DUELMASTERS NEWSLETTER

Date   : 02/09/2004    Duedate: 02/21/2004

VALAMANTIS ARENA

DM-62    TURN-325

This Weeks Top Honors

THE DUELMASTER IS

HOLLY MACKEREL
FISH MONGERS (406)
(62-3951) [11-3-0,98]

Chartered Recognition Leader   Unchartered Recognition Leader

HOLLY MACKEREL                 POSITION IS EMPTY
FISH MONGERS (406)             
(62-3951) [11-3-0,98]          

Popularity Leader              This Weeks Favorite

AKLAR                          HOLLY MACKEREL
MITHRAL HALO (383)             FISH MONGERS (406)
(62-3700) [14-12-1,86]         (62-3951) [11-3-0,98]

THE CURRENT TOP TEAM

THE DEN OF SWORDS (369)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MITHRAL HALO (383)          36
2. FISH MONGERS (406)          23      SRETSAMLEUD (407)
3. LATE SHOW (403)             14      Unchartered Team
4. THE DEN OF SWORDS (369)      8
5. THE BEARS (268)              3      RED WARRIORS (119)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 SRETSAMLEUD (407)         41  31  4 56.9   1/ 2 THE DEN OF SWORDS (369)  10  5 0
 2/ 4 THE BEARS (268)          263 214 19 55.1   2/ 4 LATE SHOW (403)           7  8 0
 3/ 7 FISH MONGERS (406)        31  28  0 52.5   3/ 1 SRETSAMLEUD (407)         6  9 0
 4/ 5 SAMURAI KIDS II (390)     90  82  9 52.3   4/ 3 SAMURAI KIDS II (390)     5  4 0
 5- 6 EVIL DEATH DUDES (392)    29  27  2 51.8   5/ 0 MITHRAL HALO (383)        3  2 0
 6- 8 AS SEEN ON TV (361)      128 135  8 48.7   6/ 6 THE BEARS (268)           2  1 1
 7/ 0 MITHRAL HALO (383)        63  67  2 48.5   7/ 8 FISH MONGERS (406)        2  2 0
 8/10 LATE SHOW (403)           38  49  3 43.7   8- 5 AS SEEN ON TV (361)       2  4 0
 9/11 THE DEN OF SWORDS (369)  111 147 10 43.0   9- 9 EVIL DEATH DUDES (392)    1  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

          + ]H[ + ---:--- + ]H[ The Dark Federation #4 ]H[ + ---:--- + ]H[ +

Rodeki:

     Tirisha Dulake looked around the suite--the one hotel's best suite--and sighed.
It wasn't what she was used to, but until she and her husband could move into the
governor's mansion, it would have to do.  She glanced at her husband and her lush
mouth flattened in annoyance.  He had been the governor of Rodeki before--before
Gryzash--so why couldn't he accept that she would make him governor again?  She would
make him PRINCE of Rodeki, if he would just stop worrying!
     She sighed faintly and moved toward him, to explain--again--why this was a good
thing to do.

     In the anteroom of the suite, Sue E Syde, Lady Protector from Xochithlan and
escort of Princess Tirisha, sighed also.  Not that she knew what was going on in the
room behind her.  Or cared.  Her job was to guard King Feyen's cousin.  Or maybe she
was his sister.  Arenamaster Xoron hadn't been clear about that.  Or maybe Tirisha
was both his sister and his cousin.  Elves were like that; everyone said so.  Not
that it mattered.
     What mattered was the job.  And the people she had to work with.  Her teammate,
Lord Protector Rob A Ree, for instance.  Not the person she would have chosen to work
with.  Too full of himself, Rob was.  But at that, he was better than the Rodekian
Lord Protector Adabemis & Balmador.  The man was a fruitcake, and no two ways about
it.

     "The whole shape of the Federation is changing, Devon," Tirisha said urgently.
"It's as though Gryzash was the keystone of an arch, and now that he's gone, the
lines of power are shifting.  Everything is changing.  Rodeki could be the center of
the shift, the point around which the new structure forms--and you could be--"
     Dulake shook his head.  "Rodeki?  Not a chance, it's a backwater.  Important as
a mining center, but it would never be the heart of the Federation, or even of the
Mordanti Alliance.  Besides, Queen Talissen wouldn't like it.  She'd be angry, really
angry.  And she's got a man here already, Gryzash's deputy, uh, Milvares, I think his
name is...."
     Tirisha could have shrieked and stamped her rage at her husband's over-caution,
but she held it in.  He never responded properly to such displays.  "A flunky."  The
elven woman dismissed Milvares with a contemptuous gesture.  "He will be dealt with."

     Sue E Syde looked up as the captain of Princess Tirisha's personal guards
emerged from deeper in the suite.  Captain Shirivien was an elf, of course, just like
the princess herself.  Well, Sue could live with that, as long as the man was
competent.  As he seemed to be.  But right now, he also looked annoyed.
     "Get the rest of the gladiators," Captain Shirivien snapped.  "We have a
mission."
     Sue raised an eyebrow in question.  Until she knew what had the man wound up,
she wouldn't know how to deal with it, and with him.
     Shirivien grimaced sourly.  "We're going to arrest the governor of Rodeki."
     The gladiatrix's other eyebrow joined the first.  "On what grounds and with what
authority?" she asked.  She had nothing against arresting a governor, generally
speaking, but if it was going to cause trouble, she wanted to know which direction to
watch to see that trouble coming.
     The captain's frown deepened.  "On the grounds that Princess Tirisha wants him
arrested, and by her authority."
     Definitely trouble coming.  "Does this governor have any guards of his own?" Sue
asked.
     "Of course he does."  Shirivien released his scowl suddenly and sighed.  "This
is going to make a lot of trouble."

Mordant:

     Faceless, a gladiator of The Black Company of Mordant, settled onto the small
ledge and leaned back against sun-warmed stone.  There was room here for her to sit
comfortably, and for a small satchel beside her (today it contained a bottle of beer
and a few slabs of bread and cheese), and a small but powerful crossbow on her other
side.  That was enough.  Her stint on watch here was only a few hours, after all.
And nothing was likely to happen.  Oh, sure, there were RUMORS, but you couldn't
count on a rumor to produce a good fight.  Her position had been formed by the
ornamental stonework on an old mansion overlooking the Feyranse River where it flowed
through Mordant.  Just across the river was the Queen's palace.  That was what she
was watching--the palace.  There were rumors of an intention to assassinate the
Queen, and Her Majesty's Herald, Allech Rabo, had taken the rumors seriously and
enrolled gladiators along with his regular men to cover the possible approaches.
     The Queen's official guards hadn't been pleased!  Faceless grinned, remembering.
Especially, it hadn't pleased that part of the Royal Guard which was composed of the
younger sons of Mordanti noble families.  Very insulted, they'd been.  Young snots.
It served them right, they'd had things too easy all their lives.  THEY didn't have
to enter the arena to make a place for themselves in the world.
     There'd been one especially, Ferris Kor, younger son of the Duke of Sharm.  Not
bad looking, if he'd ever had a pleasant expression on his face.  Which he probably
never did.  One of the other gladiators on guard, the Homicidal Maniac Babyface, had
told her that Ferris's older brother had wanted to marry Queen Talissen himself.  And
Ferris acted like that had actually happened, like he was royal himself.  What a
brat!
     But while her thoughts had wandered, Faceless's attention had stayed strictly on
the job, and she now heard someone making a quiet approach to her position over the
mansion's roof.  Faceless levered the crossbow to full cock and braced one foot under
herself in case she had to move quickly.
     "A friend coming."  The voice was low but familiar.  Marian of Ravenskeep, who
had graduated from Mordant arena and gone on to Lirith Kai.
     Faceless glanced quickly toward the voice.  It was Marian, all right.  She
lowered the crossbow as the woman settled into the angle beside a dormer window, the
nearest place to Faceless's little ledge that a person could sit.
     "Something may be happening," Marian said quietly.  "Word's come along that
there's someone on the river who isn't acting normally."
     Faceless quickly scanned all the river she could see.  There was a lot of
activity; there was always a lot of activity.  Barges hauling grain or coal or who-
knew-what.  Yachts belonging to noblemen.  Smaller boats, all the way down to canoes,
coming in from the swamp, or up or down the river from one of the outlying villages,
or just darting around on mysterious business of their own.  How could you tell who
was "acting normally"?
     "We're all supposed to watch for a green houseboat with a patched tarp over the
roof," Marian went on.  "If it goes on by, that's fine, but if it tries to land
anywhere along here," she hesitated, "well, we're to treat it like a proven enemy.
That's the order, anyway."
     "There it is!"  Faceless watched for a moment.  "Yes, that must be it, just
coming into sight around the coal barge."  The boat was barely moving, drifting with
the current; although one man stood at the stern sweep, he was steering rather than
driving the boat ahead.  He was keeping it well out into the center of the river,
too.  She tracked its slow progress down the river, sometimes losing sight of it for
a moment as it passed one of the larger barges.  At no point did it swerve closer to
the shore--either shore--or change its speed.  A false alarm....
     A faint movement, barely glimpsed from the corner of her eye.  Her gaze raced
back to the palace.  HAD something moved, something that should be there?  Something
along the waterline...something near the lower end where there was a low watergate
into the palace grounds.  Into the dungeons, more likely, but it must connect
eventually....
     THERE!
     Her crossbow moved without her conscious thought.  The string slapped against
the arms and a bolt sped across and downward.  Faceless dropped another bolt into the
slot and searched the shore again while she levered back the heavy bowstring.
     "What was it?" Marian asked, peering across the river as intently.  "I don't
see...."
     "I'm not sure, but something moved near the watergate.  Could've been a muskrat,
but what if it wasn't?"
     "You're thinking someone might have dropped over the side of the boat where we
couldn't see?"  The older woman was already signaling to one of the other gladiators
on watch.
     The signal was relayed with mirrors, and presently a shape moved in the shadow
behind the watergate.  Opened it.  Two men in the uniform of Royal Guards stepped
through and looked around.  One knelt and reached into the water, dragging a body to
the surface.  Faceless could see her bolt sticking out of the man's back.
     "Good work," Marian muttered.

            + ]H[ + ---:--- + ]H[ Out of the Past #1 ]H[ + ---:--- + ]H[ +

Off the coast of Andoria:

     Towers rising out of the misty dawn.  They had sailed due east from Skaithvarn,
so that had to be the coast of Andoria, but Raoul couldn't remember any coastal city
with such slender, pearl-colored spires.  Those looked more like the skyline of a
dream than practical stonework.  They caught the growing light and glowed.  They were
beautiful, but unearthly.  Unreal.  Not residences for practical folk.  Raoul thought
it a fitting destination for the boat Khaldren had made with his magic, though.  The
boat was, in its way, as dreamlike as the city ahead;  The hull was mother of pearl,
the sails were webs of cloud.  Magic, of course.  Powerful magic.  Raoul wondered
uneasily what Khaldren had done to assemble that power.
     The exiled Kraelian had already demonstrated that he was ruthless in pursuit of
his goals.  Raoul shifted slightly, uneasily aware of the waves of magic that seethed
throughout the uncanny vessel.  Khaldren had not hesitated to cast a spell on the
three gladiators when they entered his tower in Skaithvarn.  A binding of loyalty and
obedience, the Lord Protector guessed.  He had not resisted at the time.  In truth,
he had been taken completely by surprise.  But he sensed that the spell had not
gripped him so thoroughly as the wizard intended.  He was fairly sure he could break
it, and very sure that he wanted to be further away from Khaldren when he did that--
THIS spell, he could break, but what if the wizard immediately countered with
something stronger?  And the fate of the two women with him was unknown; they might
be as lightly held as he was, or belong to Khaldren body and soul.
     "That is Zorpunt," Jeri Northwind said.  Her voice was calm, emotionless.  Very
certain.
     Zorpunt?  Raoul blinked and controlled his impulse to question that statement.
True, there were towers in the coastal city, but nothing like those slender spires of
glass!  Without turning his head, Raoul looked sideways at the wizard.
     Khaldren's face was set in lines of effort, sheened with sweat.  Using his magic
to turn the work-a-day port city into this dream?  Wasteful of energy...unless he had
some inexhaustible source at hand.  And why?  "Krael shall be reborn," he muttered
through clenched teeth, "and Celestinvael, and Orgillat in the south.  But this shall
be my seat of power in the new world that will be...."
     The ship of pearl glided to a stop beside a dock that had been transformed
into...agate, Raoul decided.  Or something like that.  It was the kind of thing the 
Chaos contamination might have done in the recent past.  Maybe that was part of
Khaldren's power, that he could harness the residual Chaos energy?  Not a comfortable
thought, although the gladiator supposed it was better than using lives to fuel
magic.  So long as it didn't get loose.
     There was no one on the dock, no one moving anywhere in sight.  Khaldren stepped
ashore as an emperor might step ashore in conquered province.  The gladiators
followed, and the ship dissolved into mist behind them.
     The Assassins' Guild's Black Book appeared in the wizard's hands, and he smiled
at it coldly.  "I note that 'Arenamaster Kai' has a secret he would not like
advertised," Khaldren murmured.  "For a price, I will keep his secret between these
covers.  Bring him to me."  He didn't look at the gladiators at any point while he
spoke.
     Raoul felt the magic sliding around him, urging him forward, and he was willing
to go.  Once out of the wizard's sight, he would test the binding, but not here.  He
and the two women walked quietly into the city.  Jeri, a native of Zorpunt, was
slightly ahead of the older gladiators.
     The streets were filled with mist even though the sun must now be up.  The
buildings, even the street underfoot, showed the effects of transforming magic.  They
were ethereal, idealized.  Unreal.  Nothing and no one moved that Raoul could see.
     Jeri turned a corner.  Looking up the cross street, Raoul saw what he guessed
was the arena, although no arena of his experience had ever had those delicate arches
of gold-veined marble.
     Raoul stopped, setting his feet firmly when the magic tried to force him onward.
It scrabbled at his mind, feeling like a handful of energetic bugs.  But he wasn't a
puppet.  He would not BE a puppet, especially not for a man who should have been dead
centuries ago!  He served his manager Generalissimo Puerco, King Mickeal of Andoria,
and Sheila Greywand.  The oath he had taken when he first reached the Isle shimmered
in his mind.  Khaldren's magic shrieked against it, fingernails on a slate, then fell
away.  The wizard would--must--know that he'd broken free.  Raoul turned set off at a
run down the first street he saw.  A real street, this one, with cracked paving
stones, and rubbish piled against the curbs.
     Someone was running and panting beside him.  He risked a glance.  Hallie O'Dene,
the Delarquan Lady Protector.  But not Jeri.
     They ran for several minutes, but at the first sign of people ahead, living
people, they dropped to a walk without needing to discuss it.  Running people are
conspicuous.  Neither of them spoke of their problem, either.  Time enough for that
when they were out of the city.  Zorpunt was a narrow city, stretched along its
river; and they were crossing its axis.  There was a bridge ahead, which would put
them on the south bank and that much farther from the arena and the dock where they
had left Khaldren..  That much closer to the countryside.
                       ***     *****     ***     *****     ***
     Hallie O'Dene leaned back against one of the trees at the edge of the road.  She
was breathing hard.  "Do you think we're far enough away?"
     Raoul dropped onto the grass beside her and glanced back toward Zorpunt.  The
city's skyline, barely visible in the distance, shimmered slightly but otherwise
looked normal.  "I think so, doll," he answered.  "I hope so!"
     After a minute, Hallie sat up straighter.  "I wish we could have brought Jeri
away, too!  I didn't realize until it was too late that she wasn't with us."
     "I don't think we could've done it, doll," Raoul said quietly.  He took off his
hat and stared at the dusty crown for a moment, then put it back on.  "I think it's
Lady Greywand's magic that saved us--the oath we took when we got to the Isle.  Jeri
might be a Lady Protector, but she never went to the Isle.  She had no defense
against...his spell."  He found himself reluctant to speak the wizard's name here, as
though it might draw the man's attention.
     "People have to be warned--"
     "And there's only us to do it," Raoul agreed.  "I'm heading for Andor by the
fastest road."
     "And I for Delarq Tor.  We are menaced, too.  Celestinvael and Orgillat!  Gods 
protect us.  If they're anything like the histories say...."  She shook her head.
     "I've heard of Celestinvael," Raoul said slowly.  "It was between Ardivent and
the Federation, and it existed at about the same time as Krael.  But Orgillat?"
     "Near the mouth of the Selwin river," Hallie said.  "It was of the same time.
We remember it--when we must--as a place of power and fear.  If...that man would
recreate the Empire of Skorlos, he must be stopped!  By any means that we can."
     Raoul nodded.  "The legends of Krael are dark legends, too.  I should be able to
reach King Mickael with the warning.  Who would be equivalent in the Delarquan
Federation?"
     "No one has complete power," Hallie said, frowning.  "Princess Chrysanth, maybe,
but...."  She sighed and shrugged.  "It's a place to start."  She got to her feet and
held out her hand as Raoul rose also.  "Good luck."
     "To both of us, we'll need it," Raoul agreed, standing.  He grasped her hand
warmly for a moment.  "May all your gods go with you."
                       ***     *****     ***     *****     ***
     Arenamaster Kai of Zorpunt glared at the stranger, hands twitching with the urge
to reach for his sword.  But the damned wizard had already demonstrated that he could
get a spell off faster than even an arenamaster could attack.  At least, Kai supposed
it was a spell, even if it was like nothing he'd ever seen before.  And nothing he
ever wanted to experience again.  "What do you want?" he croaked.
     "Your obedience.  This 'arena'--it will now be run for me, instead of Sheila of
the Grey Wand.  The blood will be spilled in my name, not hers, the power from that
blood will come to me, not to her.  This will be the beginning of a new Alastari, and
I will rule it!"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 374): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 488): SUX0R of MORE NEW TEAMS 2 (The Muffin Man, mgr.)
 DM   6 TRANSEL (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 489): ADAM of MORGAN'S BOYS (A-Sop, mgr.)
 DM  10 KOLACT (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 476): CADEX CFM of THE BIKE SHOP (Malaquar, mgr.)
 DM  21 SUNSET (turn 474): TAISHO of YAKUZA (Sensei Jan, mgr.)
 DM  36 JHANS (turn 448): TARGEN of IRON TIGERS (Jinx, mgr.)
 DM  38 CLIFFHOME (turn 439): NUTCRACKER of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 426): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 374): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 177): RUBBER BULLET of USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 165): MACAULIFFE of THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 324): DOZER of THE DEN OF SWORDS (TMoney, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)
ADM 104 DARKHOLM (turn 367): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 488): THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 374): THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 493): THE NUKES (Fusion, mgr.)
 DM   4 JHELUM (turn 489): DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 488): THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 492): BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 489): SUGAR AND SPICE (Mannequin, mgr.)
 DM  10 KOLACT (turn 484): TOWNSVILLAINS (The Narrator, mgr.)
 DM  18 TALCAMA (turn 476): none
 DM  21 SUNSET (turn 474): YAKUZA (Sensei Jan, mgr.)
 DM  36 JHANS (turn 448): BLITZKRIEG (Polarius, mgr.)
 DM  38 CLIFFHOME (turn 439): ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): CHEAP SHOTS (?, mgr.)
 DM  42 RODEKI (turn 426): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 374): ALL-UGLY TEAM (The Sentinel, mgr.)
 DM  54 TROCAR (turn 177): USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 165): THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 324): SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 142): EPOCHOLYPSE (Brewmaster, mgr.)
ADM 104 DARKHOLM (turn 367): DARK PANTHEON (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.)
                            MUMPHY CHICK of LEGENDS OF STEELE (Doc Steele, mgr.)
 DM   3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.)
 DM   6 TRANSEL (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.)
                (turn 491): SPONGEBOB of BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 488): JAKUCHU ITO of NINJAS (Shocking Toad, mgr.)
                           RAISON D'ETRE of BATHTUB ARMADA (Mannequin, mgr.)
 DM  10 KOLACT (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 476): HE HATE ME of WASTELAND (The Muffin Man, mgr.)
                            PEON NECROMANCER of SRETSAMLEUD (Phat Phat, mgr.)
                (turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.)
 DM  21 SUNSET (turn 474): VEG-O-MATIC of TRANSGRESSORS (?, mgr.)
               (turn 475): TSUNAMI of STORM WARNING (Abarsis, the Slaughter Priest)
 DM  38 CLIFFHOME (turn 438): HEBEE of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 425): SNAPPY GEORGE of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 373): DROGOI of DARK HORSEMEN (Nick, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Valamantis,

     I first must say how honored I am to represent Valamantis as its Duelmaster and
I wish to let all of the Delarquan arenas, as well as Alastari itself, to take note,
that Dozer from the Den of Swords has ascended the throne here and looks to do so
once I graduate.  I know my stay here is not entirely complete and I eagerly await
any and all challengers who think they are worthy enough.  I have been fortunate to
have had some very hard fought contests these last couple of outings and I must
applaud those warriors.  But before I do I should expect the whole of Valamantis to
not only applaud me, but The Den Of Swords as well.

                                             Dozer

                                      SPY REPORT

     The sages err'd not in their foretelling of a god descending upon VALAMANTIS, 
for I, Novgorodny Vir, have returned!  Nothing is certain in VALAMANTIS, with 
changing loyalties, changing Duelmasters.  Write this down:  new top team--THE DEN OF 
SWORDS.  Practice pays for THERRU, who pummelled CRYSALIS, to pocket 20 points.  
BRUCE WILLIS certainly had a baffled expression on his face, after losing to MAGNUS 
PHAEDRUS and losing 9 points in the process!  What can be a greater victory?  HOLLY 
MACKEREL has taken hers place as the top, as VALAMANTIS' new Duelmaster.  Word has it 
one team in VALAMANTIS is using psychics to predict wins.  They lead a charmed life!  
     A Zenmaster once told me, 'Does not the spinning wheel turn?  And do not the 
little birds cry out?'  Any ideas?  Perhaps the warriors of SRETSAMLEUD should take 
up some hobbies, as they are the most avoided team...  The warriors of SRETSAMLEUD 
found their efforts at combat frustrated as LATE SHOW apparently had more important 
things to do than fight.  If challenges were horses, NINJATO could open up a fast 
food joint!   
     The moving sword slashes, and having slashed, moves on...  Questions are being 
raised about the disposing of severed body parts in the arena.  A certain tavern in 
VALAMANTIS would I avoid!   
     Do not think spyreporting in VALAMANTIS is the highlight of my life.  More 
important duties call me.  VALAMANTIS, I leave you now.  The Duelmaster has agreed to 
foot my bill at Doom's Dome.  'Til next time-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 HOLLY MACKEREL 3951          11   3  0    98       FISH MONGERS (406)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 DAWNRACER 3699               17  10  1    96       MITHRAL HALO (383)
 BETTER NOT DIE 3982          11   4  0    93       SRETSAMLEUD (407)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-DARTH TIMMY 3781              9   3  0    87       EVIL DEATH DUDES (392)
 AKLAR 3700                   14  12  1    86       MITHRAL HALO (383)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-ALBACORE TUNER 3954          10   2  0    83       FISH MONGERS (406)
 DOZER 3826                   19   9  0    81       THE DEN OF SWORDS (369)
 JIMMY KIMMEL 3913            11   6  0    77       LATE SHOW (403)
 MISTRESS 3928                12   9  2    72       THE DEN OF SWORDS (369)
-EVIL WEEVIL 3779              7   4  1    70       EVIL DEATH DUDES (392)
 BET OR NOT DIE 3981           7   7  1    67       SRETSAMLEUD (407)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 CARSON DAILY 3930             8   8  0    66       LATE SHOW (403)
 MAGNUS PHAEDRUS 3908         11  11  2    64       THE DEN OF SWORDS (369)
 DAVID LETTERMAN 3912          9   9  0    63       LATE SHOW (403)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 GED 3823                      8  12  0    56       MITHRAL HALO (383)
 THE BUM 3918                  6   3  0    54       THE BEARS (268)
 NINJATO 3977                 10   7  2    52       SAMURAI KIDS II (390)
 THERRU 3958                   6   4  0    52       MITHRAL HALO (383)
 BIJIN 4057                    8   4  0    48       SAMURAI KIDS II (390)
-EURO SHARK 4052               8   3  0    46       AS SEEN ON TV (361)
-DEATH WISH 3819               6   4  0    42       EVIL DEATH DUDES (392)
 BRUCE WILLIS 4053             5   4  1    40       LATE SHOW (403)
-AEROBED 4005                  9   3  0    38       AS SEEN ON TV (361)
 CRYSALIS 3980                10   5  2    37       SRETSAMLEUD (407)
-EASY TWEEZE 3937              8  12  1    37       AS SEEN ON TV (361)
 YOU 4002                      7   5  1    35       SRETSAMLEUD (407)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-BAMBOO 4075                   5   1  3    33       SAMURAI KIDS II (390)
 SILENT DEATH 4033             3   6  0    33       THE DEN OF SWORDS (369)
 ARSENIO HALL 3973             3  10  1    26       LATE SHOW (403)
 BLACK DAWN 4083               2   3  0    25       THE DEN OF SWORDS (369)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-KING SAMMON 3955              4   6  0    18       FISH MONGERS (406)
 SAVAGE 4076                   3   1  1    17       THE BEARS (268)
-MR. BIG BAD 3943              3   1  0    14       EVIL DEATH DUDES (392)
-GINSU CLASSIC 4084            0   1  0     1       AS SEEN ON TV (361)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
SWORDFISH 4003         1  3 0 FISH MONGERS 406      BAMBOO 4075           321 NONE    
SARTANIAN 4081         1  2 0 MITHRAL HALO 383      WURM KIN 27           325 NONE    
SHION 4087             1  2 0 SAMURAI KIDS II 390   SAVAGE 4076           325         
JIGAI 3978             5  8 0 SAMURAI KIDS II 390   YOU 4002              322         
GOAT 4098              0  1 0 SRETSAMLEUD 407       MOUNTAIN TROLL 18     325 NONE    

                                     PERSONAL ADS

Better Not Die -- Well fought.  I don't think anyone can deny that I earned the
title, especially after having had such a hard fought and well deserved victory over
yourself.  I am sure you will take the throne, that is, once I am gone. -- Dozer

Euro Shark -- After that pathetic display I would suggest many things in which for
you to improve.  One of which would be wearing some armor next time, the other...pay
a visit to the Dark Arena.  Haha. -- Mistress

Bijin -- Curses to that wretched she-devil of an Arenamaster!!  I was eagerly
awaiting your death at my hands!  Perhaps soon enough.... -- Magnus Phaedrus

Shion -- One would say I got lucky although I would beg to differ that you were the
lucky one in that you did not end up dead.  Hmph.... -- Black Down

Indimar -- Ouch...0-3 that turn eh?  We all take our lumps.  *stifles laughter*  But
that was just hilarious. -- Tmoney (The Chaos Bringer), manager of The Den Of Swords

10 January 2004
ZalCon2 Updates (1/9/04)

     The contest will be starting on the turn due February 23rd, 2004 and run for 20
turns.
     Only one team will be allowed for each manager in the contest, regardless of
whether additional teams are announced as contest entries.  No exceptions for any
reason.
     The Style Master points should read that there is +1 point for beating a member
of your own style even if the warrior is not registered for the contest.
     Rolling points for consecutive turns as Style Master means that your warrior
gets the extra point every turn after the first 3 that he continues to hold the
title.
     The points for Quality Wins should be clarified to read the winning warrior is
ranked below by the number of recognition points needed for each bonus point at the
start of the fight.  For example, Warrior A (3-2-0, 17) beats Warrior B (4-1-0, 35)
and receives 2 bonus points under Quality Win for the 18 point difference in the
ranking.
     I believe that is all the clarifications for the moment, please feel free to
email, diplo, call or write me with any other questions or concerns about the
contest.
          Robert Occhipinti aka Zalgor Prigg

10 January 2004
                *     *     *  Third Annual Turf War  *     *      *

     Come one and all to DM 47 (North Fork) for the Third Annual Turf War!  Rules of
the contest will be posted in Turn #208's newsletter (due date Feb. 23).  The contest
will begin on Turn #209 (due date March 22).
     So, get a team there and register!  To register, you must send me a donation of
one (1) rollup CERTIFICATE.  Then, declare your alliance and team in the North Fork
personals.  You may also declare a warrior as champion, and that warrior will earn
(or lose!) double points in the contest!
     Roll-up certs will be *ALL* awarded as prizes, in addition to:

*** Highest Scoring Alliance -- Gets to Rename DM 47 for 6 months!
*** Most returns from DA (Alliance) -- Rename DA monsters for 6 months!
*** Most listings as "Style Masters" (Alliance) -- Pick arena to host the April "05
    Grand Tournament!
*** Warrior with the most awards -- Arenamaster named after him for 6 months!
*** Alliance with the most awards -- Pick the slow arena for TW 4!
*** Team with most "Style Master" listings -- Discover favorites of one warrior on
    team!
*** Warrior with most "Style Master" listings -- Fights at my expense for 5 turns!
    (I'll transfer $7.50 to the manager's account)
*** Alliance with the most kills -- Rename the stand-ins for 6 months!
*** Highest scoring Warrior -- Fights at my expense for 5 turns.  (I'll transfer
    $7.50 to their manager's account.)

     The contest will run for 10 turns, with the winners announced on turn #220.  See
the Turn #208 North Fork newsletter for complete rules and scoring system!  Direct
"declarations" to:  A.D. in the personals, and prize pot entry donations to:
                      Jason Mazuch HSP H-2
                      P.O. Box 339 #924385
                      Sparta, GA  31087-0339
     By snail mail or diplo through RSI.
               Bloody Sands!
                    Asmo Dius, TCB

16 January 2004
                                    CHAOTIC WINDS
     Once, long ago, the four Winds of Time descended upon Alastari like a TEMPEST of
epic proportions, they slew everything within their all-encompassing reach.  They
left nothing.  In their wake lay smoldering ruins.
     In their haste they sped towards the center of this great land like a colossal
giant would step across an ocean.  The four storms picked up momentum on their way
towards each other.  A collision was eminent.
     The first storm wind, the oldest and wisest of the four was named APEXALUS.  The
second, FLAGGSTAFF, was the quickest and loudest entity ever created.  The third Wind
of Time was MATRIATIN, neither old or young, quick or slow, but fierce and feisty all
the same.  The forth wind, ASSAMITHIUS, the youngest yet most creative in its means
of destruction.
     When finally they merged at the center of ALASTARI, an incredible destructive
explosion occurred.  And when the smoke and debris cleared they were one.  CHAOS was
born.
     And Chaos spread across the diminished lands reeking havoc and doom with its
passing, and destroying allover again that which already lay in ruin.

F E A R    C H A O S    I N C.
M A T R I X

28 January 2004
All -- I send out this invitation to all teams and managers.  A new Alliance has been
formed.  The Living Essences Alliance is being formed to join forces in an effort to
eliminate common foes and to help the joined warriors grow and learn to the best of
their abilities by offering suggestions and advice.  It doesn't matter what arena
you're in, or if you're in another alliance already, as of today.  This Alliance is
open to one and all!  If you are interested in joining, please DIPLO me, or send a
personal ad to DM 93's newsletter.  If you wish to join beyond March 2004, send a PA
to DM 82.  Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93)

28 January 2004
This notice is to formally introduce our young alliance, CHAOS INC.  We consist of
APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA.  If we aren't already there, we
WILL be coming to an arena near you soon!  Hope to see you all at the ZALCON II.

4 February 2004
Greeting from Jhans, DM 36 -- In 2 turns the kLk will host our first annual "St.
Valentines Day Massacre" in Jhans, arena 36.  (Kill Contest)  The contest will begin
on turn 450.  It will run for 10 turns.  On turn 461 the winners will be announced.
There will be 3 separate categories, the team with the most kills, the alliance with
the most kills, and the warrior with the most kills.  For the manager of the team
with the most kills a PRIZE of 10 ROLL-UPS will be rewarded (or $50 deposited into
his account).  No need to declare yourself in the personals.  If you are in DM 36,
you will be part of the contest whether you like it or not.  We encourage as much
trash talk as you'd like.  All teams, managers, and alliances invited.  Please
contact Polarius (mgr. of Blitzkrieg) in DM 36 with questions.  Or you can email me
at jamieptmo@hotmail.com.  Good luck and see you in the sands. -- Polarius

                                  LAST WEEK'S FIGHTS

SARTANIAN was butchered by WURM KIN in a 1 minute Dark Arena fight.
GOAT was viciously butchered by MOUNTAIN TROLL in a 2 minute brutal Dark Arena duel.
CARSON DAILY was handily defeated by BETTER NOT DIE in a 1 minute Challenge match.
JIMMY KIMMEL vanquished NINJATO in a popular 1 minute mismatched Challenge brawl.
BLACK DAWN was overpowered by BIJIN in a 1 minute mismatched Challenge match.
SAVAGE delivered the death blow upon SHION in a 1 minute Challenge duel.
DOZER was savagely defeated by HOLLY MACKEREL in a exciting 3 minute Title struggle.
DAWNRACER handily defeated BET OR NOT DIE in a 1 minute uneven fight.
AKLAR vanquished THE BUM in a 1 minute uneven duel.
MISTRESS vanquished YOU in a action packed 1 minute uneven fight.
GED was overpowered by DAVID LETTERMAN in a 1 minute one-sided fight.
MAGNUS PHAEDRUS handily defeated BRUCE WILLIS in a 1 minute one-sided bout.
CRYSALIS was demolished by THERRU in a 1 minute mismatched match.
ARSENIO HALL was handily defeated by SILENT DEATH in a 1 minute one-sided contest.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  14         PARRY-LUNGE        5 -   2 -  0      71  |
|STRIKING ATTACK                  5         TOTAL PARRY       22 -  12 -  0      65  |
|SLASHING ATTACK                  3         PARRY-STRIKE       6 -   5 -  3      55  |
|BASHING ATTACK                   2         LUNGING ATTACK    49 -  47 -  2      51  |
|PARRY-LUNGE                      1         STRIKING ATTACK   32 -  32 -  1      50  |
|TOTAL PARRY                      1         BASHING ATTACK    12 -  16 -  0      43  |
|AIMED BLOW                       0         SLASHING ATTACK   17 -  25 -  1      40  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|PARRY-RIPOSTE                    0         WALL OF STEEL      0 -   4 -  0       0  |
|WALL OF STEEL                    0         AIMED BLOW         0 -   2 -  0       0  |

Turn 325 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     LUNGING ATTACK     6 -  8         4  STRIKING ATTACK
STRIKING ATTACK    3 -  2     SLASHING ATTACK    1 -  2         4  LUNGING ATTACK 
BASHING ATTACK     1 -  1     AIMED BLOW         0 -  0         2  TOTAL PARRY    
                              PARRY-STRIKE       0 -  0         1  PARRY-LUNGE    
                              PARRY-RIPOSTE      0 -  0     
                              TOTAL PARRY        0 -  1     
                              WALL OF STEEL      0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      HOLLY MACKEREL 3951        11   3  0   98 FISH MONGERS (406)
STRIKING ATTACK  DAWNRACER 3699             17  10  1   96 MITHRAL HALO (383)
LUNGING ATTACK   BETTER NOT DIE 3982        11   4  0   93 SRETSAMLEUD (407)
TOTAL PARRY      DOZER 3826                 19   9  0   81 THE DEN OF SWORDS (369)
BASHING ATTACK   BIJIN 4057                  8   4  0   48 SAMURAI KIDS II (390)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is AKLAR 3700.  The most popular warrior this turn was 
HOLLY MACKEREL 3951.  The ten other most popular fighters were BETTER NOT DIE 3982, 
JIMMY KIMMEL 3913, DAWNRACER 3699, MISTRESS 3928, DAVID LETTERMAN 3912, THERRU 3958, 
GOAT 4098, BIJIN 4057, AKLAR 3700, and NINJATO 3977.

The least popular fighter this week was ARSENIO HALL 3973.  The other ten least 
popular fighters were CRYSALIS 3980, BRUCE WILLIS 4053, GED 3823, THE BUM 3918, BET 
OR NOT DIE 3981, BLACK DAWN 4083, CARSON DAILY 3930, SARTANIAN 4081, SILENT DEATH 
4033, and MAGNUS PHAEDRUS 3908.