DUEL 2 NEWSLETTER
Date : 11/29/2011 Duedate: 12/12/2011
AMEN-TEI ARENA
DM-63 TURN-514
This Weeks Top Honors
THE DUELMASTER IS
SLITHER
SERPENTS HOLD 113 (328)
(63-2852) [16-7-2,134]
Chartered Recognition Leader Unchartered Recognition Leader
SLITHER POSITION IS EMPTY
SERPENTS HOLD 113 (328)
(63-2852) [16-7-2,134]
Popularity Leader This Weeks Favorite
MISS PASSIN' LINDSAY
WAYFARERS (248) BAD GIRLS (325)
(63-2860) [12-6-0,91] (63-2877) [0-1-0,5]
THE CURRENT TOP TEAM
WAYFARERS (248)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. BAD GIRLS (325) 26
2. SERPENTS HOLD 113 (328) 14 SERPENTS HOLD 113 (328)
3. WAYFARERS (248) -7 Unchartered Team
TREBORS (49)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 SERPENTS HOLD 113 (328) 16 8 2 66.7 1/ 1 WAYFARERS (248) 10 5 0
2/ 0 BAD GIRLS (325) 62 50 10 55.4 2/ 2 SERPENTS HOLD 113 (328) 3 0 0
3/ 2 WAYFARERS (248) 828 862 18 49.0 3/ 0 BAD GIRLS (325) 2 1 1
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 342): NORM QUESHA of MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): MARVIN of THE HITCHHIKERS (Deep Thought, mgr.)
DM 14 TOBIR (turn 685): LUG NUT of THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): STING of SERPENTS HOLD (Khisanth, mgr.)
DM 24 ZORPUNT (turn 672): VINEGAR of WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SHOULDA 8 STEAK of PARKING LOT 3 (Khisanth, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): LOST IN PACE of PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): EARTH of CAPTAIN PLANET (Sherlock, mgr.)
DM 41 KATI-TEI (turn 627): UBBA-SATHLA of THE PLAGUE (Reaper, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): ZOUM LA BOUSE of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 63 AMEN-TEI (turn 513): SLITHER of SERPENTS HOLD 113 (Khisanth, mgr.)
DM 71 KYR'TERR (turn 243): DIANGELIQUE of DARQUE FORCES V (Master Darque, mgr.)
ADM 105 ANDORAK (turn 570): DOMINION of ZOMBIE SQUAD III (Khisanth, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 642): MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): POSITION IS EMPTY
DM 14 TOBIR (turn 685): THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 672): WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SAY MY NAME (Howlin' Wolf, mgr.)
DM 26 CALEAM (turn 667): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 627): DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): JADE WARRIORS (?, mgr.)
DM 63 AMEN-TEI (turn 513): WAYFARERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 243): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 570): SUPERIOR FORCES et al (Manager, mgr.)
Recent Graduates
----------------
DM 22 SOLVEN (turn 669): KORINE ORLES of MIDDLE WAY 15 (Jorja, mgr.)
DM 25 LYRATILAN (turn 668): GILGAMESH IDON of THE MIDDLE WAY 4 (Jorja, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 41 KATI-TEI (turn 626): ENGLISH BULLDOG of DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
(turn 617): MILDRED LEONA of FANDILS (Wise Old Fandil, mgr.)
EARL of FANDILS (Wise Old Fandil, mgr.)
SPY REPORT
Hail AMEN-TEI! Warriors of the arena, prepare to be praised and blamed for your
deeds. And let's see, TOKYO ROSE fought DEMOLOLITA and gained 15 points and
contributed to BAD GIRLS' 2-1-1. DEMOLOLITA has lost to TOKYO ROSE, falling 12
points, while helping make WAYFARERS a 2-3-0 turn. The attempts to dethrone the
Duelmaster have failed, and SLITHER remains AMEN-TEI's top warrior for another turn.
Tell me, is nothing sacred? I have heard from unimpeachable sources that The Welcome
Wench uses trolls in their stew. Talk about gristle!
The crowd's roar, the smell of iron and leather, mixed with sweat, what more
could a warrior ask of life? Well, besides that.
We only live a short time in this world, so why not take a sharp blade, and
shave it close? LUCY BORDEN must have surprised BAD GIRLS this turn, after they sent
her to the Dark Arena, but the Dark Arena couldn't hold her! A brave warrior does
not carry a red shield, he has nothing to cover or hide when the fight is over.
Consider well.
I like this place, AMEN-TEI, the taverns have old wine, and young serving girls.
Who could ask for more? It's been nice chatting with you, until we meet again, keep
your swords sharp and your hammers heavy. Until the sun next rises and my pen sets
to paper-- Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
SLITHER 2852 16 7 2 134 SERPENTS HOLD 113 (328)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
MISS PASSIN' 2860 12 6 0 91 WAYFARERS (248)
CHAMPIONS W L K POINTS TEAM NAME
LILLY SCOOTER 2849 16 8 0 88 WAYFARERS (248)
HOONOES WARE 2862 11 6 0 77 WAYFARERS (248)
LUCY BORDEN 2850 7 2 2 77 BAD GIRLS (325)
CHALLENGER INITIATES W L K POINTS TEAM NAME
WALKING TROUBLE 2878 4 1 0 25 WAYFARERS (248)
-KATHY GRIFFIN 2875 2 2 0 25 BAD GIRLS (325)
-BRITNEY 2867 3 1 0 24 BAD GIRLS (325)
TOKYO ROSE 2874 2 0 0 24 BAD GIRLS (325)
INITIATES W L K POINTS TEAM NAME
DEMOLOLITA 2880 2 1 0 14 WAYFARERS (248)
LINDSAY 2877 0 1 0 5 BAD GIRLS (325)
-CHANCE 2855 0 1 0 1 SERPENTS HOLD 113 (328)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DARK CHAMPION 0 0 0 DARK ARENA LUCY BORDEN 2850 514 NONE
PERSONAL ADS
Slither -- You are the only blot on our page today, the one in our four-one, and
yet... without your presence, we might not have fought at all. Life and the
Commission are very strange. -- Miss Passin'
And four wins against standbys. Wins are good, don't get us wrong, but they just
don't seem to count for as much when it's standbys. -- the rest of the Wayfarers
LAST WEEK'S FIGHTS
LUCY BORDEN viciously butchered DARK CHAMPION in a 1 minute Dark Arena fight.
SLITHER demolished LILLY SCOOTER in a 1 minute one-sided Title melee.
MISS PASSIN' overpowered VIRGINAL CONCUBINE in a 1 minute mismatched duel.
HOONOES WARE was defeated by KHALHUMS DWARF in a exciting 1 minute fight.
DEMOLOLITA was bested by TOKYO ROSE in a 2 minute brawl.
WALKING TROUBLE outwaited LINDSAY in a exciting 7 minute bloody amateur's fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 3 SLASHING ATTACK 6 - 0 - 0 100 |
|TOTAL PARRY 2 TOTAL PARRY 8 - 1 - 0 89 |
|STRIKING ATTACK 1 AIMED BLOW 19 - 11 - 0 63 |
|WALL OF STEEL 1 STRIKING ATTACK 8 - 5 - 1 62 |
|LUNGING ATTACK 1 WALL OF STEEL 6 - 4 - 0 60 |
|BASHING ATTACK 1 BASHING ATTACK 5 - 4 - 0 56 |
|PARRY-LUNGE 0 PARRY-STRIKE 1 - 1 - 0 50 |
|PARRY-STRIKE 0 LUNGING ATTACK 4 - 4 - 0 50 |
|PARRY-RIPOSTE 0 PARRY-RIPOSTE 0 - 1 - 0 0 |
|SLASHING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 514 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
STRIKING ATTACK 1 - 0 AIMED BLOW 1 - 2 3 AIMED BLOW
TOTAL PARRY 2 - 0 PARRY-LUNGE 0 - 0 3 LUNGING ATTACK
WALL OF STEEL 1 - 0 PARRY-STRIKE 0 - 0 2 TOTAL PARRY
PARRY-RIPOSTE 0 - 0 1 WALL OF STEEL
LUNGING ATTACK 0 - 1 1 STRIKING ATTACK
SLASHING ATTACK 0 - 0 1 BASHING ATTACK
BASHING ATTACK 0 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW SLITHER 2852 16 7 2 134 SERPENTS HOLD 113 (328)
WALL OF STEEL MISS PASSIN' 2860 12 6 0 91 WAYFARERS (248)
STRIKING ATTACK LUCY BORDEN 2850 7 2 2 77 BAD GIRLS (325)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is MISS PASSIN' 2860. The most popular warrior this
turn was LINDSAY 2877. The ten other most popular fighters were LUCY BORDEN 2850,
DEMOLOLITA 2880, MISS PASSIN' 2860, HOONOES WARE 2862, SLITHER 2852, TOKYO ROSE 2874,
LILLY SCOOTER 2849, WALKING TROUBLE 2878, 0, and 0.
The least popular fighter this week was WALKING TROUBLE 2878. The other ten least
popular fighters were LILLY SCOOTER 2849, TOKYO ROSE 2874, SLITHER 2852, HOONOES WARE
2862, MISS PASSIN' 2860, DEMOLOLITA 2880, LUCY BORDEN 2850, LINDSAY 2877, 0, and 0.
The following warriors will travel to AD after next turn:
SLITHER (63-2852) SERPENTS HOLD 113 (328)
MAIL-IN TOURNEY LII
PRIMUS TOURNEY W L K TEAM NAME
WEIRD HEAD BOY 2216 (99-58-1) 2 3 0 SUPERIOR FORCES 2
ADEPTS TOURNEY W L K TEAM NAME
LUCY BORDEN 2850 (6-2-1) 2 3 0 BAD GIRLS
INITIATES TOURNEY W L K TEAM NAME
MEMORY? 2864 (5-1-0) 6 3 0 TOO OLD
APPRENTICES TOURNEY W L K TEAM NAME
TOKYO ROSE 2874 (1-0-0) 6 3 0 BAD GIRLS
DEAD CHALLENGERS TOURNEY W L K TEAM NAME
MEAN JOE GREEN 2477 (9-2-0) 1 2 0 DEAD COLOURED PEOPLE
DEAD ADEPTS TOURNEY W L K TEAM NAME
OSTEOPOROSIS 2832 (7-1-0) 3 3 0 TOO OLD
DEAD INITIATES TOURNEY W L K TEAM NAME
BRITNEY 2867 (3-1-0) 2 3 0 BAD GIRLS
MATA HARI 2800 (3-1-0) 0 2 0 BAD GIRLS
DEAD APPRENTICES TOURNEY W L K TEAM NAME
DEPRESSION 1341 (0-0-0) 5 3 0 THE DARKSIDE
PLACID ACID 1338 (0-0-0) 4 3 0 THE DARKSIDE
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!