DUELMASTERS NEWSLETTER

Date   : 02/03/2004    Duedate: 02/16/2004

AMEN-TEI ARENA

DM-63    TURN-320

This Weeks Top Honors

THE DUELMASTER IS

FURIOUS TERROR
CAR AND DRIVER (155)
(63-2248) [26-16-0,109]

Chartered Recognition Leader   Unchartered Recognition Leader

FURIOUS TERROR                 FREAN
CAR AND DRIVER (155)           SAFE HAVEN (270)
(63-2248) [26-16-0,109]        (63-2234) [6-1-0,46]

Popularity Leader              This Weeks Favorite

WANDERING JO                   ELENA
WAYFARERS (248)                SITTIN' ON ACES (283)
(63-2411) [21-26-3,92]         (63-2356) [10-3-0,99]

THE CURRENT TOP TEAM

SAFE HAVEN (270)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. CAR AND DRIVER (155)        45
2. WAYFARERS (248)             18      MONSTER CHILD (292)
3. MONSTER CHILD (292)         12      Unchartered Team
4. SITTIN' ON ACES (283)       -8
5. SAFE HAVEN (270)           -13      SAFE HAVEN (270)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*SAFE HAVEN (270)          23  10  3 69.7   1/ 1*SAFE HAVEN (270)         10  5 1
 2/ 2 MONSTER CHILD (292)        9   5  0 64.3   2/ 2 SITTIN' ON ACES (283)     3  1 0
 3/ 3 SITTIN' ON ACES (283)     14  10  0 58.3   3/ 0 CAR AND DRIVER (155)      3  2 0
 4/ 0 CAR AND DRIVER (155)     453 403 25 52.9   4/ 3 MONSTER CHILD (292)       2  1 0
 5/ 4 WAYFARERS (248)          353 429  8 45.1   5/ 4 WAYFARERS (248)           2 11 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

           + ]H[ + ---:--- + ]H[ Andorians Abroad #23 ]H[ + ---:--- + ]H[ +
                                         or
            + ]H[ + ---:--- + ]H[ Out of the Past #1 ]H[ + ---:--- + ]H[ +

Off the coast of Andoria:

     Towers rising out of the misty dawn.  They had sailed due east from Skaithvarn,
so that had to be the coast of Andoria, but Raoul couldn't remember any coastal city
with such slender, pearl-colored spires.  Those looked more like the skyline of a
dream than practical stonework.  They caught the growing light and glowed.  They were
beautiful, but unearthly.  Unreal.  Not residences for practical folk.  Raoul thought
it a fitting destination for the boat Khaldren had made with his magic, though.  The
boat was, in its way, as dreamlike as the city ahead;  The hull was mother of pearl,
the sails were webs of cloud.  Magic, of course.  Powerful magic.  Raoul wondered
uneasily what Khaldren had done to assemble that power.
     The exiled Kraelian had already demonstrated that he was ruthless in pursuit of
his goals.  Raoul shifted slightly, uneasily aware of the waves of magic that seethed
throughout the uncanny vessel.  Khaldren had not hesitated to cast a spell on the
three gladiators when they entered his tower in Skaithvarn.  A binding of loyalty and
obedience, the Lord Protector guessed.  He had not resisted at the time.  In truth,
he had been taken completely by surprise.  But he sensed that the spell had not
gripped him so thoroughly as the wizard intended.  He was fairly sure he could break
it, and very sure that he wanted to be further away from Khaldren when he did that--
THIS spell, he could break, but what if the wizard immediately countered with
something stronger?  And the fate of the two women with him was unknown; they might
be as lightly held as he was, or belong to Khaldren body and soul.
     "That is Zorpunt," Jeri Northwind said.  Her voice was calm, emotionless.  Very
certain.
     Zorpunt?  Raoul blinked and controlled his impulse to question that statement.
True, there were towers in the coastal city, but nothing like those slender spires of
glass!  Without turning his head, Raoul looked sideways at the wizard.
     Khaldren's face was set in lines of effort, sheened with sweat.  Using his magic
to turn the work-a-day port city into this dream?  Wasteful of energy...unless he had
some inexhaustible source at hand.  And why?  "Krael shall be reborn," he muttered
through clenched teeth, "and Celestinvael, and Orgillat in the south.  But this shall
be my seat of power in the new world that will be...."
     The ship of pearl glided to a stop beside a dock that had been transformed
into...agate, Raoul decided.  Or something like that.  It was the kind of thing the 
Chaos contamination might have done in the recent past.  Maybe that was part of
Khaldren's power, that he could harness the residual Chaos energy?  Not a comfortable
thought, although the gladiator supposed it was better than using lives to fuel
magic.  So long as it didn't get loose.
     There was no one on the dock, no one moving anywhere in sight.  Khaldren stepped
ashore as an emperor might step ashore in conquered province.  The gladiators
followed, and the ship dissolved into mist behind them.
     The Assassins' Guild's Black Book appeared in the wizard's hands, and he smiled
at it coldly.  "I note that 'Arenamaster Kai' has a secret he would not like
advertised," Khaldren murmured.  "For a price, I will keep his secret between these
covers.  Bring him to me."  He didn't look at the gladiators at any point while he
spoke.
     Raoul felt the magic sliding around him, urging him forward, and he was willing
to go.  Once out of the wizard's sight, he would test the binding, but not here.  He
and the two women walked quietly into the city.  Jeri, a native of Zorpunt, was
slightly ahead of the older gladiators.
     The streets were filled with mist even though the sun must now be up.  The
buildings, even the street underfoot, showed the effects of transforming magic.  They
were ethereal, idealized.  Unreal.  Nothing and no one moved that Raoul could see.
     Jeri turned a corner.  Looking up the cross street, Raoul saw what he guessed
was the arena, although no arena of his experience had ever had those delicate arches
of gold-veined marble.
     Raoul stopped, setting his feet firmly when the magic tried to force him onward.
It scrabbled at his mind, feeling like a handful of energetic bugs.  But he wasn't a
puppet.  He would not BE a puppet, especially not for a man who should have been dead
centuries ago!  He served his manager Generalissimo Puerco, King Mickeal of Andoria,
and Sheila Greywand.  The oath he had taken when he first reached the Isle shimmered
in his mind.  Khaldren's magic shrieked against it, fingernails on a slate, then fell
away.  The wizard would--must--know that he'd broken free.  Raoul turned set off at a
run down the first street he saw.  A real street, this one, with cracked paving
stones, and rubbish piled against the curbs.
     Someone was running and panting beside him.  He risked a glance.  Hallie O'Dene,
the Delarquan Lady Protector.  But not Jeri.
     They ran for several minutes, but at the first sign of people ahead, living
people, they dropped to a walk without needing to discuss it.  Running people are
conspicuous.  Neither of them spoke of their problem, either.  Time enough for that
when they were out of the city.  Zorpunt was a narrow city, stretched along its
river; and they were crossing its axis.  There was a bridge ahead, which would put
them on the south bank and that much farther from the arena and the dock where they
had left Khaldren..  That much closer to the countryside.
                       ***     *****     ***     *****     ***
     Hallie O'Dene leaned back against one of the trees at the edge of the road.  She
was breathing hard.  "Do you think we're far enough away?"
     Raoul dropped onto the grass beside her and glanced back toward Zorpunt.  The
city's skyline, barely visible in the distance, shimmered slightly but otherwise
looked normal.  "I think so, doll," he answered.  "I hope so!"
     After a minute, Hallie sat up straighter.  "I wish we could have brought Jeri
away, too!  I didn't realize until it was too late that she wasn't with us."
     "I don't think we could've done it, doll," Raoul said quietly.  He took off his
hat and stared at the dusty crown for a moment, then put it back on.  "I think it's
Lady Greywand's magic that saved us--the oath we took when we got to the Isle.  Jeri
might be a Lady Protector, but she never went to the Isle.  She had no defense
against...his spell."  He found himself reluctant to speak the wizard's name here, as
though it might draw the man's attention.
     "People have to be warned--"
     "And there's only us to do it," Raoul agreed.  "I'm heading for Andor by the
fastest road."
     "And I for Delarq Tor.  We are menaced, too.  Celestinvael and Orgillat!  Gods 
protect us.  If they're anything like the histories say...."  She shook her head.
     "I've heard of Celestinvael," Raoul said slowly.  "It was between Ardivent and
the Federation, and it existed at about the same time as Krael.  But Orgillat?"
     "Near the mouth of the Selwin river," Hallie said.  "It was of the same time.
We remember it--when we must--as a place of power and fear.  If...that man would
recreate the Empire of Skorlos, he must be stopped!  By any means that we can."
     Raoul nodded.  "The legends of Krael are dark legends, too.  I should be able to
reach King Mickael with the warning.  Who would be equivalent in the Delarquan
Federation?"
     "No one has complete power," Hallie said, frowning.  "Princess Chrysanth, maybe,
but...."  She sighed and shrugged.  "It's a place to start."  She got to her feet and
held out her hand as Raoul rose also.  "Good luck."
     "To both of us, we'll need it," Raoul agreed, standing.  He grasped her hand
warmly for a moment.  "May all your gods go with you."
                       ***     *****     ***     *****     ***
     Arenamaster Kai of Zorpunt glared at the stranger, hands twitching with the urge
to reach for his sword.  But the damned wizard had already demonstrated that he could
get a spell off faster than even an arenamaster could attack.  At least, Kai supposed
it was a spell, even if it was like nothing he'd ever seen before.  And nothing he
ever wanted to experience again.  "What do you want?" he croaked.
     "Your obedience.  This 'arena'--it will now be run for me, instead of Sheila of
the Grey Wand.  The blood will be spilled in my name, not hers, the power from that
blood will come to me, not to her.  This will be the beginning of a new Alastari, and
I will rule it!"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 240): LUMBERING WAIF of HAPLESS WAIF (Berylstar, mgr.)
 DM  11 ARUAK CITY (turn 481): B.S. of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 481): WINDOW WING SIGN of PISSED PIZZA GUYS (wuapinmon, mgr.)
 DM  22 SOLVEN (turn 474): ROBERT BYRD of THE DEMOCRATS (Al Gore, mgr.)
 DM  24 ZORPUNT (turn 470): TAZZY TIGER of AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 470): SIAMESE SPY of KITTY KONSPIRACY (Poison Ivy, mgr.)
 DM  26 CALEAM (turn 471): SARINA of GOLDEN CANYON (Klondike Kate, mgr.)
 DM  30 IAYE (turn 467): SONIC TACO of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 432): CMOT DIBBLER of THE DISC (Technogeek, mgr.)
 DM  41 KATI-TEI (turn 425): PELICAN of BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 419): OPURT of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 187): RED EYE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 330): LIGHTNING IX of DEATH STUDS VII (Death Stud, mgr.)
 DM  63 AMEN-TEI (turn 319): ELENA of SITTIN' ON ACES (Generalissimo Puerco, mgr.)
 DM  71 KYR'TERR (turn 142): TOMB of SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 367): SNOWY OWL of CALL OF THE WILD from KYR'TERR (Poison Ivy)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 240): PHOENIX FIRE (Bobby Bigfoot, mgr.)
 DM  11 ARUAK CITY (turn 481): THE BLUES (Keldon Blackfang, mgr.)
 DM  14 TOBIR (turn 481): THE DOGHOUSE (Leeta, mgr.)
 DM  22 SOLVEN (turn 474): CONSPIRACY INC. (Damion, mgr.)
 DM  24 ZORPUNT (turn 470): AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 470): THE MIDDLE WAY 4 (Leeta, mgr.)
 DM  26 CALEAM (turn 471): HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 467): I TRAINED THEM (Soultaker, mgr.)
 DM  40 ZENSU (turn 432): BEYOND THE PALE (Leeta, mgr.)
 DM  41 KATI-TEI (turn 425): WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 419): DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 187): ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 330): 4000 BLOWS (Nuln, mgr.)
 DM  63 AMEN-TEI (turn 319): SAFE HAVEN (Keldon Blackfang, mgr.)
 DM  71 KYR'TERR (turn 142): SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 367): DA AFRO, etc. (?, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 240): LUMBERING WAIF of HAPLESS WAIF (Berylstar, mgr.)
               (turn 239): ABYSS of PHANTOM FORCES 2 (The Catalyst, mgr.)
 DM  11 ARUAK CITY (turn 481): B.S. of BULLDOGS (Kennelworth, mgr.)
                   (turn 480): RICK DERRIS of VIEW ASKEW (Angus, mgr.)
 DM  22 SOLVEN (turn 472): MONTY PYTHON of SERPENTINE INC. (Floyd, mgr.)
 DM  24 ZORPUNT (turn 470): CURTIS JOSEPH of THE MC5 (Street Legal, mgr.)
 DM  26 CALEAM (turn 471): SARINA of GOLDEN CANYON (Klondike Kate, mgr.)
 DM  30 IAYE (turn 467): SONIC TACO of TRIP OUT (Angus, mgr.)
 DM  41 KATI-TEI (turn 425): SKOWIE of SPRINGFIELD XIII (Snotman, mgr.)
 DM  46 ARDIVENT (turn 419): OPURT of DEATHTONGUE (Technogeek, mgr.)
                 (turn 418): BANANA JR of DEATHTONGUE (Technogeek, mgr.)
 DM  60 ARADI (turn 329): ACHONDROPLASIA of ELOQUENT KNIGHTS (Soultaker, mgr.)
                          LLLENGEANCE of LUROCIANS VI (The Greek Guy, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Amen-Tei,

Please allow me to apologize for my lapse last turn.  I've never been a Duelmaster
before and was overwhelmed by it all.  So overwhelmed that I forgot to post a column.
Although there are only a handful of us here, I think it is important to establish
lines of communication in the newsletter.  After all, there is more than one way for
an arena to be active.  The largest arena of all is the smallest, even smaller than
ours, if you measure it by the contributions to the newsletter.  Something to think
about.

Good luck to you all,
Elena

                                      SPY REPORT

     You elder fighters surely remember me.  The younger ones may call me Olaf 
Modeen.  I return to AMEN-TEI once again!  What's with MARIO ANDRETTI?  He actually 
beat SAFE HAVEN's FREAN, and walked away with 19 more points from the fight.  Laughs 
were big at CAR AND DRIVER while they watched MARIO ANDRETTI clobber FREAN.  He lost 
15 points and got bruised from objects thrown from the stands.  I can barely restrain 
my enthusiam for CAR AND DRIVER's outstanding member, Duelmaster FURIOUS TERROR.  
Wouldn't it be nice to have live subjects to practice on?  I hear some team is 
looking into the uses of convicted prisoners.   
     If at first you don't succeed, avoid.  That'll get you in the Spyreports.  How 
well I know the feeling of being the most challenged warrior, ERICKA BEARICKA!  Don't 
make idle boasts, they may come back to haunt you.   
     Warriors of AMEN-TEI unite.  You have only your games to lose!  Here's some 
advice:  study your opponent, master many skills, fight dirty.   
     Many other cities have retirement homes for aged warriors.  Any plans here?  Are 
you as tired of reading this as I am of writing it?  Actually, I guess I'm writing it 
before you read it.  Oh, well.  Remember--a good fighter needs both good skills and 
good luck.  Until next time,-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 FURIOUS TERROR 2248          26  16  0   109       CAR AND DRIVER (155)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 SPEEDWAY 2470                 9   8  0   103       CAR AND DRIVER (155)
 ELENA 2356                   10   3  0    99       SITTIN' ON ACES (283)
 WANDERING JO 2411            21  26  3    92       WAYFARERS (248)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 ERICKA BEARICKA 2461          9   5  0    62       MONSTER CHILD (292)
 MARIO ANDRETTI 1809           4   2  0    58       CAR AND DRIVER (155)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-QUINZE 2355                   4   3  0    52       SITTIN' ON ACES (283)
 HOBO JO 2520                 10   5  0    50       WAYFARERS (248)
 FREAN 2234                    6   1  0    46       SAFE HAVEN (270)
 DEEVINE 2230                  4   1  0    44       SAFE HAVEN (270)
 JHANA 2233                    5   2  1    40       SAFE HAVEN (270)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 PASSER BY 2513                7  12  0    33       WAYFARERS (248)
 LOCKHEART 2232                4   2  1    33       SAFE HAVEN (270)
 TINDEL 2231                   4   4  1    29       SAFE HAVEN (270)
 JOE CHILL 2527                7   5  0    26       WAYFARERS (248)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-ARLO 2357                     0   3  0     3       SITTIN' ON ACES (283)
-KENJI 2359                    0   1  0     1       SITTIN' ON ACES (283)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
THE TRACK 2510         0  1 0 CAR AND DRIVER 155    SHEWISH GIANT 21      320 NONE    
THE WALL 2511          0  1 0 CAR AND DRIVER 155    MOUNTAIN TROLL 18     320 NONE    

                                     PERSONAL ADS

Lockheart -- Look upon it as a learning experience. -- Hobo Jo

Tindel -- (pained look)  I was just an innocent... Passer By

Deevine -- You're a (choke) GOLEM?  A goddess like you, a soulless GOLEM?  Life is
cruel! -- Joe Chill

     For some things you don't need a soul.... -- Ed.

Elena -- (sigh)  It's definitely been that kind of day for us.  Good work on your
part, though! -- Wandering Jo

10 January 2004
ZalCon2 Updates (1/9/04)

     The contest will be starting on the turn due February 23rd, 2004 and run for 20
turns.
     Only one team will be allowed for each manager in the contest, regardless of
whether additional teams are announced as contest entries.  No exceptions for any
reason.
     The Style Master points should read that there is +1 point for beating a member
of your own style even if the warrior is not registered for the contest.
     Rolling points for consecutive turns as Style Master means that your warrior
gets the extra point every turn after the first 3 that he continues to hold the
title.
     The points for Quality Wins should be clarified to read the winning warrior is
ranked below by the number of recognition points needed for each bonus point at the
start of the fight.  For example, Warrior A (3-2-0, 17) beats Warrior B (4-1-0, 35)
and receives 2 bonus points under Quality Win for the 18 point difference in the
ranking.
     I believe that is all the clarifications for the moment, please feel free to
email, diplo, call or write me with any other questions or concerns about the
contest.
          Robert Occhipinti aka Zalgor Prigg

10 January 2004
                *     *     *  Third Annual Turf War  *     *      *

     Come one and all to DM 47 (North Fork) for the Third Annual Turf War!  Rules of
the contest will be posted in Turn #208's newsletter (due date Feb. 23).  The contest
will begin on Turn #209 (due date March 22).
     So, get a team there and register!  To register, you must send me a donation of
one (1) rollup CERTIFICATE.  Then, declare your alliance and team in the North Fork
personals.  You may also declare a warrior as champion, and that warrior will earn
(or lose!) double points in the contest!
     Roll-up certs will be *ALL* awarded as prizes, in addition to:

*** Highest Scoring Alliance -- Gets to Rename DM 47 for 6 months!
*** Most returns from DA (Alliance) -- Rename DA monsters for 6 months!
*** Most listings as "Style Masters" (Alliance) -- Pick arena to host the April "05
    Grand Tournament!
*** Warrior with the most awards -- Arenamaster named after him for 6 months!
*** Alliance with the most awards -- Pick the slow arena for TW 4!
*** Team with most "Style Master" listings -- Discover favorites of one warrior on
    team!
*** Warrior with most "Style Master" listings -- Fights at my expense for 5 turns!
    (I'll transfer $7.50 to the manager's account)
*** Alliance with the most kills -- Rename the stand-ins for 6 months!
*** Highest scoring Warrior -- Fights at my expense for 5 turns.  (I'll transfer
    $7.50 to their manager's account.)

     The contest will run for 10 turns, with the winners announced on turn #220.  See
the Turn #208 North Fork newsletter for complete rules and scoring system!  Direct
"declarations" to:  A.D. in the personals, and prize pot entry donations to:
                      Jason Mazuch HSP H-2
                      P.O. Box 339 #924385
                      Sparta, GA  31087-0339
     By snail mail or diplo through RSI.
               Bloody Sands!
                    Asmo Dius, TCB

16 January 2004
                                    CHAOTIC WINDS
     Once, long ago, the four Winds of Time descended upon Alastari like a TEMPEST of
epic proportions, they slew everything within their all-encompassing reach.  They
left nothing.  In their wake lay smoldering ruins.
     In their haste they sped towards the center of this great land like a colossal
giant would step across an ocean.  The four storms picked up momentum on their way
towards each other.  A collision was eminent.
     The first storm wind, the oldest and wisest of the four was named APEXALUS.  The
second, FLAGGSTAFF, was the quickest and loudest entity ever created.  The third Wind
of Time was MATRIATIN, neither old or young, quick or slow, but fierce and feisty all
the same.  The forth wind, ASSAMITHIUS, the youngest yet most creative in its means
of destruction.
     When finally they merged at the center of ALASTARI, an incredible destructive
explosion occurred.  And when the smoke and debris cleared they were one.  CHAOS was
born.
     And Chaos spread across the diminished lands reeking havoc and doom with its
passing, and destroying allover again that which already lay in ruin.

F E A R    C H A O S    I N C.
M A T R I X

28 January 2004
All -- I send out this invitation to all teams and managers.  A new Alliance has been
formed.  The Living Essences Alliance is being formed to join forces in an effort to
eliminate common foes and to help the joined warriors grow and learn to the best of
their abilities by offering suggestions and advice.  It doesn't matter what arena
you're in, or if you're in another alliance already, as of today.  This Alliance is
open to one and all!  If you are interested in joining, please DIPLO me, or send a
personal ad to DM 93's newsletter.  If you wish to join beyond March 2004, send a PA
to DM 82.  Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93)

28 January 2004
This notice is to formally introduce our young alliance, CHAOS INC.  We consist of
APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA.  If we aren't already there, we
WILL be coming to an arena near you soon!  Hope to see you all at the ZALCON II.

                                  LAST WEEK'S FIGHTS

THE TRACK was butchered by SHEWISH GIANT in a 1 minute bloody Dark Arena fight.
THE WALL was slaughtered by MOUNTAIN TROLL in a 1 minute Dark Arena battle.
JHANA was overpowered by ERICKA BEARICKA in a 1 minute mismatched Challenge duel.
TINDEL was devastated by HOBO JO in a 1 minute one-sided Challenge fight.
DEEVINE demolished PASSER BY in a 1 minute mismatched Challenge competition.
LOCKHEART vanquished JOE CHILL in a 1 minute mismatched Challenge fight.
ELENA was outlasted by FURIOUS TERROR in a popular 7 minute master's Title brawl.
SPEEDWAY vanquished WANDERING JO in a 1 minute uneven duel.
FREAN lost to MARIO ANDRETTI in a 2 minute fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         WALL OF STEEL      2 -   0 -  0     100  |
|PARRY-STRIKE                     3         PARRY-RIPOSTE      8 -   3 -  0      73  |
|WALL OF STEEL                    2         TOTAL PARRY        2 -   1 -  1      67  |
|AIMED BLOW                       2         STRIKING ATTACK    4 -   2 -  0      67  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK    28 -  20 -  1      58  |
|STRIKING ATTACK                  1         AIMED BLOW         8 -   6 -  0      57  |
|SLASHING ATTACK                  1         PARRY-STRIKE       5 -   4 -  1      56  |
|BASHING ATTACK                   1         BASHING ATTACK     3 -   5 -  0      38  |
|PARRY-LUNGE                      0         SLASHING ATTACK    3 -  12 -  1      20  |
|TOTAL PARRY                      0         PARRY-LUNGE        0 -   2 -  0       0  |

Turn 320 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     PARRY-STRIKE       1 -  2         3  LUNGING ATTACK 
STRIKING ATTACK    1 -  0     LUNGING ATTACK     1 -  4         2  WALL OF STEEL  
WALL OF STEEL      2 -  0     PARRY-LUNGE        0 -  0         2  SLASHING ATTACK
AIMED BLOW         1 -  1     SLASHING ATTACK    0 -  1         1  AIMED BLOW     
                              BASHING ATTACK     0 -  1         1  PARRY-RIPOSTE  
                              TOTAL PARRY        0 -  0         1  STRIKING ATTACK
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    FURIOUS TERROR 2248        26  16  0  109 CAR AND DRIVER (155)
LUNGING ATTACK   SPEEDWAY 2470               9   8  0  103 CAR AND DRIVER (155)
AIMED BLOW       ERICKA BEARICKA 2461        9   5  0   62 MONSTER CHILD (292)
PARRY-RIPOSTE    HOBO JO 2520               10   5  0   50 WAYFARERS (248)
STRIKING ATTACK  DEEVINE 2230                4   1  0   44 SAFE HAVEN (270)
PARRY-STRIKE     JHANA 2233                  5   2  1   40 SAFE HAVEN (270)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is WANDERING JO 2411.  The most popular warrior this 
turn was ELENA 2356.  The ten other most popular fighters were FURIOUS TERROR 2248, 
ERICKA BEARICKA 2461, DEEVINE 2230, THE WALL 2511, HOBO JO 2520, LOCKHEART 2232, 
SPEEDWAY 2470, MARIO ANDRETTI 1809, TINDEL 2231, and FREAN 2234.

The least popular fighter this week was WANDERING JO 2411.  The other ten least 
popular fighters were JOE CHILL 2527, PASSER BY 2513, JHANA 2233, THE TRACK 2510, 
FREAN 2234, TINDEL 2231, MARIO ANDRETTI 1809, SPEEDWAY 2470, LOCKHEART 2232, and HOBO 
JO 2520.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

WANDERING JO (63-2411) WAYFARERS (248)