Date   : 10/25/2006    Duedate: 11/07/2006


DM-65    TURN-380

This Weeks Top Honors


(65-6771) [11-6-1,145]

Chartered Recognition Leader   Unchartered Recognition Leader

MIGHTY DUCKS (720)             
(65-6771) [11-6-1,145]         

Popularity Leader              This Weeks Favorite

SAND DANCERS (233)             GOT IT FOR CHRISTMAS (717)
(65-6709) [18-10-0,66]         (65-6787) [14-4-0,103]



Team Name                  Point Gain  Chartered Team
1. STUMBLIN' DRUNK (356)       39
2. SAND DANCERS (233)          28GOT IT FOR CHRISTMAS (717)
3. POSSE (718)                 25      Unchartered Team
4. TIL DEATH DO US PART (724)  10
5. MIGHTY DUCKS (720)           8      SAUCES (211)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 GOT IT FOR CHRISTM (717)  83  33  4 71.6   1/ 1 MIGHTY DUCKS (720)        9  5 1
 2/ 5 MIGHTY DUCKS (720)       198 180  6 52.4   2/ 4 STUMBLIN' DRUNK (356)     9  5 0
 3/ 6 STUMBLIN' DRUNK (356)    111 103  7 51.9   3/ 3 TIL DEATH DO US PA (724)  9  6 0
 4/ 7 POSSE (718)              130 131 10 49.8   4/ 5 SAND DANCERS (233)        6  7 0
 5/ 8 TIL DEATH DO US PA (724) 282 305 27 48.0   5/ 2 POSSE (718)               5  8 0
 6/ 9 SAND DANCERS (233)       776 911 20 46.0   6/ 6 GOT IT FOR CHRISTM (717)  4  2 0
 7/10 REFUGEES (377)           412 509 14 44.7   7/10 REFUGEES (377)            1  8 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

               * >)] H [(< * >)] Til Death Do Us Part [(< * >)] H [(< *

Under Dal Shang:

     "I admire your will," Hobgoblin said as he lowered Synthia back to the floor.
Her body was badly beaten and bruised.  One of her eyes was swollen shut and black.
A deep bruise around her ribcage probably indicated a broken rib or two and made her
wince when she reached the cold, damp floor of the underground hideout.  "For seven
days you have been my guest."  He pulled a chair closer and sat down, studying her
for any reactions.  "Your family must miss you," he said mockingly.
     She pulled herself up and leaned against the wall.  The chains gave her enough
slack for that when they were fully loose as they were now.
     He leaned in.  "You can make this stop."
     "Die, demon," was all she said.
     "Ha ha ha."  He stood, moved closer, knelt beside her and cupped her chin,
forcing her to look up at him.  "I have done that already."
     She jerked out of his grip and a bolt of pain shot through her from the broken
     Hobgoblin smiled, baring his teeth.  "Where is the sword, Lord Protector?"
     "Like I said before, I don't know what you're talking about."
     "WHERE IS THAT DAMN SWORD!"  Hobgoblin was furious with frustration.  Synthia
was the one smiling now.  He took a breath and recomposed himself.  "We will see
about that," he said, and walked out.

     Synthia sighed to herself.  It got worse every time he came back, but this was
the first time she had made him that angry.  She would welcome death, if it weren't
for the fact that they would need her body for the resurrection.  Wherever she was
now, it was unlikely that anyone would find her body.  But she would not give up the
location of the sword of power.  Not to anyone, and twice as much not to Hobgoblin.
     So she sat and waited.  There had to be a way to get out of here.
     That's when she noticed Hobgoblin had left his chair within reach.

The Drunken Dragon Tavern:

     Killjoy, Man-O-War, Sitha, Silver Bullet, and Screwdriver had agreed to meet in
the back room every day until something was found.  If there was any news, or any
clue, they would find each other as quickly as possible.
     Killjoy sank into her chair tiredly and looked at Silver Bullet.  "Well, what
have you heard?"
     The gambler shifted and looked away from her.  "I know a lot of... not-so-nice
people in this town," he said, "but nobody knows anything about Synthia."
     "How do you know they're not lying to you?" Killjoy demanded.  Her expression
was a mix of anger, frustration, and... fear.
     "Let's just say we have an agreement," Bullet answered.  "There is no reason
they would lie to me."
     Killjoy's shoulder slumped a little.  "Okay."  She turned to Man-O-War and
Sitha.  "How about you?"
     "Nothing has come up in Harbor Town.  It's quiet," Man-O-War said.
     "Now that the Guards have left, we plan to search the warehouse for clues,"
Sitha added.
     Killjoy was not getting any answers she wanted to hear.  "Speaking of the Guard,
they still have nothing."  Her voice cracked on the last word, and she paused until
she could speak calmly again.  "So we are no closer to finding Synthia, or even
discovering what happened to her."
     Fatigue was showing on all their faces.  None of them had gotten much sleep for
days, and they weren't expecting to get much any time soon.  There was nothing they
could even say to each other that would help, unless they found some new facts.  They
got up.  Bullet and Screwdriver returned to the bar; the others walked outside.
     Joy turned to speak to Man-O-War and Sitha.
     "Ma'am?"  A boy of sixteen years or so stood in front of them, holding a folded
piece of paper.  "I was asked to give this to you," he said, and handed it to Joy.
     She opened it.  A clump of blond hair, stained with some that looked like blood,
fell into her hand.  Her face went white as she read the words on the paper.  "Who
gave this to you?" she snapped at the boy.
     He stepped back and pointed across the street.  "That man over there.
     They all looked, but there was no one there.  Now.
     "What's wrong, Joy?" Man-O-War asked.
     She closed her eyes and took a deep breath.  Man-O-War and Sitha stood silent,
waiting.  She opened her eyes again, exhaled, and said, "Hobgoblin."

Til Death Do Us Part guildhouse:

     Octavia sat back in her chair, and Triss sat across from her.  Over the past few
days, most of the team had been away doing who-knew-what, leaving them to take care
of the house alone.  It gave Octavia plenty of time to search the whole building for
the sword.  And still nothing.  Maybe Tennerus was wrong.  Maybe she--Triss--was not
a sword-bearer.
     "Octavia?"  Triss was leaning forward, waving her hand in front of her
     "Oh... yes.  I'm sorry."  Octavia blinked.  She had been deep in thought and
hadn't heard a word Triss had said.
     "I asked you why you had become a gldaitor?"
     Octavia had rehearsed the answer to that question a thousand times, but now she
went blank.  "Well... I just wanted to."  It was, she acknowledged to herself, a dumb
answer.  But she couldn't give the true one, not to Triss or anyone else here.
     "Oh."  Triss stared blankly for a moment, having no idea what response to make.
     "What about you?  Are you going to be a gladiator?" Octavia asked.
     "Me?  Oh, no.  I'm not a fighter."
     There was a knock on the outer door.
     "I'll get it," Octavia said, rising quickly.  This conversation was off track,
and she was glad to get out of it.  She opened the door.
     On the front porch stood a man of large build, with dark hair and eyes and
something foreign about the shape of his face.  His clothing was not local.
"Killjoy?" he asked.
     "No, I'm Octavia.  She is--"
     He cut her off with a wave of his hand.  "I'm Bobika Vhett.  Show me her office.
I'll wait for her there."  He stepped inside.
     Octavia drew in her breath with a hiss.  Who did this pushy... who did he think
he was?  But maybe he was someone Killjoy was expecting.  How would SHE, Octavia,
know, if nobody told her.  "Right this way," she snapped.

Under the city:

     Circu walked into the chamber where Synthia was being held.  She was sitting
against the wall, watching him.
     "Hey.  You're Circu, right?"
     "Yes, now be quiet."  He saw that a chair had been broken against the wall and
started to pick up the pieces.
     "Why are you working for him?"
     "I said, shut up."  He stopped to look at her.
     "You will end up dead working with him."
     "Everyone ends up dead.  Now shut up."  He was getting angry.
     "Okay, fine.  Your funeral."  She shrugged one shoulder carefully, then spat on
the floor near his feet.
     "I said shut up!" he snarled, turning to walk towards her.
     As soon as he was in range, she pulled a leg of the broken chair out from behind
her and smashed it against his knee.  He fell, clutching the joint.
     "Like I said," and she plunged the jagged end of the leg into his chest.  It
wasn't quite enough to kill him, but it sure got his attention.  She grabbed his
dagger and finished the job.  "You will end up dead working for him."  After a quick
search, she found some keys on his body and unlocked her hands and feet from the
steel cuffs.
     "Very nice."  The demonic timbre of Hobgoblin's voice was unmistakeable.
     Synthia spun to face him, the dagger still in her hand.
     "I see there is some fight left in you yet," he said, walking into the room with
his sword drawn.  He looked down at the dead Circu and curled his lip in a brief
sneer.  "There's someone I would like you to meet."  He waved his hand at Rix, behind
him in the doorway, and a third person with hands tied and a black hood over his--her
     "What is this?" Synthia asked.
     "'This' is the reason you will be telling me everything I want to know."
Hobgoblin pulled the hood away to reveal Killjoy, gagged.  "You see?  You may be able
to be brought back to life, being a Lord Protector.  But I know she can't."
     Synthia's eyes widened in disbelief.
     "Now.  Where is the Sword?"

Til Death Do Us Part guildhouse:

     Man-O-War and Sitha walked out to the guildhouse from the city gate.  Joy was to
meet them here with supplies for the assault on Hobgoblin.  After a week of getting
nowhere, it was good to have some kind of objective again.
     The door to Killjoy's office was open, which was the first surprise.
     "Well, hello, Cousin," the man on the couch said.
     Man-O-War stared for a moment, shocked.  "Bobika!"  He walked forward, arms
reaching, and the man met him half way across the room.  They embraced.  "How long
has it been?"
     "Too long."  The stranger shifted his attention to Sitha, who was smiling at
them both.  "And you, you are as beautiful as Linsiris herself.  What is your name?"
     "I'm Sitha Nisanli," she said.
     "And my wife-to-be," Man-O-War finished.  "What brings you to Dal Shang?"
     "I'm to become a gladiator," he answered.  "Your stories have brought a few of
us down here.  Too much peace in the north, not enough fighting.  So where is
     "She'll be here shortly.  It's great to see you, Bobika."
     "You too, Aranthar.  So, is there anything exciting going on around here?

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly DAL SHANG games.  Warriors--remember that glory waits 
always around the corner!  Witness how this week REFUGEES went 1-2-0 to move up 3 in 
the rankings.  Did only my eyes note the 4-1-0 record which STUMBLIN' DRUNK managed 
to post this round?  I don't doubt that such a record will draw challengers!  LISSANE 
TYL DRU caught the eye of many in the gladiatorial commission as she skillfully 
bested CHIANA and was awarded 16 points in recognition.  In one of the week's more 
notable duels, LISSANE TYL DRU put down CHIANA, causing her to lose 13 points of 
recognition in the process.  Not for nothing has UGLY DUCKING in the past laid claim 
to the Duelmaster's throne, and this week he's proven his combat skill yet again.  No 
confirmation, but my sources claim that the top team has gained their position using 
magical aids.  Charmed weapons perhaps?   
     I have been in deep conclave with my spies who watched all that has recently 
transpired.  Indeed there is much I would report.  DAL SHANG, city of gladiators!  
Mighty among the names of thy guilds is STUMBLIN' DRUNK, a guild shunned and avoided 
by many in the weekly duels.  If you didn't look down dark alleys you'd have been 
hard pressed to find any of GOT IT FOR CHRISTMAS last week.  Busy avoiding STUMBLIN' 
DRUNK?  Mighty fighters cannot but expect competition from those below.  GOBARL take 
warning!  You have more than a few enemies in DAL SHANG.  A match that raised a few 
eyebrows at the games this week, it seems that REVEREND BLOOD posted a challenge 
against the more highly recognized JAEGO SARL.  The results, you ask?  Well, the 
firebrand REVEREND BLOOD was beat by JAEGO SARL.  Remember warriors, this is the 
discipline of steel.   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  Fate is a fickle mistress.  She showers the 
miserable with fortune but sets enemies against the victorious.  Remember this!   
     A thought before I go.  Each warrior practices one style, but must not the wise 
manager learn the secrets of them all?  More than a sharp eye must I keep, indeed a 
stout pair of legs must I keep as well!  The endless paths of Alastari await me!  
Till next we meet remember:  a fool flies into a rage quickly and often.  The wise 
are angered by the same thing only once.  Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 UGLY DUCKING 6771            11   6  1   145       MIGHTY DUCKS (720)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 KO LAO-DEN 6614              24  23  2   111       SAND DANCERS (233)
 GIFT CERTIFICATE 6787        14   4  0   103       GOT IT FOR CHRISTMAS (717)
 GOBARL 6604                  21  33  0    96       REFUGEES (377)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SIXKILLER 6795                9   5  0    81       POSSE (718)
 SCREWDRIVER 3541             10   5  1    79       STUMBLIN' DRUNK (356)
 LONER 6779                    8   8  1    79       MIGHTY DUCKS (720)
 MADE IT HOME 6671            14  12  0    69       GOT IT FOR CHRISTMAS (717)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 JAEGO SARL 6709              18  10  0    66       SAND DANCERS (233)
 IRISH CREAM 3065             12  15  1    64       STUMBLIN' DRUNK (356)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-FRIAR DUCK 6865               6   4  0    56       MIGHTY DUCKS (720)
 SIGBAN 6710                  13  15  1    55       REFUGEES (377)
 AMORE' 6879                   5   1  0    52       STUMBLIN' DRUNK (356)
 M2 MALLARD 6786              12   5  0    45       MIGHTY DUCKS (720)
 MAN-O-WAR 6810                7   5  2    42       TIL DEATH DO US PART (724)
 REVEREND BLOOD 6868           5   6  2    38       POSSE (718)
 VALARION 6808                 5   6  0    36       TIL DEATH DO US PART (724)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 LISSANE TYL DRU 6881          6   2  0    33       SAND DANCERS (233)
 OCTAVIA 6890                  3   1  0    28       TIL DEATH DO US PART (724)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BOBIKA VHETT 6891             4   0  0    22       TIL DEATH DO US PART (724)
 CHIANA 6807                   5   5  0    20       TIL DEATH DO US PART (724)
 PUCKER 6894                   2   1  0    18       STUMBLIN' DRUNK (356)
 BETTER DUCK 6889              2   2  0    13       MIGHTY DUCKS (720)
 MOJITO 6896                   1   0  0    13       STUMBLIN' DRUNK (356)
 MODORAM 6880                  2   6  0    12       REFUGEES (377)
 LONDEL TYL SARH 6895          0   3  0     3       SAND DANCERS (233)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
BASHER 6897            0  1 0 POSSE 718             SERPENT SLAYER 27     380 NONE    
DAXE 6898              0  1 0 POSSE 718             QUEEN OF STEEL 25     380 NONE    
STRIKER 6899           0  1 0 POSSE 718             DELHARAN THE SILEN 22 380 NONE    
ANNABEL BLACKHEA 6769 12  5 2 POSSE 718             UGLY DUCKING 6771     378         
YOUNG GUN 6867         3  4 0 POSSE 718             MAN-O-WAR 6810        376 REVENGED
GREY GOOSE 6878        2  1 0 STUMBLIN' DRUNK 356   GREEN 6556            377         
KRAJ 6869              1  3 0 TIL DEATH DO US P 724 GRAY 6557             376 NOT REVE

                                     PERSONAL ADS

Made It Home -- I knew a man once who lived in culvert.  It was not an ideal spot,
but he managed to "make it home" for himself. -- Ko Lo-Den
P.S.  Was that an input error?  The weapon.

Screwdriver -- Why do I feel that I've been fastened into the wall really, really
securely?  And I'm dizzy, too, like I've been twisted around and around.  In fact
(gulp), just thinking about it.... -- Jaego Sarl

Chiana -- Huh, trying to part ME, were you?  It hurts.  Don't do it again. -- Lissane
tyl Dru

Bobika Vhett -- That was not the kind of match I needed at this time.  I understand
that you have serious adventuring ahead of you, but cheese, man, take it out on the
bad guys! -- Londel tyl Sarh

Ugly Duckling -- I've been watching you closely for signs of turning into a swan, but
nothing yet.  Seems like it might be a clue:  maybe you really are a duck, and just,
you know, really ugly? -- Gobarl
P.S.  But you do learn well.  I guess that's something.

Friar Duck -- (groaning)  You're such a FAT Duck, and then you had to go and SIT on
me, and I'm a squash now. -- Sigban
P.S.  One of those orange ones with knobs.

Valarion -- (squinting)  You're the blacksmith, right?  No wonder you hit so hard!  I
feel like a damned horseshoe. -- Modoram the battered

Pinkerton -- Cheese, man, did they dump you for defeating me?  That's a stinker. --
Modoram the remorseful

Sigban -- Shaken not stirred. -- Screwdriver

Lissane Tyl Dru -- Monsters In the lake!?  Oh my.  How big are they? -- Chiana

Londel Tyl Sarh -- I wish I could...go by the way side that is...this place is full
of brutes. -- Octavia

M2 Mallard -- Ok Ok Ok so I spoke too soon.  Good fight. -- Man-O-War

Lissane Tyle Dru -- Sorry for the face shot there.  I hope it doesn't leave a mark.
-- Chiana

Londel Tyl Sarh -- I didn't mean that "or die" comment.  Can I make it up to you? --
Bobika Vhett

Better Duck -- I think you forgot something. -- Octavia

5 October 2006
*Turf War IV Rules*

     Everyone may participate; known alliances, new alliances, or temporary alliances
created to compete in the Turf War! However, to participate, each alliance must:
     A.  Announce the alliance and the Captain of the alliance in the North Fork (DM
         47) newsletter.
Captains are responsible for:
     a.  verifying those who wish to participate under the banner of their alliance;
     b.  distribution of prizes should their alliance win the Turf War.
Managers must:
     a.  Submit one (1) RSI Roll-Up Gift Certificate to participate to:
          Baphomet, mgr. Knights Templar (568), DM 47 -- North Fork, or
          Rick Stringer
          13 St. Michael's CT
          Elkton, MD 21921
     b.  Announce their intent to compete with manager name, team name and alliance
         they will be fighting under in the North Fork (DM 47) newsletter.
     1.  No scoring will begin until a Gift Cert is received.  No exceptions.
     2.  Before a manager can compete, he/she must declare and be verified by the
         Captain of the alliance he/she has claimed for;
     3.  Only one (1) team per player may compete.  NO multiple aliases please.
         Violations will result in disqualification.
     4.  The contest will begin on the turn following the January F2F and run for 12
     5.  The turn  a declaration and verification will begin the scoring process.
     6.  No declarations or verifications will be accepted after Turn 10 of the Turf
         War 5.
     7.  For the purpose of scoring, I reserve the right to make all final decisions.
                  Win     Loss     Kill     Die
Challenge          +2      -2       +5       -5
Match-Up           +1      -1       +1       -5
Bloodfeud          +2      -5       +5      -10
Champion           x2      x2       x2       x2
Downchallenge     -10      xx      -10       xx
Dark Arena        +10      -5       xx       xx
Special Scoring:
     a.  Each mention in the Spy Report is worth 2 points (team mentions only!)
     b.  Each Style Master is worth 2 points.
     c.  Duelmaster Throne is worth 2 points
     a.  Champions may be declared, but are not mandatory.  If declared, the Champion
         must be in the Adepts or lower brackets on the turn they are declared
         without having gone above the Adepts bracket at any time...including
         transferred teams.  (I'll be watching for this occurrence!)
     a.  Bloodfeuds count for all four (4) turns.  However, the same warrior may not
         be used all four turns.  4 turns means 4 separate warriors.  A penalty of
         -10 will be given to the team who violates this.
Special Conditions:
     a.  I reserve the right for all final decisions.
     b.  If I make a mistake, I'll multiply the points by 2.
     c.  If you claim I did, and *YOU* are wrong, I'll subtract points at the rate of
     d.  Each alliance begins with zero (0) points.
     e.  Dark Arena may be used on the first turn of every warrior with no penalty
         (this means a warrior with 0 FE).
     f.  TVs won after the contest begins gain a 25 point one time score once the
         tourney reports are posted in the NL.
     g.  TCs won after the contest begins gain a 50 point one time score with the
         same conditions as noted for TVs.
     h.  NO switching alliance once verified by an alliance that a team has declared
     i.  Only 7 teams are permitted per alliance for the Turf War 5.
     Turf Wars are a "Winner Takes All" type contest.  All prizes and 100% of the RU
Certs will be given to the Captain of the winning alliance and it is his/her
responsibility to give these to the alliance membership.
     I have requested from RSI the following:
     a.  renaming of the orth Fork (DM 47) arena;
     b.  renaming of Dark Arena Monsters;
     c.  known favourite rhythms for one warrior on each team of the winning
         alliance.  This warrior would be in the Initiates or above brackets on the
         last turn of the Turf War (they must have at least one arena fight to
         receive this award).
               Baphomet, Host of TW5
Special Note:  A downchallenge is considered from a higher bracket to a lower
bracket.  Same bracket, more recognition points?  Not a downchallenge!

20 October 2006
In accordance with those rules set forth by the Lady of the Realm, I hereby announce
the formation of a small group of managers calling themselves "The Outsiders".  The
group consists of the following members:
     Doc LeGrande
     Street Legal
     This group has only one rule.  Respect the play of the managers of this
alliance.  We have no worries about not playing by the rules set forth by others.  We
fight the way we like, and all those in this group appreciate what tools each manager
brings.  We have managers from the Delarquan, Andorian and Free Blade regions.  We
have managers that focus on the tournament arenas, and we have those that focus on
the regular city arenas.  We have those in our ranks that fight with honor and
respect for all, and we have those that have a bloodlust that cannot be quenched.
     Our goal is simple.  To create a ensemble of managers that will show their
prowess in the land of Alastari, and to bring a new level of competition to all those
that share the sands with our warriors.  Our warriors are many throughout the land.
We have no home arena.  We have no pacts we abide by.  Our fighters range from
Mordant to Talcama, from Lapur to Lyratilan, Aruak City to Valamantis, the Primus
arena to Talahya, and many more arenas throughout the land.
     Whether we are sought out or ignored makes no difference to us.  We are what we
are.  We fight how we fight.  And we do it however we wish.  We have no rules.  We
have no leader or ruler.  Be prepared.  We are.

20 October 2006
The Dark Knights of the Desolate Empire respond thus to the Avengers of the Light:
Where are you?  EACH AND EVERY Dark Knight can be found in arenas 31 and 52.  Your
pretty words mean less than nothing if you won't fight.  EVERY Dark Knight is more
than willing to back up their talk.  So...we give you three turns in either 31 or 52,
REPEAT 31 or 52 to show up or shut up.  If you don't show we'll let all of Alastari
know the Avengers are indeed cowards! -- Dark Knights of the Desolate Empire

                                  LAST WEEK'S FIGHTS

BASHER was butchered by SERPENT SLAYER in a crowd pleasing 1 minute Dark Arena fight.
DAXE was murdered by QUEEN OF STEEL in a 1 minute Dark Arena melee.
STRIKER was murdered by DELHARAN THE SILENT in a 1 minute gruesome Dark Arena fight.
GIFT CERTIFICATE bested GOBARL in a popular 1 minute Challenge contest.
MADE IT HOME was defeated by SIXKILLER in a crowd pleasing 1 minute Challenge match.
LONER was devastated by KO LAO-DEN in a 1 minute one-sided Challenge duel.
REVEREND BLOOD was devastated by JAEGO SARL in a 1 minute mismatched Challenge match.
BETTER DUCK overcame MODORAM in a 2 minute Challenge fight.
UGLY DUCKING handily defeated SCREWDRIVER in a 1 minute uneven Title melee.
IRISH CREAM vanquished M2 MALLARD in a 1 minute one-sided duel.
SIGBAN won victory over VALARION in a 1 minute duel.
AMORE' defeated ONE-EYED YOFAN in a 1 minute fight.
CHIANA was overpowered by LISSANE TYL DRU in a 1 minute one-sided melee.
MAN-O-WAR overpowered MIM YELLOWHAIR in a 1 minute one-sided match.
OCTAVIA devastated LONDEL TYL SARH in a exciting 1 minute brutal mismatched conflict.
BOBIKA VHETT bested BERVAN THE TINKER in a 2 minute amateur's bout.
PUCKER handily defeated NORMAR THE BLOND in a 1 minute uneven fight.
MOJITO overpowered NORMAR THE BLOND in a 1 minute uneven struggle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   7         WALL OF STEEL      1 -   0 -  0     100  |
|STRIKING ATTACK                  6         PARRY-LUNGE       13 -   7 -  2      65  |
|AIMED BLOW                       4         SLASHING ATTACK   21 -  14 -  2      60  |
|LUNGING ATTACK                   3         PARRY-STRIKE      12 -   9 -  0      57  |
|SLASHING ATTACK                  3         AIMED BLOW        22 -  17 -  0      56  |
|PARRY-STRIKE                     1         STRIKING ATTACK   39 -  33 -  6      54  |
|TOTAL PARRY                      1         TOTAL PARRY       14 -  13 -  1      52  |
|WALL OF STEEL                    1         LUNGING ATTACK    14 -  16 -  0      47  |
|PARRY-LUNGE                      1         BASHING ATTACK    26 -  33 -  0      44  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      3 -   6 -  0      33  |

Turn 380 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         4 -  0     BASHING ATTACK     3 -  4         4  BASHING ATTACK 
PARRY-STRIKE       1 -  0     STRIKING ATTACK    1 -  5         2  STRIKING ATTACK
TOTAL PARRY        1 -  0     PARRY-LUNGE        0 -  1         2  PARRY-STRIKE   
WALL OF STEEL      1 -  0     PARRY-RIPOSTE      0 -  1         1  TOTAL PARRY    
LUNGING ATTACK     2 -  1                                       1  AIMED BLOW     
SLASHING ATTACK    2 -  1                                       1  LUNGING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      UGLY DUCKING 6771          11   6  1  145 MIGHTY DUCKS (720)
BASHING ATTACK   KO LAO-DEN 6614            24  23  2  111 SAND DANCERS (233)
AIMED BLOW       SIXKILLER 6795              9   5  0   81 POSSE (718)
STRIKING ATTACK  SCREWDRIVER 3541           10   5  1   79 STUMBLIN' DRUNK (356)
PARRY-STRIKE     JAEGO SARL 6709            18  10  0   66 SAND DANCERS (233)
SLASHING ATTACK  AMORE' 6879                 5   1  0   52 STUMBLIN' DRUNK (356)
PARRY-LUNGE      M2 MALLARD 6786            12   5  0   45 MIGHTY DUCKS (720)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is JAEGO SARL 6709.  The most popular warrior this turn 
was GIFT CERTIFICATE 6787.  The ten other most popular fighters were SIXKILLER 6795, 
6614, JAEGO SARL 6709, BETTER DUCK 6889, UGLY DUCKING 6771, and IRISH CREAM 3065.

The least popular fighter this week was CHIANA 6807.  The other ten least popular 
fighters were MODORAM 6880, LONER 6779, GOBARL 6604, STRIKER 6899, MOJITO 6896,