DUEL 2 NEWSLETTER

Date   : 12/19/2006    Duedate: 01/01/2007

AMEN-TEI ARENA

DM-63    TURN-393

This Weeks Top Honors

THE DUELMASTER IS

CLE
UN (309)
(63-2623) [7-3-0,79]

Chartered Recognition Leader   Unchartered Recognition Leader

CLE                            DUREN
UN (309)                       1949 YANKEES (316)
(63-2623) [7-3-0,79]           (63-2682) [1-0-1,27]

Popularity Leader              This Weeks Favorite

AVALANCH LILY                  AVALANCH LILY
WAYFARERS (248)                WAYFARERS (248)
(63-2636) [15-19-0,73]         (63-2636) [15-19-0,73]

THE CURRENT TOP TEAM

WAYFARERS (248)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. 1949 YANKEES (316)          36
2. UN (309)                    15      UN (309)
3. DESTROYERS (317)             0      Unchartered Team
4. WAYFARERS (248)            -11
                                       1949 YANKEES (316)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 UN (309)                  24  12  0 66.7   1/ 1 WAYFARERS (248)           7  8 2
 2/ 3*1949 YANKEES (316)        13   9  3 59.1   2/ 2 UN (309)                  4  2 0
 3/ 4 WAYFARERS (248)          530 581 13 47.7   3/ 3*1949 YANKEES (316)        4  3 1
 4- 5*DESTROYERS (317)           0   1  0  0.0   4- 4*DESTROYERS (317)          0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day, 
I, Novgorodny Vir, return once again!  WAYFARERS had cause to celebrate, after 
TOPPALGOR got 8 points by beating AMBITIOUS GUARD.  A certain someone should cut down 
on the drinking and practice more, after losing 9 points to AMBITIOUS GUARD.  
(Discrete enough, SLIPPERY?) A certain someone saw DERWEAR at The Swinging Aardvark 
with the shakes, and now he fails to show up to defend his throne.  What a pathetic 
slob!  What can be a greater victory?  CLE has taken his place as the top, as 
AMEN-TEI's new Duelmaster.  Word has it one team in AMEN-TEI is using psychics to 
predict wins.  They lead a charmed life!   
     And how sociable are AMEN-TEI's warriors?  Come, let us see.  To quell some 
nasty rumors, the guys in WAYFARERS are not carrying any incurable diseases.  No need 
to avoid 'em.  The warriors of WAYFARERS found their efforts at combat frustrated as 
UN apparently had more important things to do than fight.  If challenges were horses, 
AVALANCH LILY could open up a fast food joint!   
     The moving sword slashes, and having slashed, moves on...  MOUNTAIN TROLL in the 
Dark Arena wasn't enough for DUREN of 1949 YANKEES.  Maybe that certain serving 
girl(?) at The Swinging Aardvark will be!  Oh hard!  that to strike a flame, the 
match itself must needs be wasting!   
     Leave me now, you base fools!  As if buffeted by forces of nature beyond my 
control, I must take my leave of this place.  Do not despair!  I shall return!-- 
Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 CLE 2623                      7   3  0    79       UN (309)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-DERWEAR 2619                  9   3  0    96       UN (309)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 AVALANCH LILY 2636           15  19  0    73       WAYFARERS (248)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 TOM-TOM TORA 2634            13  21  1    61       WAYFARERS (248)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 TOPPALGOR 2689                5   1  2    52       WAYFARERS (248)
 SLIPPERY 2676                 5   3  0    45       WAYFARERS (248)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-CTUOUS 2622                   3   1  0    33       UN (309)
-HENRICH 2668                  3   1  1    28       1949 YANKEES (316)
 DUREN 2682                    1   0  1    27       1949 YANKEES (316)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BERRA 2672                    2   0  0    17       1949 YANKEES (316)
-COUTH 2621                    2   2  0     8       UN (309)
 VALNAKAUR 2695                2   2  0     8       WAYFARERS (248)
-DREADNAUGHT 2693              0   1  0     7       DESTROYERS (317)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
AMBITIOUS GUARD 9      0  1 0   1                   TOPPALGOR 2689        393 NONE    
KELLER 2669            4  3 0 1949 YANKEES 316      SPYMASTER 22          393 NONE    
WOODLING 2667          2  2 0 1949 YANKEES 316      BLACK ORC 20          393 NONE    
MOUNTAIN TROLL 18      0  1 0 DARK ARENA 0          DUREN 2682            393 NONE    
BEARABLE 2644          0  1 0 UN 309                SPYMASTER 22          393 NONE    

                                     PERSONAL ADS

Derwear -- FINALLY!  I have spent a FORTUNE at Victoria's place, trying to find
something that will hold up and do the job.  This is an amazing relief. -- Avalanch
Lily

Cle -- Better watch out, or I'll send A_t to GET you. -- Tom-Tom Tora
P.S.  And she WOULD.
P.P.S.  Easily.

Keller -- Wow, that was GREAT!  When you came out like that, I expected to lose, but
I get a win, four skills, two ratings.  This is GREAT! -- Slippery

Well, I guess the Honest Merchant recognizes another honest face, since he gave me
three skills along with the win.  I must be doing something right. -- Toppalgor

Woodling -- Is this like being a minor dryadude?  Inquiring minds want to know. --
Valnakaur

30 November 2006
NEED A TURF WAR ALLIANCE??  Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game.  If you want to enjoy the thrills of the competition,
we have space for up to three more managers.  Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness.  If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate.  May your
blades find the chinks in your enemy's armor. -- Master Beru

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires

end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

KELLER was butchered by SPYMASTER in a 2 minute bloody Dark Arena fight.
WOODLING was viciously butchered by BLACK ORC in a 3 minute Dark Arena battle.
DUREN savagely slew MOUNTAIN TROLL in a 2 minute bloody Dark Arena duel.
BEARABLE was butchered by SPYMASTER in a 1 minute Dark Arena fight.
CLE defeated AVALANCH LILY in a crowd pleasing 3 minute master's Title match.
TOM-TOM TORA lost to VISITING ORC in a 2 minute mismatched fight.
TOPPALGOR savagely slew AMBITIOUS GUARD in a crowd pleasing 2 minute gory brawl.
SLIPPERY was overcome by AMBITIOUS GUARD in a action packed 2 minute melee.
BERRA viciously subdued VALNAKAUR in a action packed 5 minute gruesome novice's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   2         WALL OF STEEL     13 -   6 -  1      68  |
|TOTAL PARRY                      2         LUNGING ATTACK    12 -   6 -  3      67  |
|WALL OF STEEL                    2         TOTAL PARRY        7 -   5 -  0      58  |
|SLASHING ATTACK                  2         STRIKING ATTACK    6 -   5 -  1      55  |
|STRIKING ATTACK                  1         PARRY-LUNGE        2 -   2 -  0      50  |
|AIMED BLOW                       1         SLASHING ATTACK    8 -  14 -  0      36  |
|PARRY-LUNGE                      1         BASHING ATTACK     1 -   2 -  0      33  |
|PARRY-STRIKE                     0         AIMED BLOW         6 -  17 -  0      26  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      1 -   5 -  0      17  |
|BASHING ATTACK                   0         PARRY-STRIKE       0 -   1 -  0       0  |

Turn 393 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

STRIKING ATTACK    1 -  0     AIMED BLOW         0 -  1         4  LUNGING ATTACK 
LUNGING ATTACK     1 -  1     PARRY-LUNGE        0 -  1         2  AIMED BLOW     
TOTAL PARRY        1 -  1     PARRY-STRIKE       0 -  0         2  SLASHING ATTACK
WALL OF STEEL      1 -  1     PARRY-RIPOSTE      0 -  0         1  TOTAL PARRY    
                              SLASHING ATTACK    0 -  2         1  STRIKING ATTACK
                              BASHING ATTACK     0 -  0         1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      CLE 2623                    7   3  0   79 UN (309)
LUNGING ATTACK   TOPPALGOR 2689              5   1  2   52 WAYFARERS (248)
SLASHING ATTACK  SLIPPERY 2676               5   3  0   45 WAYFARERS (248)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is AVALANCH LILY 2636.  The most popular warrior this 
turn was AVALANCH LILY 2636.  The ten other most popular fighters were SLIPPERY 2676, 
TOPPALGOR 2689, BERRA 2672, VALNAKAUR 2695, DUREN 2682, TOM-TOM TORA 2634, WOODLING 
2667, CLE 2623, KELLER 2669, and BEARABLE 2644.

The least popular fighter this week was BEARABLE 2644.  The other ten least popular 
fighters were KELLER 2669, CLE 2623, WOODLING 2667, TOM-TOM TORA 2634, DUREN 2682, 
VALNAKAUR 2695, BERRA 2672, TOPPALGOR 2689, SLIPPERY 2676, and AVALANCH LILY 2636.