DUEL 2 NEWSLETTER Date : 01/03/2007 Duedate: 01/16/2007 DAL SHANG ARENA DM-65 TURN-385 This Weeks Top Honors THE DUELMASTER IS LONER MIGHTY DUCKS (720) (65-6779) [12-9-1,127] Chartered Recognition Leader Unchartered Recognition Leader LONER POSITION IS EMPTY MIGHTY DUCKS (720) (65-6779) [12-9-1,127] Popularity Leader This Weeks Favorite GOBARL SCREWDRIVER REFUGEES (377) STUMBLIN' DRUNK (356) (65-6604) [22-37-0,111] (65-3541) [11-9-1,66] THE CURRENT TOP TEAM SAND DANCERS (233) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. SAND DANCERS (233) 37 2. TIL DEATH DO US PART (724) 30GOT IT FOR CHRISTMAS (717) 3. REFUGEES (377) 25 Unchartered Team 4. MIGHTY DUCKS (720) 11 5. POSSE (718) 0 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 GOT IT FOR CHRISTM (717) 88 36 4 71.0 1/ 3 SAND DANCERS (233) 9 3 0 2/ 2 MIGHTY DUCKS (720) 213 190 6 52.9 2/ 2 MIGHTY DUCKS (720) 9 6 0 3- 3 POSSE (718) 143 138 11 50.9 3- 1 POSSE (718) 8 2 1 4/ 4 STUMBLIN' DRUNK (356) 119 120 10 49.8 4/ 4 TIL DEATH DO US PA (724) 8 6 1 5/ 5 TIL DEATH DO US PA (724) 295 316 28 48.3 5/ 5 STUMBLIN' DRUNK (356) 4 11 0 6/ 6 SAND DANCERS (233) 788 919 20 46.2 6/ 7 REFUGEES (377) 2 5 0 7/ 7 REFUGEES (377) 416 518 14 44.5 7/ 6 GOT IT FOR CHRISTM (717) 1 3 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. The Mighty Ducks again hold the throne. Should I graduate, the Mighty Duck tradition of holding the throne at least once prior to graduation shall remain unbroken. Annabel: you are probably the better warrior, but that doesn't always guarantee victory. Woody still has a few tricks. As always, neither I nor any of my teammates shall avoid. Also, few (if any) challenges will made this turn. May you all bear the Mighty Duck blessing/curse: learn fast or die. -- Loner SPY REPORT Much has changed in DAL SHANG since last I was here. Never fear, Olaf Modeen adapts to many situations, as do all successful fighters. Woof! POSSE were a bunch of dogs after SAND DANCERS got through with 'em! 3rd ain't so sweet as 1st! Some people say I ramble too much, I don't say anything relevant. I repeat myself. I ramble. Well TIL DEATH DO US PART moved up 0, to 4th. What's with UGLY DUCKING? He actually beat STUMBLIN' DRUNK's IRISH CREAM, and walked away with 20 more points from the fight. Laughs were big at MIGHTY DUCKS while they watched UGLY DUCKING clobber IRISH CREAM. She lost 18 points and got bruised from objects thrown from the stands. Another fighter (AMORE' 8-3-2) challenged another Duelmaster (LONER 12-9-1). Life goes on. Try as she might, AMORE' wasn't good enough at persuading LONER to step down from the Duelmaster's throne... Wouldn't it be nice to have live subjects to practice on? I hear some team is looking into the uses of convicted prisoners. Speaking of cowardly avoiders and unfair challenges... DAL SHANG thinks POSSE and their 143-138-11 is too much! If at first you don't succeed, give up... In my day, no team with a 143-138-11 would scare me off! What's the problem, GOT IT FOR CHRISTMAS? What do people see in GOBARL? His 22-37-0? REFUGEES ain't talkin', but he's got 111 points. SCREWDRIVER of STUMBLIN' DRUNK knows how to pick 'em. He challenged FRIAR DUCK of MIGHTY DUCKS who is up by 18. Now was this a wise move? SCREWDRIVER perhaps got his just desserts, seeing as he was bested by FRIAR DUCK and ended up with 66 recognition points. There have been some calls to lengthen the time limit. Do you want the fighters to walk away, or not? Many a warrior has met his fate in a hungover stupor. You young rapscallions, take note! Who knows what the future holds for a warrior. More fights, there's no doubt. The end of another Spyreport! That's cause for celebration in my book! Time for my medication, so I'll leave now. Practice, practice, practice!-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME LONER 6779 12 9 1 127 MIGHTY DUCKS (720) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME GOBARL 6604 22 37 0 111 REFUGEES (377) -SIXKILLER 6795 12 6 0 104 POSSE (718) -REVEREND BLOOD 6868 9 6 2 92 POSSE (718) UGLY DUCKING 6771 14 8 1 91 MIGHTY DUCKS (720) -ANNABEL BLACKHEART 6769 13 6 2 91 POSSE (718) CHAMPIONS W L K POINTS TEAM NAME FRIAR DUCK 6865 10 5 0 87 MIGHTY DUCKS (720) MADE IT HOME 6671 17 14 0 86 GOT IT FOR CHRISTMAS (717) AMORE' 6879 8 3 2 86 STUMBLIN' DRUNK (356) IRISH CREAM 3065 15 17 2 72 STUMBLIN' DRUNK (356) MAN-O-WAR 6810 10 7 3 68 TIL DEATH DO US PART (724) CHALLENGER ADEPTS W L K POINTS TEAM NAME SCREWDRIVER 3541 11 9 1 66 STUMBLIN' DRUNK (356) LONDEL TYL SARH 6895 5 3 0 60 SAND DANCERS (233) ADEPTS W L K POINTS TEAM NAME OCTAVIA 6890 6 3 0 51 TIL DEATH DO US PART (724) VALARION 6808 8 8 0 49 TIL DEATH DO US PART (724) BETTER DUCK 6889 5 4 0 37 MIGHTY DUCKS (720) LISSANE TYL DRU 6881 9 4 0 36 SAND DANCERS (233) CHALLENGER INITIATES W L K POINTS TEAM NAME MODORAM 6880 4 9 0 32 REFUGEES (377) CHALLENGER INITIATES W L K POINTS TEAM NAME CHIANA 6807 7 8 0 30 TIL DEATH DO US PART (724) -STEELHORSE 6900 3 1 0 26 POSSE (718) -LONESTAR 6901 2 2 1 25 POSSE (718) INITIATES W L K POINTS TEAM NAME JOEVINA SARIL 6904 2 0 0 23 SAND DANCERS (233) MERRO DOSH 6912 1 0 0 15 SAND DANCERS (233) MOJITO 6896 2 4 0 11 STUMBLIN' DRUNK (356) LUCKY DUCK 6903 1 3 0 10 MIGHTY DUCKS (720) BOBIKA VHETT 6914 1 0 0 10 TIL DEATH DO US PART (724) KARZIN TYRN 6911 0 1 0 1 SAND DANCERS (233) BLACK VELVET 6913 0 1 0 1 STUMBLIN' DRUNK (356) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? M2 MALLARD 6786 12 6 0 MIGHTY DUCKS 720 IRISH CREAM 3065 381 JUST REV SIGBAN 6710 14 17 1 REFUGEES 377 MAN-O-WAR 6810 383 JAEGO SARL 6709 18 12 0 SAND DANCERS 233 AMORE' 6879 382 BOBIKA VHETT 6891 5 2 0 TIL DEATH DO US P 724 LONESTAR 6901 383 REVENGED PERSONAL ADS Made It Home -- Yeah, me too. Feels good, doesn't it? -- Ko Lao-Den P.S. My pleasure. Better Duck -- I guess I need to duck faster, or in another direction. Ow. Fast and efficient. I hate that in an opponent, although I suppose it beats slow and sloppy. I don't like the sight of blood--if it's mine. -- Lissane tyl Dru Octavia -- Think of it as penance. -- Londel tyl Sarh P.S. Or, if you'd rather, think of it as bad luck. At least you survived. Ah, the joys of fighting a standby. Oh, well, I survived (I've had teammates DIE from this kind of match, after all), and I won, and I learned a whole skill. Wow. -- Joevina Saril Valarion -- Probably. -- Lissane Amore' -- It happens. -- Jorja, for the Sand Dancers Sixkiller -- (groan) You been listening to that spy reporter that's always talking about the city perishing if six die in duels? I hope you aren't trying to do in the city! Well, come to that, I hope you aren't trying to do in ME. Seems to me I heard somewhere that for a gladiator to go to the Isle with six or more kills is really rare, I hope you aren't looking in that direction? Because you're dangerous enough as it is. -- Gobarl Chiana -- Hey, kid! My favorite thing is to let the chicks win and then ask 'em for a date. Is it working? -- Modoram P.S. Thank you for not ripping my face off. I'm attached to it. Woody -- LET ME WEAR PLATE!! I'm tired of those #@%&ing scimitar twist-crits! -- Ugly Duckling Man-O-War -- You won some of the battles. I won the war. -- Friar Duck Irish Cream -- That wasn't as productive. Our bloodfeuds are finished. -- Woody Lissane Tyl Dru -- I turn out to be the better in that match. -- Better Duck Ko Lao-Den -- Well fought. I still got my PP's, which is what I need at this stage. I assume you're off to retirement. I can only hope to join you there soon. -- Made it Home Lucky Duck -- Sheesh...I hope I'm gone before you can challenge me for real. That's too close for comfort for me. -- Irish Cream Loner -- He, he, yeah we do. I still owe you one though. -- Screwdriver Ugly Duckling -- That was some ugly ducking there, bub. *giggles* -- Amore' Londel Tyl Sarh -- My wife makes me wear the lead boots. She said it makes my butt rounder, or something like that. -- Valarion Lissane -- I think it was the butterfly that flew by, it was so pret.... What's that? -- Chiana (the easily distracted) Ghost of Sigban -- Oh well, those "mysterious activities" are not what they are cracked up to be. -- Man-O-War Modoram -- Did you ever find out who yelled that at us? You know, the "you call yourselves warriors" comment? -- Chiana Lonestar -- Well, that was a surprise. -- Valarion 6 December 2006 ANNOUNCING THE NO-TOURNAMENT ARENA (81) As an American I honor my cultural heritage by stealing any good idea. This idea was originally proposed by Lord Xiang in November 2005. RSI will be opening the arena (81) for teams willing to sign the following pledge: * I pledge that I will not send warriors from this arena to a Tournament, nor will I use a Tournament prize on a warrior from this arena. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. The following are the rules for joining this No-Tournament arena 1. No tournament play for warriors in this arena (Dead tournament or otherwise). 2. One team per manager. 3. Teams start with new rollup (or a zero fight equivalent team is transferred into this arena.) 4. No tourney prizes allowed to modify warriors in the arena. 5. Twenty teams required, per RSI. 6. Waivers are required to allow self-regulation on tourney ban, granting RSI authority to Dark Arena any warrior that participates in a Tournament (until the warrior is dead). 7. Rotating council to enforce tourney ban and maintain arena integrity. The main purpose of the Player Committee is to maintain fair play in the arena: * Warriors that participate in Tournaments will be sent to the Dark Arena until they are dead. This means that the Player Committee has the power to send another player's warrior to the Dark Arena * Managers that abuse the rules of the Arena may be banned/transferred from the Arena. The player with the most votes for Chairman will fill slot 1 [Chairperson] and that term expires end of March 2007. The player with the most votes overall will fill slot 5 and that term expires end of November 2007. The player with the second most votes overall will fill slot 4 and that term expires end of September 2007. The player with the third most votes overall will fill slot 3 and that term expires end of November 2007. The player with the fourth most votes overall will fill slot 2 and that term expires end of May 2007. During the month that the chairperson's term expires the Player Committee will select one of the remaining 4 players to be the next chairperson. During the month that any member's term expires the arena will vote for a different player to join the Players' Committee. If you want to be a candidate for the player committee: 1. Post a message in the Duel2 Forum at http://www.reality.com/duel2/modules.php?name=Forums 2. E-Mail Deke at DekeYoung@Comcast.NET 3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81] There are 4 steps to joining this arena 1) Send in a new team rollup to RSI with the following pledge taped/stapled to the rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the following form. No-Tournament Arena (81) * I pledge that I will not send warriors from this team to a Tournament, nor will I use a Tournament prize on a warrior from this team. * I pledge to run a full team when I run turns in this arena. If circumstances preclude my running less than a full team I will notify the Player Committee. * I agree to abide by the decisions of the Player Committee. * I understand that any warrior that participates in a Tournament shall be sent to the Dark Arena until they are dead. * I understand that any warrior that receives a Tournament prize shall be send to the Dark Arena until they are dead. [Sign your name here ..............................................................] 2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament Arena thread http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid= 94ebf69603ccaf5c7dbf1b19da799732 3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name 4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team name and intent to join Arena 81 and abide by the Arena rules. RSI will be processing overviews for this arena as soon as you send them into RSI. The first turn will run in January 2007. This will be a normal speed arena. While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory. The intent is that players that run turns will run a full team. One warrior teams are discouraged and will a topic for the Player Committee to resolve. I also encourage players to join the Duel2 Yahoo Group for faster updates and feedback. http://games.groups.yahoo.com/group/duel/ There are already 29 managers already committed to the project x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC x Bill (I think this is the same person) = CLUB CUTTHROAT x Blackstorm = DARK ENCLAVE -- Cf PC Master Darque = DARQUE AGES x DeGotti = CULT OF BACCHUS x Deke = DOC LEGRAND'S LAB Den = BIG LAKE OUTCASTS x Drake = DRAKE'S HARDWARE -- Cf PC Ghab = ASSASSIN NATION Grimm = FURRY FURY Hammer = AARDVARK HAMMERZ Ikillu = BATTLE GRUNTS x Indimar = AS SEEN ON TV II x Kat = KATHOUSE x Kellumbo = KELLUMBO'S KIDS x Le Pentarque = LA PENTARCHIE x Master Beru = CHILDHOOD HEROES -- Cf PC x Nomad = DRAGONBANE GUILD Nuln = RED IRON KNIGHTS x Pauly = ALE HOUSE MERCS Ragnarokwolf = RAGNAROK'S WOLVES x Rillon = THE DRAUGS x Roadkill = STREET WALKERS Seraphim = LEGION OF SOLITUDE Silas = GRIFFONRAWL MMA SlugBait = ORCS HATE PHYSICS x Terminator = WARMASTERS x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC Woody X = 17 Team Rollups received by RSI as of 29 November 2006 Cf = Candidate for PC = Player Committee PCC = Player Committee Chairperson Deke Young will not be part of the inaugural Player Committee, maybe later once the Arena direction has been developed. Any questions can be directed to DekeYoung@Comcast.NET I will track Awards in Arena 81, which will be posted on a web site and included in the following turn's newsletter. The Honor of Sunset Award: The first team to reach 10 Team Kills. In the case that there is more than one team that achieves 10 Team Kills on the same turn, I will pay the Award to the team with the most kills. If two or more teams are tied for Team Kills, I will prolong the contest until one team has the most Kills in the Arena (it does not have to be one of the teams that first reached 10 Team Kills.) The Race to Victory Award: The first team to reach 75 Team Wins. In the case that there is more than one team that reaches 75 Team wins on the same turn, I will pay the Award to the team with the most wins. If two or more teams are tied for Team Wins, I will prolong the contest until one team has the most wins in the Arena (it does not have to be one of the teams that first reached 75 Team Wins.) The Commitment to Change Award: The first team to reach 125 Team Fights. In the case that there is more than one team that reaches 125 Team Fights on the same turn, I will pay the Award to the team with the most fights. If two or more teams are tied for Team Fights, I will prolong the contest until one team has the most fights in the Arena (it does not have to be one of the teams that first reached 125 Team Fights.) I hope I never give out this award {figure it out on your own.} The Team Advancement Award: The first team to graduate 5 warriors to ADM. In the case that there is more than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the first team to graduate 6 warriors. In the case that there is more than 1 team that graduates 6 warriors on the same turn, I will pay the Award to the first team to graduate 7 warriors, and so on. The Iron Throne Award: The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11. The Stylemaster Award. The first team to hold the Stylemaster Award in 7 different styles, STARTING ON TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the goal will be increased to 8 Styles. Team Recognition Points: The total recognition points for all warriors in the arena The Iron Throne Ledger: We will track who has been the Duelmaster every turn in Arena history. Iron Throne Counter: The total number of times a team has been the Duelmaster. Composite Team Stylemaster awards: The number of times a team has had any of the 10 Stylemasters. Having 2 Stylemasters = 2 points that turn. Challenge win percentage: How often your warriors win when they challenge. Challenge Defender rate: How often your warriors win when they WERE challenged. Team Invitations: Number of warriors graduated to ADM. Team Graduation Rate: Total team fights/Graduated Warriors. Team Kill Percentage: Total of team Kills/Team Fights Team Death Percentage: Total of Team Deaths/Team Fights Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena will be counted as not-revenged.) You only get credit for one successful BloodFeud per death (though I encourage you to BloodFeud all 4 turns.) Current Win Streaks: Warriors that have gone the most turns without losing or missing a turn. Team Yahtzee counter: Number of times a team has gone 5-0 in a turn. Team Bagel counter: Number of times a team has fought without a win. Team Dark Arena counter: Number of times each team has used the Dark Arena. The Most Feared (avoided) Team counter: Number of turns that team was the most avoided team. We will create a web page just for Arena 81 category leaders. Hope to see you there. -- Deke 18 December 2006 Let it be known that Buddy Lee is no longer a member of The Company of Brothers, T.C.B. I have resigned as of 10-23-06. Thank you. LAST WEEK'S FIGHTS MADE IT HOME was devastated by GOBARL in a 1 minute mismatched Challenge fight. AMORE' was vanquished by LONER in a 1 minute uneven Challenge Title battle. SCREWDRIVER was narrowly defeated by FRIAR DUCK in a 3 minute Challenge fight. UGLY DUCKING devastated IRISH CREAM in a 1 minute one-sided fight. MAN-O-WAR demolished MIM YELLOWHAIR in a 1 minute mismatched competition. BETTER DUCK lost to VALARION in a 2 minute fight. OCTAVIA devastated SAGAT OF PAIDAN in a 1 minute bloody mismatched match. LONDEL TYL SARH overpowered CHIANA in a action packed 1 minute gruesome uneven melee. LISSANE TYL DRU vanquished MOJITO in a 2 minute uneven fight. MODORAM vanquished LUCKY DUCK in a 3 minute one-sided fight. JOEVINA SARIL overpowered BLACK VELVET in a 1 minute one-sided melee. KARZIN TYRN was overpowered by BOBIKA VHETT in a 1 minute one-sided match. MERRO DOSH devastated BERVAN THE TINKER in a 1 minute mismatched conflict. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 7 TOTAL PARRY 11 - 6 - 1 65 | |STRIKING ATTACK 3 LUNGING ATTACK 22 - 14 - 1 61 | |BASHING ATTACK 3 SLASHING ATTACK 21 - 16 - 5 57 | |SLASHING ATTACK 3 PARRY-STRIKE 10 - 8 - 0 56 | |AIMED BLOW 2 AIMED BLOW 20 - 16 - 0 56 | |PARRY-STRIKE 1 STRIKING ATTACK 30 - 26 - 3 54 | |PARRY-RIPOSTE 1 WALL OF STEEL 5 - 5 - 0 50 | |TOTAL PARRY 1 PARRY-LUNGE 6 - 7 - 1 46 | |PARRY-LUNGE 1 BASHING ATTACK 24 - 38 - 0 39 | |WALL OF STEEL 1 PARRY-RIPOSTE 4 - 7 - 0 36 | Turn 385 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 SLASHING ATTACK 1 - 2 3 STRIKING ATTACK PARRY-RIPOSTE 1 - 0 PARRY-LUNGE 0 - 1 2 BASHING ATTACK TOTAL PARRY 1 - 0 WALL OF STEEL 0 - 1 2 SLASHING ATTACK STRIKING ATTACK 2 - 1 1 AIMED BLOW BASHING ATTACK 2 - 1 1 TOTAL PARRY LUNGING ATTACK 4 - 3 1 PARRY-STRIKE AIMED BLOW 1 - 1 1 LUNGING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK LONER 6779 12 9 1 127 MIGHTY DUCKS (720) TOTAL PARRY UGLY DUCKING 6771 14 8 1 91 MIGHTY DUCKS (720) PARRY-STRIKE FRIAR DUCK 6865 10 5 0 87 MIGHTY DUCKS (720) BASHING ATTACK MADE IT HOME 6671 17 14 0 86 GOT IT FOR CHRISTMAS (717) SLASHING ATTACK AMORE' 6879 8 3 2 86 STUMBLIN' DRUNK (356) LUNGING ATTACK LONDEL TYL SARH 6895 5 3 0 60 SAND DANCERS (233) AIMED BLOW BETTER DUCK 6889 5 4 0 37 MIGHTY DUCKS (720) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is GOBARL 6604. The most popular warrior this turn was SCREWDRIVER 3541. The ten other most popular fighters were LISSANE TYL DRU 6881, FRIAR DUCK 6865, LONDEL TYL SARH 6895, MODORAM 6880, VALARION 6808, JOEVINA SARIL 6904, GOBARL 6604, LONER 6779, UGLY DUCKING 6771, and MAN-O-WAR 6810. The least popular fighter this week was KARZIN TYRN 6911. The other ten least popular fighters were BLACK VELVET 6913, MOJITO 6896, CHIANA 6807, IRISH CREAM 3065, AMORE' 6879, MERRO DOSH 6912, BOBIKA VHETT 6914, LUCKY DUCK 6903, BETTER DUCK 6889, and MADE IT HOME 6671. The following warriors will travel to AD after next turn: UGLY DUCKING (65-6771) MIGHTY DUCKS (720)