DUEL 2 NEWSLETTER Date : 11/05/2008 Duedate: 11/18/2008 DAL SHANG ARENA DM-65 TURN-431 This Weeks Top Honors THE DUELMASTER IS UNLUCKY DUCK MIGHTY DUCKS (720) (65-6962) [16-11-2,101] Chartered Recognition Leader Unchartered Recognition Leader UNLUCKY DUCK POSITION IS EMPTY MIGHTY DUCKS (720) (65-6962) [16-11-2,101] Popularity Leader This Weeks Favorite MERRO DOSH UNLUCKY DUCK SAND DANCERS (233) MIGHTY DUCKS (720) (65-6912) [22-25-1,92] (65-6962) [16-11-2,101] THE CURRENT TOP TEAM MIGHTY DUCKS (720) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. MIGHTY DUCKS (720) 33 2. MIGHTY HEROES (728) 0 MIGHTY DUCKS (720) 3. SAND DANCERS (233) -5 Unchartered Team DELUSIONS OF GRANDEU (267) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*MIGHTY HEROES (728) 5 0 0 100 1/ 1 MIGHTY DUCKS (720) 8 5 1 2/ 2 MIGHTY DUCKS (720) 333 279 16 54.4 2/ 2 SAND DANCERS (233) 7 8 0 3/ 3 SAND DANCERS (233) 916 %1019 22 47.3 3- 3*MIGHTY HEROES (728) 2 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===FREE BLADES REGIONAL NEWS===--- Duelmasters ----------- DM 9 ZUKAL (turn 604): BLHU MURTHER of BLUE MOON (Jorja, mgr.) DM 12 RIZTAB (turn 606): PAIN INTICER II of THE PAIN GANG (?, mgr.) DM 15 MALCORN (turn 600): BOSS of STARBASE 5 (Zeus, mgr.) DM 16 WILLAF (turn 602): BUDOKUMO of YAMABUSHI (Doc Miracle, mgr.) DM 17 ALJAFIR (turn 600): GRISHORT HURM of MIDDLE WAY (Jorja, mgr.) DM 19 ZUWAYZA (turn 598): TIMES of THE MAGNIFICENT MAGS (Jorja, mgr.) DM 28 MORYA (turn 299): YAU (DARKFACE) of ZULU NATION (?, mgr.) DM 29 LAPUR (turn 591): CHROME CRIMPER of METAL MINCERS (Oremaster, mgr.) DM 31 CHIMLEVTAL (turn 297): BEDLAM of CHAOS (Lord of Chaos, mgr.) DM 32 ARVAT (turn 588): TED D. SEAVER of DEVIL ADVOCATES (Dark One, mgr.) DM 33 NIATOLI ISLAND (turn 586): THIMBELL of THE SEWING CIRCLE (Jorja, mgr.) DM 35 MURSKA (turn 577): LUCKY of LOST CAUSE (Vol, mgr.) DM 43 VEASTIAN (turn 539): NORILTENNE of THE FAMILY (Jorja, mgr.) DM 45 STORMCROWE (turn 274): JEFFERSON DAVIS of JGW PERISHABLE 1 (JGW, mgr.) DM 47 DOUBLE X (turn 269): THE RON of WARHAMMERS (Coyote, mgr.) DM 50 SNOWBOUND (turn 255): INGLEMORT JULS of MIDDLE WAY 6 (Jorja, mgr.) DM 56 ROCANIS (turn 467): HAWTHORN of BAD APPLES (Jorja, mgr.) DM 60 COLLUSION COVE (turn 454): BEAST XVII of DEATH STUDS VII (Death Stud, mgr.) DM 61 JURINE (turn 442): XAVAN YOLE of MIDDLE WAY 16 (Jorja, mgr.) DM 65 DAL SHANG (turn 430): MERRO DOSH of SAND DANCERS (Jorja, mgr.) DM 73 ERINIKA (turn 204): SKIN PEELER of BLACKMAIL (The Mun, mgr.) DM 74 DAYLA KIV (turn 398): RUBY TUESDAY of CORPS (Papa Bear, mgr.) DM 75 JADE MOUNTAIN (turn 397): FOOTSTEPS of PARANOID ASYLUM (Jekyll, mgr.) DM 78 LIN TIRIAN (turn 376): SHANA TWO-KNIVES of SAND DANCERS (Jorja, mgr.) ADM 103 FREE BLADES (turn 492): DREAM WARRIOR of NIGHT'S GUARDIANS (Ichabod Frothingslosh, mgr.) Top Teams --------- DM 9 ZUKAL (turn 604): BLUE MOON (Jorja, mgr.) DM 12 RIZTAB (turn 606): FURIES (?, mgr.) DM 15 MALCORN (turn 600): STARBASE 5 (Zeus, mgr.) DM 16 WILLAF (turn 602): PUNNY ANIMALS (Jorja, mgr.) DM 17 ALJAFIR (turn 600): FORSAKEN (Gavin Rule, mgr.) DM 19 ZUWAYZA (turn 598): THE MAGNIFICENT MAGS (Jorja, mgr.) DM 28 MORYA (turn 299): POSITION IS EMPTY DM 29 LAPUR (turn 591): WILL DUEL 4 MEAD (Sporkis, mgr.) DM 31 CHIMLEVTAL (turn 297): CAESAR'S POOL HALL (Caesar, mgr.) DM 32 ARVAT (turn 588): SARATOGA GLORY (The Trainer, mgr.) DM 33 NIATOLI ISLAND (turn 586): RAVAGING LORDS (General Ikillu, mgr.) DM 35 MURSKA (turn 577): LOST CAUSE (Vol, mgr.) DM 43 VEASTIAN (turn 539): LUROCIAN ROYALTY (The Greek Guy, mgr.) DM 45 STORMCROWE (turn 274): OF WOLF & MEN (Tripwire, mgr.) DM 47 DOUBLE X (turn 269): THE BEAR'S PAW (Kat, mgr.) DM 50 SNOWBOUND (turn 255): MIDDLE WAY 6 (Jorja, mgr.) DM 56 ROCANIS (turn 467): INCONSISTENT FURY (Banthius, mgr.) DM 60 COLLUSION COVE (turn 454): DEATH STUDS VII (Death Stud, mgr.) DM 61 JURINE (turn 442): MIDDLE WAY 16 (Jorja, mgr.) DM 65 DAL SHANG (turn 430): MIGHTY DUCKS (Woody, mgr.) DM 73 ERINIKA (turn 204): MIDDLE WAY 18 (Jorja, mgr.) DM 74 DAYLA KIV (turn 398): CORPS (Papa Bear, mgr.) DM 75 JADE MOUNTAIN (turn 397): SAND DANCERS (Jorja, mgr.) DM 78 LIN TIRIAN (turn 376): SAND DANCERS (Jorja, mgr.) ADM 103 FREE BLADES (turn 492): SILMARILLIAD et al (Ichabod Frothingslosh, mgr.) Recent Graduates ----------------- DM 12 RIZTAB (turn 606): PAIN INTICER II of THE PAIN GANG (?, mgr.) DEMOCRITUS of DREAMERS (Sleepy, mgr.) DM 16 WILLAF (turn 601): ANIS of MAXIMUM RESULTS (Coyote, mgr.) DM 19 ZUWAYZA (turn 598): TIMES of THE MAGNIFICENT MAGS (Jorja, mgr.) DM 29 LAPUR (turn 591): SOLAR ERUPTION of VENUSIANS (Venus, mgr.) (turn 590): ALUMINUM AWL of METAL MINCERS (Oremaster, mgr.) DM 31 CHIMLEVTAL (turn 296): CORNELIUS of CAESAR'S POOL HALL (Caesar, mgr.) DM 32 ARVAT (turn 588): TED D. SEAVER of DEVIL ADVOCATES (Dark One, mgr.) BURLY REIVER of GEMSTONE BEASTS (Tripwire, mgr.) DM 33 NIATOLI ISLAND (turn 586): THIMBELL of THE SEWING CIRCLE (Jorja, mgr.) (turn 585): THE TUSKER of RAVAGING LORDS (General Ikillu) DM 35 MURSKA (turn 576): CLYDE of LOST CAUSE (Vol, mgr.) DRENDAN O'KAI of CHILDREN OF LLYR (Jorja, mgr.) DM 45 STORMCROWE (turn 273): TUNDRA of ARCTIC WASTES (Wretch, mgr.) DM 47 DOUBLE X (turn 269): THE RON of WARHAMMERS (Coyote, mgr.) FOLMOR GRIGG of THE MIDDLE WAY 3 (Jorja, mgr.) DM 50 SNOWBOUND (turn 255): EVALON ELKHORN of DRUID'S GROVE (Armalias, mgr.) DM 60 COLLUSION COVE (turn 454): BEAST XVII of DEATH STUDS VII (Death Stud, mgr.) (turn 453): SPIRITWALKER of DREAMTIME (Hombre, mgr.) DM 73 ERINIKA (turn 203): LAELKORISSA of FAVORITE GUYS (Jorja, mgr.) DM 75 JADE MOUNTAIN (turn 397): FOOTSTEPS of PARANOID ASYLUM (Jekyll, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. You may call yourself an Unlucky Duck for the loss, but I'd say four skills makes you a Lucky Duck. Merro Dosh SPY REPORT The sages err'd not in their foretelling of a god descending upon DAL SHANG, for I, Novgorodny Vir, have returned! Practice pays for SORRELISHE, who pummelled HERROL TWO-FINGER, to pocket 7 points. A certain someone should cut down on the drinking and practice more, after losing 3 points to DOOMED DUCK. (Discrete enough, MELOST THE GRAY?) In DAL SHANG, nothing is permanent (except Death), and we find ourselves a new Duelmaster, UNLUCKY DUCK. So who was the warrior seen charging into immovable walls and challenging dead trees? Someone's got a basic problem... So much to report, so little time! Is there life after death? Pragmatics (and warriors) know there is death after life! Ask not for whom the sword slashes; it slashes for thee. All good things must come to an end. As the seasons change, and the creatures of the wild change also, so do I feel a yearning to leave this place. Do not despair! I shall return!-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME UNLUCKY DUCK 6962 16 11 2 101 MIGHTY DUCKS (720) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME MERRO DOSH 6912 22 25 1 92 SAND DANCERS (233) CHAMPIONS W L K POINTS TEAM NAME -ROPE MAN 6928 5 0 0 81 MIGHTY HEROES (728) CHALLENGER ADEPTS W L K POINTS TEAM NAME DOOMED DUCK 6963 15 12 4 66 MIGHTY DUCKS (720) ADEPTS W L K POINTS TEAM NAME -DEJA DUCK 6980 4 0 1 56 MIGHTY DUCKS (720) MELOST THE GRAY 6969 11 10 1 55 SAND DANCERS (233) CHALLENGER INITIATES W L K POINTS TEAM NAME DUCK CUTLETS 6981 6 0 0 33 MIGHTY DUCKS (720) INITIATES W L K POINTS TEAM NAME SORRELISHE 6985 2 0 0 23 SAND DANCERS (233) GRIZOLPOP 6984 2 0 0 14 SAND DANCERS (233) INITIATES W L K POINTS TEAM NAME PINK ELEPHANT 6979 1 5 0 8 SAND DANCERS (233) FLIGHTLESS DUCK 6982 1 3 0 6 MIGHTY DUCKS (720) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GOOPHYS 6970 8 8 0 SAND DANCERS 233 DEJA DUCK 6980 429 PERSONAL ADS Rope Man -- How is it that you're not a Duck? -- Melost the Gray P.S. I hardly know what to do facing a non-duck. Flightless Duck -- Ha! That' means you're a sitting one, and I'm a mighty hunter anyway. -- Grizolpop Duck Cutlets -- Honest, it wasn't me who put the orange sauce in your water bottle. -- Pink Elephant A standby. Verygood. -- Sorrelishe 8 October 2008 Hail Alastarians! Allow me to introduce myself. I am Vanek, manager of the Warmasters in the No- Tourney arena of Shadowspire. I come to you with a public service announcement. Some of you may already be aware of Shadowspire and some of you may not realize what exactly you're missing. This isn't your average arena. This is Shadowspire, a large and very active arena where role-playing is encouraged; many managers are active both the personal ads and the D2 forums online, and excitement reigns with many grudge matches from turn to turn. If you haven't checked arena 81 out, I urge you to do so. After returning to the game almost 2 years ago, after a 15+ year hiatus, I was looking to try and recapture the magic of the game I remembered from my youth. After finding my first two arenas lacking, I almost quit the game again. That was until I found the newly opening Shadowspire. It was here that I found the magic and excitement that I remembered. I truly love this arena and am sure you will too if given a chance. Rookie or experienced veteran, it matters not. Both have come together here to successfully make an arena with plenty of competition to challenge the vets, yet with the no tourney format, friendly enough for the novices to get their feet wet and learn (or relearn) the game. When I say that even novices can find success here, I speak from personal experience. I still consider myself a "newbie" to the game but have found plenty of success with my first two Duelmaster titles and two ADM graduates to date. I encourage you all to check out the D2 forums at www.reality.com/duel2/ and look over both the Shadowspire newsletter and DM-81 forum section at the bottom of the page. The forum banter and personal ads help to clearly show that the "old school" feel for the game is still alive and well here in Shadowspire. Also, if you're a former Shadowspire manager who is currently away, I encourage you to return and help continue to make this one of the most entertaining arenas in the game today! I hope to see many new faces in the near future and am excited to see the return of some of the old faces whom have been away! Sincerely, Vanek 8 October 2008 After 17 long years they are finally cutting the Cowboy loose. Red & stinging, my hand is now sufficiently slapped. The state of Texas' boot print is stamped across my ***... Uncle Damnit! I am only 34 (think about it...) so plenty of time to reinvent myself...prospects are great. After wading through the culture shock I hope to be amongst you soon, dishing out paper "w"itch slaps and taking my share of them from you. See you @ the Winter face '09? Only time will tell. Good luck. -- CFH/Rat Salad, 5 Below Zero and an assortment of other underachieving thugs. P.S. Contact info coming soon for those who want it; email and all that other fun sh...stuff. *grin* Sorry Ed. 8 July 2008 ***************************************************** **********************ATTENTION********************** ***************************************************** ALLIANCES OF ALASTARI ***************************************************** **********************ATTENTION********************** ***************************************************** *TURF WAR VI RULES* Starting Nov 2008 (10 turns) Anyone may participate; known alliances, new alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must: 1. Announce the alliance and the Captain of the alliance in the North Fork (DM 47) newsletter. 2. Announcements made on the D2 Forums will not be accepted. Captains are responsible for: 1. Verifying those who wish to participate under the banner of their alliance; 2. Distribution of prizes should their alliance win the Turf War. 3. Submit one (1) RSI Roll-Up Certificate to participate Participating managers who are not Captains must: 1. Submit one (1) RSI Roll-Up Certificate to participate 2. Announce their intent to compete with manager name, team name, and alliance they will represent in the North Fork (DM 47) newsletter. Announcement made on the D2 Forums will not be accepted. a. No scores will be tabulated until a Gift Certificate is received. No EXCEPTIONS. b. Before a manager can compete, he/she must declare themselves in the North Fork (DM 47) newsletter as stated above AND be verified by the alliance Captain they will represent. c. Only one (1) team per player may compete. No multiple teams or aliases will be allowed. Violations will result in immediate disqualification from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance). d. Scoring will NOT be retroactive for teams that do not properly declare or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your scoring will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, verification, and Gift Certificate received. e. No declarations or verifications will be accepted after Turn 5 of the Turf War. f. For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. Scoring will be as follows for Fights: Win Loss Kill Die Challenge +2 -2 +5 -5 Match Up +1 -1 +1 -5 Bloodfeud +2 -5 +5 -10 Champion x2 x2 x2 x2 Dark Arena* +10 -5 xx xx *After 2nd win, warrior scores no points for wins Special Scoring Considerations for the Turf War are as follows: Spy Report mention (team name only) +2 Style Master +2 Duelmaster +2 Champions: 1. A Champion may be declared, but one is not mandatory. 2. Only one Champion allowed per manager at any given time. 3. Champions that graduate or are killed by another warrior in the arena, but not the Dark Arena, may be replaced. 4. Champions must be in the Adepts bracket or lower on the turn they are declared, and may NOT have gone above Adepts level at any time; this includes teams transferred into North Fork for the Turf War. Bloodfeuds: 1. Bloodfeuds will score points on all four (4) turns. 2. There is no limit to which warrior may bloodfeud or how often. Tournament Considerations: 1. Tournament participation is ALLOWED and encouraged. 2. Tournament Victors won during the course of the contest will gain a one (1) time bonus of 25 points. This bonus will apply EACH time a warrior(s) wins such status. 3. Tournament Champions won during the course of the contest will gain a one (1) time bonus of 50 points. This bonus will apply EACH time a warrior(s) win such status. 4. Points for TVs and TCs will be applied the Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e., if the results post on North Fork turn 275, points will be credited on North Fork turn 276 to the applicable teams). Special Considerations: 1. Each alliance begins the Turf War with zero (0) points. 2. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance A, you must end the Turf War with Alliance A. If you begin the Turf War with Team A, you must end the Turf War with Team A. 3. There will be a maximum of seven (7) teams allowed per alliance for the Turf War. 4. The Dark Arena may be used on the first turn only, of every warrior, without penalty. Prizes: The Turf War is a "winner take all" contest. All prizes and 100% of the Gift Certificates will be awarded to the Captain of the winning alliance. It is the responsibility of the Captain to distribute Gift Certificates. Moderators will submit a list of each manager on the winning alliance to RSI at the completion of the contest for the non-Certificate prizes. The following prizes have been secured from RSI: 1. Renaming of the North Fork (DM 47) arena; 2. Renaming of Dark Arena Monsters (one for each manager in the winning alliance); 3. Known Favorites for one warrior on each team of the winning alliance (warrior must be ranked Initiate or above, must be alive, and must have at least one arena fight to receive this award). 4. +1 Skill bonus potion for each manager on the winning alliance. Bonus potion must be applied to a living warrior from (DM 47) 5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds AND 45 fights of the Turf War. Bonus potion must be applied to a living warrior from (DM 47) These awards will be listed by the Moderator for claiming from RSI (Lee) within 4 turns of the end of TW VI. Moderators: The Moderators for this event will be Oz and Master Darque. They will arbitrate all dealings during the course of the contest. Their decisions will be final. All questions, comments, and scoring disputes may be directed to Land of Oz or Darque Forces via diplo in DM 47. Managers with internet access may send a private message to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com. Please note there have been rule changes from the last Turf War. Please read them carefully! Contest will begin in November following the Fall Mail In Tournament. LAST WEEK'S FIGHTS MERRO DOSH was devastated by UNLUCKY DUCK in a 1 minute mismatched Title fight. MELOST THE GRAY was subdued by DOOMED DUCK in a 2 minute veteran's melee. DUCK CUTLETS overpowered PINK ELEPHANT in a 1 minute mismatched duel. SORRELISHE devastated HERROL TWO-FINGER in a 1 minute one-sided fight. FLIGHTLESS DUCK was subdued by GRIZOLPOP in a 1 minute amateur's competition. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |SLASHING ATTACK 2 SLASHING ATTACK 8 - 0 - 0 100 | |AIMED BLOW 2 PARRY-LUNGE 8 - 4 - 1 67 | |LUNGING ATTACK 2 BASHING ATTACK 11 - 6 - 0 65 | |BASHING ATTACK 2 LUNGING ATTACK 11 - 8 - 0 58 | |PARRY-STRIKE 1 PARRY-STRIKE 5 - 5 - 0 50 | |PARRY-LUNGE 0 AIMED BLOW 13 - 16 - 1 45 | |PARRY-RIPOSTE 0 TOTAL PARRY 0 - 0 - 0 0 | |STRIKING ATTACK 0 PARRY-RIPOSTE 0 - 0 - 0 0 | |TOTAL PARRY 0 WALL OF STEEL 0 - 0 - 0 0 | |WALL OF STEEL 0 STRIKING ATTACK 0 - 0 - 0 0 | Turn 431 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: SLASHING ATTACK 2 - 0 PARRY-LUNGE 0 - 0 3 LUNGING ATTACK AIMED BLOW 1 - 1 PARRY-STRIKE 0 - 1 2 BASHING ATTACK LUNGING ATTACK 1 - 1 PARRY-RIPOSTE 0 - 0 2 AIMED BLOW BASHING ATTACK 1 - 1 STRIKING ATTACK 0 - 0 2 SLASHING ATTACK TOTAL PARRY 0 - 0 1 PARRY-LUNGE WALL OF STEEL 0 - 0 1 PARRY-STRIKE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME BASHING ATTACK UNLUCKY DUCK 6962 16 11 2 101 MIGHTY DUCKS (720) AIMED BLOW DOOMED DUCK 6963 15 12 4 66 MIGHTY DUCKS (720) PARRY-STRIKE MELOST THE GRAY 6969 11 10 1 55 SAND DANCERS (233) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MERRO DOSH 6912. The most popular warrior this turn was UNLUCKY DUCK 6962. The ten other most popular fighters were DOOMED DUCK 6963, MELOST THE GRAY 6969, DUCK CUTLETS 6981, GRIZOLPOP 6984, MERRO DOSH 6912, SORRELISHE 6985, PINK ELEPHANT 6979, FLIGHTLESS DUCK 6982, 0, and 0. The least popular fighter this week was FLIGHTLESS DUCK 6982. The other ten least popular fighters were PINK ELEPHANT 6979, SORRELISHE 6985, MERRO DOSH 6912, GRIZOLPOP 6984, DUCK CUTLETS 6981, MELOST THE GRAY 6969, DOOMED DUCK 6963, UNLUCKY DUCK 6962, 0, and 0. The following warriors will travel to AD after next turn: UNLUCKY DUCK (65-6962) MIGHTY DUCKS (720)