DUEL 2 NEWSLETTER
Date : 05/26/2004 Duedate: 06/08/2004
DAL SHANG ARENA
DM-65 TURN-317
This Weeks Top Honors
THE DUELMASTER IS
WHATCHAMACALLIT
BUENO FER NADA (707)
(65-6507) [15-1-0,199]
Chartered Recognition Leader Unchartered Recognition Leader
WHATCHAMACALLIT GRAVE DIGGER
BUENO FER NADA (707) HILIST 9 (648)
(65-6507) [15-1-0,199] (65-5815) [4-1-0,45]
Popularity Leader This Weeks Favorite
KOREEN WHATCHAMACALLIT
REFUGEES (377) BUENO FER NADA (707)
(65-6490) [20-15-1,94] (65-6507) [15-1-0,199]
THE CURRENT TOP TEAM
SAND DANCERS (233)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. PARANOIA (702) 47
2. BUENO FER NADA (707) 16 BUENO FER NADA (707)
3. TOO GOOD FOR ME (600) 15 Unchartered Team
4. HILIST 9 (648) 15
5. REFUGEES (377) 6 HILIST 9 (648)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1*LEGION IV (595) 6 1 0 85.7 1/ 1 SAND DANCERS (233) 9 6 0
2- 2*OZ 2 (556) 5 1 0 83.3 2/ 2 REFUGEES (377) 5 7 0
3- 4*TRIBAL COUNCIL 900 (594) 4 1 0 80.0 3/ 3 TOO GOOD FOR ME (600) 4 0 0
4/ 6*HILIST 9 (648) 4 1 0 80.0 4/ 4 BUENO FER NADA (707) 4 2 0
5/ 5 BUENO FER NADA (707) 26 9 0 74.3 5/ 7*HILIST 9 (648) 2 0 0
6- 7*OZ 3 (554) 8 4 0 66.7 6/ 8 SUPERIOR FORCES 3J (651) 2 1 0
7/ 8 TOO GOOD FOR ME (600) 120 88 4 57.7 7/ 9 PARANOIA (702) 2 5 0
8/12 SUPERIOR FORCES 3J (651) 5 5 0 50.0 8- 5*OZ 2 (556) 1 0 0
9/10 PARANOIA (702) 46 48 8 48.9 9-11*OZ 3 (554) 0 1 0
10/11 REFUGEES (377) 310 376 8 45.2 10-12*TRIBAL COUNCIL 900 (594) 0 1 0
11/13 SAND DANCERS (233) 605 775 13 43.8 11-13*LEGION IV (595) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Greetings from your Duel...uh, 2...master...guy. Sigh. That's confusing. But then
so am I! Methadone, I'm sure glad it was you last time. I'm not learning much from
Murgon anymore. Ming, I'd like to take you on sometime, it would be interesting to
fight someone who could actually parry a few shots. Well, party at my place. It's a
pretty dead crowd so I'll keep it low key. Somebody bring a guitar and we'll all sit
around a fire drinking Irish Coffees.
Whatchamacallit
SPY REPORT
It's me, The Unknown Spymaster here with my bag to give you the news on last
week's fights. Hey everybody, watch out for SUBTLE DECEIPT, who flew up 22 points in
the rankings after mashing KASSELA TYL DRU like a melon. Keep your eye on this guy.
And falling like a basher in the top ten was MURGON, who dropped 13 points after a
disappointing (to say the least) bout with SWEET ANELLA. Our battling duelmaster
WHATCHAMACALLIT has managed to hold the title, fending off MING THE TERRIBLE's none
too subtle advances. Better luck next time, SAND DANCERS. Can you believe they are
paying me 10 gold to deliver this stuff?
Here is other news that is of note. Here's a song for you: Who's afraid of the
big, bad OZ 3? Big bad OZ 3. Big bad OZ 3. DAL SHANG's afraid of the big bad OZ 3.
Tra la la la la! And you guys like to boo me? Well, unsling your rasberries, cause
HILIST 9 beats feet every time OZ 3 smiles at them. Try farming, eh? In a touching
display by a 'touched' warrior, GRAVE DIGGER went after DOOHICKEY, who was higher by
18 points. Well, when the dust settled, GRAVE DIGGER beat DOOHICKEY.
Remember that an arena is not always a safe place to be, but it is one of the
most interesting, though! Here's some advice: warriors with little wit and will may
encounter problems on the trail to the Isle.
Well, that wasn't too bad; Alarond told me that the people in DAL SHANG have no
sense of humor. Or maybe that they were senseless. Okay, so I may not be the
world's best comedian, but then you guys aren't the world's best warriors. And
remember, you can pick your friends and you can pick your--(loud boos), oh, you've
heard that one already!-- The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
WHATCHAMACALLIT 6507 15 1 0 199 BUENO FER NADA (707)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
METHADONE 6394 13 5 0 108 PARANOIA (702)
DILYS TYL KOGAN 6515 14 11 1 97 SAND DANCERS (233)
KOREEN 6490 20 15 1 94 REFUGEES (377)
CHAMPIONS W L K POINTS TEAM NAME
MING THE TERRIBLE 6482 22 15 0 90 SAND DANCERS (233)
JESSE TAVAN 6514 16 11 0 85 SAND DANCERS (233)
-HORRID 6385 6 1 0 83 LEGION IV (595)
MURGON 6477 18 22 1 82 REFUGEES (377)
DURVAN 6491 17 18 1 78 SAND DANCERS (233)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
TITANIA 5835 5 5 0 57 SUPERIOR FORCES 3J (651)
ADEPTS W L K POINTS TEAM NAME
BACKLASH 6518 4 1 0 55 TOO GOOD FOR ME (600)
DOOHICKEY 6504 7 8 0 49 BUENO FER NADA (707)
-TOBIAS BEECHER 5035 5 1 0 49 OZ 2 (556)
-GIZMO 6502 4 0 0 47 BUENO FER NADA (707)
ADEPTS W L K POINTS TEAM NAME
GRAVE DIGGER 5815 4 1 0 45 HILIST 9 (648)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-OZ FOX 5454 4 1 0 31 TRIBAL COUNCIL 900 (594)
-MCMANUS 5027 3 3 0 28 OZ 3 (554)
CHURRO THE SPIKE 6554 6 7 0 25 REFUGEES (377)
INITIATES W L K POINTS TEAM NAME
SUBTLE DECEIPT 6577 1 0 0 22 PARANOIA (702)
KASSELA TYL DRU 6576 3 2 0 11 SAND DANCERS (233)
PORGARAL 6580 1 0 0 8 REFUGEES (377)
-LIQUID COURAGE 6574 0 1 0 7 PARANOIA (702)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
IDLE CHATTER 6579 0 1 0 PARANOIA 702 OLTA THE TREE 20 317 NONE
PERSONAL ADS
Hmm, the Sand Dancers go 2-1 against standbys. Looks like Durvan needs to get
practicing.... -- Lani
Horrid -- Ah...that's a description of your fighting ability? -- Jesse Tavan
Liquid Courage -- And notice how you sink right into the sand! -- Kassela tyl Dru
Refugees go 1-2 against standbys with a death. Seems like they should go back to
fishing for a living, doesn't it? -- Zarla
Backlash -- I am NOT worthless and weak, I have a perfectly balanced record! --
Churro the Spike
6 May 2004
DEATH FEST
The ferocious ghosts of former glories whispered across the wind swept sands of
DM 59; agonizing incessantly due to the diminutive demise of the Delarq arena known
as Illis.
Tattered banners and forgotten memories wailed in the wind for a dynamic death
march to dawn once more upon the blood stained sands of the Delarq slow arena.
The distant call crying for a declaration of restoration amidst the ruin of the
all but forgotten Delarq arena carried to the far corners of Alastari; drawing the
Devious, the Diabolical, the Dangerous and the Down Challenging to cross blades and
wage warfare among an assemblage of new stables managed by the Known and Unknown;
willing to spill fresh blood, while carving their destiny during 15 Rounds of contest
driven combat to be known as the "Illis Incredibly Diabolical Delarq Death Fest".
A lone cloaked figure huddled by lamplight in a remote outpost near the
crossroads of ElseWhere and ElseWhen; feverishly formulating the foundational
framework for the dawning of the Delarq Death Fest in DM 59, complete with
Gladiatorial Commission sanctioned prizes to promote the growing thirst for a Delarq
Slow Arena Death Festival.
Delarq Death Fest Opening Round debuts the first turn immediately following the
Summer 2004 F2F Tourney and continues through the completion of 15 consecutive
rounds.
Death Fest points are Won or Lost ONLY in the DM 59 Delarq Slow Arena [Tourneys
DO NOT Add or Subtract from the Death Fest Point Scoring System]:
Death Fest Scoring Format:
Win =3D +2 pts
Loss =3D -1 pt
Kill =3D +5 pts [in addition to +2 pts for Win]
Death =3D -3 pts [in addition to 1 pt for Loss]
Dark Arena Kill =3D +10 pts [in addition to +2 pts for Win]
Dark Arena Death =3D -5 pts [in addition to 1 pt for Loss]
Revenged Blood Feud =3D +5 pts [successful Revenged Blood Feud provides Death Fest
contestants the opportunity to cancel out 3 pts for Death and 1 pt for Loss; while
gaining +1 pt overall for the Revenged Blood Feud in addition to the +2 pts for Win]
DEATH FEST PRIZES will be awarded to the Top Ten Death Fest Stables on the basis
of Total Points*** accumulated during the 15 rounds of competition as follows:
1. Favorite Weapon Knowledge for 1 (one) warrior ranked Initiate or higher on the
Final Round to be revealed by RSI to each of the Top Ten Death Fest Stables
2. Renaming of Dark Arena Monsters and NPCs [yet to be determined according to how
many DA Monsters and NPCs are available in DM 59 for Renaming]
3. The Top Five Death Fest Stables will receive New Team Rollup Certificates as
follows: 1st (10), 2nd (8), 3rd (6), 4th (4) and 5th (2)
4. Renaming Illis Arena for 6 months plus Receiving 6 months Free Play courtesy of
RSI will be awarded to the manager of the 1st Place Death Fest Stable
5. Discussions are underway regarding a possible Special Award granted to the Illis
Iron Stable qualifiers who compete in 67 of a possible 75 fights during the course of
the 15 consecutive rounds of the Death Fest [Key Factor is How Many (?) stables will
be competing in the Death Fest without drawing away participation by current managers
in the remaining slow arenas!] Therefore, it is important for all managers entering
stables in DM 59 for the upcoming Death Fest to contact RSI as soon as possible
regarding their participation in this contest so that a Final Ruling on the proposed
Illis Iron Stable Award can be issued by RSI.
***TieBreaker is determined on the Final Round by the DM 59 Newsletter Recognition
Rankings. The stable with the Highest Ranked Active Gladiator is granted the
decision. [Example: Warrior A and Warrior B are both listed in the Recognition
Rankings with 87 pts; however, because Warrior A is listed in the Recognition
Rankings ahead of Warrior B, then Warrior A is granted the TieBreaker Decision for
His/Her stable!]
Opening Round Team Spotlight Bonus [minimum 15 paragraphs!] Each Delarq Death
Fest competitor who writes a Team Spotlight featuring their Stable (Name) and
Managerial Alias [Gladiatorial Names Optional] in regards to competing in the Delarq
Death Fest will receive 25 pts added to His/Her opening round score.
Illis Iron Stable Bonus [in addition to the proposed award awaiting RSI
approval!] Any manager whose stable competes in at least 67 of the possible 75
fights during the 15 rounds of Death Fest receives 25 points added to His/Her final
overall score [this allows each stable the cushion of missing one round of
competition; plus up to 3 additional fights due to waiting for replacement rollups
from Deaths suffered either in Tourneys or during the Death Fest contest in DM 59
over the course of 15 rounds of competition!]
Delarq Death Fest
Hosted by Hammer
[Who Else?]
25 May 2004
TEN TURNS OF HELL:
The KLK Capture The Flag Competition
In the spirit of the ongoing effort to make arena play what it used to be (FUN!!), I
am proud to announce the KLK Capture The Flag Competition. The competition will be
held in Jhans (DM-36, which has, by the way, grown in size equal to Talcama already).
:) We are announcing this contest early to allow managers time to prep.
Rules:
-- On turn 462 (due 8/4/04) the lowest ranked warrior on your team is given your
team's 'flag' (he is your initial flag defender).
-- Starting on turn 463 (due 8/18/04) flags will be defended every turn and turn
463 is the turn scoring will begin.
-- Fights involving flags are winners-take-all and a warrior can carry as many
flags as he can win.
-- If a warrior holding a flag either A) goes inactive, B) loses to a stand-by
warrior or C) gets DA'd, he forfeits all flags he has and they are returned the their
original team's lowest ranked warrior.
-- If you hold your own flag on an inactive warrior you receive NO POINTS that
turn.
-- If a warrior graduates to AD holding flags starting on the next turn those
flags will be defended by the lowest ranked warrior on the team of the graduating
warrior.
-- Scoring as follows for each turn:
2 pts -- possession of your own team flag
1 pt -- possession any other flag
1 pt -- for each win
1 pt -- for each kill
1 pt -- for each award you receive in the newsletter
-- You may enter as many teams as you like (per RSI rules) but each team is its
own entry.
-- Tie-Breaker goes to the team that had the most points from flags.
-- If still tied the tie-breaker will be the team that had the most points from
kills. (It's the Delarq way.)
-- The contest lasts 10 turns and there will be prizes for 1st, 2nd and 3rd
(based on highest point totals)
Prizes: (what you've been waiting on)
1st -- 3 know favorites potions*
DA warrior named after winning manager
2nd -- 2 know favorites potions*
3rd -- 1 know favorites potion*
* These are full favorite potions (weapon, rhythms and tactics) and can only be used
on warriors with at least 4 FE.
How's that for paying out? (grin) Even if you think that it's all about the TC,
these prizes should be enough to draw you in. (You know who you are.)
I hope to see friend and foe alike come to Jhans. Legion, Froths, and all the
others...this is your personal invite. Can you win? Can you survive 10 turns of
Hell in Jhans?
Note: Special thanks to RSI for helping make this contest possible. Thanks
guys!
Bookie
KLK Alliance
Director Jhans' Board of Tourism
Warden of the Froth Circle (grin)
D.R.C. 4 Life
LAST WEEK'S FIGHTS
IDLE CHATTER was dealt death by OLTA THE TREE in a 1 minute Dark Arena fight.
METHADONE devastated JESSE TAVAN in a 1 minute one-sided Challenge duel.
GRAVE DIGGER viciously subdued DOOHICKEY in a popular 5 minute Challenge match.
WHATCHAMACALLIT devastated MING THE TERRIBLE in a 3 minute one-sided Title contest.
MURGON was bested by SWEET ANELLA in a popular 1 minute expert's brawl.
DURVAN bested LENDO TEN CHARDIN in a 1 minute match.
KOREEN devastated CAPTIAN LENSAR in a 2 minute gruesome one-sided competition.
DILYS TYL KOGAN vanquished SWEET ANELLA in a 1 minute uneven duel.
BACKLASH vanquished ONE-EYED YOFAN in a 1 minute gruesome uneven fight.
TITANIA overpowered CHURRO THE SPIKE in a action packed 1 minute one-sided fight.
KASSELA TYL DRU was overpowered by SUBTLE DECEIPT in a 1 minute one-sided fight.
PORGARAL subdued HERROL TWO-FINGER in a 2 minute amateur's competition.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 4 TOTAL PARRY 8 - 3 - 0 73 |
|BASHING ATTACK 2 PARRY-STRIKE 14 - 7 - 0 67 |
|PARRY-STRIKE 2 PARRY-RIPOSTE 10 - 5 - 0 67 |
|WALL OF STEEL 2 SLASHING ATTACK 2 - 1 - 0 67 |
|STRIKING ATTACK 2 AIMED BLOW 20 - 11 - 1 65 |
|PARRY-RIPOSTE 1 WALL OF STEEL 7 - 5 - 0 58 |
|LUNGING ATTACK 1 STRIKING ATTACK 11 - 12 - 1 48 |
|SLASHING ATTACK 1 BASHING ATTACK 10 - 11 - 1 48 |
|PARRY-LUNGE 1 LUNGING ATTACK 6 - 7 - 0 46 |
|TOTAL PARRY 1 PARRY-LUNGE 4 - 9 - 0 31 |
Turn 317 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 PARRY-LUNGE 0 - 1 3 AIMED BLOW
LUNGING ATTACK 1 - 0 STRIKING ATTACK 0 - 2 2 BASHING ATTACK
SLASHING ATTACK 1 - 0 TOTAL PARRY 0 - 1 2 STRIKING ATTACK
BASHING ATTACK 2 - 0 1 PARRY-STRIKE
AIMED BLOW 3 - 1 1 SLASHING ATTACK
PARRY-STRIKE 1 - 1 1 TOTAL PARRY
WALL OF STEEL 1 - 1 1 WALL OF STEEL
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-STRIKE WHATCHAMACALLIT 6507 15 1 0 199 BUENO FER NADA (707)
SLASHING ATTACK METHADONE 6394 13 5 0 108 PARANOIA (702)
BASHING ATTACK DILYS TYL KOGAN 6515 14 11 1 97 SAND DANCERS (233)
AIMED BLOW KOREEN 6490 20 15 1 94 REFUGEES (377)
TOTAL PARRY MING THE TERRIBLE 6482 22 15 0 90 SAND DANCERS (233)
WALL OF STEEL JESSE TAVAN 6514 16 11 0 85 SAND DANCERS (233)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is KOREEN 6490. The most popular warrior this turn was
WHATCHAMACALLIT 6507. The ten other most popular fighters were DOOHICKEY 6504,
KOREEN 6490, GRAVE DIGGER 5815, METHADONE 6394, TITANIA 5835, MING THE TERRIBLE 6482,
DURVAN 6491, DILYS TYL KOGAN 6515, BACKLASH 6518, and SUBTLE DECEIPT 6577.
The least popular fighter this week was KASSELA TYL DRU 6576. The other ten least
popular fighters were JESSE TAVAN 6514, PORGARAL 6580, CHURRO THE SPIKE 6554, MURGON
6477, IDLE CHATTER 6579, SUBTLE DECEIPT 6577, BACKLASH 6518, DILYS TYL KOGAN 6515,
DURVAN 6491, and MING THE TERRIBLE 6482.
MAIL-IN TOURNEY XXXVII
PRIMUS TOURNEY W L K TEAM NAME
SEEKER PALE SILK 1582 (148-102-2) 7 3 0 SILENT STORM
CONTENDERS TOURNEY W L K TEAM NAME
ENIGMA 4520 (75-22-0) 7 3 0 MYSTERIOUS
COINSPINNER 4495 (16-12-1) 6 3 0 BOOK OF SWORDS
NASTY MIND 5145 (42-37-1) 1 4 0 HELTER SKELTER
STILE 5941 (44-30-2) 0 5 0 SPLIT INFINITY 2
ELIGIBLES TOURNEY W L K TEAM NAME
STONE 1724 (26-12-0) 2 3 0 SLOW PLAY
ADM TOURNEY W L K TEAM NAME
COM DOT 6217 (45-27-0) 9 3 0 TOO GOOD FOR ME
CORAL SNAKE 5017 (19-8-0) 5 3 0 ALL THAT SLITHERS
AMPLITUR 6440 (19-5-1) 3 3 0 DARK TOADS
HAYWIRE 5413 (12-6-1) 3 3 0 WHO ARMED THEM?
WESTON 5719 (5-3-1) 3 3 0 SUPERIOR FORCES 4I
WOUNDHEALER 4496 (11-5-1) 1 3 0 BOOK OF SWORDS
FRESHMEN TOURNEY W L K TEAM NAME
TEMUJIN 3796 (22-8-0) 5 3 0 I'M HISTORY
DISORDER 6419 (22-11-1) 4 3 0 PARANOIA
HANNIBAL 3794 (16-12-1) 2 3 0 I'M HISTORY
CHALLENGERS TOURNEY W L K TEAM NAME
SHOVELING SANDY 3584 (3-3-0) 4 3 0 STORMNITE SANDBAGGER
ONE EYED JACK 4876 (12-7-0) 3 3 0 JACK ATTACK
COPPERHEAD 5467 (12-3-0) 2 3 0 NATURE'S ASSASSINS
ADEPTS TOURNEY W L K TEAM NAME
METHADONE 6394 (12-4-0) 4 3 1 PARANOIA
INITIATES TOURNEY W L K TEAM NAME
CHIPP 6516 (4-0-0) 9 3 0 SUPERIOR FORCES 4I
FOOL'S GOLD 6386 (5-3-0) 4 3 0 ALL THAT GLITTERS
MCMANUS 5027 (3-2-0) 3 3 0 OZ 3
AUGUSTUS HILL 5024 (5-1-0) 1 3 0 DEAD OZ 3
SIMPLE GREEN 5826 (3-0-0) 1 3 0 WRATH OF CARR
APPRENTICES TOURNEY W L K TEAM NAME
HAYSEED 4998 (0-0-0) 4 3 0 SOUTHERN MAN
PROCTOPHOBIA 6354 (2-0-1) 1 3 0 NO FEAR
ROOKIES TOURNEY W L K TEAM NAME
LIQUID COURAGE 6574 (0-0-0) 3 3 1 PARANOIA
DEATH BURGER 4993 (0-0-0) 1 3 0 THE TRIP
THE 12TH MONKEY 6560 (0-0-0) 0 1 0 DEAD PARANOIA
ADM FOOLS TOURNEY W L K TEAM NAME
PISTOL 6205 (49-36-1) 3 3 0 TOO GOOD FOR ME
*WINTER* 3644 (27-26-1) 0 3 0 ANCIENT KNIGHTS
INITIATES FOOLS TOURNEY W L K TEAM NAME
TOBIAS BEECHER 5035 (4-1-0) 5 3 0 OZ 2
BACKLASH 6518 (1-1-0) 1 3 0 TOO GOOD FOR ME
OZ FOX 5454 (4-0-0) 0 3 0 TRIBAL COUNCIL 900
ROOKIES FOOLS TOURNEY W L K TEAM NAME
J.W. DUNDEE 4990 (0-0-0) 0 3 0 BEERBARIANS