DUEL 2 NEWSLETTER

Date   : 12/05/2011    Duedate: 12/17/2011

VALAMANTIS ARENA

DM-62    TURN-524

This Weeks Top Honors

THE DUELMASTER IS

INFERNO
DISASTERS (448)
(62-4581) [14-2-0,107]

Chartered Recognition Leader   Unchartered Recognition Leader

INFERNO                        POSITION IS EMPTY
DISASTERS (448)                
(62-4581) [14-2-0,107]         

Popularity Leader              This Weeks Favorite

IMROM LLEWS                    GILBERN JUSS
MIDDLE WAY 10 (420)            MIDDLE WAY 10 (420)
(62-4570) [13-22-0,72]         (62-4579) [17-15-1,95]

THE CURRENT TOP TEAM

MIDDLE WAY 10 (420)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MIDDLE WAY 10 (420)         26
2. DISASTERS (448)             15      OUT OF CONTROL (452)
3. STAINLESS STEEL RAT (338)    2      Unchartered Team
4. OUT OF CONTROL (452)        -9
                                        (-1)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 OUT OF CONTROL (452)      51  43  2 54.3   1/ 1 MIDDLE WAY 10 (420)       9  6 0
 2/ 2 DISASTERS (448)           64  56  7 53.3   2/ 2 DISASTERS (448)           7  2 0
 3/ 3 MIDDLE WAY 10 (420)      456 533 10 46.1   3/ 4 STAINLESS STEEL RA (338)  2  0 0
 4/ 4 STAINLESS STEEL RA (338)   4   7  1 36.4   4/ 3 OUT OF CONTROL (452)      2  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 689): WHISKEY of BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
 DM   3 OSKSI (turn 694): FENRIS of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 666): POSITION IS EMPTY
 DM   5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
 DM   6 TRANSEL (turn 685): KAIARI of SOUL STRIPPERS II (Savory Jack, mgr.)
 DM   7 BONSUR (turn 294): NIKKI NAILS of TOOL SHED (Leprechaun, mgr.)
 DM  10 KOLACT (turn 678): WILD THINGS of BACON MAKIN' (Sherlock, mgr.)
 DM  18 TALCAMA (turn 680): BEDDER of CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
 DM  36 JHANS (turn 645): IRINA JINZ of MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 634): FAITH of ZOMBIE SQUAD III (Khistanth, mgr.)
 DM  39 XOCHITHLAN (turn 293): THE FALLEN ONE of DARQUE ANGELS (Master Darque, mgr.)
 DM  42 RODEKI (turn 627): SRV of SHREDDERS (Buri, mgr.)
 DM  51 TRICORUS (turn 578): MARGANAD of DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 274): WERE BEAR of FERAL LEGION (Seraphim, mgr.)
 DM  59 ILLIS (turn 267): FAIRYFIRE of IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 523): INFERNO of DISASTERS (Papa Bear, mgr.)
 DM  72 DRAGONHEAD (turn 244): NAEFAN ORDH of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 571): RUGEN THE JELLYFISH of HANNAH'S PALS (The Upright Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 689): CLUELESS (Sherlock, mgr.)
 DM   2 NIANIA (turn 572): HAMOI TONG (Froot E. Bowl, mgr.)
 DM   3 OSKSI (turn 694): STATE OF MIND (Marma Duke, mgr.)
 DM   4 JHELUM (turn 666): DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 690): THE MIDDLE WAY 5 (Jorja, mgr.)
 DM   6 TRANSEL (turn 685): SOUL STRIPPERS II (Savory Jack, mgr.)
 DM   7 BONSUR (turn 294): BEACH BABES (Jorja, mgr.)
 DM  10 KOLACT (turn 678): THE CLUB (Buri, mgr.)
 DM  18 TALCAMA (turn 680): RYAN'S HENCHMEN (Leprechaun, mgr.)
 DM  21 SUNSET (turn 679): LUDUS MAGNUS (?, mgr.)
 DM  36 JHANS (turn 645): MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 634): HOLMES ON THE RANGE (Sherlock, mgr.)
 DM  39 XOCHITHLAN (turn 293): DARQUE ANGELS (Master Darque, mgr.)
 DM  42 RODEKI (turn 627): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 578): VENTURE BROS. (Buri, mgr.)
 DM  54 TROCAR (turn 274): TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 267): IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 523): MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 244): BASH BROS SOCCER (Assurnasirbanipal, mgr.)
ADM 104 DARKHOLM (turn 571) STREET PIZZA et al (The Upright Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
 DM   5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
 DM   6 TRANSEL (turn 684): FAINTLY FRANNIE of PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 293): LUAU LILA of BEACH BABES (Jorja, mgr.)
 DM  18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
 DM  21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
 DM  39 XOCHITHLAN (turn 291): QUITA ROSALA of THE MIDDLE WAY (Jorja, mgr.)
 DM  42 RODEKI (turn 625): DORSAL FINN of NATIONAL GEOGRAPHIC (Crip, mgr.)
 DM  51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
                             WHY of QUESTIONS (Sherlock, mgr.)
 DM  54 TROCAR (turn 273): ALBERT of KIWI CONNECTI0N (The Mun, mgr.)
 DM  59 ILLIS (turn 267): UNCLE FESTER of TALL TALES (A-Sop, mgr.)
 DM  72 DRAGONHEAD (turn 243): ROMOR SAITH of MIDDLE WAY 9 (Jorja, mgr.)

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
VALAMANTIS brutes like you, you'd be grouchy, too.  Of course, we're all terribly 
impressed to see TREMOR win a fight and gain 12 points, terribly.  Tsk, tsk, GILFMET 
IVERS beat B.F. SKINNER and B.F. SKINNER lost 9 points.  You're breakin' my heart.  
And if variety is the spice of life, VALAMANTIS may be getting bland, as INFERNO 
stays top dog in the city.  Kickbacks and bribes, kickbacks and bribes, how else do 
you think some of these guys win their fights?  Skill?  Ha!   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.  VALAMANTIS, I am losing what little hope I had in you. 
STAINLESS STEEL RAT the most avoided team?  What insult will suffice, I cannot say.  
And it looks like DISASTERS avoided them the most this turn.  What a pack of would be 
losers, if you ask me.  Hmph.   
     Some people like volunteer work in the hospitals.  I volunteer for VALAMANTIS' 
morgue.  More variety.  We're all going to die in the end, so why worry if the fate 
catches up with you sooner that later?   
     What does the VALAMANTIS arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  Glad 
to see the back of this place-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 INFERNO 4581                 14   2  0   107       DISASTERS (448)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 GILBERN JUSS 4579            17  15  1    95       MIDDLE WAY 10 (420)
 KOLBERT MOON 4596            14   9  0    91       MIDDLE WAY 10 (420)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 GILFMET IVERS 4568           19  19  0    82       MIDDLE WAY 10 (420)
 IMROM LLEWS 4570             13  22  0    72       MIDDLE WAY 10 (420)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 B.F. SKINNER 4582            13  15  0    62       OUT OF CONTROL (452)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 TREMOR 4598                   6   6  1    51       DISASTERS (448)
 JIM DIGRIZ 3163               4   7  1    51       STAINLESS STEEL RAT (338)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 NEEVAN POVAR 4621             7   6  0    27       MIDDLE WAY 10 (420)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-FOG 4631                      2   0  0    22       DISASTERS (448)
-HAIL STORM 4630               2   0  0    21       DISASTERS (448)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

Inferno -- Oh, well, you just burned me up.  Better you than that Skinner, though. --
Gilbern Juss

Oh, gods, Kung-Fu!  I hate those dudes. -- Gilfmet Ivers

Whereas I find them quite acceptable. -- Kolbert Moon

Convicted Assassin?  I can handle him before breakfast. -- Imrom Llews
P.S.  Not after, because I tend to pig out on pancakes and it makes me slow.

Jim Digriz -- You're a rat, all right!  Coming from below like that, taking me by
surprise--I could've done without that.  Still, you did it amazingly. -- Neevan Povar

                                  LAST WEEK'S FIGHTS

INFERNO devastated IMROM LLEWS in a 1 minute mismatched Title fight.
GILFMET IVERS vanquished B.F. SKINNER in a 1 minute uneven battle.
KOLBERT MOON demolished CONVICTED ASSASSIN in a 1 minute uneven fight.
GILBERN JUSS devastated VENOMOUS CONCUBINE in a 1 minute one-sided contest.
TREMOR savagely defeated DANGEROUS CRIMINAL in a 2 minute bloody match.
JIM DIGRIZ viciously subdued NEEVAN POVAR in a 1 minute gory duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  3         TOTAL PARRY        1 -   0 -  0     100  |
|BASHING ATTACK                   2         LUNGING ATTACK    15 -   4 -  0      79  |
|WALL OF STEEL                    2         WALL OF STEEL      8 -   4 -  1      67  |
|LUNGING ATTACK                   1         STRIKING ATTACK   27 -  14 -  1      66  |
|AIMED BLOW                       1         SLASHING ATTACK    3 -   2 -  0      60  |
|PARRY-LUNGE                      0         AIMED BLOW         8 -   8 -  0      50  |
|PARRY-STRIKE                     0         BASHING ATTACK    10 -  15 -  1      40  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       0 -   0 -  0       0  |
|SLASHING ATTACK                  0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|TOTAL PARRY                      0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 524 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     STRIKING ATTACK    1 -  2         3  STRIKING ATTACK
BASHING ATTACK     2 -  0     AIMED BLOW         0 -  1         2  WALL OF STEEL  
WALL OF STEEL      2 -  0     PARRY-LUNGE        0 -  0         2  BASHING ATTACK 
                              PARRY-STRIKE       0 -  0         2  LUNGING ATTACK 
                              PARRY-RIPOSTE      0 -  0         1  AIMED BLOW     
                              SLASHING ATTACK    0 -  0         1  SLASHING ATTACK
                              TOTAL PARRY        0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    INFERNO 4581               14   2  0  107 DISASTERS (448)
BASHING ATTACK   GILBERN JUSS 4579          17  15  1   95 MIDDLE WAY 10 (420)
STRIKING ATTACK  KOLBERT MOON 4596          14   9  0   91 MIDDLE WAY 10 (420)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is IMROM LLEWS 4570.  The most popular warrior this 
turn was GILBERN JUSS 4579.  The ten other most popular fighters were TREMOR 4598, 
JIM DIGRIZ 3163, INFERNO 4581, GILFMET IVERS 4568, KOLBERT MOON 4596, IMROM LLEWS 
4570, B.F. SKINNER 4582, NEEVAN POVAR 4621,  0, and  0.

The least popular fighter this week was NEEVAN POVAR 4621.  The other ten least 
popular fighters were B.F. SKINNER 4582, IMROM LLEWS 4570, KOLBERT MOON 4596, GILFMET 
IVERS 4568, INFERNO 4581, JIM DIGRIZ 3163, TREMOR 4598, GILBERN JUSS 4579,  0, and  
0.

                            A DM TWELVE DAYS OF CHRISTMAS

          12 political points a'pumpin'
          11 TVs a'workin'
          10 free duels of credit
           9 ABs to challenge
           8 criticals a'connectin'
           7 scums a'dyin'
           6 skills a'maxin'
           5 A.D. invites
           4 lucky warriors
           3 size on replacement
           2 proxied TCs
          And a quarterstaff from a pear tree.

                                   May your days be merry,
                                   And your wins be often.

                                             The Consortium

                  MAIL-IN TOURNEY LII

PRIMUS TOURNEY                         W  L  K         TEAM NAME            
5 2979 (205-122-4)                     6  3  0         NUMBERS              

CONTENDERS TOURNEY                     W  L  K         TEAM NAME            
THE ETERNAL PLEDGE 2931 (97-49-0)      6  3  0         LEGENDS OF TKE       

ADEPTS TOURNEY                         W  L  K         TEAM NAME            
MOOSEHEAD 2813 (14-2-2)                3  3  0         FLOYD'S BREWERY      
WHITE WIZARD 4484 (8-1-0)              0  2  0  DEAD   HILLTOP GURUS        

INITIATES TOURNEY                      W  L  K         TEAM NAME            
ATLAS 4423 (3-1-0)                     4  3  0         LEGION OF LEGEND     

DEAD CHAMPIONS TOURNEY                 W  L  K         TEAM NAME            
WAJA 3417 (6-4-0)                      5  3  0         RIO VISTANS          

DEAD ADEPTS TOURNEY                    W  L  K         TEAM NAME            
OLD ENGLISH 2866 (0-1-0)               4  3  0         FLOYD'S BREWERY      

                        BLOODGAMES at the WINTER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Winter FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

     DM 96:  for Face-to-Face attendees, with turn-by-turn strategies, and 
     DM 97:  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All is 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker 
before they're over.  It's a dangerous sport intended only for the tough and spirited.  
The Arenamaster will be less likely to intercede on behalf of a dying warrior.  Even 
at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.  
For DM 97, warriors may not change their strategy from round to round (to make it fair 
for those who could not attend the F-t-F).  There will be no DA challenges.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at 
the hotel.  The Bloodgames will process at the FTF with the regular tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three surviving 
gladiators in each Bloodgames admission to the Advanced Duelmasters Games.  Any 
special training required to qualify those three warriors for Advanced Duelmasters 
combat will be conducted before transfer into A.D.  Astute managers will note that 
this means a slim, but possible chance that a warrior designed from scratch will 
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.  
That warrior could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!