DUEL 2 NEWSLETTER

Date   : 01/03/2007    Duedate: 01/16/2007

DAL SHANG ARENA

DM-65    TURN-385

This Weeks Top Honors

THE DUELMASTER IS

LONER
MIGHTY DUCKS (720)
(65-6779) [12-9-1,127]

Chartered Recognition Leader   Unchartered Recognition Leader

LONER                          POSITION IS EMPTY
MIGHTY DUCKS (720)             
(65-6779) [12-9-1,127]         

Popularity Leader              This Weeks Favorite

GOBARL                         SCREWDRIVER
REFUGEES (377)                 STUMBLIN' DRUNK (356)
(65-6604) [22-37-0,111]        (65-3541) [11-9-1,66]

THE CURRENT TOP TEAM

SAND DANCERS (233)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SAND DANCERS (233)          37
2. TIL DEATH DO US PART (724)  30GOT IT FOR CHRISTMAS (717)
3. REFUGEES (377)              25      Unchartered Team
4. MIGHTY DUCKS (720)          11
5. POSSE (718)                  0       (-1)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 GOT IT FOR CHRISTM (717)  88  36  4 71.0   1/ 3 SAND DANCERS (233)        9  3 0
 2/ 2 MIGHTY DUCKS (720)       213 190  6 52.9   2/ 2 MIGHTY DUCKS (720)        9  6 0
 3- 3 POSSE (718)              143 138 11 50.9   3- 1 POSSE (718)               8  2 1
 4/ 4 STUMBLIN' DRUNK (356)    119 120 10 49.8   4/ 4 TIL DEATH DO US PA (724)  8  6 1
 5/ 5 TIL DEATH DO US PA (724) 295 316 28 48.3   5/ 5 STUMBLIN' DRUNK (356)     4 11 0
 6/ 6 SAND DANCERS (233)       788 919 20 46.2   6/ 7 REFUGEES (377)            2  5 0
 7/ 7 REFUGEES (377)           416 518 14 44.5   7/ 6 GOT IT FOR CHRISTM (717)  1  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

The Mighty Ducks again hold the throne.  Should I graduate, the Mighty Duck tradition
of holding the throne at least once prior to graduation shall remain unbroken.
Annabel:  you are probably the better warrior, but that doesn't always guarantee
victory.  Woody still has a few tricks.  As always, neither I nor any of my teammates
shall avoid.  Also, few (if any) challenges will made this turn.  May you all bear
the Mighty Duck blessing/curse:  learn fast or die. -- Loner

                                      SPY REPORT

     Much has changed in DAL SHANG since last I was here.  Never fear, Olaf Modeen 
adapts to many situations, as do all successful fighters.  Woof!  POSSE were a bunch 
of dogs after SAND DANCERS got through with 'em!  3rd ain't so sweet as 1st!  Some 
people say I ramble too much, I don't say anything relevant.  I repeat myself.  I 
ramble.  Well TIL DEATH DO US PART moved up 0, to 4th.  What's with UGLY DUCKING?  He 
actually beat STUMBLIN' DRUNK's IRISH CREAM, and walked away with 20 more points from 
the fight.  Laughs were big at MIGHTY DUCKS while they watched UGLY DUCKING clobber 
IRISH CREAM.  She lost 18 points and got bruised from objects thrown from the stands. 
Another fighter (AMORE' 8-3-2) challenged another Duelmaster (LONER 12-9-1).  Life 
goes on.  Try as she might, AMORE' wasn't good enough at persuading LONER to step 
down from the Duelmaster's throne...  Wouldn't it be nice to have live subjects to 
practice on?  I hear some team is looking into the uses of convicted prisoners.   
     Speaking of cowardly avoiders and unfair challenges...  DAL SHANG thinks POSSE 
and their 143-138-11 is too much!  If at first you don't succeed, give up...  In my 
day, no team with a 143-138-11 would scare me off!  What's the problem, GOT IT FOR 
CHRISTMAS?  What do people see in GOBARL?  His 22-37-0?  REFUGEES ain't talkin', but 
he's got 111 points.  SCREWDRIVER of STUMBLIN' DRUNK knows how to pick 'em.  He 
challenged FRIAR DUCK of MIGHTY DUCKS who is up by 18.  Now was this a wise move?  
SCREWDRIVER perhaps got his just desserts, seeing as he was bested by FRIAR DUCK and 
ended up with 66 recognition points.   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  Many a warrior has met his fate in a hungover stupor.  You 
young rapscallions, take note!   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
The end of another Spyreport!  That's cause for celebration in my book!  Time for my 
medication, so I'll leave now.  Practice, practice, practice!-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 LONER 6779                   12   9  1   127       MIGHTY DUCKS (720)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 GOBARL 6604                  22  37  0   111       REFUGEES (377)
-SIXKILLER 6795               12   6  0   104       POSSE (718)
-REVEREND BLOOD 6868           9   6  2    92       POSSE (718)
 UGLY DUCKING 6771            14   8  1    91       MIGHTY DUCKS (720)
-ANNABEL BLACKHEART 6769      13   6  2    91       POSSE (718)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FRIAR DUCK 6865              10   5  0    87       MIGHTY DUCKS (720)
 MADE IT HOME 6671            17  14  0    86       GOT IT FOR CHRISTMAS (717)
 AMORE' 6879                   8   3  2    86       STUMBLIN' DRUNK (356)
 IRISH CREAM 3065             15  17  2    72       STUMBLIN' DRUNK (356)
 MAN-O-WAR 6810               10   7  3    68       TIL DEATH DO US PART (724)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SCREWDRIVER 3541             11   9  1    66       STUMBLIN' DRUNK (356)
 LONDEL TYL SARH 6895          5   3  0    60       SAND DANCERS (233)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 OCTAVIA 6890                  6   3  0    51       TIL DEATH DO US PART (724)
 VALARION 6808                 8   8  0    49       TIL DEATH DO US PART (724)
 BETTER DUCK 6889              5   4  0    37       MIGHTY DUCKS (720)
 LISSANE TYL DRU 6881          9   4  0    36       SAND DANCERS (233)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 MODORAM 6880                  4   9  0    32       REFUGEES (377)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 CHIANA 6807                   7   8  0    30       TIL DEATH DO US PART (724)
-STEELHORSE 6900               3   1  0    26       POSSE (718)
-LONESTAR 6901                 2   2  1    25       POSSE (718)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 JOEVINA SARIL 6904            2   0  0    23       SAND DANCERS (233)
 MERRO DOSH 6912               1   0  0    15       SAND DANCERS (233)
 MOJITO 6896                   2   4  0    11       STUMBLIN' DRUNK (356)
 LUCKY DUCK 6903               1   3  0    10       MIGHTY DUCKS (720)
 BOBIKA VHETT 6914             1   0  0    10       TIL DEATH DO US PART (724)
 KARZIN TYRN 6911              0   1  0     1       SAND DANCERS (233)
 BLACK VELVET 6913             0   1  0     1       STUMBLIN' DRUNK (356)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
M2 MALLARD 6786       12  6 0 MIGHTY DUCKS 720      IRISH CREAM 3065      381 JUST REV
SIGBAN 6710           14 17 1 REFUGEES 377          MAN-O-WAR 6810        383         
JAEGO SARL 6709       18 12 0 SAND DANCERS 233      AMORE' 6879           382         
BOBIKA VHETT 6891      5  2 0 TIL DEATH DO US P 724 LONESTAR 6901         383 REVENGED

                                     PERSONAL ADS

Made It Home -- Yeah, me too.  Feels good, doesn't it? -- Ko Lao-Den
P.S.  My pleasure.

Better Duck -- I guess I need to duck faster, or in another direction.  Ow.  Fast and
efficient.  I hate that in an opponent, although I suppose it beats slow and sloppy.
I don't like the sight of blood--if it's mine. -- Lissane tyl Dru

Octavia -- Think of it as penance. -- Londel tyl Sarh
P.S.  Or, if you'd rather, think of it as bad luck.  At least you survived.

Ah, the joys of fighting a standby.  Oh, well, I survived (I've had teammates DIE
from this kind of match, after all), and I won, and I learned a whole skill.  Wow. --
Joevina Saril

Valarion -- Probably. -- Lissane

Amore' -- It happens. -- Jorja, for the Sand Dancers

Sixkiller -- (groan)  You been listening to that spy reporter that's always talking
about the city perishing if six die in duels?  I hope you aren't trying to do in the
city!  Well, come to that, I hope you aren't trying to do in ME.  Seems to me I heard
somewhere that for a gladiator to go to the Isle with six or more kills is really
rare, I hope you aren't looking in that direction?  Because you're dangerous enough
as it is. -- Gobarl

Chiana -- Hey, kid!  My favorite thing is to let the chicks win and then ask 'em for
a date.  Is it working? -- Modoram
P.S.  Thank you for not ripping my face off.  I'm attached to it.

Woody -- LET ME WEAR PLATE!!  I'm tired of those #@%&ing scimitar twist-crits! --
Ugly Duckling

Man-O-War -- You won some of the battles.  I won the war. -- Friar Duck

Irish Cream -- That wasn't as productive.  Our bloodfeuds are finished. -- Woody

Lissane Tyl Dru -- I turn out to be the better in that match. -- Better Duck

Ko Lao-Den -- Well fought.  I still got my PP's, which is what I need at this stage.
I assume you're off to retirement.  I can only hope to join you there soon. -- Made
it Home

Lucky Duck -- Sheesh...I hope I'm gone before you can challenge me for real.  That's
too close for comfort for me. -- Irish Cream

Loner -- He, he, yeah we do.  I still owe you one though. -- Screwdriver

Ugly Duckling -- That was some ugly ducking there, bub.  *giggles* -- Amore'

Londel Tyl Sarh -- My wife makes me wear the lead boots.  She said it makes my butt
rounder, or something like that. -- Valarion

Lissane -- I think it was the butterfly that flew by, it was so pret....  What's
that? -- Chiana (the easily distracted)

Ghost of Sigban -- Oh well, those "mysterious activities" are not what they are
cracked up to be. -- Man-O-War

Modoram -- Did you ever find out who yelled that at us?  You know, the "you call
yourselves warriors" comment? -- Chiana

Lonestar -- Well, that was a surprise. -- Valarion

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

MADE IT HOME was devastated by GOBARL in a 1 minute mismatched Challenge fight.
AMORE' was vanquished by LONER in a 1 minute uneven Challenge Title battle.
SCREWDRIVER was narrowly defeated by FRIAR DUCK in a 3 minute Challenge fight.
UGLY DUCKING devastated IRISH CREAM in a 1 minute one-sided fight.
MAN-O-WAR demolished MIM YELLOWHAIR in a 1 minute mismatched competition.
BETTER DUCK lost to VALARION in a 2 minute fight.
OCTAVIA devastated SAGAT OF PAIDAN in a 1 minute bloody mismatched match.
LONDEL TYL SARH overpowered CHIANA in a action packed 1 minute gruesome uneven melee.
LISSANE TYL DRU vanquished MOJITO in a 2 minute uneven fight.
MODORAM vanquished LUCKY DUCK in a 3 minute one-sided fight.
JOEVINA SARIL overpowered BLACK VELVET in a 1 minute one-sided melee.
KARZIN TYRN was overpowered by BOBIKA VHETT in a 1 minute one-sided match.
MERRO DOSH devastated BERVAN THE TINKER in a 1 minute mismatched conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   7         TOTAL PARRY       11 -   6 -  1      65  |
|STRIKING ATTACK                  3         LUNGING ATTACK    22 -  14 -  1      61  |
|BASHING ATTACK                   3         SLASHING ATTACK   21 -  16 -  5      57  |
|SLASHING ATTACK                  3         PARRY-STRIKE      10 -   8 -  0      56  |
|AIMED BLOW                       2         AIMED BLOW        20 -  16 -  0      56  |
|PARRY-STRIKE                     1         STRIKING ATTACK   30 -  26 -  3      54  |
|PARRY-RIPOSTE                    1         WALL OF STEEL      5 -   5 -  0      50  |
|TOTAL PARRY                      1         PARRY-LUNGE        6 -   7 -  1      46  |
|PARRY-LUNGE                      1         BASHING ATTACK    24 -  38 -  0      39  |
|WALL OF STEEL                    1         PARRY-RIPOSTE      4 -   7 -  0      36  |

Turn 385 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     SLASHING ATTACK    1 -  2         3  STRIKING ATTACK
PARRY-RIPOSTE      1 -  0     PARRY-LUNGE        0 -  1         2  BASHING ATTACK 
TOTAL PARRY        1 -  0     WALL OF STEEL      0 -  1         2  SLASHING ATTACK
STRIKING ATTACK    2 -  1                                       1  AIMED BLOW     
BASHING ATTACK     2 -  1                                       1  TOTAL PARRY    
LUNGING ATTACK     4 -  3                                       1  PARRY-STRIKE   
AIMED BLOW         1 -  1                                       1  LUNGING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  LONER 6779                 12   9  1  127 MIGHTY DUCKS (720)
TOTAL PARRY      UGLY DUCKING 6771          14   8  1   91 MIGHTY DUCKS (720)
PARRY-STRIKE     FRIAR DUCK 6865            10   5  0   87 MIGHTY DUCKS (720)
BASHING ATTACK   MADE IT HOME 6671          17  14  0   86 GOT IT FOR CHRISTMAS (717)
SLASHING ATTACK  AMORE' 6879                 8   3  2   86 STUMBLIN' DRUNK (356)
LUNGING ATTACK   LONDEL TYL SARH 6895        5   3  0   60 SAND DANCERS (233)
AIMED BLOW       BETTER DUCK 6889            5   4  0   37 MIGHTY DUCKS (720)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is GOBARL 6604.  The most popular warrior this turn was 
SCREWDRIVER 3541.  The ten other most popular fighters were LISSANE TYL DRU 6881, 
FRIAR DUCK 6865, LONDEL TYL SARH 6895, MODORAM 6880, VALARION 6808, JOEVINA SARIL 
6904, GOBARL 6604, LONER 6779, UGLY DUCKING 6771, and MAN-O-WAR 6810.

The least popular fighter this week was KARZIN TYRN 6911.  The other ten least 
popular fighters were BLACK VELVET 6913, MOJITO 6896, CHIANA 6807, IRISH CREAM 3065, 
AMORE' 6879, MERRO DOSH 6912, BOBIKA VHETT 6914, LUCKY DUCK 6903, BETTER DUCK 6889, 
and MADE IT HOME 6671.

The following warriors will travel to AD after next turn:

UGLY DUCKING (65-6771) MIGHTY DUCKS (720)