DUEL 2 NEWSLETTER Date : 06/02/2010 Duedate: 06/15/2010 DAL SHANG ARENA DM-65 TURN-470 This Weeks Top Honors THE DUELMASTER IS CHAEGO SARILDAN SAND DANCERS (233) (65-6995) [20-15-2,118] Chartered Recognition Leader Unchartered Recognition Leader CHAEGO SARILDAN KRAIT SAND DANCERS (233) SERPENTS HOLD (732) (65-6995) [20-15-2,118] (65-7054) [3-0-0,28] Popularity Leader This Weeks Favorite CHAEGO SARILDAN KRAIT SAND DANCERS (233) SERPENTS HOLD (732) (65-6995) [20-15-2,118] (65-7054) [3-0-0,28] THE CURRENT TOP TEAM SERPENTS HOLD (732) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. SAND DANCERS (233) 33 2. SERPENTS HOLD (732) 27 CASTAWAYS (387) 3. CASTAWAYS (387) -9 Unchartered Team SERPENTS HOLD (732) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*SERPENTS HOLD (732) 10 5 0 66.7 1/ 2*SERPENTS HOLD (732) 10 5 0 2/ 2 CASTAWAYS (387) 234 230 6 50.4 2/ 1 SAND DANCERS (233) 9 4 0 3/ 3 SAND DANCERS (233) %1028 %1099 31 48.3 3/ 3 CASTAWAYS (387) 2 13 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT Last turn's column, sent in late, seemed it might go better here: Here I am. *smiling* I'm a little disturbed to see that every warrior on our "least popular" list is also on our "most popular" list. I think this means we need more teams! Bring a friend, will you? ~~~::~~~ ~~~::~~~ ~~~::~~~ Dal Shang was a port, somewhat more cosmopolitan than the cities in the interior of the Empire. At least, Iceclaw believed that was the reason he and his teammates had been made welcome here. Since they were humanoid cats--"Aruaki werecats," the story went, although really they were from farther away than that--he had worried that the human-centric population of Lirith Kai would look upon them as freaks. But then, gladiators in Greywand's arena system were expected to be a little "off." He prowled the open-air market, feeling uncomfortable in his clothes. Adantri custom required so MANY clothes, which weren't very compatible with a healthy, furry pelt. True, he still drew some stares, but at least he had made the effort to dress according to the local mores--had, in fact, made a stab at real style with it--and that counted for something. His glossy white fur, marked with black stripes, was set off by an unusually severe suit of black and silver, ornamented with obsidian beads and a cloak-clasp set with a white onyx cameo of a seated cat. On his seven-foot frame, the effect was striking. Over there, in the next aisle of booths, there was one of the Serpents Hold guild, looking at a cage full of white and multicolored rats. Mamba was a little, slender, quick-moving woman dressed in flowing red silk. Curiously, Iceclaw found her attractive, which disturbed him because of the species difference. Still, on this planet, most of the intelligent species were of monkey-type, and who was to say what two willing sentients might get up to? But as far as he could tell, she was Adantri, and they tended to be closed-minded about that kind of thing. A furtive movement caught his attention. His blue eyes narrowed at the sight of a slight man in very plain clothes--well, not plain, really, because that would have attracted too much attention in Lirith Kai. The man's suit was a blend of mouse-gray and charcoal gray in a houndstooth pattern, adorned with small plates of mother-of- pearl along the sleeve hems and the bottom hem of his kichai. It was clearly chosen to blend into any background. And he was reaching for Mamba's money pouch! Keeping his eyes on the pickpocket, Iceclaw threaded his way through the crowd of shoppers. He saw Mamba, unsuspecting, move on to the next booth of goods, while the pickpocket tucked something away inside his kichai and then slunk away in the opposite direction, pausing here and there to feign interest in some of the goods for sale. In fact, Iceclaw saw him steal a shish kebab of meats and vegetables. The cat-man caught up with the thief in an alley off the market. Mr. Gray-on-Gray had paused to nibble his stolen food when suddenly and without any noise to give warning, there was an inhuman creature, a rakshasa or something, looming over him! "You have something belonging to a lady," growled the cat-man. He had a strange accent, or maybe it was a speech impediment caused by trying to form human words in a tiger-like muzzle. But he was understandable, at least. Gray-on-Gray was not a stupid man. "Friend of yours?" he said swiftly, reaching into his kichai. "Beg pardon, I had no idea." He held up the money pouch. Iceclaw snatched it from him. "You stole that food." "What? You want that back, too?" "No. Just don't steal anything more." "Of course not! I've learned my lesson." Some might have found that a dubious statement, but Iceclaw's people were truthful, and he saw no reason not to assume that humans were, too. So he let the man go. An hour later, after many inquiries, he located the Serpent's Hold residence, which was at an inn, since they hadn't been in Dal Shang very long. He was directed to Mamba's door, and knocked on it. When she answered he held up the money pouch. "I recovered this for you..." * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===FREE BLADES REGIONAL NEWS===--- Duelmasters ----------- DM 9 ZUKAL (turn 645): LIP GLOSS of HOT STUFF (Papa Bear, mgr.) DM 12 RIZTAB (turn 647): SCURVY LADY of SEA DOGS (One Armed Bandit, mgr.) DM 13 DULLENS (turn 524): CRAZED CANARY of SATAN'S KINGDOMS (The Dark One, mgr.) DM 15 MALCORN (turn 641): MAXIMILLIAN of VC RULES (Fizban, mgr.) DM 16 WILLAF (turn 643): BAABRA LAMMONT of PUNNY AMINALS (Jorja, mgr.) DM 17 ALJAFIR (turn 634): GRACCHUS of GLADIATORS (Caesar, mgr.) DM 19 ZUWAYZA (turn 635): ERIC CARTMAN of CUNNING RUNTS (Deep Thought, mgr.) DM 28 MORYA (turn 320): ANFERROUS of STEEL AND SILK (Michael Eldritch, mgr.) DM 29 LAPUR (turn 632): BIMBO SLICE of STREET WALKERS (Roadkill, mgr.) DM 31 CHIMLEVTAL (turn 317): SINGALEK of THE KINDRED (Godric Magnusson DaVinci) DM 32 ARVAT (turn 629): ENVY of ANGELS OF PAIN (The Dark One, mgr.) DM 33 NIATOLI ISLAND (turn 626): BITCHIN' BEAST of DIVINE HERITAGE (Bubba Ganoosh) DM 35 MURSKA (turn 618): PELICAN EEL of SEA DOGS (One Armed Bandit, mgr.) DM 43 VEASTIAN (turn 580): XARGOTH of THE BRETHREN (Godric Magnusson DaVinci, mgr.) DM 45 STORMCROWE (turn 295): DAN MACK GRU of NORTHERN LIGHTS (Jorja, mgr.) DM 47 TEMPLE OF ABARSIS (turn 289): ROIS ANIN of WARHAMMERS (Coyote, mgr.) DM 50 SNOWBOUND (turn 276): MRS. VAUGHN of LIFE IMPACTS (Smitty, mgr.) DM 56 ROCANIS (turn 508): RYVAS VOLKMAURI of INCONSISTENT FURY (Banthius, mgr.) DM 60 ARADI (turn 495): BB BULLY BOY of RED DOG GANG (Spot, mgr.) DM 61 JURINE (turn 475): FALLING LEAF of AUTUMN SAGA (Jugger, mgr.) DM 65 DAL SHANG (turn 469): CHAEGO SARILDAN of SAND DANCERS (Jorja, mgr.) DM 73 ERINIKA (turn 225): EXTORTION of BLACKMAIL (The Mun, mgr.) DM 74 DAYLA KIV (turn 431): POLYNIKES of GATES OF FIRE (Chief Illiniwek, mgr.) DM 75 JADE MOUNTAIN (turn 425): JAGUAR JON of GREATS OF TROY (Zalgor Prigg, mgr.) DM 78 LIN TIRIAN (turn 417): UNFORGETTABLE of THE WILLBURYS 78 (Rascally Rabbit) ADM 103 FREE BLADES (turn 533): NIGHTCAP of DARKLINGS (She-Puppy, mgr.) Top Teams --------- DM 9 ZUKAL (turn 645): SEA DOGS (One Armed Bandit, mgr.) DM 12 RIZTAB (turn 647): SEA DOGS (One Armed Bandit, mgr.) DM 13 DULLENS (turn 524): SATAN'S KINGDOMS (The Dark One, mgr.) DM 15 MALCORN (turn 641): VC RULES (Fizban, mgr.) DM 16 WILLAF (turn 642): GOLDEN GLADIATORS (Midas, mgr.) DM 17 ALJAFIR (turn 634): GLADIATORS (Caesar, mgr.) DM 19 ZUWAYZA (turn 635): THE MAGNIFICENT MAGS (Jorja, mgr.) DM 28 MORYA (turn 320): FORCE OF FIVE (?, mgr.) DM 29 LAPUR (turn 632): MID EARTH (Visionist, mgr.) DM 31 CHIMLEVTAL (turn 317): THE KINDRED (Godric Magnusson DaVinci, mgr.) DM 32 ARVAT (turn 629): DEVIL ADVOCATES (The Dark One, mgr.) DM 33 NIATOLI ISLAND (turn 626): SEA DOGS (One Armed Bandit, mgr.) DM 35 MURSKA (turn 618): SEA DOGS (One Armed Bandit, mgr.) DM 43 VEASTIAN (turn 580): WARRIORS OF STEEL (?, mgr.) DM 45 STORMCROWE (turn 295): STREET WALKERS (Roadkill, mgr.) DM 47 TEMPLE OF ABARSIS (turn 289): POSITION IS EMPTY DM 50 SNOWBOUND (turn 276): LIFE IMPACTS (Smitty, mgr.) DM 56 ROCANIS (turn 508): MIDDLE WAY 16 (Jorja, mgr.) DM 60 ARADI (turn 495): POSITION IS EMPTY DM 61 JURINE (turn 475): MIDDLE WAY 16 (Jorja, mgr.) DM 65 DAL SHANG (turn 469): SAND DANCERS (Jorja, mgr.) DM 73 ERINIKA (turn 225): BLACKMAIL (The Mun, mgr.) DM 74 DAYLA KIV (turn 431): GATES OF FIRE (Chief Illiniwek, mgr.) DM 75 JADE MOUNTAIN (turn 425): GREATS OF TROY (Zalgor Prigg, mgr.) DM 78 LIN TIRIAN (turn 417): J (?, mgr.) ADM 103 FREE BLADES (turn 533): THE WILLBURYS 13 (Rascally Rabbit, mgr.) Recent Graduates ----------------- DM 9 ZUKAL (turn 645): LIP GLOSS of HOT STUFF (Papa Bear, mgr.) BILBO BAGGINNI of MIDDLE ITALY (The Dark One, mgr.) DM 15 MALCORN (turn 640): AGATE of GREENWARDENS (Jorja, mgr.) DM 16 WILLAF (turn 643): BAABRA LAMMONT of PUNNY AMINALS (Jorja, mgr.) BRUAR of MAXIMUM RESULTS (Coyote, mgr.) (turn 642): TAIKUTSU of YAMABUSHI (?, mgr.) DM 35 MURSKA (turn 617): FARTIOR of ON THE ROCKS (Bartender, mgr.) DM 43 VEASTIAN (turn 579): SENJIRO of THE FAMILY (Jorja, mgr.) DM 61 JURINE (turn 475): FALLING LEAF of AUTUMN SAGA (Jugger, mgr.) DM 73 ERINIKA (turn 225): EXTORTION of BLACKMAIL (The Mun, mgr.) DM 75 JADE MOUNTAIN (turn 425): SUNSET THUNDER of SAND DANCERS (Jorja, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. You know what they say, Iceclaw: The bigger they are, the harder they fall. Works for me. Chaego Sarildan SPY REPORT Ready for some action-packed adventure, some thrills, chills and spills? Well fergit it, cause this is the Spyreport for DAL SHANG. Like, SAND DANCERS had to be so embarrassed when they got kicked off #1 spot by SERPENTS HOLD! Way to go SERPENTS HOLD! MVP award for LOEKER SMITH? SAND DANCERS' proud of him after beating CAPTIAN LENSAR and getting 10 points. Talk about yer big time losers! SSSKAH got smashed by KRAIT, and lost 7 points! This Duelmaster is like something else! CHAEGO SARILDAN stopped ICECLAW dead in his tracks! Is the Duelmaster really being a real snob to his teammates? Don't ask me! Look, you guys stick to fighting, all right? Challenges, revenges, Bloodfeuds. All DAL SHANG ever talks about is fighting! Me, I'm more laid back. Fight, fight, fight. Is that all you guys can do? I really didn't, you know, study when I was a kid. Who would've guessed I'd be a famous Spyreporter? I know how much you like reading this stuff, but I really should stop. Remember you guys, ease up sometimes! Chill out! Later, Debby Tonte DUELMASTER W L K POINTS TEAM NAME CHAEGO SARILDAN 6995 20 15 2 118 SAND DANCERS (233) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME LOEKER SMITH 7022 17 9 0 92 SAND DANCERS (233) CHAMPIONS W L K POINTS TEAM NAME ICECLAW 3364 19 13 0 79 CASTAWAYS (387) ADEPTS W L K POINTS TEAM NAME HARITH TEN MORU 7047 7 3 0 50 SAND DANCERS (233) GARNO TEN KORO 7037 8 11 0 40 SAND DANCERS (233) CHALLENGER INITIATES W L K POINTS TEAM NAME KRAIT 7054 3 0 0 28 SERPENTS HOLD (732) INITIATES W L K POINTS TEAM NAME HARLEQUIN 7056 3 0 0 22 SERPENTS HOLD (732) RECOIL 7063 2 0 0 20 SERPENTS HOLD (732) SSSKAH 7059 1 2 0 14 CASTAWAYS (387) MAMBA 7055 2 1 0 13 SERPENTS HOLD (732) MAWU 7062 0 3 0 3 CASTAWAYS (387) TOES 7061 0 3 0 3 CASTAWAYS (387) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GRAY 7060 0 3 0 CASTAWAYS 387 OLTIMAL THE LAME 470 NONE KHAH RAKAH 3367 17 13 1 CASTAWAYS 387 CHAEGO SARILDAN 6995 466 NOT REVENGED SEE YA 7065 0 1 0 SERPENTS HOLD 732 SMALL BELRAN 470 NONE PERSONAL ADS Ssskah -- Damned uppity wench! You've done awful things to my reputation, and only my formidable skills as a waterfront brawler, a different discipline entirely, enable me to hold up my head. -- Garno ten Koro Ah, standbys. -- Loeker Smith Ah, bah, standbys. -- Harith ten Moru LAST WEEK'S FIGHTS SEE YA was dealt death by SMALL BELRAN in a crowd pleasing 1 minute Dark Arena fight. CHAEGO SARILDAN demolished ICECLAW in a popular 1 minute one-sided Title melee. LOEKER SMITH vanquished CAPTIAN LENSAR in a 1 minute gory mismatched brawl. HARITH TEN MORU defeated SAGAT OF PAIDAN in a 1 minute bloody match. GARNO TEN KORO devastated MAMBA in a 1 minute one-sided duel. KRAIT bested SSSKAH in a crowd pleasing 4 minute amateur's match. HARLEQUIN overpowered TOES in a 1 minute uneven melee. GRAY was slaughtered by OLTIMAL THE LAME in a 1 minute uneven duel. MAWU was overpowered by RECOIL in a 2 minute uneven duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 4 STRIKING ATTACK 20 - 10 - 2 67 | |SLASHING ATTACK 2 SLASHING ATTACK 18 - 10 - 0 64 | |PARRY-RIPOSTE 2 PARRY-LUNGE 5 - 5 - 0 50 | |LUNGING ATTACK 2 WALL OF STEEL 3 - 3 - 1 50 | |AIMED BLOW 2 LUNGING ATTACK 6 - 6 - 0 50 | |PARRY-LUNGE 1 TOTAL PARRY 8 - 10 - 0 44 | |TOTAL PARRY 1 AIMED BLOW 3 - 4 - 0 43 | |PARRY-STRIKE 0 BASHING ATTACK 3 - 4 - 1 43 | |BASHING ATTACK 0 PARRY-RIPOSTE 2 - 4 - 0 33 | |WALL OF STEEL 0 PARRY-STRIKE 0 - 0 - 0 0 | Turn 470 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 AIMED BLOW 0 - 2 3 STRIKING ATTACK SLASHING ATTACK 2 - 0 PARRY-STRIKE 0 - 0 2 SLASHING ATTACK PARRY-RIPOSTE 1 - 1 BASHING ATTACK 0 - 0 2 PARRY-RIPOSTE LUNGING ATTACK 1 - 1 TOTAL PARRY 0 - 1 1 PARRY-LUNGE STRIKING ATTACK 2 - 2 WALL OF STEEL 0 - 0 1 LUNGING ATTACK 1 TOTAL PARRY 1 AIMED BLOW TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK CHAEGO SARILDAN 6995 20 15 2 118 SAND DANCERS (233) SLASHING ATTACK LOEKER SMITH 7022 17 9 0 92 SAND DANCERS (233) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is CHAEGO SARILDAN 6995. The most popular warrior this turn was KRAIT 7054. The ten other most popular fighters were CHAEGO SARILDAN 6995, LOEKER SMITH 7022, HARITH TEN MORU 7047, SEE YA 7065, HARLEQUIN 7056, RECOIL 7063, ICECLAW 3364, GARNO TEN KORO 7037, MAMBA 7055, and TOES 7061. The least popular fighter this week was SSSKAH 7059. The other ten least popular fighters were MAWU 7062, GRAY 7060, TOES 7061, MAMBA 7055, GARNO TEN KORO 7037, ICECLAW 3364, RECOIL 7063, HARLEQUIN 7056, SEE YA 7065, and HARITH TEN MORU 7047. WINTER FACE-TO-FACE IN SUNNY ARIZONA! Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011. It will be held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as last year by popular request. Room rates are $129.00 per night, 1-2 occupancy, which includes full cooked breakfast, complimentary manager's reception (yes, really!), free airport shuttle, free parking and free high speed internet. There's a fitness center, jacuzzi, and pool. The rooms are blocked--please make your reservation by December 22 before the block is released! (This is prime season for Phoenix, and people have been unable to book rooms because they waited too long.) Look for the tournament info sheet and minioverviews some time in December. We hope you're all looking forward to it and that we will see you there! SUMMER FACE-TO-FACE IN CLEVELAND! Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11, 2010. It will be held at the Courtyard Orlando International Drive, near Universal Studios and Sea World, and not far from the Disney parks. The hotel is located at 8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2 occupancy, and are listed under the Reality Simulations room block. The hotel features free parking and free high-speed wireless internet in all guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks, a restaurant, and a little Market where you can get snacks and sandwiches all day and night. There are tons of restaurants nearby on I-Drive. The tournament information sheet will be out imminently. We hope you're all looking forward to the tournament and that we will see you there! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. TROLL (7-4624) BIG BAD BARBARIAN (12-4783) SUPERIOR FORCES 22T RAMPAGE (32-5076) ANGELS OF PAIN HOOFA (68-8617) ALMOST SCUMMY BOY (73-3371) THE FAMILY TREE NIGHTBINDER (82-3120) FORGE OF FURY HEDWIG (82-11622) LUROCIAN XIII DOLAN (82-15864) WHETSTONE 2D II LOAD MASTER (82-15924) ARIZONA TRIP 2K2 SNOTMONSTER (82-26261) NOSEY YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA! CLUSTER (82-28582) HALF A WORD KINETIX (82-30489) SUPERIOR FORCES 706 LUNG BUTTER (82-33462) 11405O WEBBED BEAUS (82-36458) DATING A FROG KATAMARI DAMACY (82-38613) COOL GAMES BEAVER (82-39056) ANIMAL'S FARM VITO BERTOLDO (82-41532) MEDAL OF HONOR CECIL BOLTON (82-42248) MEDAL OF HONOR V SOULTAKER (82-45716) FAIRLY ODD PEOPLE II HARVEY (82-46194) KELLUMBO'S K 06F PRISONER R09 (82-51085) DUNGEON CELL 4 Congrats to the grads. -- Green Eyes BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and DM 99: for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds. For DM 99, warriors may not change their strategy from round to round (to make it fair for those who could not attend the F-t-F). There will be no DA challenges. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three surviving gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into A.D. Astute managers will note that this means a slim, but possible chance that a warrior designed from scratch will survive the Bloodgames, win one of the top three places, and go on to glory in A.D. That warrior could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!