DUEL 2 NEWSLETTER Date : 06/11/2018 Duedate: 06/23/2018 VALAMANTIS ARENA DM-62 TURN-691 This Weeks Top Honors THE DUELMASTER IS THE BIG 'OH' DIAMONDS IN THE RUFF (386) (62-3734) [10-3-0,125] Chartered Recognition Leader Unchartered Recognition Leader THE BIG 'OH' POSITION IS EMPTY DIAMONDS IN THE RUFF (386) (62-3734) [10-3-0,125] Popularity Leader This Weeks Favorite STRIKER FARCE STRUCK STRIKER FORCE (19) STRIKER FORCE (19) (62-4946) [35-8-2,115] (62-5002) [6-3-1,40] THE CURRENT TOP TEAM STRIKER FORCE (19) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DIAMONDS IN THE RUFF (386) 25 2. THIRSTY TENNYSON (493) 17DIAMONDS IN THE RUFF (386) 3. EQUULEUS (492) 0 Unchartered Team 4. IZOMBIE (490) 0 5. STRIKER FORCE (19) -7 DEATH ON TWO LEGS (4) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1 IZOMBIE (490) 19 5 0 79.2 1/ 1 STRIKER FORCE (19) 8 5 0 2/ 2 DIAMONDS IN THE RU (386) 12 7 0 63.2 2- 2*EQUULEUS (492) 3 3 0 3/ 3 STRIKER FORCE (19) 264 175 16 60.1 3/ 4 DIAMONDS IN THE RU (386) 2 2 0 4/ 5 THIRSTY TENNYSON (493) 5 5 1 50.0 4- 3 IZOMBIE (490) 1 0 0 5- 4*EQUULEUS (492) 5 6 0 45.5 5/ 5 THIRSTY TENNYSON (493) 1 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT If you were disturbed from your beauty rest only to have to watch a bunch of VALAMANTIS brutes like you, you'd be grouchy, too. Of course, we're all terribly impressed to see THE BIG 'OH' win a fight and gain 20 points, terribly. Tsk, tsk, ULYSSES COLLINS beat STRUCK and STRUCK lost 11 points. You're breakin' my heart. And it's out with the old, in with the new, as THE BIG 'OH' takes the Title and last week's bar tab from the old Duelmaster. Heh, heh. Kickbacks and bribes, kickbacks and bribes, how else do you think some of these guys win their fights? Skill? Ha! My mother always told me, 'If you don't have anything nice to say, start talking.' I loved that woman. What's the big D? STRIKER FORCE was the most avoided team? Bunch of lily livered... grumble... mumble... curse... And it looks like DIAMONDS IN THE RUFF avoided them the most this turn. What a pack of would be losers, if you ask me. Hmph. Ooh, I'm frightfully impressed, STICKER FORCE was this turn's most challenged warrior. Watch that ego swell, sports fans. Death and Taxes. The less death I see, the more it taxes my patience. Let's see if anyone's dead or dying. We're all going to die in the end, so why worry if the fate catches up with you sooner that later? There's got to be a better place in VALAMANTIS to get a drink than The Wasteland Bar! Any suggestions? Phlllt! Just had to do that before I leave the fine city of VALAMANTIS. I feel much better now. Paste this one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME THE BIG 'OH' 3734 10 3 0 125 DIAMONDS IN THE RUFF (386) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME STICKER FORCE 4943 37 9 0 120 STRIKER FORCE (19) STRIKER FARCE 4946 35 8 2 115 STRIKER FORCE (19) -LIV MOORE 4978 7 1 0 109 IZOMBIE (490) BIG BIKER 4975 20 8 0 93 STRIKER FORCE (19) CHAMPIONS W L K POINTS TEAM NAME -BLAINE 4985 5 1 0 69 IZOMBIE (490) ADEPTS W L K POINTS TEAM NAME ULYSSES COLLINS 5011 5 5 1 50 THIRSTY TENNYSON (493) -ON STRIKE 4976 12 7 1 44 STRIKER FORCE (19) STRUCK 5002 6 3 1 40 STRIKER FORCE (19) CHALLENGER INITIATES W L K POINTS TEAM NAME -BETA EQUULEI 5003 2 1 0 28 EQUULEUS (492) INITIATES W L K POINTS TEAM NAME -CLIVE 4987 3 3 0 20 IZOMBIE (490) -THREE RIVERS 4295 2 0 0 19 DIAMONDS IN THE RUFF (386) -DELTA EQUULEI 5007 2 1 0 15 EQUULEUS (492) -GAMMA EQUULEI 5005 1 0 0 13 EQUULEUS (492) -CANDLESTICK 4714 0 1 0 7 DIAMONDS IN THE RUFF (386) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? WRIGLEY FIELD 3733 0 1 0 DIAMONDS IN THE 386 BANDIT PRINCE 691 NONE PERSONAL ADS LAST WEEK'S FIGHTS WRIGLEY FIELD was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight. THE BIG 'OH' viciously subdued STRIKER FARCE in a 2 minute veteran's Title duel. STICKER FORCE savagely defeated KUNG-FU MASTER in a 4 minute bloody uneven fight. BIG BIKER viciously subdued VETERAN MERCENARY in a popular 1 minute brutal fight. STRUCK was bested by ULYSSES COLLINS in a action packed 4 minute brawl. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |BASHING ATTACK 2 AIMED BLOW 19 - 4 - 1 83 | |STRIKING ATTACK 2 STRIKING ATTACK 13 - 5 - 0 72 | |AIMED BLOW 1 LUNGING ATTACK 4 - 2 - 0 67 | |LUNGING ATTACK 1 BASHING ATTACK 7 - 4 - 0 64 | |WALL OF STEEL 1 PARRY-STRIKE 1 - 1 - 0 50 | |PARRY-LUNGE 0 WALL OF STEEL 5 - 5 - 1 50 | |PARRY-STRIKE 0 TOTAL PARRY 1 - 4 - 0 20 | |PARRY-RIPOSTE 0 PARRY-RIPOSTE 0 - 1 - 0 0 | |SLASHING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 | |TOTAL PARRY 0 SLASHING ATTACK 0 - 0 - 0 0 | Turn 691 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 PARRY-LUNGE 0 - 0 4 AIMED BLOW LUNGING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 LUNGING ATTACK WALL OF STEEL 1 - 0 PARRY-RIPOSTE 0 - 0 2 STRIKING ATTACK BASHING ATTACK 1 - 1 SLASHING ATTACK 0 - 0 1 BASHING ATTACK STRIKING ATTACK 0 - 2 1 WALL OF STEEL TOTAL PARRY 0 - 0 1 TOTAL PARRY TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK THE BIG 'OH' 3734 10 3 0 125 DIAMONDS IN THE RUFF (386) AIMED BLOW STICKER FORCE 4943 37 9 0 120 STRIKER FORCE (19) STRIKING ATTACK STRIKER FARCE 4946 35 8 2 115 STRIKER FORCE (19) BASHING ATTACK BIG BIKER 4975 20 8 0 93 STRIKER FORCE (19) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is STRIKER FARCE 4946. The most popular warrior this turn was STRUCK 5002. The ten other most popular fighters were BIG BIKER 4975, ULYSSES COLLINS 5011, THE BIG 'OH' 3734, STICKER FORCE 4943, WRIGLEY FIELD 3733, STRIKER FARCE 4946, 0, 0, 0, and 0. The least popular fighter this week was STRIKER FARCE 4946. The other ten least popular fighters were WRIGLEY FIELD 3733, STICKER FORCE 4943, THE BIG 'OH' 3734, ULYSSES COLLINS 5011, BIG BIKER 4975, STRUCK 5002, 0, 0, 0, and 0. NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, one additional warrior graduated from regular DM arenas (including closed arenas) since the last tournament. STOMP THIS! (82-22961) of ALL YOU ZOMBIES (3660) SURGEON WARPATH (84-14457) of 060310U (2539) Congrats to the grads. -- Green Eyes TURF WAR XI EXTRAVAGANZA(TWIXIE)RULES (Rev 6-3-18) (Estimated start T398, OCT 2018) Bring acclaim and glory to the North Fork (DM47) arena. Anyone may participate; known alliances, new alliances, thrown-together alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must: 1. Announce as Captain of an alliance in the North Fork (DM 47) newsletter. (List teams and managers in the three-team alliance. (Also designate alliance name.) 2. Announce in the newsletter which Captain/alliance your team is joining. 3. Announcements made on the D2 Forums or elsewhere will not be accepted. Captains are responsible for: 1. Announcing, in the North Fork newsletter, those who are a part of their alliance. Both Manager announcement and Captain announcement/confirmation are required. 2. Distribution of certs should your alliance win the Turf War. 3. Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, if they wish, submit certs for all potential members of their alliance.) Participating managers who are not Captains must: 1. Submit two (2) RSI Roll-Up Certificates to participate (Unless already submitted by Captain.) Note: extras will not be returned, but will go into the winning pool of prizes.) 2. Announce an intent to compete with their manager name, team name, and alliance they will join in the North Fork (DM 47) newsletter 3. Announcement made on the D2 Forums or Chatzy will not be accepted. No alliance scores will be tabulated until two RSI Gift Certificates are received, and participant indication and captain confirmation are posted in the North Fork newsletter. NO EXCEPTIONS. All entry certs should be sent to Oz or The Consortium via RSI. Only one (1) team per player/manager may compete in the Turf Wars, and only one team per player/manager may compete in North Fork DM47 during the Turf War. No arena multiple teams or aliases will be allowed. Violations will result in immediate manager disqualification (including team point adjustments) from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance and be certain not to run any other team warriors). NOTE: Since alliances require three teams, this would mean the remaining alliance/alliance members cannot score in the TW. Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to their actual scoring/participation. (E.g. New teams, transfers, current teams must show up in the newsletter prior to the beginning of participation, allowing opponent knowledge and challenging/avoiding.) Manager/teams may not participate/score in the Turf War the same turn they are first posted in the newsletter. (So get your team in the newsletter early.)Clarifying: All teams MUST show up in the NL just prior to the first TW turn to be allowed to score in the first TW round. Teams do not have to run that turn prior to TW-T1, but will have had to run shortly before to allow their warriors to be visible in the newsletter just prior to TW-T1. Scoring will NOT be retroactive for teams/alliances that do not properly declare or get captain confirmation or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, confirmation, and Gift Certificate received. No declarations or confirmations will be accepted after Turn 3 of the Turf War. For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. (Note: the intent is to have a very thorough set of rules so that few decisions, if any, are required from the moderators.) No warrior may be substituted without the proper use of the DA or arena death or death in a tournament or graduation. There must be a maximum of five only on a team at any point and time. (The penalty for such substitution is -10 points.) SCORING will be as follows: * Only top two base score teams score/count per round per alliance. * Top one base score team per alliance scores twice (double). * Lowest team base score per alliance gets a ?pass? and does not score. * Team is disqualified for round scoring if fighting less than 5 fights. (Exception:The turn after a Mailer or FTF where a death occurred to a TW team/manager, the manager may fight only four and be scored. If multiple deaths, then multiple ?non fight? exemptions occur for that turn after the tournament.) * If a team is disqualified from scoring, the remaining top one base score team scores double and the lowest team gets a ?pass? and does not score. * If two disqualified teams occur, the third team cannot score double and only scores single. BASE SCORING = W = +2 L = -1 K = +1 Death = 0 Those scores are the same for match ups, up or down challenges, NPC matches, or Dark Arena fights. With these exceptions: --- Each warrior is limited to two DA matches during the TW. A 3rd and subsequent DA fight during the TW shall be scored at -5 points (win or lose.) --- Alliance Match Up scored = 0 for each warrior. Kill point disallowed. --- Intra Alliance Challenge scored = -1 for each warrior; no kill points may score. (It is not the spirit of competition to challenge fellow members of the same alliance. Hence, challenges as such will be scored as losses for both warriors with no kill points awarded.) First 6 rounds scores 1x. End of round 6, top alliance adds 6 points. 2nd adds 4, 3rd adds 2, 4th adds 1. Rounds 7 thru 9 scores 2x. Final round 10 scores 3x. Tournament Considerations: 1. Tournament participation is allowed and ENCOURAGED as a great form of recognition for North Fork. 2. It is an opportunity to gain skills and preferred challenging within the Turf War. Special Considerations: 1. Each alliance begins the Turf War with zero (0) points. 2. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance X, you must end the Turf War with Alliance X. If you begin the Turf War with Team X, you must end the Turf War with Team X. 3. There will be a maximum of three (3) teams/managers allowed per alliance for the Turf War VII. The minimum is three (3). 4. The Dark Arena may be used without penalty.(Limit twice per warrior.) 5. If at any time, the Moderators determine that any non-TW team in the arena is aiding and/or abetting any TW alliance or team, the affected points won by the gifted team/alliance will be disallowed and the aiding non-TW team will be asked to desist from play in the arena until after the Turf War concludes. Prizes: The Turf War is meant to be a near "winner takes all" contest. It is the responsibility of the Captain of the winning alliance to distribute Gift Certificates. Moderators will submit a list of each manager winner to RSI at the completion of the contest for the non-Certificate and RSI awarded prizes, to then be claimed by the manager from RSI Customer Service within 6 months. * Winning alliance gets 90% of the pooled certs. * Individual Team with most wins in 10 rounds gets 10% of the pooled certs. * RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds warrior, and one max prize applied to any warrior ? all within 6 months)(one max prize means that if you win two prizes they cannot be applied to the same warrior.) * Winning alliance captain may choose two (each manager/team receives same prize as chosen by captain): - Limited Damage Bump (bump one level damage) (warrior must have fought in the TW) - Stat replace (remove 2 SZ, replace 2 to any other stat) (warrior must have fought in the TW) - Choice Replacement (Receive 5 replacements, choose 1, delete 4) - Replacement stat swap (Replace/flip any 2 stats on one replacement) * 2nd place alliance captain may choose one (each manager/team receives same prize as chosen by captain) - Favorite weapon (warrior must have fought in the TW) - Favorite rhythm (warrior must have participated in TW) - Free stat raise * Participation Award to all teams/managers who fight 46 min fights (of 50): 2 skills (to one warrior) These RSI awards will be listed by the Moderators within two weeks of round ten for individual claiming from RSI within 4 turns of the end of TWX. The certs will be mailed to the winning alliance by the Moderators within two weeks of the end of the TW. Moderators: The Moderators for this event will be Oz, Master Darque, and Assur. (The TWX Triumvirate) They will arbitrate all dealings during the course of the contest. Their decisions will be final. All questions, comments, and scoring disputes may be directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47. Managers with internet access may send a private message to [The Consortium] or [Darque] or [Assur] on the Duel2 Forums. Lastly, you may also email questions, comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or mikey.alexander@hisstrengthandwork.com Addendum: Examples of scoring for clarification. Code = win-loss-kill-death (W = +2 L = -1 K = +1 Death = 0) Example #1: Team A goes 2-3-0-0 (points = +4-3+0-0 = +1) Team B goes 3-2-1-0 (points = +6-2+1-0 = +5) Team C goes 2-3-2-0 (points = +4-3+2-0 = +3) Team B top score, scores twice 2x+5 (+10) Team A lowest score, does not score and gets a pass. Team C, then, scores normal at (+3) Alliance Score = 10 + 3 = +13 Example #2: Team A goes 4-0-1-0 (points = +8-0+1-0 = +9) Team B goes 3-2-0-0 (points = +6-2+0-0 = +4) Team C goes 2-3-0-0 (points = +4-3+0-0 = +1) Team A is disqualified from scoring having not fought five fights. If a team is disqualified, then the top remaining team scores double while the lowest remaining score gets a ?pass?. Team B top remaining score, scores twice = 2 x +4 (+8) Team C lowest score, does not score and gets a pass. Alliance Score = 8 Example #3 Team A goes 4-1-1-0 (points +8-1+1+0 = +8) However, Team A fought the DA for the 3rd time = -5. Team A adjusted to (+8-1=1=0-5 = +3) Team B goes 1-4+0-0 (points +2-4+0-0 = -2) Team C goes 1-4+1-0 (points +2-4+1-0 = -1) Team A top score, scores twice 2x+3 (+6) Team B lowest score, does not score and gets a pass. Team C, then, scores normal at (-1) Alliance score = +6-1 = +5 Example #4 Team A goes 1-4-0-0 (points = +2-4+0-0 = -2) Team B goes 1-4-0-0 (points = +2-4+0-0 = -2) Team C goes 0-5-0-0 (points = +0-5+0-0 = -5) Team A or B is top score and scores twice 2x-2 = -4 Team C lowest score, does not score and gets a pass. Team B, then, scores normal at (-2) Alliance score = -4-2 = -6 Example #5 Team A goes 3-2-0 with a winning match-up with Team B alliance mate. Team B goes 2-3-1-0 with a winning and killing challenge to Team C alliance mate. Team B also lost the alliance match-up with Team A. Team C goes 1-4-0-1 having been killed in a challenge from alliance mate Team B Team A points normally = +6-2+0-0 = +4, but one win was an alliance match-up which scores as 0, hence score = +4-2+0-0 = +2 Team B points normally = +4-3+1-0 = +2, but one loss was an alliance match up which counts as 0, and one winning kill was an intra alliance challenge which the win counts as -1 and the kill is negated. Hence Team B score = +1-2+0-0 = -1 Team C points normally = +2-4+0-0 = -2; with one loss and kill coming from an intra alliance challenge, but the IAC (intra alliance challenge) scores (-1)the same as a loss and there are no points scored for being killed, the +2-4+0-0 = (-2) stands. Team A top score, scores twice 2x+2 (+4) Team C lowest score, does not score and gets a pass. Team B, then, scores normal at (-1) Alliance score = +4-1 = +3 Remember: (W = +2 L = -1 K = +1 Death = 0) It only gets complicated with intra alliance match-ups (IAMs) and intra alliance challenges. (IACs)