DUELMASTERS NEWSLETTER

Date   : 03/30/2004    Duedate: 04/12/2004

AMEN-TEI ARENA

DM-63    TURN-324

This Weeks Top Honors

THE DUELMASTER IS

FREAN
SAFE HAVEN (270)
(63-2234) [9-2-0,71]

Chartered Recognition Leader   Unchartered Recognition Leader

FREAN                          POSITION IS EMPTY
SAFE HAVEN (270)               
(63-2234) [9-2-0,71]           

Popularity Leader              This Weeks Favorite

HOBO JO                        LOCKHEART
WAYFARERS (248)                SAFE HAVEN (270)
(63-2520) [11-8-0,47]          (63-2232) [7-3-1,55]

THE CURRENT TOP TEAM

SAFE HAVEN (270)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SAFE HAVEN (270)            11
2. WAYFARERS (248)              5      SAFE HAVEN (270)
3. PHISH1 (300)                 0      Unchartered Team
4. SITTIN' ON ACES (283)        0
5. MONSTER CHILD (292)          0      GODS CHOSEN (72)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*PHISH1 (300)               1   0  0  100   1/ 1 SAFE HAVEN (270)          9  6 0
 2/ 2 SAFE HAVEN (270)          36  17  3 67.9   2/ 2 WAYFARERS (248)           7  5 0
 3- 3 MONSTER CHILD (292)       11   6  0 64.7   3- 5*PHISH1 (300)              1  0 0
 4- 4 SITTIN' ON ACES (283)     16  11  0 59.3   4- 3 SITTIN' ON ACES (283)     1  1 0
 5/ 5 WAYFARERS (248)          360 438  8 45.1   5- 4 MONSTER CHILD (292)       1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ The North Woods #1 ]H[ + ---:--- + ]H[ +

A log cabin near North Fork:

     Captain Zarthynes glanced at Galbadan and almost laughed.  The Shew was
scowling, probably as deeply as he himself had been a moment ago.  The two of them
had been appointed, by Emir Kyreses of Veastian and the ruling council of North Fork,
to be joint commanders of this first mission against the Black Kaliv, and Zarthynes
could see that the Shew liked this partnership no more than he did.  Which actually
made the whole thing seem more manageable.  He could work with a man whose attitude
he understood.  Even if the man was a Shew.
     Zarthynes smiled, a little stiffly, perhaps, but it was a smile, and extended
his hand.  "We can make this work, if we do it together," he said in his careful
Harkanar.  That was the trade dialect used by the Harkene tribes of the area, and he
figured the Shew would know it.  Of course, it was quite likely that Galbadan spoke
Akkadic, as well, but given the current relations between Shews and Karnhorns, that
might be less than tactful.
     Galbadan maintained his scowl for a few seconds, and then his mouth twitched a
little.  He reached out and grasped the Karnhorn's hand.  "Aye, we can.  Nothing like
a common enemy, eh?"  He relaxed and leaned back on his bench.  "What men do you
bring?  I've half a dozen scouts, my own men, and a few gladiators from Murska."
     "A few gladiators," Zarthynes said, "and a small boat...ship, whatever, with a
crew that knows the coast from Amen-Tei to Snowbound.  Emir Kyreses regards this as
primarily a scouting mission, with a heavier expedition to follow when we have more
information."
     "Sensible," the Shew agreed, nodding.  "But they do say that Kyreses is a
sensible man...for a Karnhorn."  He raised his hand to forestall Zarthynes' response.
"Nay, that was unworthy of me.  For now, we're allies."
     Zarthynes took a deep breath, then nodded himself.  "I must remember that, too,"
he muttered.  Seeing the Shew's questioning look, he added, "Some of the gladiators
in my group are...Andorians."  He took another deep breath.  "An ally in time of need
is a true ally.  You know the land between here and Kurukar better than I do, I am
sure.  What would you suggest as the best way to begin?"
     The Shew frowned at the far wall of the cabin, then got up and crossed to the
window.  By the fact that he didn't have to duck his head--he was well over seven
feet tall--Zarthynes knew that this cabin had been built for Shews.  "I hadn't
thought of having a boat in this," Galbadan muttered.  "Not our kind of thing, boats.
But it might be useful...."  He shrugged.  "I don't know how best to work the boat
in.  My suggestion would be to go north through the woods--stay away from the main
road and maybe all the others as well.  Get close to Kurukar and then see what
happens, what openings we find."  He glanced over his shoulder  "I know those woods,
you see.  My scouts know them really well.  But boats...."  He shook his head.  "What
do Shews know of boats?"
     "I will admit that I am not a sailor myself.  Through the woods...yes, that
sounds best," the Karnhorn agreed.  "And the boat can follow along as we move north,
maybe keep watch on the fleet the Black Kaliv sent down to blockade us.  Because if
those ships were to land men to cut off our advance--"
     "Don't want that," the Shew agreed.  He went to the door of the cabin.  "Let's
begin."

            + ]H[ + ---:--- + ]H[ Out of the Past #4 ]H[ + ---:--- + ]H[ +

Near Fratsfa:

     Gladiators sailed up the river from Kati-Tei through Andor, Fratsfa, and Zensu
to the Isle of the Eye.  Some came as tourists, some as newly-graduated warriors,
some to attend and participate in the Spring Tourney.  This was a steady source of
income for boatmen, and many of them made the trip two or three times a month; the
river and its shores were well known to them.
     "I don't remember a castle on that hill," one sailor muttered, squinting at the
shore.  "And I was along here just last week...."
     "There was no castle there," Lady Fern, manager of the Flower Girls in Fratsfa
confirmed.  "And a week is certainly not long enough to build one!"
     "There was one...eight hundred years ago," a voice murmured behind her.
     The statuesque manager glanced back at her gladiatress, Nasty Nasturtium.  The
woman was an Araoi, and elf of the purest blood, and Lady Fern supposed it was
possible that Nasturtium actually REMEMBERED a castle there, but she hoped not.  The
thought of having a warrior that old was unsettling.  "You're sure, Nasty?"
     The elfin blonde nodded firmly.  "Yes, my mother told me about it--one of her
brothers helped to bring the castle down.  The Castle of Storms, that was its name, a
place of the darkest arts.  It was the stronghold of Prince Illrienherthinil
Silverthorn, who was called the Ill Rain."
     Lady Fern glanced at the sky automatically.  It WAS getting cloudy, but that
was, must be, coincidence.  After all, changeable weather was common at this time of
year.
     "That wasn't on Khaldren's list."  The short, stocky man removed his bowler and
extended a hand to Lady Fern.  "Raoul, Lord Protector In Gerfel We Trust."
     "Kennelworth has spoken of you," Lady Fern admitted.  "But what do you know of
this Castle of Storms?"
     "Not a thing, doll.  But I'm wondering if Khaldren's magic isn't raising more
ruins than he planned on--anyplace with enough of the wrong kind of magic
concentrated in it."
     "This Khaldren is...?" Nasturtium asked.
     "A wizard who escaped the sinking of Krael," Raoul explained.  "He wants to
bring Krael forward in time, or back from the dead, or something.  And other places
he knows about from that era."
     "That would take a great magic," Nasturtium protested.  "With the Arcanum in the
current low state, it should not be possible."
     "Adie in Aruak City says he could be using blood magic based on the arena
deaths, doll.  She seems to think that'd do it for him."
     The elf recoiled.  "It would!" she whispered, "and that would call to all sites
where dark magic has sunk deep.  This must be stopped!"
     "Well, I'm taking the warning to Lady Sheila--"
     "She can do nothing, even if she would," Nasturtium snapped.  "She dares not
touch blood magic, even to fight it, except in the most indirect fashion, and
indirection will not serve!  Not soon enough, anyway."
     "Adie will think of some way to fight Khaldren," Raoul said, a little uneasily.
He took a deep breath and put his hat back on.  "And until he's stopped, we will
fight everything he brings up from the past."
     "If we have to fight the Ill Rain," Nasty Nasturtium predicted, "it won't be
easy."

Valamantis:

     Lord Protector Ka D'Argo, on a brief trip to his home on Kolact, had planned to
take ship at Valamantis.  But the port city was not as he had expected.  There was
always bustle, but now...it reminded him of a disturbed anthill.  And where had those
towers on the landward side come from?  They weren't something that could have been
built in a day, or even a year, and he'd been through here four months ago.
     "It's Old Valamantis," Arenamistress Sitalva said grimly.  "We've had word of
some kind of magic afoot aimed at ruined cities, and with all the blood spilled in
the recent Bloodgames, it would have been more surprising if something had NOT
happened there.  But understanding why doesn't help us now.  The oldest levels of Old
Valamantis," she said grimly, "were Folstrom.  NOBODY wants to see the Folstrom loose
in the world again."
     "Bringing the ruins back is one thing," the tall gladiator argued, "but the
people...?  Surely Ahringol won't release their souls because of a spell and some
blood."
     Sitalva watched the slight wavering of the resurrected towers and shivered,
though the day was already warm.  "We'll find out, when the city stabilizes.  The
Silver Mage says sometime in the next week and a half or two weeks.  But we can see
people moving around in there.  And even if they're zombies, it isn't going to be
good."

Iaye:

     The fishing boats that had fled Iaye when the earthquakes began crept back one
by one as the Trier grew calm again.  Most of them followed the coast down toward
Point, not because they needed the guidance but to see for themselves if drowned
Krael had truly risen from the waves.
     It had.
     Lord Protector Goff, assistant manager of the Red Dog Gang, stood on the gently
rocking deck of his boat and stared through a spyglass at the rampart of buildings
that blocked what had been the strait between Iaye and Point.  He wasn't sure what he
had expected, but not this.
     Krael stood above the water, but not as it must once have looked.  Many of the
taller buildings showed broken tops, and all was slimed with mud and weed.  Here and
there, decaying wrecks lay in the streets or even on the roofs of houses.  The smell
of dead fish was obvious even from a mile away.  Krael LOOKED like a city that had
spent centuries under water.  The people who moved among those ruins didn't.  There
weren't enough of them to represent the entire population of the city at the time of
its disaster, he guessed at no more than two hundred.  But they looked...normal.
Alive.  And their activity--they seemed to be trying to clear one section of the city
of its mud and debris--were just what you'd expect.
     And they seemed to take the whole situation for granted.  They must KNOW, from
the state of Krael now, what had happened, but they just calmly went about cleaning
up.
     That was the most unnerving thing of all.

Xochithlan:

     There were no ruins around Xochithlan to rise up at the wizard's call, because
the modern city was the old city, continuously lived in for longer than most
Alastarian cities had existed.  There was, perhaps, a tendency for certain long-
buried residents to stir in their graves, but if any came out to walk the streets, it
was not immediately obvious.
     What was obvious was the forest.
     There had been a forest around Xochithlan for a long time, but it had been
burned away during the Rirorni War.  Replanting efforts had been ongoing for the last
eight years, but eight years is not long enough to bring back a major forest.  And
what surrounded the city now, pressing in against the walls and disturbing the newer
suburbs, was a major forest.
     Not, however, a forest such as the Xochithlani remembered.
     This was a Forest Primeval.
     This was a forest that might hide...anything.
     And according to the scholars of ancient texts consulted by King Feyen of
Xochithlan, it probably did.

Zuwayza:

     Zuwayza was as old as Xochithlan, and there were as many dark secrets buried
under its streets.  The foundation of the city, Vekhirn knew, went back to the days
before the first humans.  There were Folstrom traces, but there was also something
older.  Maybe more than one something.  And they were all stirring.  Too much blood
had been spilled here, especially in the years since the invasion--during the
invasion itself, and in the slow beating back of the Eastern forces.
     And in other ways, or for other causes, as well.  The court wizard had sensed a
new feeling in the people of the old city.  Harder.  Crueler, perhaps.  Less patient,
less tolerant--and the Glorious Empire had never been noted for tolerance.  The woman
Jayde, who claimed to be the daughter of Kjarran, her death and her mysterious
apotheosis, had that been the start of this dark bitterness that gripped the people?
He shrugged that off.  Whatever the cause for the change of heart, blood had been
spilled.  And somewhere, someone had called on spilled blood to raise old evils, and
spilled blood everywhere had answered.

Aruak City:

     Adeolar stared into the gilt-framed mirror, frowning and twisting a lock of hair
between nervous fingers.  Nothing she was Seeing was good.  Not that the mirror was
the best way to See, but it was the only scrying device she had that was still
working.  There was a bloody film over the glass that could not be washed off, and
that, she suspected, was a sign of just how bad things were.  Blood magic, used to
excess, tainted everything.  There was no doubt that the wizard in Zorpunt was strong
and ruthless, but what he had started seemed to be taking on a life of its own.  And
no one, so far, seemed able to stop him.
     She would have to take steps herself.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 242): CLOSED MIND of BLACKTHORN ORCS (Slugbait, mgr.)
 DM  11 ARUAK CITY (turn 485): STEEL MONKEY of VELVET GREEN (Manray, Marquis
                               d'Frothingslosh, mgr.)
 DM  14 TOBIR (turn 485): HYDE of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 478): KANGAROO KATE of THE ZOO (Leeta, mgr.)
 DM  24 ZORPUNT (turn 474): CANE TOAD of AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 474): ABSOLUCIOUN of CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 475): WOOLLY LOCO of POISONOUS PUGILISTS (Poison Ivy, mgr.)
 DM  30 IAYE (turn 470): GAZELLE HOUND of DOG DAY AFTERNOON (Poison Ivy, mgr.)
 DM  40 ZENSU (turn 436): CMOT DIBBLER of THE DISC (Technogeek, mgr.)
 DM  41 KATI-TEI (turn 429): MARS of WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 422): PURPLE SASH of HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 189): SALVATION of PIECES OF EIGHT (Rascally Rabbit, mgr.)
 DM  60 ARADI (turn 334): GUMMI GHOUL of THE UPSTARTS III (Anti, mgr.)
 DM  63 AMEN-TEI (turn 323): ELENA of SITTIN' ON ACES (Generalissimo Puerco, mgr.)
 DM  71 KYR'TERR (turn 144): LOKI of ARCTIC GUARDS (Yukon Cornelius, mgr.)
ADM 105 ANDORAK (turn 370): MONICA VIRTUESHIELD of KNIGHTS OF VIRTUE from ARUAK CITY
                            (JRK, mgr.)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 242): LA PENTARCHIE (The Pentalque, mgr.)
 DM  11 ARUAK CITY (turn 485): MORAL FIBER (Nunzio Frothingslosh, mgr.)
 DM  14 TOBIR (turn 485): ALL THE MUN'S MEN (The Mun, mgr.)
 DM  22 SOLVEN (turn 478): THE DEMOCRATS (Al Gore, mgr.)
 DM  24 ZORPUNT (turn 474): AUSSIE KILLERS (THawk, mgr.)
 DM  25 LYRATILAN (turn 474): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 475): WARCKERS (Papaiz, mgr.)
 DM  30 IAYE (turn 470): RED DOG GANG (Goff, mgr.)
 DM  40 ZENSU (turn 436): WIMPS MOST FOWL (Wimpy, mgr.)
 DM  41 KATI-TEI (turn 429): none
 DM  46 ARDIVENT (turn 422): HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 189): ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 334): FA CHING (DeGotti, mgr.)
 DM  63 AMEN-TEI (turn 323): SAFE HAVEN (Keldon Blackfang, mgr.)
 DM  71 KYR'TERR (turn 144): CASTLE BLACK (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 370): TOTEM, etc. (The Sentinel, mgr.)

                                   Recent Graduates
                                   ----------------
 DM   8 ARKERS (turn 242): CLOSED MIND of BLACKTHORN ORCS (Slugbait, mgr.)
               (turn 241): MELTDOWN of X-FORCE (Savant, mgr.)
 DM  11 ARUAK CITY (turn 485): CONNOR MACLEOD of SCARLET KNIGHTS II (Talon Warsmith)
 DM  22 SOLVEN (turn 477): BEAR MARKET of THE DEMOCRATS (Al Gore, mgr.)
                           ROBERT BYRD of THE DEMOCRATS (Al Gore, mgr.)
 DM  24 ZORPUNT (turn 474): CANE TOAD of AUSSIE KILLERS (THawk, mgr.)
                (turn 473): TRISHA WINGFOOT of KRILL CAVALRY (Leeta, mgr.)
 DM  25 LYRATILAN (turn 473): NOLAN ORGEL of THE MIDDLE WAY 4 (Leeta, mgr.)
 DM  41 KATI-TEI (turn 428): PELICAN of BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 422): OLLIE FUNT of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 188): RED EYE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 334): LIGHTNING IX of DEATH STUDS VII (Death Stud, mgr.)
              (turn 333): BLACKBURST of FA CHING (DeGotti, mgr.)
                          THUNDRA of FA CHING (DeGotti, mgr.)
                          SIR ZESTALOT of 4000 BLOWS (Nuln, mgr.)
 DM  71 KYR'TERR (turn 144): LOKI of ARCTIC GUARDS (Yukon Cornelius, mgr.)
                 (turn 143): PIYA of THAI INQUISITION (?, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Amen Tei,

It's great to keep getting to be your Duelmaster, even if I can't seem to stay in the
post for two turns in a row.  Ericka is a strong opponent, and her first swing can be
all the convincing necessary to quit and go home early.  I got hit by it once, and I
went in determined not to let it happen again.  I hope my determination not to get
hit continues to outdistance her determination to hit me!

My best to all,
Elena

                                      SPY REPORT

     Well, what are you looking at, AMEN-TEI?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Of course, we're all terribly impressed 
to see LOCKHEART win a fight and gain 16 points, terribly.  Tsk, tsk, KUNG-FU MASTER 
beat JHANA and JHANA lost 10 points.  You're breakin' my heart.  Due to absence, and 
inability to defend the throne, ELENA has lost the Title of Duelmaster.  Start 
setting that alarm earlier!  And it's out with the old, in with the new, as FREAN 
takes the Title and last week's bar tab from the old Duelmaster.  Heh, heh.  I'm not 
in a very good mood today, but why am I telling you this?  You want to know what's 
new, don't you, AMEN-TEI?   
     Well, let's take a look at some more misdeeds of you miserable sword-boys.  
What's the big D?  MONSTER CHILD was the most avoided team?  Bunch of lily livered... 
grumble... mumble... curse...  And it looks like SAFE HAVEN avoided them the most 
this turn.  What a pack of would be losers, if you ask me.  Hmph.  PASSER BY was 
challenged more times this turn than the Duelmaster.  Now was the DM insulted or 
feared?  Heh, heh.  And we have FREAN in a challenge, going down 10 points for the 
fight.  Guess what?  I thought FREAN showed great skill and promise when he defeated 
HOBO JO.  All right, so I slept through it!  Big deal!   
     Some people like volunteer work in the hospitals.  I volunteer for AMEN-TEI's 
morgue.  More variety.  Honor is like a chainmail shirt, it only shines through use.  
Certain nameless cowards will doubtless rebuke me on this one.   
     I was about to buy a new quill pen the other day, but some fighter took it for 
an epee.  Forgive me for writing with a dagger.  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  Paste 
this one in your scrapbooks, you'll need the kindling come this winter-- Snide 
Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 FREAN 2234                    9   2  0    71       SAFE HAVEN (270)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-ELENA 2356                   12   4  0   102       SITTIN' ON ACES (283)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-ERICKA BEARICKA 2461         11   6  0    80       MONSTER CHILD (292)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 JHANA 2233                    8   3  1    70       SAFE HAVEN (270)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 DEEVINE 2230                  7   2  0    59       SAFE HAVEN (270)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 LOCKHEART 2232                7   3  1    55       SAFE HAVEN (270)
-QUINZE 2355                   4   3  0    52       SITTIN' ON ACES (283)
 HOBO JO 2520                 11   8  0    47       WAYFARERS (248)
 JOE CHILL 2527                9   7  0    43       WAYFARERS (248)
 PASSER BY 2513                9  14  0    41       WAYFARERS (248)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 TINDEL 2231                   5   7  1    24       SAFE HAVEN (270)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SELAUNAH 2551                 2   1  0    23       WAYFARERS (248)
-MANTA RAY 2538                1   0  0     9       PHISH1 (300)
-ARLO 2357                     0   3  0     3       SITTIN' ON ACES (283)
-KENJI 2359                    0   1  0     1       SITTIN' ON ACES (283)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?

                                     PERSONAL ADS

Jo -- It isn't supposed to be a safe haven for our opponents, just for us. -- Frean

Passer By -- Don't get cocky now.  I am experimenting with strategies and it is still
3 to 2 for me. -- Tindel

Joe -- Don't worry.  I may be a golem but I am a fully-functional one. -- Deevine

Tindel -- You had to lose that one, or you wouldn't be a safe haven for me.  And by
your team name, you have a calling for it, right? -- Passer By

Deevine -- Of course I don't kill houseplants!  Why should I?  What would be in it
for me, eh? -- Joe Chill

Lockheart -- It must be awful to be a short Fratsfan.  Did you get osterized by your
fellow (tall) Fratsfans and have to leave home? -- Hobo Jo, who knows all about
leaving home

A polite beggar?  Besides being an oxymoron, there is no place for politeness in the
arena.  Not once the arenamaster says "Go." -- Selaunah

3 March 2004
                   MONGO'S MARDI GRAS MADNESS DUELMASTERS AUCTION

     Mongo, aka Matt McIntosh and ex-Warden of the Dark Circle, is auctioning off his
entire collection of Duelmasters warriors and stables.  Don't miss out on this chance
to own some fantastic warriors!  There are ADM warriors available in every class from
Primus to Freshmen, as well as over a dozen Basic stables.
     Does a Slasher with +4 attack, +4 decisiveness, +3 initiative and +2 riposte
sound good?  How about a Lunger who received the benefit of a TC prize, has TVed
three times after graduating--and still hasn't maxed out his skills!?  How about a
Striker in the Freshmen class who has decisiveness for a favorite learn and the MAUL
for a favorite weapon!?
     Or perhaps you prefer playing in Basic.  Then how does a stable with four Adept
class warriors who have a combined record of 41-19-9 sound?  Or maybe a stable with
three 21-Will warriors?  Or perhaps a stable with four Initiates and a Rookie who
have a combined record of 23-6-1?
     The quality of the lots is excellent.  All you need to view and bid on the lots
is go to:
          http://members.aol.com/jvmerlino/mardigras.html
     If you want to be on the mailing list to receive regular updates on the auction,
just send an e-mail to JVMerlino@aol.com. Merlin, aka John Merlino and also an ex-
Warden of the Dark Circle, will be running this auction for me.  I just moved to New
Orleans and am likely currently stumbling around the French Quarter...because it's
Mardi Gras!  So I have named my auction in honor of this occasion.
     The auction will start on Saturday, March 13th, 2004, and will continue for
several weeks.  But you should get your bids in early if you want your best chance at
owning any of these fantastic warriors and stables.
     Many thanks to all for your interest and your bids,

Mongo

5 March 2004
Style Masters Symposium
Hosted by Hammer

     The years have slipped by and many DM Managers have come and gone since the last
Hammer's Handbook was compiled and printed.
     There is now a stirring within me to begin writing and editing yet another
Handbook with a distribution date sometime in 2005.
     This Handbook will be made available via Email with a possibility of burning the
info to a CD for distribution.
     Special arrangements will be made to provide the information via printed page to
those contributors who are serving sentences behind bars.
     The working title of this new Handbook is "Style Masters Symposium Hosted by
Hammer".
     Distribution of this Handbook is projected to be MAINLY for those DM Managers
who contribute information/articles to Hammer by June 2004.
     Informative and entertaining articles should focus on insights regarding Any or
All 10 Style Masters for both the Basic and ADM arenas as well as Tourney
competition.
     Articles focusing on Weapons/Armor are also encouraged for inclusion.
     Whether you are a Newbie Manager without a clue or a Jaded Veteran; everyone has
discovered something about this gaming experience that is both Insightful and
Entertaining.
     Email Your Articles to HammerDM@fastermail.com or send them via Diplo to either
Flower Hammerz (372) in DM 28 or Casino Hammerz (576) in DM 33.
     Length and Content of the Style Masters Symposium Hosted by Hammer will be
Determined by the Quality and Quantity of Contributors Combined with the Literary
Efforts of Hammer who is currently overseas for an indefinite period of time.
     Articles Contributed for this Project should be of Sufficient Length and Content
to Warrant being Included to Receive the Finished Document when Hammer has completed
this literary work to His satisfaction.
     Managers contributing articles are also requested to include a DM Bio of
Themselves along with any Notable Successes and/or Failures during Their DM Career in
Basic, ADM and/or Tourney Play.
     A listing of Active Stables would also be Helpful for Anyone Seeking to Reply to
Contributors via Diplo, Email or Snailmail.
     May Your Blades Be Sharp And Your Wits Sharper!
     -- Hammer of Flower Hammerz (372) DM 28 and Casino Hammerz (576) DM 33

18 March 2004
St. Valentine's Day Massacre Update

     We are pleased to announce that the kLk sponsored St. Valentine's Day Massacre
kill contest in DM 36 is off to a great start.  We are also pleased to announce that
in addition to the 10 team rollups we are also able to offer the renaming of a dark
arena warrior as a prize to the manager with the most kills.  The contest is only 2
turns old and is still wide open.  There are currently 5 managers tied with one kill
each.  Anything can still happen so hurry up and get into the arena.
     On a personal note, no other alliances have entered the arena in force to
challenge the kLk dominance.  We were expecting The Firm to put up a fight for their
supposed home arena.  But, they were a no show.  Guess they proved what they are
really made of.  *evil grin*
     Perhaps another alliance would like to step in to give us a challenge.  We are
throwing down the gauntlet.  Perhaps the Chaos Inc. boys I keep hearing about would
like to step in and challenge the kLk for arena dominance.  If you don't show up,
Chaos, don't feel bad.  FAR better managers than you have been invited into Jhans but
have chosen to pass on the offer.
     So if you consider yourself worthy to compete, like fierce competition, and
enjoy arenas where the personals are as fierce as the fighting, come visit JHANS DM
36.  We're already planning our next contest, "Capture the Flag," and have a
storyline being actively worked on in the arena.  Whatever you like about DM you can
find it in JHANS.

Bookie
mgr. of Suicidal Dreams
and Director Jhans Board of Tourism
kLk Alliance

27 March 2004
     This notice is to inform the DM world that CHAOS INC. has added CHEETO to its
ranks.  He joins APEX, FLAGG, MATRIX, ASSAMITE, and RUDE BUDDHA as the 6th member.
May your chaotic wings spread disaster and CHAOS for all your days!  Welcome CHEETO!!

27 March 2004
     Has anyone seen it in print that the "Goat" is leaving the "Cartel"?  There were
some diplos to the effect of a special branch of the Cartel being formed, like secret
societies, governmental agencies and alliances certain agendas are developed.  To
obtain the desired effect of any agenda only key personnel can be used.  The "Goat"
is "Cartel" so until you see it with me announcing that I am not Cartel, remember,
"The Agenda of the Core is for you to fight for."  I hope this stops the confusion.
-- Goat

                                  LAST WEEK'S FIGHTS

FREAN devastated HOBO JO in a 1 minute mismatched Challenge Title fight.
LOCKHEART vanquished PASSER BY in a 1 minute uneven Challenge battle.
TINDEL was demolished by JOE CHILL in a 1 minute uneven Challenge fight.
JHANA was viciously subdued by KUNG-FU MASTER in a popular 2 minute gory contest.
DEEVINE savagely defeated RUTHLESS JAYWALKER in a 1 minute bloody competition.
SELAUNAH vanquished SHIFTYEYED VOLUNTEER in a 1 minute mismatched fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   2         TOTAL PARRY        1 -   0 -  1     100  |
|PARRY-STRIKE                     2         STRIKING ATTACK    7 -   1 -  0      88  |
|STRIKING ATTACK                  1         WALL OF STEEL      4 -   1 -  0      80  |
|WALL OF STEEL                    1         PARRY-STRIKE      11 -   6 -  1      65  |
|AIMED BLOW                       1         LUNGING ATTACK    22 -  15 -  0      59  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      6 -   5 -  0      55  |
|BASHING ATTACK                   1         AIMED BLOW         9 -   9 -  0      50  |
|PARRY-LUNGE                      0         BASHING ATTACK     3 -   6 -  0      33  |
|SLASHING ATTACK                  0         SLASHING ATTACK    3 -   7 -  1      30  |
|TOTAL PARRY                      0         PARRY-LUNGE        0 -   2 -  0       0  |

Turn 324 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     2 -  0     AIMED BLOW         0 -  1         3  LUNGING ATTACK 
STRIKING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         2  AIMED BLOW     
WALL OF STEEL      1 -  0     PARRY-RIPOSTE      0 -  1         2  PARRY-STRIKE   
PARRY-STRIKE       1 -  1     SLASHING ATTACK    0 -  0         1  STRIKING ATTACK
                              BASHING ATTACK     0 -  1         1  SLASHING ATTACK
                              TOTAL PARRY        0 -  0         1  PARRY-RIPOSTE  
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   FREAN 2234                  9   2  0   71 SAFE HAVEN (270)
PARRY-STRIKE     JHANA 2233                  8   3  1   70 SAFE HAVEN (270)
STRIKING ATTACK  DEEVINE 2230                7   2  0   59 SAFE HAVEN (270)
PARRY-RIPOSTE    HOBO JO 2520               11   8  0   47 WAYFARERS (248)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HOBO JO 2520.  The most popular warrior this turn 
was LOCKHEART 2232.  The ten other most popular fighters were DEEVINE 2230, FREAN 
2234, JOE CHILL 2527, JHANA 2233, SELAUNAH 2551, HOBO JO 2520, PASSER BY 2513, TINDEL 
2231,  0, and  0.

The least popular fighter this week was TINDEL 2231.  The other ten least popular 
fighters were PASSER BY 2513, HOBO JO 2520, SELAUNAH 2551, JHANA 2233, JOE CHILL 
2527, FREAN 2234, DEEVINE 2230, LOCKHEART 2232,  0, and  0.

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

     For those of you who keep track of such things, 14 additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament:

                           ABE SIMPSON (9-4453) SPRINGFIELD 
                            PB-LEAD (23-4385) ROCK-ETTS IV 
                      RATTLESNAKE SHAKE (60-4242) METAL MELTDOWN 
                            CHIP (60-4413) RESCUE RANGERS 
                           SLAKE (82-12993) WORD OF THE DAY 
                          DIS-COMBOBULATE (63-2222) DIS-TEAM 
                        RETARD (68-7501) POLITICALLYINCORRECT 
                           DARKSIDE (22-2714) LOST SOULS 1 
                      ZHARRA TYL MEDAN (40-2586) SUPERIOR FORCES 
                         SMOOGIE (82-2247) STREET PIZZAD III 
                             ARATHEA (13-3318) THE ELITE 
                          PX (82-14364) SUPERIOR FORCES 1203 
                       MIKE, POWERFUL (82-7051) MIKE THE HUNTER 
                          DIS-FUNCTIONAL (63-2223) DIS-TEAM 

                                          -- Green Eyes