DUEL 2 NEWSLETTER

Date   : 06/08/2020    Duedate: 06/20/2020

VALAMANTIS ARENA

DM-62    TURN-743

This Weeks Top Honors

THE DUELMASTER IS

GUDJA
SERPENS (492)
(62-5007) [21-24-0,116]

Chartered Recognition Leader   Unchartered Recognition Leader

GUDJA                          PUNCH DRUNK
SERPENS (492)                  ALTERED STATES II (499)
(62-5007) [21-24-0,116]        (62-5082) [5-3-0,51]

Popularity Leader              This Weeks Favorite

PETE MOSS                      BAKED
MIDDLE WAY 10 (420)            ALTERED STATES II (499)
(62-4830) [24-22-0,94]         (62-5085) [1-0-0,8]

THE CURRENT TOP TEAM

STEELE RISING (500)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MIDDLE WAY 10 (420)         15
2. STEELE RISING (500)         11      SAVAGE (282)
3. SERPENS (492)               11      Unchartered Team
4. SAVAGE (282)                 9
5. YUPPIE VERNACULAR (498)      0      ALTERED STATES II (499)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 SAVAGE (282)              22  14  1 61.1   1/ 2*STEELE RISING (500)       8  6 1
 2/ 1*ALTERED STATES II (499)    6   4  0 60.0   2/ 1 MIDDLE WAY 10 (420)       8  7 0
 3/ 3 SERPENS (492)             62  45  0 57.9   3/ 3 SAVAGE (282)              3  0 0
 4- 4 SPNSH INQUISITION (191)  188 163  7 53.6   4/ 4 SERPENS (492)             3  0 0
 5/ 5*STEELE RISING (500)       10   9  1 52.6   5/ 5*ALTERED STATES II (499)   3  2 0
 6- 6*YUPPIE VERNACULAR (498)    1   1  0 50.0   6- 6*YUPPIE VERNACULAR (498)   1  0 0
 7/ 7 MIDDLE WAY 10 (420)      759 835 15 47.6   7- 7 SPNSH INQUISITION (191)   1  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     It is I, Novgorodny Vir, Spymaster of Spymasters.  Look on my work, ye mighty, 
and despair!  MIDDLE WAY 10?  Who?  STEELE RISING is the top team these days, 
buddies!  MIDDLE WAY 10 had cause to celebrate, after SAM URGO got 18 points by 
beating PUNCH DRUNK.  A certain someone should cut down on the drinking and practice 
more, after losing 14 points to SAM URGO.  (Discrete enough, PUNCH DRUNK?) PETE MOSS 
found out that VALAMANTIS isn't a democracy.  You've gotta be the best to be 
Duelmaster here!  Word has it one team in VALAMANTIS is using psychics to predict 
wins.  They lead a charmed life!   
     My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. 
But warriors aren't supposed to avoid fights!   
     Like the wind whispering among the pines, do hearest I many disquieting rumors.  
Ask not for whom the sword slashes; it slashes for thee.   
     Leave me now, you base fools!  As if buffeted by forces of nature beyond my 
control, I must take my leave of this place.  Do not despair!  I shall return!-- 
Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 GUDJA 5007                   21  24  0   116       SERPENS (492)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 PETE MOSS 4830               24  22  0    94       MIDDLE WAY 10 (420)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-STUNNING RED 2711             8   5  0    65       SPNSH INQUISITION (191)
 SAM URGO 5071                13   9  0    63       MIDDLE WAY 10 (420)
 MARINA QUINN 5060            14  16  0    61       MIDDLE WAY 10 (420)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 PUNCH DRUNK 5082              5   3  0    51       ALTERED STATES II (499)
-SOFT CUSHION 2708             7   6  0    49       SPNSH INQUISITION (191)
-CARDINAL FANG 2710            6   7  1    41       SPNSH INQUISITION (191)
 MELANIE PIERCE 5081          10   6  0    36       MIDDLE WAY 10 (420)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 CREAK 5098                    3   0  1    29       STEELE RISING (500)
 SILENT MELODY 2504            3   0  0    29       SAVAGE (282)
 BONECRANK 5093                3   1  0    24       STEELE RISING (500)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SOULBANE 5094                 1   3  0    20       STEELE RISING (500)
-TOTES MAGOTES 5077            1   1  0    20       YUPPIE VERNACULAR (498)
-CHURCH POLICE 4959            1   2  0    19       SPNSH INQUISITION (191)
 CINDERMIND 5095               3   1  0    17       STEELE RISING (500)
-MADUC 2502                    2   2  0     8       SAVAGE (282)
 BAKED 5085                    1   0  0     8       ALTERED STATES II (499)
 OLIVIA QUINN 5101             0   1  0     1       MIDDLE WAY 10 (420)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CONVICTED THIEF         0  0 0                      CREAK 5098            743  NONE

                                     PERSONAL ADS

Gudja -- Good fight. -- Pete Moss

Always good to go out on a win. -- Neosha Palmer

Punch Drunk -- Oh, I thought you were announced as Punch Bowl; that's why I showed up 
with a cup. -- Marina Quinn

What am I supposed to do with a Captured Orc, who happens to be a elf? -- Melanie 
Pierce

I don't believe that guy was a true Fratsfan.  He had dark skin and hair. -- Sam Urgo

                                  LAST WEEK'S FIGHTS

GUDJA devastated PETE MOSS in a action packed 1 minute mismatched Title fight.
PUNCH DRUNK was subdued by SAM URGO in a 2 minute melee.
MARINA QUINN demolished BONECRANK in a 2 minute uneven fight.
MELANIE PIERCE was devastated by CAPTURED ORC in a 1 minute one-sided contest.
SOULBANE was savagely defeated by SILENT MELODY in a crowd pleasing 3 minute match.
CREAK slaughtered CONVICTED THIEF in a 1 minute mismatched fight.
CINDERMIND overpowered CONVICTED THIEF in a 1 minute mismatched brawl.
BAKED savagely defeated OLIVIA QUINN in a action packed 2 minute beginner's melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       5         SLASHING ATTACK    4 -   1 -  1      80  |
|LUNGING ATTACK                   3         STRIKING ATTACK   20 -  11 -  0      65  |
|SLASHING ATTACK                  2         AIMED BLOW        22 -  15 -  0      59  |
|STRIKING ATTACK                  2         LUNGING ATTACK    15 -  12 -  0      56  |
|WALL OF STEEL                    1         WALL OF STEEL     11 -  10 -  1      52  |
|PARRY-LUNGE                      0         TOTAL PARRY        1 -   7 -  0      13  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   1 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      0 -   2 -  0       0  |
|BASHING ATTACK                   0         PARRY-LUNGE        0 -   3 -  0       0  |
|TOTAL PARRY                      0         BASHING ATTACK     0 -   2 -  0       0  |

Turn 743 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    2 -  0     AIMED BLOW         2 -  3         4  AIMED BLOW     
LUNGING ATTACK     2 -  1     PARRY-LUNGE        0 -  0         2  STRIKING ATTACK
STRIKING ATTACK    1 -  1     PARRY-STRIKE       0 -  0         2  LUNGING ATTACK 
                              PARRY-RIPOSTE      0 -  0         2  WALL OF STEEL  
                              BASHING ATTACK     0 -  0         1  SLASHING ATTACK
                              TOTAL PARRY        0 -  0     
                              WALL OF STEEL      0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  PETE MOSS 4830             24  22  0   94 MIDDLE WAY 10 (420)
LUNGING ATTACK   SAM URGO 5071              13   9  0   63 MIDDLE WAY 10 (420)
AIMED BLOW       PUNCH DRUNK 5082            5   3  0   51 ALTERED STATES II (499)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is PETE MOSS 4830.  The most popular warrior this turn 
was BAKED 5085.  The ten other most popular fighters were SOULBANE 5094, SILENT 
MELODY 2504, GUDJA 5007, SAM URGO 5071, MARINA QUINN 5060, PUNCH DRUNK 5082, 
CINDERMIND 5095, PETE MOSS 4830, BONECRANK 5093, and CREAK 5098.

The least popular fighter this week was MELANIE PIERCE 5081.  The other ten least 
popular fighters were OLIVIA QUINN 5101, CREAK 5098, BONECRANK 5093, PETE MOSS 4830, 
CINDERMIND 5095, PUNCH DRUNK 5082, MARINA QUINN 5060, SAM URGO 5071, GUDJA 5007, and 
SILENT MELODY 2504.

                                 RSI PANDEMIC UPDATE

We're doing okay out here in Arizona, staying mostly quiet and trying to stay healthy, 
and we hope you and your families are well.  Things are super weird right now.   
Here's a quick update on what's coming up: 

Summer 2020 Face-to-Face:  In case there is any lingering doubt, the 2020 summer face-
to-face is cancelled.  It just doesn't seem wise to hold it, and feedback is that most 
of you would not be able to attend.  Better to stay safe and stay at home, this time.  

Summer 2020 Mail-In:  So we'll hold a mail-in tournament this summer.  It will be held 
on the weekend of July 17-19, 2020.  We are still finalizing the format--look for the 
tournament announcement shortly after the freeze on June 6th. 

Halloween 2020 Mail-In:  Should be able to take place as normal.  We bandied about the 
idea of having a Fall FTF, but that doesn't look like a good idea.  

Winter 2021 Face-to-Face:  We have already secured a contract for the Winter FTF in 
Tempe for our usual Martin Luther King weekend, January 15-17, 2021 and are crossing 
our fingers that we will be able to hold that tournament in person, but there is still 
some chance that we will need to cancel it as well.  I expect we will know for certain 
in November or December.  Please mark it on your calendars and feel free to get hotel 
reservations, but don't buy non-refundable plane tickets!  (We are waiting for the 
group code for reservations and will post it when we get it.) 

Summer 2021 Face-to-Face:  Surely we'll be able to have this one! *crossed fingers*  
We're looking at the midwest cities for this one (Cincinnati or Minneapolis), so stay 
tuned.

                         * * * * * * * * * * * * * * * * * *

                            THE BLOODGAMES HAVE RETURNED! 

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  At the end of the ten turns, even 
though several warriors, bruised and scarred, MAY yet live, only three will be crowned 
Bloodgames Champions and be invited to the Isle of the Eye!  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames!  

By popular demand, we will hold THREE Bloodgames arenas -- a regular and slow 
Bloodgames by mail, and a Bloodgames which will run with the mail-in tourney!  

    DM 95:  slow bloodgames (due every four weeks, due July 20)  
    DM 98:  regular speed bloodgames (due every two weeks, due July 20) 
    DM 99:  mail-in style bloodgames (processed with the tourney, due July 15)

Gameplay in the Bloodgames proceeds according to standard DM rules, except for a few 
notable exceptions: 

* STARTING A BLOODGAMES TEAM -- You don't need a special rollup to enter the 
bloodgames.  Your Bloodgames team is ten warriors, one of each fighting style, each 
warrior designed from scratch!  (All are 84 points, 3-21, as usual.)  Simply list your 
ten warriors and send them to us; we will send you back overviews of your warriors so 
you can submit strategies.  The first turn is due mid-July and subsequent turns will 
be due on Mondays.  

* DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.  There are no 
replacements -- once a warrior dies, that's it!  

* STRATEGIES AND CHALLENGES -- New strategies may be issued for each turn for the 
regular and slow bloodgames, while the mail-in bloodgames will process all ten rounds 
with a single strategy.  The only type of challenge available is a bloodfeud.  

* MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

* ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

* NEWSLETTER -- Warriors are ranked according to their number of kills.  Bloodgames 
Champions may write a column for the newsletter at the end of the games. 

* AWARDS -- The Bloodgames last ten rounds.  The top three living warriors with the 
greatest number of kills, only one of each style, are deemed Bloodgames Champions.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  All three Bloodgames Champions fight for free for six 
months and can issue one Tournament Victor challenge each turn, allowing them to 
challenge with increased priority, also for six months. 

* FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up additional 
teams but may fight only one team in each arena.  The fee is $49 for all 10 rounds. 

* AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the Bloodgames Champions:  Lady Sheila Greywand, of the 
Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames 
admission to the Advanced Duelmasters games.  Any special training required to qualify 
those three warriors for Advanced Duelmasters combat will be conducted before transfer 
into ADM.  Astute managers will note that this means that three warriors that are 
designed from scratch will survive the Bloodgames, win one of the top three places, 
and go on to immortal glory!  One of those warriors could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, a few additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament. 

                      WICKED WASP (35-4784) SATAN'S SWARM  (418) 
                    TYRANNICAL TICK (35-4786) SATAN'S SWARM  (418) 
                       EMPTY (72-7269) BASH BROS WALLET  (873) 
                    NOBODY HOME (82-53135) ROOKIE PINK 59  (8963) 
                   CAN'T BEAT TUM (84-40978) THE GREAT TMM  (7146) 
                        LINT (84-49584) 4-LETTER DIRT  (8504) 
               JANUARY O. IRONTAIL (84-25625) EVIL EASTER BUNNY  (4553) 
                  SHOULD BE FUN (85-29872) FRANKENSTEIN HUNT  (5482) 

Congrats to the grads. -- Green Eyes