DUEL 2 NEWSLETTER

Date   : 06/28/2004    Duedate: 07/10/2004

VALAMANTIS ARENA

DM-62    TURN-335

This Weeks Top Honors

THE DUELMASTER IS

YOU
SRETSAMLEUD (407)
(62-4002) [15-7-1,97]

Chartered Recognition Leader   Unchartered Recognition Leader

BET OR NOT DIE                 TRAIN
SRETSAMLEUD (407)              PUBLIC TRANSIT (418)
(62-3981) [13-10-2,121]        (62-4114) [5-2-1,71]

Popularity Leader              This Weeks Favorite

YOU                            CELESTIAL FURY
SRETSAMLEUD (407)              DEVIL'S MAYHEM (421)
(62-4002) [15-7-1,97]          (62-4143) [1-0-0,17]

THE CURRENT TOP TEAM

SRETSAMLEUD (407)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SRETSAMLEUD (407)           29
2. DEVIL'S MAYHEM (421)        29      MIDDLE WAY 10 (420)
3. PUBLIC TRANSIT (418)        16      Unchartered Team
4. THE BEARS (268)              8
5. MIDDLE WAY 10 (420)          4      DEVIL'S MAYHEM (421)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*DEVIL'S MAYHEM (421)       2   0  0  100   1/ 1 SRETSAMLEUD (407)         9  3 1
 2- 1 CLAN BATTLEAXE (283)      47  28  5 62.7   2/ 2 MIDDLE WAY 10 (420)       5 10 1
 3/ 5*PUBLIC TRANSIT (418)       8   6  2 57.1   3/ 4*PUBLIC TRANSIT (418)      3  3 0
 4/ 2 MIDDLE WAY 10 (420)       37  28  2 56.9   4/ 0*DEVIL'S MAYHEM (421)      2  0 0
 5/ 3 SRETSAMLEUD (407)         67  52  6 56.3   5/ 3 THE BEARS (268)           2  4 0
 6/ 4 THE BEARS (268)          274 225 19 54.9   6- 5 CLAN BATTLEAXE (283)      1  0 0
 7- 6*GRIMM WARRIORS (419)       1   1  0 50.0   7- 6*GRIMM WARRIORS (419)      1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                                   HAMMERZ HERALD
             Death Fest Dada Data Edition/Diabolical Delarq Declaration
                                      by Hammer

         Behold, they belch out [insults] with their mouths; swords [of sarcasm,
ridicule, slander, and lies] are in their lips, for who, they think, hear us? --
Psalms 59:7  Amplified Bible

     Sensational News about Hammer negotiating the Re-Opening of Delarq Tor DM 58 as
a Slow Arena "Prize Package" for the DM 59 Death Fest Illis Iron Stable Award Winners
was spreading all across the Delarq Federation quicker than Dragon Fire!!!!!
     Delarq Tor DM 58 would be Re-Opened as a Slow Arena by the Gladiatorial
Commission as a Special Prize Awarded to the Illis Iron Stable Award Winners on the
following conditions:
     1.  At least 20 of the stables entered in the DM 59 Delarq Death Fest beginning
July 29th Must Complete a Minimum of 67 of a possible 75 fights over the course of 15
rounds
     2.  At least 20 of those Iron Stable Managers Must Enter a New Team Roll Up into
DM 58 Delarq Tor Without Cannibalizing Any of Their Active Stables
     3.  A Minimum of 15 Stables are Required to Remain Active Each Cycle for the
First Six Months to Ensure Exclusive Competition for the Duel Master and Team Awards
[Free Fights!] Without Any Other Stables Being Allowed to Enter the Newly Re-Opened
DM 58 Slow Arena [Until the First Six Months Have Expired in May 2006].
     Hammer was Alerting the entire Delarq Federation Regular and Slow Arenas; as
well as the Andorian and Free Blades Slow Arenas; Extending to Every Manager from
Newbie to Jaded Veteran His Personal Invitation to Compete in the DM 59 Delarq Death
Fest; with the Understanding that Delarq Tor DM 58 would be Re-Opened as a Slow Arena
[If More Than Enough Managers Would Compete for the Opportunity to Re-Open Delarq
Tor!]; Thus Carving a New Chapter in the Alastari Historical Archives; While
Fulfilling Their Own Delarq Dueling Destiny!
     One of the things Hammer enjoyed most about Hosting/Promoting New Contests
Was/Is the Transformation/Enlargement of the Chosen Arena Site; Especially
Anticipating the New Stable Names/Managers Who Answer the Call to Cross Blades and
Match Wits in a Hammer Hosted/Sponsored Contest.
     Offering 25 points to each Death Fest competitor who writes a minimum 15
paragraph Team Spotlight [including their Stable Name and Managerial Alias]; while
Highlighting a Storyline of their own choosing as they Answer the Call to Cross
Blades and Match Wits in a Hammer Sponsored Slow Arena Contest; would be One of
Hammer's Most Anticipated Aspects of Hosting the Delarq Death Fest in DM 59.
     It would be Interesting to see Who was able to Write their Spotlight and Email
it in a Format that would NOT be Cut Off by HAL; plus Who would be able to Submit
their Hand Written [or Typed] Spotlight in Time for the RSI Typist to have Time to
Type It into the DM 59 T-172 Newsletter; Otherwise, those 25 points would be
Forfeited Due to the Fact that Hammer and Other Interested Persons would be Deprived
of the Pleasure of the Potential Entertainment of Reading Countless Team Spotlights
on the Opening Round of the Delarq Death Fest [because of Missing or Partial Team
Spotlights!].
     Hammer also was Interested in Who would have the Foresight to Place Their Stable
on Team Maintenance or Warrior Maintenance to Ensure Their Stable Would NOT Miss a
Death Fest Round; thus Forfeiting Both an Additional 25 points for fighting 67 of a
possible 75 fights over the course of 15 rounds AND the Opportunity to Start a New
Stable in Delarq Tor DM 58 as an Illis Iron Stable Award Winner; Once the Death Fest
Contest Concluded in August 2005 and Qualified Managers were Listed with the
Gladiatorial Commission to Send RSI a New Team Roll Up to Register a New Stable in DM
58 Delarq Tor:
     Thus Qualifying those New Stables to Compete in the Rookies 2005 Fall Mailer
Tourney Before Competing in the Historic First Turn of the Newly Re-Opened Delarq Tor
DM 58 Slow Arena on November 3rd 2005.
     Hammer Had Done His Best to Send Out the Call for the Devious, the Diabolical,
the Dangerous and the Down Challenging to Cross Blades and Match Wits in Competition
for the Top 10 Prize Categories and Illis Iron Stable Award [Where Everyone Wins the
Right to Compete in the Newly Re-Opened Delarq Tor DM 58 Slow Arena on November 3rd
2005] All Sanctioned by the Gladiatorial Commission!
     Delarq Tor DM 58 Awaits Those Who are Brave Enough to Endure the Delarq Death
Fest in DM 59 [Beginning July 29th 2004 T-172; Concluding August 25th 2005 T-186] By
Completing a Minimum of 67 Fights Out of a Possible 75 Fights Over the Course of 15
Rounds of Dastardly Delarq Dog-Fighting!

  ***** Consult the DM 59 T-171 Newsletter Team Spotlight by Hammer for a Complete
                Listing of Death Fest Rules/Prize Allocations! *****

The New Merriam-Webster Dictionary Definitions:
     Dada:  A movement in art and literature based on deliberate irrationality and
negation of traditional artistic values.
     Data:  Factual information (as measurements or statistics) used as a basis for
reasoning, discussion, or calculation.
     Diabolical:  Devilish, Fiendish.
     Declaration:  To make known formally or explicitly.

     "May Your Blades Be Sharp and Your Wits Sharper!" -- Hammer/Death Fest Host/
Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension Family in
DM 28

            + ]H[ + ---:--- + ]H[ Out of the Past #9 ]H[ + ---:--- + ]H[ +
                                   Delarquan Edition

Old Valamantis and away:

     Smeds and Shamu didn't wait for the others to solve THEIR problems, they set out
for the mountains and Khalhums, by way of Mordant and Caer, hitching a ride on a
wagon full of tanned hides.
     Shamu sprawled on the pile of leather and grimaced as the wagon jolted into and
out of a pothole.  Both Dwarves bounced and rolled.  "This is just about
unacceptable."
     "It could be worse," Smeds offered.  "They could be GREEN hides instead of
tanned ones!"
     "Yuck," the Cliffhomer said absently.  "But that wasn't what I meant--the road.
How can we expect to send dozens, maybe even scores of wagons over a road like this?
They'd be shaken to bits if they hurried, and the ice would melt if they didn't."
     "These are the roads we've got to work with," Smeds answered.  "And they aren't
THAT bad."  An especially deep set of ruts sent them bounding wildly over the back of
the wagon.  "Okay, maybe they ARE that bad, but they're STILL the roads we have to
work with."  He was silent for a moment, then shrugged--and grabbed for the side of
the wagon as it rocked and tilted over more ruts.  "This wouldn't be so bad if we
hadn't had two weeks of rain to make really big muddy ruts, and then a couple of
months dry, you know.  Maybe if it rains again--"
     "Oh, joy, wagons stuck in the mud from Khalhums to Valamantis."  Shamu frowned
at the road and at the forest passing on the left (the Feyranse River was on the
right).  There was nothing like a technical problem to get a Dwarf thinking.  "We
need to corduroy the road.  There are trees enough.  Organize parties to work out of
Mordant in both directions, and the road might be passable by the time the ice wagons
are coming down."
     "A corduroy road won't last," Smeds warned, "not where the ground's as wet as it
is here.  The logs will rot."
     "It'll last all summer, at least, and that's all we need.  If we haven't gotten
enough cold water to Old Valamantis to wash out those bloodstains by then, we're
going to be in too much trouble to worry about the road."
     Smeds sighed and then laughed.  "I can't BELIEVE we're taking Debby Tonte's
advice on this!"
     "Well, nobody else had any suggestions at all."

     Nobody paid attention to them when they entered the resurrected city of Old
Valamantis, but that wasn't reassuring.  There were a lot of people around, more than
they'd expected, and somebody SHOULD be paying attention.
     "It's a trap," Ka D'Argo muttered.  "They know something we don't.  Something
that means we're walking right into the frying pan."
     "So what?" Goblin asked.  "We know something THEY don't, too.  Something that
means anybody who attacks US is in for a really big surprise."  The Kaltosian
gladiator fingered his sword and bared his pointed teeth in a hungry grin.  "I hope
they start something SOON."
     "I don't," Sputter grumbled.  "Better to put off till tomorrow the blows you can
avoid today.  And spells are even worse."
     "They won't attack us until we get near the arena," Tensekai said.  The Silver
Mage squinted at the sky, which was a dome of glaring white haze, and then at the
battered wall of the Bloodgames arena looming over the lesser structures a mile away.
"Okay, they might attack physically before then, but...I think they'd rather have our
blood spilled close to the center of their spell-working."
     "So our blood can feed their spells, too?  Great, just great.  What I always
wanted to do," Lavender Lance said.  She sighed heavily.  "And I'm SURE they won't
appreciate us properly."  She drew herself up into a stance that had made more than
one male gladiator falter at the wrong moment as pearly flesh strained against violet
lace.  "I've heard that wizards are BLIND to the finer nuances."
     Tensekai coughed and wrenched his gaze away, blushing.  "Not all of us," he said
in a strangled voice.  "Not...BLIND, anyway."

     "I really don't think we should be doing this," Alta Chess muttered.  She looked
back over her shoulder at the patchwork wall of modern Valamantis longingly.  "I
don't WANT to be doing this...."
     "Nonsense!  Don't be such a coward, Alta," Chip Enser said.  "This is ADVENTURE.
Things are HAPPENING in Old Valamantis.  Do you want to be nothing more than a
SPECTATOR?"
     "Wizard things," his teammate countered.  "And what do we know about wizard
stuff?  Yeah, I'd lots rather be just a spectator.  Lots rather."
     "There's gladiators involved in this; it isn't ALL wizards.  And not all of them
are Lord Protectors, either."  Chip sighed ostentatiously.  "I suppose I couldn't
expect better from a GIRL.  But we can at least get close enough to WATCH, can't we?"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 498): JEJUNE of MANNEQUIN'S BEST (Mannequin, mgr.)
 DM   2 NIANIA (turn 383): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 503): HARALDUR of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 499): STANLEY'S CUP of SPORTZ! (Guardian, mgr.)
 DM   5 KALTOS (turn 498): FRIED TWINKIE of MORE NEW TEAMS 2 (The Muffin Man, mgr.)
 DM   6 TRANSEL (turn 502): SERENGETI of BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 500): TASTY HANGNAIL of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 494): LENNY BAXTER of TOWNSVILLAINS (The Narrator, mgr.)
 DM  18 TALCAMA (turn 486): PURPLE FIREFISH of BIG MEAN FISH (Big Wave Dave, mgr.)
 DM  21 SUNSET (turn 485): SYRANO BLOODBANE of THE BLOODBANES (Stik, mgr.)
 DM  36 JHANS (turn 459): PINK BEAR of LITTLE GIRLS LIKE... (Shocking Toad, mgr.)
 DM  38 CLIFFHOME (turn 450): STEVEN SCIMITAR of EAGLES CLAW (Talon Volksie, mgr.)
 DM  39 XOCHITHLAN (turn 196): DUCK TAPE of DUCKS UNLIMITED (Crip, mgr.)
 DM  42 RODEKI (turn 436): GUNSLINGER of KING'S KREW (King Ralph, mgr.)
 DM  51 TRICORUS (turn 385): APPLE of FRUITS (Assurnasirbanipal, mgr.)
 DM  54 TROCAR (turn 182): MOUSETRAP of USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 170): HOFFA WITH HAIR of IMPROVED ILLUSION (Phantasm, mgr.)
 DM  62 VALAMANTIS (turn 334): YOU of SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 148): CANNONBALL of X-POSSE (Savant, mgr.)
ADM 104 DARKHOLM (turn 378): SLEEPLESS PARANOIA of PARENTHOOD from DWES EG (TUM)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 498): SWEORDMASTERS (Mannequin, mgr.)
 DM   2 NIANIA (turn 384): GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 503): AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 499): ORCCON THUGS (DMobster, mgr.)
 DM   5 KALTOS (turn 498): THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 502): BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 500): WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 494): PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 486): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 485): CARNAGE CANARIES (Carnage Canary, mgr.)
 DM  36 JHANS (turn 459): LITTLE GIRLS LIKE... (Shocking Toad, mgr.)
 DM  38 CLIFFHOME (turn 450): EAGLES CLAW (Talon Volksie, mgr.)
 DM  39 XOCHITHLAN (turn 196): ATMAN PROJECT (Kosmos, mgr.)
 DM  42 RODEKI (turn 436): HIGHER PURPOSE (Angus, mgr.)
 DM  51 TRICORUS (turn 385): ALL-UGLY TEAM (The Sentinel, mgr.)
 DM  54 TROCAR (turn 182): THE MUPPETS (Keldon Blackfang, mgr.)
 DM  59 ILLIS (turn 170): ISLANDERS (Nick, mgr.)
 DM  62 VALAMANTIS (turn 334): SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 148): X-POSSE (Savant, mgr.)
ADM 104 DARKHOLM (turn 378): BLACK PRIMERS, etc. (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   1 MORDANT (turn 497): WISPER of SWEORDMASTERS (Mannequin, mgr.)
 DM   2 NIANIA (turn 384): ONE BROW of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   4 JHELUM (turn 498): MARCH MADNESS of SPORTZ! (Guardian, mgr.)
 DM   7 BONSUR (turn 499): PTI of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 494): LENNY BAXTER of TOWNSVILLAINS (The Narrator, mgr.)
 DM  21 SUNSET (turn 485): SYRANO BLOODBANE of THE BLOODBANES (Stik, mgr.)
 DM  36 JHANS (turn 459): PINK BEAR of LITTLE GIRLS LIKE... (Shocking Toad, mgr.)
 DM  39 XOCHITHLAN (turn 196): MISS CON DUCK of DUCKS UNLIMITED (Crip, mgr.)
 DM  42 RODEKI (turn 436): GUNSLINGER of KING'S KREW (King Ralph, mgr.)
               (turn 435): ANN ARTICHOKE of DELVERS (Nick, mgr.)
                           YANKEE DAN of CLOWNING AROUND (Assurnasirbanipal, mgr.)
 DM  54 TROCAR (turn 182): MERGEN of THE BLACK COMPANY (Woelfe, mgr.)
 DM  72 DRAGONHEAD (turn 147): 2 PHAT of VERMIN (Sultan, mgr.)

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
VALAMANTIS brutes like you, you'd be grouchy, too.  Of course, we're all terribly 
impressed to see CELESTIAL FURY win a fight and gain 17 points, terribly.  Tsk, tsk, 
DANGEROUS CRIMINAL beat BENSI DURN and BENSI DURN lost 5 points.  You're breakin' my 
heart.  And if variety is the spice of life, VALAMANTIS may be getting bland, as YOU 
stays top dog in the city.  Kickbacks and bribes, kickbacks and bribes, how else do 
you think some of these guys win their fights?  Skill?  Ha!   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.  CLAN BATTLEAXE, I suppose you'll be glad to know you 
were this turn's most avoided team.  Care to know who is the most afraid of you?  And 
who led the way in this mass act of cowardice?  Let's see, well, whatcha know?  It 
was SRETSAMLEUD.  Ha ha ha ha!  EB GOLLU was challenged more times this turn than the 
Duelmaster.  Now was the DM insulted or feared?  Heh, heh.  Now look at this.  TRAIN 
challenged down 22 against MIDDLE WAY 10's ALTA CHESS.  What a weasel!  And golly 
gee, TRAIN bested ALTA CHESS.  Aren't we all surprised and impressed?   
     Death and Taxes.  The less death I see, the more it taxes my patience.  Let's 
see if anyone's dead or dying.  We're all going to die in the end, so why worry if 
the fate catches up with you sooner that later?   
     What does the VALAMANTIS arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  Glad 
to see the back of this place-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 YOU 4002                     15   7  1    97       SRETSAMLEUD (407)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BET OR NOT DIE 3981          13  10  2   121       SRETSAMLEUD (407)
 BETTER NOT DIE 3982          14   9  0    92       SRETSAMLEUD (407)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 CRYSALIS 3980                18   7  2    90       SRETSAMLEUD (407)
 TRAIN 4114                    5   2  1    71       PUBLIC TRANSIT (418)
-SHOGUN 2507                  11   7  1    70       CLAN BATTLEAXE (283)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-EUNICH 2554                  11   0  0    61       CLAN BATTLEAXE (283)
-MEGAN 2746                    7   4  2    60       CLAN BATTLEAXE (283)
 CHIP ENSER 4140               8   5  1    58       MIDDLE WAY 10 (420)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DOC FELLE 4139                8   5  1    52       MIDDLE WAY 10 (420)
 BENSI DURN 4141               9   4  0    44       MIDDLE WAY 10 (420)
 ALTA CHESS 4137               8   5  0    39       MIDDLE WAY 10 (420)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BUS 4115                      3   4  1    32       PUBLIC TRANSIT (418)
-TRAIN WRECK 4121              2   0  0    26       THE BEARS (268)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-SKYRAE 2945                   2   0  0    23       CLAN BATTLEAXE (283)
 EB GOLLU 4138                 4   9  0    21       MIDDLE WAY 10 (420)
 CELESTIAL FURY 4143           1   0  0    17       DEVIL'S MAYHEM (421)
-IVER 2946                     1   0  0    16       CLAN BATTLEAXE (283)
 HELL STORM 4147               1   0  0    12       DEVIL'S MAYHEM (421)
-GINGER BREAD MAN 4136         1   0  0    11       GRIMM WARRIORS (419)
 TOO GOOD 4131                 2   1  0     7       THE BEARS (268)
 DUEL 2 4129                   0   4  0     4       SRETSAMLEUD (407)
-RUMPLESTILTSKIN 4134          0   1  0     1       GRIMM WARRIORS (419)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
THE BUMP 4142          0  2 0 THE BEARS 268         SHEWISH GIANT 21      335 NONE    
THE BUM 3918          11  5 0 THE BEARS 268         BET OR NOT DIE 3981   333         

                                     PERSONAL ADS

Train -- Oog!  Now I know what people MEAN when they say they feel like they've been
hit by a train. -- Alta Chess
P.S.  I didn't know there were any Rirorni here.  Is there a story behind this?

You! -- Chip Enser
P.S.  Thanks for the skills.
P.P.S.  I always wrote a column when I was Duel-two of Noblish Island.
P.P.P.S.  That's a hint.

Ambitious Guard?  Piffling. -- Bensi Durn

Yeah, well, the Dangerous Criminal really IS. -- Doc Felle

If that's what Osksi Nobles are like, then I thing we oughta go conquer Osksi.
Buncha pussycats. -- Eb Gollu

     You oughta see the Osksi Peasant though. -- Ed.

16 June 2004
                             Death Fest Begins July 29/DM 59 T-172

     "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the 
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena 
exclusively for a period of six months to those Death Fest contestants who fight 
their stables at least 67 times out of a possible 75 during the 15 rounds of Death 
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable 
Award at the conclusion of the Death Fest and those qualifying managers send a New 
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other 
arenas where they have active stables!"
     Hammer felt a certain sense of satisfaction as he studied the ghoulish grin 
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once 
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission 
papers authenticating the arrangement agreed upon by the two parties presiding.
     "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied 
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow 
Arena with at least 20 New Stables by the Managers who fight their stables at least 
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the 
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables 
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables 
Active each cycle. That is a fair bargain for the opportunity to battle for the 
Duelmaster Throne each of those six months before Other New Stables are allowed to 
enter Delarq Tor."
     This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new 
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67 
fights out of a possible 75; then for the price of running a stable in a Regular 
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part 
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow 
Arena on November 3rd, 2005.
     Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron 
Stable Award Winners enough time to be registered with the Gladiatorial Commission; 
whereupon they would be able to submit a New Team Roll Up to the GC to start a New 
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall 
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor 
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
     Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part 
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by 
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by 
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death 
Fest Designation for which Top Ten Finishers re-name which characters!]
     Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena 
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to 
the Profits to be made by the local Illis business merchants and surrounding 
community from the Anticipated Influx into Illis by the Veteran and Newbie 
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
     Nor could Hammer conceal his jubilation regarding the Call Across Alistari being 
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the 
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to 
Fulfill their Delarq Dueling Destiny!
     REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to 
those who write a minimum 15 paragraph Team Spotlight [including Stable Name & 
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL 
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and 
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye 
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
     "May Your Blades Be Sharp and Your Wits Sharper!"  -- Hammer/Death Fest 
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension 
Family in DM 28

                                  LAST WEEK'S FIGHTS

THE BUMP was dealt death by SHEWISH GIANT in a 2 minute bloody Dark Arena fight.
TRAIN vanquished ALTA CHESS in a 1 minute uneven Challenge battle.
BUS demolished EB GOLLU in a 1 minute uneven Challenge fight.
YOU devastated VETERAN MERCENARY in a popular 1 minute one-sided Title contest.
BET OR NOT DIE subdued VETERAN MERCENARY in a crowd pleasing 1 minute competition.
BETTER NOT DIE overpowered VETERAN MERCENARY in a 1 minute one-sided struggle.
CRYSALIS overpowered CHIP ENSER in a 1 minute uneven melee.
DOC FELLE vanquished THE USEROUS MERCHANT in a 1 minute uneven duel.
BENSI DURN was defeated by DANGEROUS CRIMINAL in a 1 minute duel.
TOO GOOD was vanquished by CELESTIAL FURY in a 6 minute brutal one-sided fight.
DUEL 2 was handily defeated by HELL STORM in a 1 minute one-sided bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         WALL OF STEEL      2 -   1 -  1      67  |
|STRIKING ATTACK                  3         LUNGING ATTACK    48 -  29 -  1      62  |
|BASHING ATTACK                   3         TOTAL PARRY        5 -   5 -  0      50  |
|TOTAL PARRY                      2         STRIKING ATTACK   10 -  11 -  1      48  |
|WALL OF STEEL                    1         BASHING ATTACK     9 -  12 -  2      43  |
|SLASHING ATTACK                  1         AIMED BLOW         1 -   3 -  1      25  |
|AIMED BLOW                       0         SLASHING ATTACK    1 -   4 -  0      20  |
|PARRY-LUNGE                      0         PARRY-STRIKE       0 -   1 -  0       0  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 335 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

WALL OF STEEL      1 -  0     AIMED BLOW         0 -  0         5  LUNGING ATTACK 
LUNGING ATTACK     4 -  2     PARRY-LUNGE        0 -  0         3  TOTAL PARRY    
STRIKING ATTACK    2 -  1     PARRY-STRIKE       0 -  0         2  BASHING ATTACK 
BASHING ATTACK     2 -  1     PARRY-RIPOSTE      0 -  0         1  WALL OF STEEL  
                              SLASHING ATTACK    0 -  1     
                              TOTAL PARRY        0 -  2     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   YOU 4002                   15   7  1   97 SRETSAMLEUD (407)
BASHING ATTACK   TRAIN 4114                  5   2  1   71 PUBLIC TRANSIT (418)
WALL OF STEEL    DOC FELLE 4139              8   5  1   52 MIDDLE WAY 10 (420)
TOTAL PARRY      BENSI DURN 4141             9   4  0   44 MIDDLE WAY 10 (420)
SLASHING ATTACK  ALTA CHESS 4137             8   5  0   39 MIDDLE WAY 10 (420)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is YOU 4002.  The most popular warrior this turn was 
CELESTIAL FURY 4143.  The ten other most popular fighters were YOU 4002, BET OR NOT 
DIE 3981, BETTER NOT DIE 3982, THE BUMP 4142, TRAIN 4114, CRYSALIS 3980, BUS 4115, 
HELL STORM 4147, DOC FELLE 4139, and DUEL 2 4129.

The least popular fighter this week was TOO GOOD 4131.  The other ten least popular 
fighters were BENSI DURN 4141, CHIP ENSER 4140, EB GOLLU 4138, ALTA CHESS 4137, DUEL 
2 4129, DOC FELLE 4139, HELL STORM 4147, BUS 4115, CRYSALIS 3980, and TRAIN 4114.