DUEL 2 NEWSLETTER

Date   : 04/28/2008    Duedate: 05/10/2008

VALAMANTIS ARENA

DM-62    TURN-434

This Weeks Top Honors

THE DUELMASTER IS

DEATH MAGE
DEATH MOB (15)
(62-2115) [12-4-1,120]

Chartered Recognition Leader   Unchartered Recognition Leader

DEATH MAGE                     POSITION IS EMPTY
DEATH MOB (15)                 
(62-2115) [12-4-1,120]         

Popularity Leader              This Weeks Favorite

DEATH MAGE                     DEATH MAGE
DEATH MOB (15)                 DEATH MOB (15)
(62-2115) [12-4-1,120]         (62-2115) [12-4-1,120]

THE CURRENT TOP TEAM

MIDDLE WAY 10 (420)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MIDDLE WAY 10 (420)         25
2. DEATH MOB (15)              22      EOD (436)
3. EOD (436)                    6      Unchartered Team
4. FLAGG'S DEVASTATORS (400)    0
5. THE BEARS (268)              0      BLACK DYNASTY (303)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 EOD (436)                 17  10  0 63.0   1/ 1 MIDDLE WAY 10 (420)      11  4 0
 2- 2 THE BEARS (268)          370 331 32 52.8   2/ 2 DEATH MOB (15)            8  6 0
 3/ 3 DEATH MOB (15)           121 145 14 45.5   3/ 5 EOD (436)                 2  0 0
 4- 4 FLAGG'S DEVASTATOR (400)  23  28  3 45.1   4- 4 FLAGG'S DEVASTATOR (400)  1  3 0
 5/ 5 MIDDLE WAY 10 (420)      243 308  4 44.1   5- 3 THE BEARS (268)           1  4 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 595): MIASMA of SWEORDMASTERS (Mannequin, mgr.)
 DM   2 NIANIA (turn 478): SAROVOND of THE GOLDEN FISH (Jorja, mgr.)
 DM   3 OSKSI (turn 603): SOLDIER 2 of OUR HIGHEST HONOR (The Anarchist, mgr.)
 DM   4 JHELUM (turn 599): FUZZ BALL of F BALLS (Papa Bear, mgr.)
 DM   5 KALTOS (turn 598): BOMBETTE of PAPER MARIO (Luigi, mgr.)
 DM   6 TRANSEL (turn 602): DOMINO of HI ROLLERS (Darklock, mgr.)
 DM   7 BONSUR (turn 600): ERASMUS of SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 594): ICARUS of THE MOONDOG (Jorja, mgr.)
 DM  18 TALCAMA (turn 586): MICHAEL JORDAN of CAROLINA BLUE (Apex, mgr.)
 DM  21 SUNSET (turn 585): GOLDENBEARD of SEA DOGS (One-Armed Bandit, mgr.)
 DM  36 JHANS (turn 559): PATCH of SEA DOGS (One-Armed Bandit, mgr.)
 DM  38 CLIFFHOME (turn 549): CYPRIAN of OLD SCHOOL (Abraxis, mgr.)
 DM  39 XOCHITHLAN (turn 246): SHRUG of CHEAP SHOTS (?, mgr.)
 DM  42 RODEKI (turn 536): WINKY DINK of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 485): BILGE RAT of SEA DOGS (One-Armed Bandit, mgr.)
 DM  54 TROCAR (turn 232): DARISTAM of TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 220): KONA QUAIL of ISLANDERS (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 433): DEATH MAGE of DEATH MOB (Jakari, mgr.)
 DM  72 DRAGONHEAD (turn 197): HOCKEY of SPORTS CRIP PLAYS (Crip, mgr.)
ADM 104 DARKHOLM (turn 477): NEOSPHINCTER of WASTELAND (TMM, mgr.)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 595): SWEORDMASTERS (Mannequin, mgr.)
 DM   2 NIANIA (turn 478): THE GOLDEN FISH (Jorja, mgr.)
 DM   3 OSKSI (turn 603): GAMES LIBRARY (Jorja, mgr.)
 DM   4 JHELUM (turn 599): REDLEGS (Deep Thought, mgr.)
 DM   5 KALTOS (turn 598): THE MIDDLE WAY 5 (Jorja, mgr.)
 DM   6 TRANSEL (turn 602): SWIM SQUAD (Abraxis, mgr.)
 DM   7 BONSUR (turn 600): BONSUR BABES ROCK (Hammer, mgr.)
 DM  10 KOLACT (turn 594): SABBATH (Abraxis, mgr.)
 DM  18 TALCAMA (turn 586): SEA DOGS (One-Armed Bandit, mgr.)
 DM  21 SUNSET (turn 585): GRIM FANDANGO (Stik, mgr.)
 DM  36 JHANS (turn 559): MIDDLE WAY 13 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 549): OLD SCHOOL (Abraxis, mgr.)
 DM  39 XOCHITHLAN (turn 246): THE MIDDLE WAY (Jorja, mgr.)
 DM  42 RODEKI (turn 536): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 485): DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 232): TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 220): ISLANDERS (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 433): MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 197): SUE'S BOYS (Crip, mgr.)
ADM 104 DARKHOLM (turn 477) VILLAINS et al (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   1 MORDANT (turn 595): SOUTLANCHOR of LAB EXPERIMENTS (Mannequin, mgr.)
 DM   5 KALTOS (turn 598): ORVERD QUILL of THE MIDDLE WAY 5 (Jorja, mgr.)
 DM   7 BONSUR (turn 600): DIGGER WASP of FLAGG'S CHAMPIONS (Flagg, mgr.)
 DM  10 KOLACT (turn 584): NESTOR ORDH of THE MOONDOGS (Jorja, mgr.)
 DM  18 TALCAMA (turn 585): DINAH MIGHT of FUNKY FOLK (Papa Bear, mgr.)
 DM  21 SUNSET (turn 585): GOLDENBEARD of SEA DOGS (One-Armed Bandit, mgr.)
               (turn 584): MAST MONKEY of SEA DOGS (One-Armed Bandit, mgr.)

                                      SPY REPORT

     So why do I have this bag over my head?  Because I am The Unknown Spymaster and 
I'm going to give you a spy report!.  Hey everybody, watch out for WOLF RIDER, who 
flew up 13 points in the rankings after mashing M. CHARDINEE like a melon.  Keep your 
eye on this guy.  And falling like a basher in the top ten was ISOMBARD KORL, who 
dropped 3 points after a disappointing (to say the least) bout with IED.  Well, 
everybody's pal DEATH MAGE moved his record to 12-4-1 by defeating VENOMOUS CONCUBINE 
in the Duelmaster's Title Bout and gaining 6 recognition points.  Can you believe 
they are paying me 10 gold to deliver this stuff?   
     Let's dig a little deeper into what's happening in the VALAMANTIS arena.  And 
hey, kiddies, those of you who didn't avoid FLAGG'S DEVASTATORS, please raise you 
hand.  Wow.  Does VALAMANTIS really have that many liars?  Okay, so I may not be 
funny, but catch DEATH MOB's act in the arena.  Those acrobats seem to be fairly deft 
at running from FLAGG'S DEVASTATORS.   
     Remember that an arena is not always a safe place to be, but it is one of the 
most interesting, though!  Knowing when to use the right tactics at the proper time 
is a very important step on the road to Duelmaster.   
     Well, that wasn't too bad; Alarond told me that the people in VALAMANTIS have no 
sense of humor.  Or maybe that they were senseless.  Okay, so I may not be the 
world's best comedian, but then you guys aren't the world's best warriors.  See ya 
next time I'm on this circuit!-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DEATH MAGE 2115              12   4  1   120       DEATH MOB (15)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-VICIOUS THRILL 3885           7   6  1    84       FLAGG'S DEVASTATORS (400)
 WOLF RIDER 2132              10   5  1    83       DEATH MOB (15)
-RUSSIAN BEAR 4427             6   7  2    79       THE BEARS (268)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 GORMODUC IRN 4420             9  15  0    58       MIDDLE WAY 10 (420)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 INVUR KREB 4449               7   6  0    56       MIDDLE WAY 10 (420)
-BEARFACE 4445                 6   4  0    55       THE BEARS (268)
-MASTIFF 4446                  6   1  0    55       THE BEARS (268)
 IED 4301                      3   1  0    53       EOD (436)
 CHEA EDEL 4450                7   6  0    45       MIDDLE WAY 10 (420)
 CHATTI 4448                   6   4  0    36       DEATH MOB (15)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-C-4 4322                      4   0  0    31       EOD (436)
-RABID BLITZER 3882            6   5  1    30       FLAGG'S DEVASTATORS (400)
-FLEX-X 4302                   3   5  0    30       EOD (436)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-ZESPEE KOO 3946               2   2  0    22       FLAGG'S DEVASTATORS (400)
-DETONATOR 4323                4   0  0    21       EOD (436)
 ISOMBARD KORL 4462            3   2  0    21       MIDDLE WAY 10 (420)
 EVANDER GILL 4470             3   1  0    20       MIDDLE WAY 10 (420)
-FURIOUS BASHER 3881           4   6  1    19       FLAGG'S DEVASTATORS (400)
-TGEKI ROO 3947                2   4  0    10       FLAGG'S DEVASTATORS (400)
-THE BARON 4461                1   2  0     5       THE BEARS (268)
-CROUCHING BEAR 4463           1   1  0     4       THE BEARS (268)
 SALTY DOG 4471                0   3  0     3       DEATH MOB (15)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
GROMMIT 4447            3  4 0 DEATH MOB 15         DARTH KRAYT 4455      430  NONE
DONETTA FALDOUR 4388   13 18 0 MIDDLE WAY 10 420    DEATH MAGE 2115       430  NOT REVENGED

                                     PERSONAL ADS

Admiral Kringe -- Right, I did.  Didn't help, though.  You still sucked up the skills
like they were a glass of whiskey and you had a major thirst. -- Gormoduc Irn

Chatti -- Women who talk a lot give me a grue.  So I give 'em grue back.  And some
more. -- Invur Kreb

Furious Basher -- Right, like it helps to be furious when you're trying to bash with
a dagger?  As if! -- Chea Edel

Tgeki Roo -- I'm so glad--and you should be, too!--that I don't have to figure out a
recipe inspired by your name. -- Evander Gill
P.S.  Or mine, for that matter.

Salty Dog -- I always blanch first.  It gets rid of most of the salt. -- Isombard
Korl

                                  LAST WEEK'S FIGHTS

CHATTI was devastated by INVUR KREB in a 1 minute mismatched Challenge fight.
DEATH MAGE vanquished VENOMOUS CONCUBINE in a exciting 1 minute uneven Title battle.
WOLF RIDER overpowered M. CHARDINEE in a 1 minute mismatched duel.
IED devastated ISOMBARD KORL in a 1 minute one-sided fight.
CHEA EDEL subdued FRATSFA SLAVE in a 2 minute master vs. beginner competition.
GORMODUC IRN overpowered DANGEROUS CRIMINAL in a 1 minute one-sided struggle.
SALTY DOG was bested by EVANDER GILL in a 1 minute novice's competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    3         STRIKING ATTACK    9 -   2 -  1      82  |
|SLASHING ATTACK                  3         WALL OF STEEL     25 -  14 -  0      64  |
|AIMED BLOW                       1         LUNGING ATTACK    19 -  13 -  1      59  |
|STRIKING ATTACK                  1         PARRY-STRIKE       4 -   3 -  3      57  |
|PARRY-LUNGE                      1         TOTAL PARRY        5 -   4 -  0      56  |
|PARRY-RIPOSTE                    1         PARRY-LUNGE        5 -   4 -  0      56  |
|PARRY-STRIKE                     0         SLASHING ATTACK   13 -  13 -  0      50  |
|LUNGING ATTACK                   0         AIMED BLOW         8 -   9 -  0      47  |
|BASHING ATTACK                   0         PARRY-RIPOSTE      2 -   7 -  0      22  |
|TOTAL PARRY                      0         BASHING ATTACK     0 -   0 -  0       0  |

Turn 434 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  1         4  LUNGING ATTACK 
STRIKING ATTACK    1 -  0     PARRY-STRIKE       0 -  0         3  WALL OF STEEL  
WALL OF STEEL      3 -  0     PARRY-RIPOSTE      0 -  1         1  STRIKING ATTACK
SLASHING ATTACK    2 -  1     LUNGING ATTACK     0 -  0         1  SLASHING ATTACK
                              BASHING ATTACK     0 -  0         1  AIMED BLOW     
                              TOTAL PARRY        0 -  0         1  PARRY-LUNGE    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  DEATH MAGE 2115            12   4  1  120 DEATH MOB (15)
WALL OF STEEL    WOLF RIDER 2132            10   5  1   83 DEATH MOB (15)
SLASHING ATTACK  INVUR KREB 4449             7   6  0   56 MIDDLE WAY 10 (420)
AIMED BLOW       IED 4301                    3   1  0   53 EOD (436)
PARRY-LUNGE      CHATTI 4448                 6   4  0   36 DEATH MOB (15)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is DEATH MAGE 2115.  The most popular warrior this turn 
was DEATH MAGE 2115.  The ten other most popular fighters were IED 4301, CHEA EDEL 
4450, INVUR KREB 4449, WOLF RIDER 2132, GORMODUC IRN 4420, EVANDER GILL 4470, CHATTI 
4448, ISOMBARD KORL 4462, SALTY DOG 4471, and  0.

The least popular fighter this week was SALTY DOG 4471.  The other ten least popular 
fighters were ISOMBARD KORL 4462, CHATTI 4448, EVANDER GILL 4470, GORMODUC IRN 4420, 
WOLF RIDER 2132, INVUR KREB 4449, CHEA EDEL 4450, IED 4301, DEATH MAGE 2115, and  0.

                                 THE STOMPING GROUNDS

The new all-basher arena will be in Seam, DM 20.  Only new teams (0FE) may 
participate.  The only rule is that all of your warriors must be bashers.

The first turn of the contest will be due on Monday, April 28.  It will be a slow 
turn-around arena.  If you wish to enter a team, please submit your new team and first 
turn strategies before then.  Only one team per manager, please.  

This arena will stay open indefinitely, providing there is interest (i.e., this is not 
a contest that runs a set number of turns, although there are prizes scheduled after 
the first 15 rounds).  For more information, see details in the first newsletter or on 
the forums. 

                                          -- RSI 

  Zeb Karan looked around the table at the rest of Dwes Eg's staff.  Arenamasters,

standby and Dark Arena warriors, stewards and infirmarians, even the maintenance crew.  
There was wine and beer on the side-table, even sandwiches, but no one was partaking.
      "Stop looking like your dog died," Lew Voth said.  He had once been the 
arenamaster of Sentern and had taken his turns overseeing the fights in Dwes Eg.  "We 
all knew this day would come.  When are they closing us down?"
      "Immediately after the tourney, according to the information I was given."
      "Short notice," Jame Rinvar, another arenamaster commented.
      "No offense intended, these things just creep up on people.  Tourneys make it 
worse, I suppose, all the new teams being entered."  Zeb grimaced.  "Some of the file 
cabinets have exploded from over-stuffing, you know, and it takes so long to run 
through all the registered gladiators to find those who are planning to fight on any 
given day that the day is OVER by the time we're ready to start."
      "Which is why they closed down Sentern, Cimmeriac, and Firehold," Lew pointed 
out.  "This is the same thing all over again."
      "Cycles," Jame said.  "Things happen, and then later they happen again.  We live 
with it.  And Dwes Eg did last for, what, eight and a half years before it reached the 
explosion point.  That isn't bad.  That's forever, speaking practically."
      "Eight or nine years is not forever--"
      "The only thing that's real is today, and maybe, up to a point, tomorrow.  I 
don't see a problem with this.  What are the new parameters, Zeb?"
      "Dwes Eg remains open, existing teams can run and can recruit new members.  BUT, 
no new teams will be accepted.  New teams will go into a new arena, DM 84, running its 
first turn on the seventh of May.  A regular two-week cycle."
      "So Dwes Eg isn't actually being closed, just closed to new teams.  Okay.  This 
works," Jame said again.  "Number 84... does this mean it'll be out at that Blackstone 
place?  Rotten weather half the year, but I suppose you could say that about any site.  
What about regional allegiance?"
      "None specified in the data I received.  Probably a personal-choice situation," 
Zeb said.
      "Transfers?" Lew asked.
      "I don't know about transfers IN," Zeb said, "but I'd guess yes, they would be 
allowed.  No transfers OUT, though.  None out of DM 82, for that matter.  Once you're 
in 82 or 84, the only way out is death or graduation."
      "That fairly describes most arenas," Jame said.  "Anyone who takes up the 
gladiatorial life has already accepted that."