DUEL 2 NEWSLETTER
Date : 11/30/2011 Duedate: 12/13/2011
DAL SHANG ARENA
DM-65 TURN-509
This Weeks Top Honors
THE DUELMASTER IS
IN YOUR FACE
BASH BROS EVANGELIST (733)
(65-7070) [10-1-1,149]
Chartered Recognition Leader Unchartered Recognition Leader
IN YOUR FACE POSITION IS EMPTY
BASH BROS EVANGELIST (733)
(65-7070) [10-1-1,149]
Popularity Leader This Weeks Favorite
KORDAL T'ROHN IN YOUR FACE
SAND DANCERS (233) BASH BROS EVANGELIST (733)
(65-7077) [24-14-2,88] (65-7070) [10-1-1,149]
THE CURRENT TOP TEAM
BASH BROS EVANGELIST (733)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. BASH BROS EVANGELIST (733) 15
2. SAND DANCERS (233) 13BASH BROS EVANGELIST (733)
3. ZOMBIE SQUAD (738) 8 Unchartered Team
CARBON 14 (318)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 BASH BROS EVANGELI (733) 27 5 2 84.4 1/ 1 BASH BROS EVANGELI (733) 7 2 0
2/ 2 ZOMBIE SQUAD (738) 15 4 0 78.9 2/ 2 SAND DANCERS (233) 7 8 1
3/ 3 SAND DANCERS (233) %1125 %1193 36 48.5 3/ 3 ZOMBIE SQUAD (738) 2 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 684): TIGHT BLOUSE of HOT STUFF (Papa Bear, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 602): STARFLOWER of CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): BOWEN of SERPENTS' HOLD (Khisanth, mgr.)
DM 16 WILLAF (turn 682): POSITION IS EMPTY
DM 17 ALJAFIR (turn 673): KAIREEN LAMAR of MIDDLE WAY (Jorja, mgr)
DM 19 ZUWAYZA (turn 674): HEMLOCK of SERPENTS HOLD II (Khisanth, mgr.)
DM 28 MORYA (turn 339): TAXES of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 671): BERYLLIUM BUFFER of METAL MINCERS (Oremaster, mgr.)
DM 31 CHIMLEVTAL (turn 337): TERROR TWIN of ALL NIGHT LONG (?, mgr.)
DM 32 ARVAT (turn 668): EMPTY BOTTLE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
DM 33 NIATOLI ISLAND (turn 665): VIN DIESEL of HEROES (?, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 615): SAMUEL CLIPPER of WARRIORS OF STEEL (?, mgr.)
DM 45 STORMCROWE (turn 314): ROSELYN of DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): AGOSERIS of WARHAMMERS (Coyote, mgr)
DM 50 SNOWBOUND (turn 295): 4-H of LIFE IMPACTS (Smitty, mgr.)
DM 56 ROCANIS (turn 547): RATHNOK MULROOT of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): TICK ... TOCK of UNNAMEABLES (Howlin' Wolf, mgr.)
DM 61 JURINE (turn 514): DEEMER EPPT of MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 508): IN YOUR FACE of BASH BROS EVANGELIST
(Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): BBIAB of H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 469): POLE CAT of ARENA FELINES (Garfield, mgr.)
DM 75 JADE MOUNTAIN (turn 464): GANOOSH of ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 455): MO J of J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 572): SUPERIOR FORCES of DUPLICATE REDUNDANCY (A-sop, mgr.)
Top Teams
---------
DM 9 ZUKAL (turn 684): BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): DREAMERS (Sleepy, mgr.)
DM 13 DULLENS (turn 602): CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 680): GREENWARDENS (Jorja, mgr.)
DM 16 WILLAF (turn 682): GOLDEN GLADIATORS (Midas, mgr.)
DM 17 ALJAFIR (turn 673): MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 674): MOM'S STUFF (The Kid, mgr.)
DM 28 MORYA (turn 339): EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 271): MID EARTH (Visionist, mgr.)
DM 31 CHIMLEVTAL (turn 337): NUMBERS GAME (Destitute Noble, mgr.)
DM 32 ARVAT (turn 668): DEVIL ADVOCATES (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 665): THE SEWING CIRCLE (Jorja, mgr.)
DM 35 MURSKA (turn 657): REALLY? (?, mgr.)
DM 43 VEASTIAN (turn 615): WARRIORS OF STEEL (?, mgr.)
DM 45 STORMCROWE (turn 314): DARQUE FORCES (Master Darque, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): POSITION IS EMPTY
DM 50 SNOWBOUND (turn 295): LIFE IMPACTS (Smitty, mgr.)
DM 56 ROCANIS (turn 547): MIDDLE WAY 20 (Jorja, mgr.)
DM 60 ARADI (turn 532): RED DOG GANG (Spot, mgr.)
DM 61 JURINE (turn 514): MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 508): BASH BROS EVANGELIST (Assurnasirbanipal, mgr.)
DM 73 ERINIKA (turn 244): H8 2 TXT (Sherlock, mgr.)
DM 74 DAYLA KIV (turn 469): SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 464): ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 455): J (Sherlock, mgr.)
ADM 103 FREE BLADES (turn 572): THE WILLBURYS 78 (Rascally Rabbit, mgr.)
Recent Graduates
-----------------
DM 9 ZUKAL (turn 684): BITTERMAN of BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 686): CRITIAS of DREAMERS (Sleepy, mgr.)
DM 15 MALCORN (turn 680): SKITTLES of RAINBOW CONNECTION (Sherlock, mgr.)
DM 16 WILLAF (turn 681): BILLY JACK of PUNNY AMINALS (Jorja, mgr.)
DM 19 ZUWAYZA (turn 674): HEMLOCK of SERPENTS HOLD II (Khisanth, mgr.)
BEETLE BAILEY of MAN OR BEAST? (The Dark One, mgr.)
FREE PARKING of MONOPOLY (Sherlock, mgr.)
(turn 673): THE GREAT GAZOO of CUNNING RUNTS (Deep Thought, mgr.)
DM 29 LAPUR (turn 671): BERYLLIUM BUFFER of METAL MINCERS (Oremaster, mgr.)
DM 35 MURSKA (turn 657): RABEL of ON THE ROCKS (Bartender, mgr.)
DM 43 VEASTIAN (turn 615): SAMUEL CLIPPER of WARRIORS OF STEEL (?, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 309): TNT of PALINDROMES (Assurnasirbanipal, mgr.)
(turn 308): CHABAT of PAWN OF PROPHECY (Gentleben, mgr.)
DM 50 SNOWBOUND (turn 294): NASTY NES of PUBLIC ENEMY (Pec Killer, mgr.)
DM 56 ROCANIS (turn 546): MANZA WIGGLES of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 532): CHILMAN ELSE of MIDDLE WAY 25 (Jorja, mgr.)
DM 73 ERINIKA (turn 242): STINKY PETE of DREW'S BOYS II (The Mun, mgr.)
DM 74 DAYLA KIV (turn 469): POLE CAT of ARENA FELINES (Garfield, mgr.)
(turn 468): NIMINI TYL ZO of SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 463): BALISONG of ZOMBIE SQUAD (Khisanth, mgr.)
DM 78 LIN TIRIAN (turn 454): DELNA BERIN of SAND DANCERS (Jorja, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
Repent you sinner! Turn from your wicked ways and serve the True God! Your
life is empty without him! Repent now! End your misery!
SPY REPORT
Thankyouthankyou. It's great for me, The Unknown Spymaster to be back in DAL
SHANG. Hope you enjoy the show. Oh, who am I kidding? I already got paid! Hey
everybody, watch out for SASHA, who flew up 8 points in the rankings after mashing
GARNO TEN KORO like a melon. Keep your eye on this beast. And falling like a basher
in the top ten was DRIVING A ROLLS, who dropped 6 points after a disappointing (to
say the least) bout with MARAN TEN PALAN. Well here's a duelmaster that doesn't sit
back and say 'Challenge me'! IN YOUR FACE made a challenge against KORDAL T'ROHN
this week. Going for the gusto and coming up with aught but bloody knuckles was SAND
DANCERS' KORDAL T'ROHN, who was turned away from the Duelmastership by IN YOUR FACE.
Advice to bashers--never force anything, just get a bigger halberd!
Here is other news that is of note. Did you hear that SAND DANCERS was most
avoided team this week? Well, knowing the personal hygiene of SAND DANCERS'
warriors, I'm not surprised! And you guys like to boo me? Well, unsling your
rasberries, cause ZOMBIE SQUAD beats feet every time SAND DANCERS smiles at them.
Try farming, eh? Well just about everybody wants a piece of GARNO TEN KORO, who was
this week's most challenged warrior.
Remember that an arena is not always a safe place to be, but it is one of the
most interesting, though! Here's some advice: warriors with little wit and will may
encounter problems on the trail to the Isle.
Well, that wasn't too bad; Alarond told me that the people in DAL SHANG have no
sense of humor. Or maybe that they were senseless. Well, there goes another Spy
Report. Good luck in next week's fights. See ya next time I'm on this circuit!--
The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
IN YOUR FACE 7070 10 1 1 149 BASH BROS EVANGELIST (733)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
SASHA 7111 15 4 0 100 ZOMBIE SQUAD (738)
ON THE CORNER 7066 10 0 0 97 BASH BROS EVANGELIST (733)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
GARNO TEN KORO 7037 19 39 0 96 SAND DANCERS (233)
CHAMPIONS W L K POINTS TEAM NAME
KORDAL T'ROHN 7077 24 14 2 88 SAND DANCERS (233)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
MARAN TEN PALAN 7089 14 14 0 65 SAND DANCERS (233)
ADEPTS W L K POINTS TEAM NAME
DRIVING A ROLLS 7068 7 4 1 36 BASH BROS EVANGELIST (733)
CHALLENGER INITIATES W L K POINTS TEAM NAME
KURLO TEN DOSHAN 7133 4 5 1 25 SAND DANCERS (233)
INITIATES W L K POINTS TEAM NAME
LORAND TEN SORN 7138 1 0 0 8 SAND DANCERS (233)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
Assur -- No, really! There's a guy up on Andoria somewhere who's actually teaching
this stuff. -- Kurlo
Driving a Rolls -- I think your turning radius is too long. -- Maran ten Palan
On the Corner -- Ough. I should be more careful where I stand. -- Garno ten Koro
There are times when I *really* wonder about Sweet Anella. Gladiating seems such an
unlikely career for a transvestite. -- Kordal t'Rohn
Kordal -- He was probably sentenced to the arena for criminal behavior. A murderer,
in fact. -- Ghost of Linnis tyl Sorn
I thought this "Tinker" guy was a... somebody who mends pots and stuff, you know?
But what he wanted to "tinker" with was different, and I won't have it any way at
all. -- Kurlo ten Doshan
P.S. Besides, he's a dwarf, and you know what they say about them!
Maran -- Well, at least Assur showed me the way that I could beat you! -- Driving a
Rolls
Sasha -- Now I know why you have been avoiding me! You practically feinted as soon
as I started telling you the error of your ways. -- In Your Face
Garno -- The world is going to end! Beware. -- On the Corner
LAST WEEK'S FIGHTS
IN YOUR FACE devastated KORDAL T'ROHN in a 1 minute mismatched Challenge Title fight.
SASHA won victory over GARNO TEN KORO in a action packed 1 minute Challenge battle.
DRIVING A ROLLS was demolished by MARAN TEN PALAN in a 1 minute Challenge fight.
ON THE CORNER devastated LENDO TEN CHARDIN in a 1 minute one-sided contest.
KURLO TEN DOSHAN defeated NORMAR THE BLOND in a 1 minute match.
LORAND TEN SORN bested NORMAR THE BLOND in a 1 minute beginner's brawl.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 3 BASHING ATTACK 19 - 1 - 1 95 |
|BASHING ATTACK 2 STRIKING ATTACK 7 - 4 - 1 64 |
|STRIKING ATTACK 2 AIMED BLOW 16 - 13 - 1 55 |
|PARRY-LUNGE 1 WALL OF STEEL 6 - 5 - 1 55 |
|WALL OF STEEL 1 SLASHING ATTACK 5 - 5 - 0 50 |
|PARRY-STRIKE 0 PARRY-LUNGE 2 - 8 - 0 20 |
|PARRY-RIPOSTE 0 TOTAL PARRY 0 - 0 - 0 0 |
|LUNGING ATTACK 0 PARRY-STRIKE 0 - 0 - 0 0 |
|SLASHING ATTACK 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
|TOTAL PARRY 0 LUNGING ATTACK 0 - 0 - 0 0 |
Turn 509 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 3 - 0 PARRY-LUNGE 0 - 1 3 AIMED BLOW
BASHING ATTACK 2 - 0 PARRY-STRIKE 0 - 0 2 BASHING ATTACK
STRIKING ATTACK 1 - 1 PARRY-RIPOSTE 0 - 0 2 STRIKING ATTACK
LUNGING ATTACK 0 - 0 1 PARRY-LUNGE
SLASHING ATTACK 0 - 0 1 WALL OF STEEL
TOTAL PARRY 0 - 0
WALL OF STEEL 0 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK IN YOUR FACE 7070 10 1 1 149 BASH BROS EVANGELIST (733)
AIMED BLOW SASHA 7111 15 4 0 100 ZOMBIE SQUAD (738)
STRIKING ATTACK KORDAL T'ROHN 7077 24 14 2 88 SAND DANCERS (233)
WALL OF STEEL DRIVING A ROLLS 7068 7 4 1 36 BASH BROS EVANGELIST (733)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is KORDAL T'ROHN 7077. The most popular warrior this
turn was IN YOUR FACE 7070. The ten other most popular fighters were SASHA 7111,
MARAN TEN PALAN 7089, ON THE CORNER 7066, GARNO TEN KORO 7037, KURLO TEN DOSHAN 7133,
LORAND TEN SORN 7138, KORDAL T'ROHN 7077, DRIVING A ROLLS 7068, 0, and 0.
The least popular fighter this week was DRIVING A ROLLS 7068. The other ten least
popular fighters were KORDAL T'ROHN 7077, LORAND TEN SORN 7138, KURLO TEN DOSHAN
7133, GARNO TEN KORO 7037, ON THE CORNER 7066, MARAN TEN PALAN 7089, SASHA 7111, IN
YOUR FACE 7070, 0, and 0.
MAIL-IN TOURNEY LII
ADM TOURNEY W L K TEAM NAME
HARLEQUIN 7056 (23-16-0) 0 2 0 SERPENTS HOLD
CHALLENGERS TOURNEY W L K TEAM NAME
TOBIAS BEECHER 5035 (9-2-1) 0 2 0 OZ 2
CHAMPIONS TOURNEY W L K TEAM NAME
DILBERT 6587 (11-4-0) 2 3 1 CUBICLE CRUSADERS
ROPE MAN 6928 (10-0-0) 0 2 0 DEAD MIGHTY HEROES
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!