DUEL 2 NEWSLETTER
Date : 09/14/2020 Duedate: 09/26/2020
VALAMANTIS ARENA
DM-62 TURN-750
This Weeks Top Honors
THE DUELMASTER IS
HOUSE RUTH BUILT
DIAMONDS IN THE RUFF (386)
(62-4711) [7-2-0,95]
Chartered Recognition Leader Unchartered Recognition Leader
HOUSE RUTH BUILT TOTES MAGOTES
DIAMONDS IN THE RUFF (386) YUPPIE VERNACULAR (498)
(62-4711) [7-2-0,95] (62-5077) [2-1-0,30]
Popularity Leader This Weeks Favorite
MARINA QUINN MARINA QUINN
MIDDLE WAY 10 (420) MIDDLE WAY 10 (420)
(62-5060) [18-19-0,84] (62-5060) [18-19-0,84]
THE CURRENT TOP TEAM
STEELE RISING (500)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. STEELE RISING (500) 27
2. YUPPIE VERNACULAR (498) 10DIAMONDS IN THE RUFF (386)
3. DIAMONDS IN THE RUFF (386) 9 Unchartered Team
4. SERPENS (492) 0
5. MIDDLE WAY 10 (420) -3 YUPPIE VERNACULAR (498)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 DIAMONDS IN THE RU (386) 39 18 1 68.4 1/ 3 STEELE RISING (500) 7 5 0
2/ 0*YUPPIE VERNACULAR (498) 2 1 0 66.7 2/ 1 DIAMONDS IN THE RU (386) 5 2 0
3- 3 SERPENS (492) 64 49 0 56.6 3/ 2 MIDDLE WAY 10 (420) 5 8 0
4/ 4 STEELE RISING (500) 24 22 1 52.2 4/ 4*RODENTIAN NATION (502) 4 5 1
5/ 5 MIDDLE WAY 10 (420) 777 850 16 47.8 5/ 0*YUPPIE VERNACULAR (498) 1 0 0
6/ 2*RODENTIAN NATION (502) 4 5 1 44.4 6- 5 SERPENS (492) 1 1 0
7/ 6 ALTERED STATES II (499) 8 11 1 42.1 7/ 6 ALTERED STATES II (499) 1 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
Hail VALAMANTIS! Warriors of the arena, prepare to be praised and blamed for
your deeds. It seems the training can make the difference, as DIAMONDS IN THE RUFF
is pushed out of top team by STEELE RISING, who came from 3rd with a 3-0-0 this turn.
And let's see, CINDERMIND fought PUNCH DRUNK and gained 11 points and contributed to
STEELE RISING's 3-0-0. RAT PRISONER has lost to TOTES MAGOTES, falling 8 points,
while helping make RODENTIAN NATION a 1-3-0 turn. The attempts to dethrone the
Duelmaster have failed, and HOUSE RUTH BUILT remains VALAMANTIS' top warrior for
another turn. Can someone confirm a rumor for me? I hear the top team makes their
losing fighters do dishes at The Wasteland Bar until they win. Maybe?
The crowd's roar, the smell of iron and leather, mixed with sweat, what more
could a warrior ask of life? Well, besides that. MIDDLE WAY 10 has cause to stand
tall, as they were VALAMANTIS' most avoided team. A smart manager knows this is a
team to beat. And guess who avoided MIDDLE WAY 10 stable the most? Believe it or
not, it was DIAMONDS IN THE RUFF. Anyone surprised? The most challenged warrior
this turn was STEELE RISING's warrior SOULBANE. More fighters challenged her than
challenged the Duelmaster!
The Dark Arena is for those who cannot win, not who cannot lose with grace.
Dignity in life or death is the warrior's creed. A brave warrior does not carry a
red shield, he has nothing to cover or hide when the fight is over. Consider well.
I like this place, VALAMANTIS, the taverns have old wine, and young serving
girls. Who could ask for more? Always good to rest in VALAMANTIS, but never good to
wear out my welcome. Look for me in future turns. Until you see my quill in
VALAMANTIS again, farewell-- Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
HOUSE RUTH BUILT 4711 7 2 0 95 DIAMONDS IN THE RUFF (386)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
THREE RIVERS 4295 10 1 0 93 DIAMONDS IN THE RUFF (386)
CHAMPIONS W L K POINTS TEAM NAME
MARINA QUINN 5060 18 19 0 84 MIDDLE WAY 10 (420)
SAM URGO 5071 17 12 0 71 MIDDLE WAY 10 (420)
MELANIE PIERCE 5081 15 8 1 71 MIDDLE WAY 10 (420)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SOULBANE 5094 5 6 0 61 STEELE RISING (500)
ADEPTS W L K POINTS TEAM NAME
BONECRANK 5093 7 4 0 55 STEELE RISING (500)
-POLO GROUNDS 5022 6 1 0 53 DIAMONDS IN THE RUFF (386)
CINDERMIND 5095 7 1 0 46 STEELE RISING (500)
-CANDLESTICK 4714 3 5 0 46 DIAMONDS IN THE RUFF (386)
PUNCH DRUNK 5082 7 8 1 40 ALTERED STATES II (499)
CHALLENGER INITIATES W L K POINTS TEAM NAME
TOTES MAGOTES 5077 2 1 0 30 YUPPIE VERNACULAR (498)
RAT LORD 5117 2 0 1 27 RODENTIAN NATION (502)
INITIATES W L K POINTS TEAM NAME
OLIVIA QUINN 5101 1 7 0 10 MIDDLE WAY 10 (420)
RAT CLERIC 5119 1 1 0 8 RODENTIAN NATION (502)
RAT PRISONER 5118 1 1 0 5 RODENTIAN NATION (502)
-BAKED 5085 1 1 0 4 ALTERED STATES II (499)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
EBBETS FIELD 5115 0 1 0 DIAMONDS IN THE 386 MOUNTAIN TROLL 750 NONE
RAT MINION 5122 0 1 0 RODENTIAN NATION 502 BANDIT PRINCE 750 NONE
PERSONAL ADS
TURF WAR XII -- TW12 (Rev 8-8-20)
(Start turn after FTF or Mailer JAN 2021)
Bring acclaim and glory to the North Fork (DM47)
TURF WARS is a team event and unlike all other events in D2, involves "certs."
Anyone may participate; known alliances, new alliances, thrown-together alliances, or
temporary alliances created solely to compete in the Turf War! To participate, each
alliance or participant must:
1. Announce an Alliance Name, Captain, and Assistant of the alliance in the North
Fork (DM 47) newsletter or on the RSI site.
2. Determine and submit either 1 or 2 or 3 certificates per participant. Amounts can
be different per alliance participant. (See Scoring section for more details.)
3. Each participating team must run in DM47 on one of the three turns prior to the
start of TW12 so that the team shows in the last newsletter prior to the 1st TW12
turn.
At the end of the game, Captains are responsible for distributing any winning
certificates to the team participants.
No alliance scores can be tabulated until the chosen amount of RSI Gift Certificates
are received, the teams are listed in the newsletter, and participant indication and
captain confirmation are posted in the North Fork newsletter.
All entry certs should be sent to Oz or The Consortium via RSI.
Only one (1) team per player/manager may compete in the Turf Wars, and only one team
per player/manager may compete in North Fork DM47 during the Turf War. No arena
multiple teams or aliases will be allowed. Violations will result in immediate manager
disqualification (including team point adjustments) from the Turf War (so be sure to
take any multiple teams OFF of Team Maintenance and be certain not to run any other
team warriors). NOTE: Since alliances require two teams, this would mean the remaining
alliance member cannot score in the TW.
Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to
their actual scoring/participation. (E.g. New teams, transfers, current teams must
show up in the newsletter prior to the beginning of participation, allowing opponent
knowledge and challenging/avoiding.) Manager/teams may not participate/score in the
Turf War the same turn they are first posted in the newsletter. (So get your team in
the newsletter early.) Teams do not have to run that turn prior to TW12-T1, but will
have had to run shortly before to allow their warriors to be visible in the newsletter
just prior to TW12-T1.
Scoring will NOT be retroactive for teams/alliances that do not properly declare or
get captain confirmation or fail to send a Gift Certificate by Turn 1. In other
words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you
have fought on Turns 1 and 2, your score will not begin until Turn 3. All conditions
must be met before scoring will begin: declaration, confirmation, NL listing, and Gift
Certificate received.
No declarations or confirmations will be accepted after Turn 2 of the Turf War. For
purposes of scoring, the moderators will score the Turf War and settle any and all
disputes as they arise. Their decisions will be final. (Note: the intent is to have a
very thorough set of rules so that few decisions, if any, are required from the
moderators.)
No warrior may be substituted without the proper use of the DA or arena death or death
in a tournament or graduation. There must be a maximum of five only on a team at any
point and time. (The penalty for such substitution is -25 points.)
SCORING will be as follows: Only three things affect scoring. Number of initial certs
submitted, wins, fighting all five warriors, and the round modifier. (Later rounds
have higher modifiers.)
NUMBER OF CERTS SUBMITTED
1. Alliances will start the competition with the amount of points based on the amount
of certs submitted.
Two certs (1 each, the minimum required) = 0 points.
Three certs total = 3 points for the alliance
Four certs total = 6 points for the alliance
Five certs total = 10 for the alliance
Six certs (the max) total = 15 for the alliances
2. After the sixth and after the eleventh round those same amount of turn starting
points are awarded to each alliance.
3. Hence, alliances may earn up to 45 points through the event via certs. (Note: cert
points are not impacted by the Round Modifier.)
NUMBER OF WINS
1. Each teammate win per round is worth 3 base points. (e.g. 1 win = 3 points, 5 wins
= 15 points)
FIGHT ALL FIVE WARRIORS
1. Each turn there is a +3 base point bonus for each teammate fighting all five
warriors
2. Each turn there is a -3 base point penalty for each teammate not fighting all five
warriors.
ROUND MODIFIER
1. The first 6 rounds of TW12 are scored at 1x base points. (Base points includes win
scoring, and any all-5 bonus/penalty, but not any cert scoring)
2. The 7th through 11th rounds are scored at 2x base points.
3. For the final and 12th round, base point scoring is at x3.
Special Considerations:
1. There will be NO alliance or team changes once the contest has begun. If you begin
the Turf War with Alliance X, you must end the Turf War with Alliance X. If you
begin the Turf War with Team X, you must end the Turf War with Team X.
2. Each alliance is comprised of two and only two managers.
3. The Dark Arena may be used without penalty. (Limit twice per warrior.)
4, If at any time, the Moderators determine that any non-TW team in the arena is
aiding and/or abetting any TW alliance or team, the affected points won by the
gifted team/alliance will be disallowed and the aiding non-TW team will be asked to
desist from play in the arena until after the Turf War concludes.
PRIZES
Certs: The winning alliance gets 70% of the pooled certs. Second place alliance gets
20%, and third place gets 10%.
It is the responsibility of the Captain of the winning alliance to distribute Gift
Certificates to his alliance. Moderators will mail them shortly after the final round.
Moderators will submit a list of each manager winner to RSI at the completion of the
contest for the RSI awarded prizes, to then be claimed by the manager from RSI
Customer Service within 6 months.
RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds
warrior, and one max prize applied to any warrior ? all within 6 months)(one max prize
means that if you win two prizes they cannot be applied to the same warrior.)
1. Winning alliance captain may choose three (each manager/team receives same prize as
chosen by captain):
* Limited Damage Bump (bump one level damage) (warrior must have fought in the TW)
* Stat replace (remove 2 SZ, replace 2 to any one other stat) (warrior must have
fought in the TW)
* Choice Replacement (Receive 5 replacements, choose 1, delete 4)
* Replacement stat swap (Replace/flip any 2 stats on one new replacement)(may not
use in combination with Choice Replacement.)
* Favorite weapon knowledge (warrior must have fought in the TW)
2. 2nd place alliance captain may choose two (each manager/team receives same prize
as chosen by captain)
* Favorite weapon knowledge (warrior must have fought in the TW)
* Favorite rhythm knowledge (warrior must have participated in TW)
* Free stat raise of choice except size (may not create out-of-bounds warrior)
3. 3rd place alliance captain may choose one (each manager/team receives same prize as
chosen by captain)
* Favorite weapon knowledge (warrior must have fought in the TW)
* Favorite rhythm knowledge (warrior must have participated in TW)
* Free stat raise of choice except size (may not create out-of-bounds warrior)
Participation Award: All teams who fight in all rounds and 54 min fights (of 60)
* Two +1 skill pots (added to warrior base; cannot create out of bound warrior)
These RSI awards will be listed by the Moderators within two weeks of round twelve for
individual claiming from RSI within 4 turns of the end of TWXII. The certs will be
mailed to the winning alliance by the Moderators within two weeks of the end of the
TW.
Moderators: The Moderators for this event will be Oz, Master Darque, and Assur. (The
TWX Triumvirate) They will arbitrate all dealings during the course of the contest.
Their decisions will be final. All questions, comments, and scoring disputes may be
directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47.
Managers with internet access may send a private message to [The Consortium] or
[Darque] or [Assur] on the Duel2 Forums. Lastly, you may also email questions,
comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or
mikey.alexander@hisstrengthandwork.com
LAST WEEK'S FIGHTS
EBBETS FIELD was butchered by MOUNTAIN TROLL in a 2 minute bloody Dark Arena fight.
RAT MINION was slaughtered by BANDIT PRINCE in a 2 minute gruesome Dark Arena battle.
HOUSE RUTH BUILT narrowly defeated MARINA QUINN in a 3 minute Title fight.
SAM URGO was bested by THREE RIVERS in a 1 minute fight.
MELANIE PIERCE was savagely defeated by M. CHARDINEE in a 4 minute match.
CINDERMIND won victory over PUNCH DRUNK in a 1 minute fight.
SOULBANE devastated AMBITIOUS GUARD in a crowd pleasing 1 minute mismatched match.
BONECRANK handily defeated AMBITIOUS GUARD in a 1 minute gruesome uneven melee.
RAT LORD slimly won victory over OLIVIA QUINN in a action packed 4 minute fight.
TOTES MAGOTES overpowered RAT PRISONER in a action packed 1 minute one-sided fight.
RAT CLERIC was beaten by PERSISTENT BEGGAR in a 3 minute novice's fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 6 PARRY-LUNGE 2 - 0 - 1 100 |
|AIMED BLOW 3 LUNGING ATTACK 27 - 16 - 1 63 |
|STRIKING ATTACK 3 STRIKING ATTACK 14 - 9 - 0 61 |
|WALL OF STEEL 2 SLASHING ATTACK 4 - 3 - 1 57 |
|PARRY-LUNGE 1 AIMED BLOW 23 - 20 - 2 53 |
|TOTAL PARRY 1 WALL OF STEEL 6 - 8 - 0 43 |
|PARRY-STRIKE 0 TOTAL PARRY 1 - 4 - 0 20 |
|PARRY-RIPOSTE 0 PARRY-STRIKE 0 - 0 - 0 0 |
|SLASHING ATTACK 0 PARRY-RIPOSTE 0 - 2 - 0 0 |
|BASHING ATTACK 0 BASHING ATTACK 0 - 3 - 0 0 |
Turn 750 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 AIMED BLOW 1 - 2 4 LUNGING ATTACK
LUNGING ATTACK 4 - 2 PARRY-STRIKE 0 - 0 3 AIMED BLOW
WALL OF STEEL 1 - 1 PARRY-RIPOSTE 0 - 0 2 TOTAL PARRY
SLASHING ATTACK 0 - 0 1 WALL OF STEEL
STRIKING ATTACK 0 - 3 1 STRIKING ATTACK
BASHING ATTACK 0 - 0
TOTAL PARRY 0 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL HOUSE RUTH BUILT 4711 7 2 0 95 DIAMONDS IN THE RUFF (386)
LUNGING ATTACK THREE RIVERS 4295 10 1 0 93 DIAMONDS IN THE RUFF (386)
AIMED BLOW MELANIE PIERCE 5081 15 8 1 71 MIDDLE WAY 10 (420)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is MARINA QUINN 5060. The most popular warrior this
turn was MARINA QUINN 5060. The ten other most popular fighters were RAT LORD 5117,
SOULBANE 5094, RAT CLERIC 5119, HOUSE RUTH BUILT 4711, THREE RIVERS 4295, BONECRANK
5093, TOTES MAGOTES 5077, MELANIE PIERCE 5081, CINDERMIND 5095, and OLIVIA QUINN
5101.
The least popular fighter this week was SAM URGO 5071. The other ten least popular
fighters were RAT PRISONER 5118, PUNCH DRUNK 5082, RAT MINION 5122, EBBETS FIELD
5115, OLIVIA QUINN 5101, CINDERMIND 5095, MELANIE PIERCE 5081, TOTES MAGOTES 5077,
BONECRANK 5093, and THREE RIVERS 4295.