 05 (464)             1  0 0
 6/ 7 MIDDLE WAY 16 (387)      653 668 12 49.4   6/ 0*YUPPIE EXOTICS (462)      1  4 0
 7/ 0*YUPPIE EXOTICS (462)       1   4  0 20.0   7/ 4 LOTR (459)                1  6 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Good day, in JURINE a quiet thief gets rich, but a quiet spymaster gets poor.  
So bring me ale and harken to my tidbits of news.  It seems the training can make the 
difference, as MIDDLE WAY 16 is pushed out of top team by MEDAL OF HONOR G10, who 
came from 2nd with a 3-2-0 this turn.  And let's see, SERGEANT 1 fought VETERAN 
MERCENARY and gained 16 points and contributed to MEDAL OF HONOR G10's 3-2-0.  
SERGEANT 4 has lost to VENOMOUS CONCUBINE, falling 21 points, while helping make 
MEDAL OF HONOR G10 a 3-2-0 turn.  Defending his title for another turn, SERGEANT 10 
kept HOWLIN 3-D's warrior, TREAT, from claiming the throne.  By the way, was that our 
Duelmaster that I saw last night, cramped under the table at The Warty Toad?   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  The most challenged warrior this turn was HOWLIN 3-D's 
warrior TREAT.  More fighters challenged him than challenged the Duelmaster!   
     The Dark Arena is for those who cannot win, not who cannot lose with grace.  
Dignity in life or death is the warrior's creed.  You gotta do what you gotta do.  
HOWLIN 3-D has sent THE BOMB to the Dark Arena.  The deed is done.  Lift the ale, and 
toast the memory.  We'd like to remind certain teams not to rob the graves of their 
enemies.  You know who you are; and it's considered rude.   
     Remember, blood on the purple robe does not change it from a purple robe.  Dare 
to fight bravely.  It's been nice chatting with you, until we meet again, keep your 
swords sharp and your hammers heavy.  Until you see my quill in JURINE again, 
farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 SERGEANT 10 4051             11   2  1   117       MEDAL OF HONOR G10 (420)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SERGEANT 4 4045              12   3  2    85       MEDAL OF HONOR G10 (420)
 SERGEANT 1 4208              13   7  1    84       MEDAL OF HONOR G10 (420)
 TREAT 4257                   11  10  0    83       HOWLIN 3-D (439)
 SERGEANT 3 3896              15   6  2    74       MEDAL OF HONOR G10 (420)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-DESERT TORTOISE 4265          3   0  0    60       SUB SPECIES (452)
 NOT OLGA 4289                11  10  0    57       MIDDLE WAY 16 (387)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-SHELOB 4321                   5   2  1    53       LOTR (459)
 LITTLE JOEY 4336              7   5  0    50       MIDDLE WAY 16 (387)
 MIRIAM NUT 4327               6   7  0    48       MIDDLE WAY 16 (387)
-LORD ELROND 4320              5   2  0    38       LOTR (459)
 SERGEANT 5 4077               5  19  0    34       MEDAL OF HONOR G10 (420)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-TREEBEARD 4322                6   2  0    33       LOTR (459)
-SPOTTED OWL 4261              2   1  0    33       SUB SPECIES (452)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 ALMA CASE 4378                2   0  0    21       MIDDLE WAY 16 (387)
-ESCARGOT 4263                 2   1  0    16       SUB SPECIES (452)
 TIGER KING 4355               1   0  0    13       YUPPIE EXOTICS (462)
-CHOCOLATE LAB 4272            1   0  0    13       SUB SPECIES (452)
-MY NEW SUIT 4369              1   0  0    12       SS05 05 (464)
-HONEY BADGER 4271             1   0  0    10       SUB SPECIES (452)
 ISSAC YARDE 4366              0   3  0     3       MIDDLE WAY 16 (387)
 MOUNT DOOM 4360               0   1  0     1       LOTR (459)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
THE BOMB 4232          16 12 0 HOWLIN 3-D 439       WURM KIN              748  NONE
EOWYN 4324              4  2 0 LOTR 459             SPRINGER 4268         745   
GEROGE INCH 4296        9  6 0 MIDDLE WAY 16 387    SERGEANT 1 4208       744  REVENGED
HOWARD FOOTE 4359       0  1 0 MIDDLE WAY 16 387    BLINKER 4304          745   
ZEUS BERTRAM 4279      14 10 1 MIDDLE WAY 16 387    SERGEANT 4 4045       746   
CAROLE 4356             0  1 0 YUPPIE EXOTICS 462   SPYMASTER             748  NONE
DOC BHAGAVAN 4357       0  1 0 YUPPIE EXOTICS 462   ARENAMASTER KHIN      748  NONE
HOWARD 4358             0  1 0 YUPPIE EXOTICS 462   WURM KIN              748  NONE

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
SNAGGLEPUSS 4354        0  1 0 YUPPIE EXOTICS 462   ARENAMASTER KHIN      748  NONE

                                     PERSONAL ADS

"J.R.R. -- Help with what? -- Jorja"  
Well, Jorja, I guess you will have to read the ads just prior to yours to find out, 
because I am too busy writing to do so, and too old to remember. -- J R R

Not Olga, well you were Olga that fight and I was Not Lord Elrond. -- Lord Elrond

Gotcha, gotcha, gotcha, Sergeant 5. Hah! Now I can go off in a good mind to The 
Mailer. -- Shelob (feeling his oats and power in all eight legs)

Little Joey, you are just as pesky as those Hobbits! -- Treebeard

This is the age of Man. -- J R R

These may be late, but they're here. -- Middle Way

Treebeard -- Go herd the trees.  It's what you were born to do. -- Little Joey

Sergeant 1 -- Where do these fans get off screaming advice like they had a clue? -- 
Miriam Nut

Lord Elrond -- I was surprised when you came out with that long beard. Doesn't seem to 
work for you. -- Not Olga
P.S.  You kept tripping over it.

My New Suit -- A suit golem!  Horrible.  Especially the tie. -- Issac Yarde

At least the deserter taught well. -- Alma Case

                                  LAST WEEK'S FIGHTS

THE BOMB was viciously butchered by WURM KIN in a 7 minute Dark Arena fight.
DOC BHAGAVAN was murdered by ARENAMASTER KHIN in a 1 minute Dark Arena melee.
SNAGGLEPUSS was murdered by ARENAMASTER KHIN in a 1 minute gruesome Dark Arena fight.
CAROLE was butchered by SPYMASTER in a popular 1 minute gory Dark Arena contest.
HOWARD was murdered by WURM KIN in a 1 minute bloody Dark Arena competition.
SERGEANT 10 vanquished TREAT in a exciting 1 minute mismatched Title fight.
SERGEANT 4 was bested by VENOMOUS CONCUBINE in a popular 1 minute competition.
SERGEANT 1 handily defeated VETERAN MERCENARY in a 1 minute uneven melee.
SERGEANT 3 vanquished LITTLE JOEY in a 1 minute one-sided duel.
NOT OLGA vanquished SERGEANT 5 in a popular 1 minute brutal one-sided duel.
MIRIAM NUT viciously subdued THE USEROUS MERCHANT in a 2 minute gory bout.
ALMA CASE demolished MOUNT DOOM in a 1 minute bloody mismatched match.
ISSAC YARDE was viciously subdued by TIGER KING in a exciting 1 minute bloody battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    4         PARRY-LUNGE        7 -   1 -  1      88  |
|AIMED BLOW                       4         STRIKING ATTACK   16 -   8 -  1      67  |
|LUNGING ATTACK                   2         SLASHING ATTACK   12 -   6 -  2      67  |
|SLASHING ATTACK                  2         LUNGING ATTACK    11 -   7 -  2      61  |
|BASHING ATTACK                   2         WALL OF STEEL     27 -  26 -  0      51  |
|TOTAL PARRY                      2         PARRY-STRIKE       1 -   1 -  0      50  |
|PARRY-LUNGE                      1         AIMED BLOW        14 -  19 -  0      42  |
|STRIKING ATTACK                  1         BASHING ATTACK     2 -   3 -  0      40  |
|PARRY-STRIKE                     0         TOTAL PARRY        9 -  17 -  0      35  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      0 -   0 -  0       0  |

Turn 748 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     2 -  0     AIMED BLOW         1 -  3         3  WALL OF STEEL  
SLASHING ATTACK    2 -  0     PARRY-LUNGE        0 -  1         2  LUNGING ATTACK 
WALL OF STEEL      2 -  2     PARRY-STRIKE       0 -  0         2  STRIKING ATTACK
                              PARRY-RIPOSTE      0 -  0         1  PARRY-LUNGE    
                              STRIKING ATTACK    0 -  1         1  SLASHING ATTACK
                              BASHING ATTACK     0 -  2         1  AIMED BLOW     
                              TOTAL PARRY        0 -  2         1  TOTAL PARRY    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   SERGEANT 10 4051           11   2  1  117 MEDAL OF HONOR G10 (420)
PARRY-LUNGE      SERGEANT 4 4045            12   3  2   85 MEDAL OF HONOR G10 (420)
SLASHING ATTACK  SERGEANT 1 4208            13   7  1   84 MEDAL OF HONOR G10 (420)
AIMED BLOW       TREAT 4257                 11  10  0   83 HOWLIN 3-D (439)
WALL OF STEEL    NOT OLGA 4289              11  10  0   57 MIDDLE WAY 16 (387)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SERGEANT 1 4208.  The most popular warrior this turn 
was THE BOMB 4232.  The ten other most popular fighters were TIGER KING 4355, 
SERGEANT 10 4051, NOT OLGA 4289, ALMA CASE 4378, SERGEANT 1 4208, SERGEANT 3 3896, 
MIRIAM NUT 4327, DOC BHAGAVAN 4357, CAROLE 4356, and TREAT 4257.

The least popular fighter this week was ISSAC YARDE 4366.  The other ten least 
popular fighters were MOUNT DOOM 4360, LITTLE JOEY 4336, SERGEANT 4 4045, HOWARD 
4358, SNAGGLEPUSS 4354, SERGEANT 5 4077, TREAT 4257, CAROLE 4356, DOC BHAGAVAN 4357, 
and MIRIAM NUT 4327.

                                WINTER BLOODGAMES 2021

Back by popular demand, we will be hosting a new round of Bloodgames beginning at the 
Winter Mail-in!  For those of you who always wanted the chance to manage the last 
warrior standing alive upon the arena sands, your day has come.  At the end of the ten 
turns, even though several warriors, bruised and scarred, MAY yet live, only one will 
be crowned Champion of the Bloodgames.  And in this game mere survival counts for 
little.  A great general once said, "The object of battle is not to die for your 
cause, but to make your enemy die for his."  This general would have greatly enjoyed 
the Duelmasters Bloodgames.  We will hold three different arenas:

  Mail-in-Style (DM 97):  One strategy for all ten rounds, due January 16.
                          This arena will process along with the winter mail-in.

  Regular Speed (DM 96):  Strategy changes allowed; bloodfeud challenges only. 
                          Turn 1 is due February 2 and turns process every 14 days. 

  Slow (DM 95):           Strategy changes allowed; bloodfeud challenges only. 
                          Turn 1 is due May 10 and turns process every 28 days. 

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)
To submit your rollup, just write/type them up and send them in.  We'll mail or email
your overviews and you can write up your strategies. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames (DM 96 and DM 95), there are 
no regular challenges, only bloodfeuds.  For the Mail-in style arena (DM 97), each 
warrior will have a single strategy for all ten rounds.  There will be no DA 
challenges in either arena.

TURN PROCESSING AND DUE DATES -- DM 97 is due January 16, DM 96 is due February 2, and
DM 95 is due May 10.  DM 97 will process along with the winter mail-in and the other 
two are turn-based and will process on a 14- and 28-day schedule respectively.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!