DUEL 2 NEWSLETTER
Date : 11/26/2013 Duedate: 12/09/2013
AMEN-TEI ARENA
DM-63 TURN-565
This Weeks Top Honors
THE DUELMASTER IS
JANICE DERBY
WAYFARERS (248)
(63-3006) [15-15-0,91]
Chartered Recognition Leader Unchartered Recognition Leader
JANICE DERBY GANGLION
WAYFARERS (248) BRAIN BOYZ (269)
(63-3006) [15-15-0,91] (63-2226) [5-3-0,38]
Popularity Leader This Weeks Favorite
JANICE DERBY JANICE DERBY
WAYFARERS (248) WAYFARERS (248)
(63-3006) [15-15-0,91] (63-3006) [15-15-0,91]
THE CURRENT TOP TEAM
MEDAL OF HONOR J3 (324)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. MEDAL OF HONOR J3 (324) 32
2. GARBAGE PAIL KIDS (343) 25 MEDAL OF HONOR J3 (324)
3. BRAIN BOYZ (269) 5 Unchartered Team
4. WAYFARERS (248) 2
GARBAGE PAIL KIDS (343)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 MEDAL OF HONOR J3 (324) 97 37 9 72.4 1/ 1 MEDAL OF HONOR J3 (324) 7 2 0
2/ 3 WAYFARERS (248) 942 998 20 48.6 2/ 2 WAYFARERS (248) 5 8 0
3/ 2*GARBAGE PAIL KIDS (343) 4 8 0 33.3 3/ 3*BRAIN BOYZ (269) 4 3 1
4/ 4*BRAIN BOYZ (269) 9 20 1 31.0 4/ 4*GARBAGE PAIL KIDS (343) 2 6 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 368): GLOBULIZER of WEIRD ALCHEMY (La Guillotine, mgr.)
DM 11 ARUAK CITY (turn 737): POSITION IS EMPTY
DM 14 TOBIR (turn 737): BARIUM ENEMY of PERIODIC STATEMENTS (Mannequin, mgr.)
DM 22 SOLVEN (turn 722): MAULT LIQUOR of MAULS LOCAL 457 (Nomad, mgr.)
DM 24 ZORPUNT (turn 724): POGO POLEN of KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 721): STACI of HAREM (Padre, mgr.)
DM 26 CALEAM (turn 718): SHIV of SERPENTS HOLD (Khisanth, mgr.)
DM 30 IAYE (turn 719): KEIRA of WRATHMEN (Kharadmon, mgr.)
DM 40 ZENSU (turn 682): KORVIN ROSS of BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 679): SERGEANT 6 of MEDAL OF HONOR H3 (The Anarchist, mgr)
DM 46 ARDIVENT (turn 670): LEROY of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 315): DARGON of DRAGONS GUARD II (Khisanth, mgr.)
DM 63 AMEN-TEI (turn 564): JANICE DERBY of WAYFARERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 269): DIRTY GIRL SCOUT of CORDIALS (Crip, mgr.)
ADM 105 ANDORAK (turn 622): KHRISTOPHER of WRATHMEN (Kharadmon, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 368): THE BROKEN CLAN (?, mgr.)
DM 11 ARUAK CITY (turn 737): BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 737): THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 722): MEDAL OF HONOR 104 (The Anarchist, mgr.)
DM 24 ZORPUNT (turn 724): KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 721): GARBAGE PAIL KIDS (Kharadmon, mgr.)
DM 26 CALEAM (turn 718): SERPENTS HOLD (Khisanth, mgr.)
DM 30 IAYE (turn 719): WRATHMEN (Kharadmon, mgr.)
DM 40 ZENSU (turn 682): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 679): LAZY SUNDAY (Howlin' Wolf, mgr.)
DM 46 ARDIVENT (turn 670): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 315): FLOWER GIRLS (Lady Fern, mgr.)
DM 63 AMEN-TEI (turn 564): MEDAL OF HONOR J3 (The Anarchist, mgr.)
DM 71 KYR'TERR (turn 269): PIZZA TOPPINGS (Warlock, mgr.)
ADM 105 ANDORAK (turn 622): SUPERIOR FORCES (Manager, mgr.)
Recent Graduates
----------------
DM 8 ARKERS (turn 368): GLOBULIZER of WEIRD ALCHEMY (La Guillotine, mgr.)
(turn 367): XARGOTH of THE BRETHREN (Godric Magnesson, mgr.)
ELDARRAN of THE BRETHREN (Godric Magnesson, mgr.)
DM 11 ARUAK CITY (turn 736): HONEY BOO BOO of REALITY TV (Mannequin, mgr.)
DM 14 TOBIR (turn 736): ZANDER of ZOMBIE SQUAD (Khisanth, mgr.)
DM 22 SOLVEN (turn 721): KINKY MCKINK of THE SAVAGE KINKS (Floyd, mgr.)
DM 26 CALEAM (turn 718): SHIV of SERPENTS HOLD (Khisanth, mgr.)
DM 30 IAYE (turn 719): KEIRA of WRATHMEN (Kharadmon, mgr.)
DM 46 ARDIVENT (turn 670): LEROY of FANDILS (Wise Old Fandil, mgr.)
(turn 669): SNUFFY of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 315): CONFLICT of DRAGONS GUARD II (Khisanth, mgr.)
(turn 314): PETULANT PANSY of FLOWER GIRLS (Lady Fern, mgr.)
DM 63 AMEN-TEI (turn 563): THOMAS WIGLE of MEDAL OF HONOR J3 (The Anarchist, mgr.)
SPY REPORT
Ready for some action-packed adventure, some thrills, chills and spills? Well
fergit it, cause this is the Spyreport for AMEN-TEI. MVP award for PFC 1? MEDAL OF
HONOR J3's proud of him after beating MOSS AGATE and getting 13 points. Talk about
yer major upsets! MOSS AGATE's match with PFC 1 cost her a loss of 4 points! This
Duelmaster is like something else! JANICE DERBY stopped M. CHARDINEE dead in his
tracks! Who was the wiseguy that said AMEN-TEI's Duelmaster was paying for drinks at
The Swinging Aardvark? Don't look at me!
I gotta admit I haven't been in "deep con caves" with any spies. Really, I just
wing this stuff.
Man, all these warriors dying and killing each other! Don't you guys ever give
it a break? Fight, fight, fight. Is that all you guys can do?
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I'm getting tired of writing this stuff, so I'm calling it quits. Its been
really albendranius! Later, guys-- Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
JANICE DERBY 3006 15 15 0 91 WAYFARERS (248)
CHAMPIONS W L K POINTS TEAM NAME
POOR THING 2968 20 18 0 87 WAYFARERS (248)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SERGEANT 4 2802 9 2 0 63 MEDAL OF HONOR J3 (324)
ADEPTS W L K POINTS TEAM NAME
GANGLION 2226 5 3 0 38 BRAIN BOYZ (269)
CROAKED KAYE 3065 3 3 0 35 GARBAGE PAIL KIDS (343)
INITIATES W L K POINTS TEAM NAME
-PFC 2 2812 3 1 0 21 MEDAL OF HONOR J3 (324)
PFC 3 3071 2 1 0 17 MEDAL OF HONOR J3 (324)
TOMAS KATT 3061 3 5 0 14 WAYFARERS (248)
PFC 1 2811 1 0 0 13 MEDAL OF HONOR J3 (324)
MOSS AGATE 3072 2 2 0 8 WAYFARERS (248)
-SILLY SALLY 3075 0 1 0 1 GARBAGE PAIL KIDS (343)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DON GONE 3064 0 1 0 GARBAGE PAIL KID 343 STONE GOLEM 565 NONE
FAKE JAKE 3062 0 1 0 GARBAGE PAIL KID 343 ARENAMASTER MALA 565 NONE
POTATO CHIP 3063 1 1 0 GARBAGE PAIL KID 343 BLACK ORC 565 NONE
HESITANT JAYWALK 3073 1 1 0 WAYFARERS 248 GREY MATTER 2918 563 NONE
PERSONAL ADS
This personal contains no information. You need not read it. It exists only to
convince hal that the critical parts of the newsletter are present and ready to
print.
LAST WEEK'S FIGHTS
POTATO CHIP was dealt death by BLACK ORC in a 1 minute Dark Arena fight.
DON GONE was dealt death by STONE GOLEM in a 3 minute brutal Dark Arena duel.
FAKE JAKE was easily killed by ARENAMASTER MALAKOEL in a 1 minute Dark Arena match.
JANICE DERBY won victory over M. CHARDINEE in a 4 minute Title brawl.
POOR THING bested NOBLE ASSASSIN in a 2 minute one-sided fight.
SERGEANT 4 demolished CROAKED KAYE in a 1 minute mismatched competition.
GANGLION vanquished TOMAS KATT in a 1 minute mismatched fight.
MOSS AGATE was narrowly defeated by PFC 1 in a 6 minute gory amateur's brawl.
PFC 3 handily defeated POLITE BEGGAR in a 1 minute uneven melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 3 TOTAL PARRY 8 - 1 - 0 89 |
|WALL OF STEEL 2 LUNGING ATTACK 17 - 15 - 1 53 |
|PARRY-RIPOSTE 2 WALL OF STEEL 10 - 9 - 0 53 |
|SLASHING ATTACK 2 PARRY-STRIKE 1 - 1 - 0 50 |
|PARRY-LUNGE 1 PARRY-RIPOSTE 7 - 7 - 0 50 |
|AIMED BLOW 1 PARRY-LUNGE 4 - 4 - 0 50 |
|BASHING ATTACK 1 SLASHING ATTACK 5 - 6 - 0 45 |
|PARRY-STRIKE 0 AIMED BLOW 3 - 4 - 0 43 |
|STRIKING ATTACK 0 STRIKING ATTACK 3 - 5 - 1 38 |
|TOTAL PARRY 0 BASHING ATTACK 3 - 8 - 0 27 |
Turn 565 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 LUNGING ATTACK 1 - 2 3 LUNGING ATTACK
WALL OF STEEL 2 - 0 AIMED BLOW 0 - 1 2 PARRY-RIPOSTE
PARRY-RIPOSTE 1 - 1 PARRY-STRIKE 0 - 0 2 WALL OF STEEL
SLASHING ATTACK 1 - 1 STRIKING ATTACK 0 - 0 2 AIMED BLOW
BASHING ATTACK 0 - 1 1 SLASHING ATTACK
TOTAL PARRY 0 - 0 1 PARRY-LUNGE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL POOR THING 2968 20 18 0 87 WAYFARERS (248)
LUNGING ATTACK SERGEANT 4 2802 9 2 0 63 MEDAL OF HONOR J3 (324)
SLASHING ATTACK GANGLION 2226 5 3 0 38 BRAIN BOYZ (269)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is JANICE DERBY 3006. The most popular warrior this
turn was JANICE DERBY 3006. The ten other most popular fighters were POOR THING
2968, PFC 1 2811, DON GONE 3064, SERGEANT 4 2802, GANGLION 2226, POTATO CHIP 3063,
MOSS AGATE 3072, PFC 3 3071, FAKE JAKE 3062, and CROAKED KAYE 3065.
The least popular fighter this week was TOMAS KATT 3061. The other ten least popular
fighters were CROAKED KAYE 3065, FAKE JAKE 3062, PFC 3 3071, MOSS AGATE 3072, POTATO
CHIP 3063, GANGLION 2226, SERGEANT 4 2802, DON GONE 3064, PFC 1 2811, and POOR THING
2968.
MAIL-IN TOURNEY LVI
PRIMUS TOURNEY W L K TEAM NAME
WEIRD HEAD BOY 2216 (102-61-1) 8 3 0 SUPERIOR FORCES 2
CHALLENGERS TOURNEY W L K TEAM NAME
ANDORIAN SMOOTHIE 2885 (9-3-0) 2 3 0 SHEWISH BUFFET
CHAMPIONS TOURNEY W L K TEAM NAME
THOMAS WIGLE 2777 (14-6-3) 8 3 0 MEDAL OF HONOR J3
ADEPTS TOURNEY W L K TEAM NAME
K. GRIFFIN 2991 (6-6-0) 6 3 0 BAD GIRLS
INITIATES TOURNEY W L K TEAM NAME
REDRUM 2648 (0-1-0) 5 3 0 DARK ORDER
CASEY ANTHONY 3038 (7-0-0) 0 2 0 BAD GIRLS
RED EYES 1909 (0-0-0) 0 2 0 FEENICKS FLOPPERS
APPRENTICES TOURNEY W L K TEAM NAME
PFC 2 2812 (3-1-0) 8 3 1 MEDAL OF HONOR J3
BATHSHEBA 3043 (3-1-0) 3 3 1 BAD GIRLS
VINCENT 3026 (0-1-0) 2 3 0 STARRY KNIGHTS
ROOKIES TOURNEY W L K TEAM NAME
MADONNA 3068 (0-0-0) 3 3 0 BAD GIRLS
PONS 2919 (0-0-0) 2 3 0 BRAIN BOYZ
PFC 1 2811 (0-0-0) 0 2 0 MEDAL OF HONOR J3
DEAD CHALLENGERS TOURNEY W L K TEAM NAME
MEAN JOE GREEN 2477 (9-2-0) 1 3 0 COLOURED PEOPLE
DEAD ADEPTS TOURNEY W L K TEAM NAME
DEPRESSION 1341 (0-0-0) 2 3 0 THE DARKSIDE
DEAD INITIATES TOURNEY W L K TEAM NAME
PLACID ACID 1338 (0-0-0) 0 1 0 DEAD THE DARKSIDE
NAME CHANGE-O-RAMA
There was a line outside the Gladiatorial Commission's registry office. There
often was, but surely not now? Alarond the Scribe, who had drawn office duty today,
frowned at them.
A stocky, fit, moderately handsome gladiator stepped up to the counter. "I want a
name-change," he said. "How can I do my best known as," he shuddered, "'Dangling
Eyeball'? My name is Joe, and I want to use it."
A small and very shapely woman stepped up beside him. "And I am really tired of
being known as 'DA Bait'." She smiled, causing Alarond to sway where he stood. "I'd
like to be known as... Aphrodite, I think."
The others crowded forward, each advancing a claim, the babble of voice rising to
a roar, the crowd beginning to look like a mob--and every member of it armed and
dangerous.
Alarond raised his hands to quiet them, without much success. He raised his
voice, too. "We'll do it! A Name-Change-O-Rama, as soon as we can get the paperwork
lined up! Two or three months, maybe--"
The gladiators howled in protest at the delay.
"No, listen! The files here are HUGE, it will take time to get everything
straight. You've got to be patient. It WILL happen!"
* * * * *
Warrior and team name changes will be accepted during the month of January. If
you have names you want to change, please contact Customer Service. -- RSI
AVOIDS, BLOODFEUDS, & CHALLENGES
by Pagan
Ever wonder how the whole challenge/avoid thing works?
Who you fight depends on exactly how it works. We will never know exactly how it
works unless we can get a look at the coding for the program, but this is how I think
it works:
The Situation:
The system allows a warrior to make two separate challenges and two distinct
avoids.
Avoids are distinct in that they MUST indicate a specific team to be avoided, so
a "double avoid" indicates a single team twice, which by default means you are
avoiding one team. In this case, the second avoid is a duplicate and therefore a
waste of an avoid.
Challenges are to specific warriors. You have a first challenge, and then you
have a second challenge.
The Process:
First the computer removes all Dark Arena challengers from the list of available
warriors.
Second, the computer checks for WHO fights WHO by going though all TVs and
bloodfeuds, which are 100% sure to go through except in four instances:
1. the warrior challenged does not fight,
2. the warrior challenged is also making a bloodfeud or TV challenge and that
challenge has already been assigned,
3. the warrior has already been assigned to a Dark Arena fight,
4. that warrior has declared your team to be one of his warrior's avoids,
reducing your challenge to 50%.
Third, the computer assesses all the regular first-challenge warriors and assigns
fights. All other challenges are at 100% chance of success except in a few instances:
warrior challenged is going to the DA, warrior challenged is involved in a previously
assigned challenge, warrior challenged is not running this turn, or warrior challenged
has avoided your team at 50% chance to avoid.
Fourth, the computer assesses and assigns all secondary challenges of warriors
not so far assigned for bloodfeuds and TVs.
Fifth, the computer assesses and assigns all the regular second challenges.
Sixth, the computer assigns random matchups in each available class starting with
the highest class first.
Seventh, the computer finds the remaining warriors that have successfully avoided
all first and second challenges and/or who also did not get randomly assigned, AND for
whom no more available warriors remain in their class for random pairing. All of
these warriors get RSI-generated warriors to fight based on their class.
So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
In the absence of an avoid
single challenge = 100% success
double challenge = 100% success, then an additional 100% success
Where an avoid is involved
single challenge vs avoid = 50% success
double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 -
0.25 = 75% chance to succeed
Bloodfeuds and TVs may increase the percentage chance of success above 100%, or
they may not. I feel that their increased ability to get through is based solely on
the way the computer assigns challenges. They are first, so they are most likely to
go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud
and you are the first one to get assigned a fight that day because you are also the
Duelmaster. But after that the chances start to diminish rapidly.
The run-through for second challenges theoretically means your challenge should
be 100% but it's not the case if you are the LAST guy the computer goes to for finding
challenges.
If you don't double challenge, you significantly lower your chance to get your
challenge through. The second challenge is not equal to the first challenge.
Pagan