DUEL 2 NEWSLETTER

Date   : 01/09/2013    Duedate: 01/22/2013

DAL SHANG ARENA

DM-65    TURN-538

This Weeks Top Honors

THE DUELMASTER IS

THE BLUE PILL
THE MOTHERSHIP CE (743)
(65-7201) [10-1-0,111]

Chartered Recognition Leader   Unchartered Recognition Leader

THE BLUE PILL                  NAS
THE MOTHERSHIP CE (743)        LH CREW (744)
(65-7201) [10-1-0,111]         (65-7212) [2-0-1,27]

Popularity Leader              This Weeks Favorite

LINDIS TYL SARRO               WARLAR
SAND DANCERS (233)             LH CREW (744)
(65-7154) [18-8-1,97]          (65-7209) [1-1-1,25]

THE CURRENT TOP TEAM

SAND DANCERS (233)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. LH CREW (744)               35
2. THE MOTHERSHIP CE (743)     18      THE MOTHERSHIP CE (743)
3. THE INQUISITION (742)        0      Unchartered Team
4. CUBICLE CRUSADERS (714)      0
5. BASH BROS EVANGELIST (733)   0      LH CREW (744)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*LH CREW (744)              7   2  3 77.8   1/ 1 SAND DANCERS (233)        7  8 0
 2- 1 CUBICLE CRUSADERS (714)   12   4  0 75.0   2/ 2 THE MOTHERSHIP CE (743)   6  7 0
 3- 2 BASH BROS EVANGELI (733)  57  35  2 62.0   3/ 0*LH CREW (744)             3  1 1
 4/ 3 THE MOTHERSHIP CE (743)   31  29  1 51.7   4- 3 THE INQUISITION (742)     2  0 0
 5/ 4 SAND DANCERS (233)       %1203 %1259 39 48.9   5- 4 CUBICLE CRUSADERS (714)   1  0 0
 6- 5 THE INQUISITION (742)     38  45  1 45.8   6- 5 BASH BROS EVANGELI (733)  0  4 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 713): GLINDORA of CRIMSON DEATH (Verol, mgr.)
 DM  12 RIZTAB (turn 715): DIZZY GILLESPIE of BLUE NOTE (Howlin' Wolf, mgr.)
 DM  13 DULLENS (turn 660): THE BEAKSTER of ARCANE ROYALTY (Destitute Noble, mgr.)
 DM  15 MALCORN (turn 709): LUCK DEVIL of THE DEVIL'S OWN (The Dark One, mgr.)
 DM  16 WILLAF (turn 711): DEE NILE of PUNNY AMINALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 702): WHIRLING FROGGY of KAOS FROGS (Grimm, mgr.)
 DM  19 ZUWAYZA (turn 703): SIR BLUEBELL of LORDS INC. (Lord Z., mgr.)
 DM  28 MORYA (turn 354): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.)
 DM  29 LAPUR (turn 700): GRASSFIRE of CARDOW HUNTERS (Jorja, mgr.)
 DM  31 CHIMLEVTAL (turn 351): DRONE-ON of BAD NEWS BEES (Stinger, mgr.)
 DM  32 ARVAT (turn 697): PAM DEMONIUM of DEVIL ADVOCATES (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 694): HULL SCRUBBER of SEA DOGS (One Armed Bandit, mgr.)
 DM  35 MURSKA (turn 686): GRINCY of BAD GUYS (Mr. Bad Guy, mgr.)
 DM  43 VEASTIAN (turn 644): ARCHERS OF LOAF of UNC COLLEGE RADIO (Floyd, mgr.)
 DM  45 STORMCROWE (turn 329): AURORA MARIE of NORTHERN LIGHTS (Jorja, mgr.)
 DM  47 NORTH FORK (turn 323): FROSTY of FAST FOOD (Madwand, mgr.)
 DM  50 SNOWBOUND (turn 310): 4-H of LIFE IMPACTS (Coach, mgr.)
 DM  56 ROCANIS (turn 576): LINKIN LOGGER of INCONSISTENT FURY (Banthius, mgr.)
 DM  60 ARADI (turn 561): TICK ... TOCK of UNNAMEABLES (Howlin' Wolf, mgr.)
 DM  61 JURINE (turn 543): GRAHAM CRACKER of SHEWISH BUFFET (One Armed Bandit, mgr.)
 DM  65 DAL SHANG (turn 537): LINDIS TYL SARRO of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 259): FRISBEE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
 DM  74 DAYLA KIV (turn 498): SPIDERPIG of HOMER'S PETS (Floyd, mgr.)
 DM  75 JADE MOUNTAIN (turn 493): KOGAN DJIAN of SAND DANCERS (Jorja, mgr)
 DM  78 LIN TIRIAN (turn 484): NAKED LUNCH of SHEWISH BUFFET (One Armed Bandit, mgr.)
ADM 103 FREE BLADES (turn 601): NOREASTER of DIRT DEVILS (The Dark One, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 713): CRIMSON DEATH (Verol, mgr.)
 DM  12 RIZTAB (turn 715): BLUE NOTE (Howlin' Wolf, mgr.)
 DM  13 DULLENS (turn 660): ARCANE ROYALTY (Destitute Noble, mgr.)
 DM  15 MALCORN (turn 709): CRUCIAL TAUNT (Daikkan, mgr.)
 DM  16 WILLAF (turn 711): PUNNY AMINALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 702): MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 703): THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 354): LORD OF DISCIPLINE (Longshot, mgr.)
 DM  29 LAPUR (turn 700): METAL MINCERS (Oremaster, mgr.)
 DM  31 CHIMLEVTAL (turn 351): POSITION IS EMPTY
 DM  32 ARVAT (turn 697): DEATH BY DESIGN (Bubba Ganoosh, mgr.)
 DM  33 NIATOLI ISLAND (turn 694): SEA DOGS (One Armed Bandit, mgr.)
 DM  35 MURSKA (turn 686): HAPPY FUN TIME (Floyd, mgr.)
 DM  43 VEASTIAN (turn 644): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 329): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 323): FAST FOOD (Madwand, mgr.)
 DM  50 SNOWBOUND (turn 310): LIFE IMAPACTS (Coach, mgr.)
 DM  56 ROCANIS (turn 576): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 ARADI (turn 561): RED DOG GANG (Spot, mgr.)
 DM  61 JURINE (turn 543): SHEWISH BUFFET (One Armed Bandit, mgr.)
 DM  65 DAL SHANG (turn 537): SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 259): SUPER STARS (Crip, mgr.)
 DM  74 DAYLA KIV (turn 498): MEDAL OF HONOR (The Anarchist, mgr.)
 DM  75 JADE MOUNTAIN (turn 493): SAND DANCERSS (Floyd, mgr.)
 DM  78 LIN TIRIAN (turn 484): SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 601): DIRT DEVILS et al (The Dark One, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 713): BLUE STREAK of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 715): DIZZY GILLESPIE of BLUE NOTE (Howlin' Wolf, mgr.)
 DM  13 DULLENS (turn 660): THE BEAKSTER of ARCANE ROYALTY (Destitute Noble, mgr.)
 DM  16 WILLAF (turn 711): DEE NILE of PUNNY AMINALS (Jorja, mgr.)
 DM  29 LAPUR (turn 700): GRASSFIRE of CARDOW HUNTERS (Jorja, mgr.)
                          MOTHIAS of MID EARTH (Visionist, mgr.)
 DM  31 CHIMLEVTAL (turn 350): BUMBLE of BAD NEWS BEES (Stinger, mgr.)
                               XANDAR of AVENGERS (Huckle Cat?, mgr.)
 DM  32 ARVAT (turn 697): INSIDIOUS of DEATH BY DESIGN (Bubba Ganoosh, mgr.)
 DM  47 NORTH FORK (turn 323): FROSTY of FAST FOOD (Madwand, mgr.)
                   (turn 322): WILHELM SCREAM of OTTODROME TW (Otto X, mgr.)
 DM  50 SNOWBOUND (turn 310): MATH of LIFE IMPACTS (Coach, mgr.)
 DM  60 ARADI (turn 560): FENWRIST of RED DOG GANG (Spot, mgr.)
                          PRIME MINISTER of INGRATE WHITE NORTH (Crip, mgr.)
 DM  74 DAYLA KIV (turn 498): SPIDERPIG of HOMER'S PETS (Floyd, mgr.)
 DM  78 LIN TIRIAN (turn 484): NAKED LUNCH of SHEWISH BUFFET (One Armed Bandit, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     I salute a good try, Ironic Twist.  More than that, I'm amazed that I won it.
But you did need the loss; it provides balance.

                                  Lindis tyl Sarro

P.S.  And my thanks for the skills.  I'm sure they'll be useful.

                                      SPY REPORT

     Well, what are you looking at, DAL SHANG?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Of course, we're all terribly impressed 
to see DDP win a fight and gain 17 points, terribly.  Tsk, tsk, NAS beat GORBAN TEN 
SKORA and GORBAN TEN SKORA lost 8 points.  You're breakin' my heart.  And it's out 
with the old, in with the new, as THE BLUE PILL takes the Title and last week's bar 
tab from the old Duelmaster.  Heh, heh.  The Blazing Unicorn, humph!  I've tasted 
better ale at mortuaries.  Where do they get this stuff?  From DAL SHANG's trash 
dumps?   
     He who fights and runs away will live to fight another day, the coward.   
     Ah, now we come to my favorite part, where we see all the guys who are dead and 
gone, and get to see if their team cared.  We're all going to die in the end, so why 
worry if the fate catches up with you sooner that later?   
     There's got to be a better place in DAL SHANG to get a drink than The Blazing 
Unicorn!  Any suggestions?  Well, I've had enough of this drivel, and I'm sure you 
have too.  Off like a dirty shirt of padded leather.  Paste this one in your 
scrapbooks, you'll need the kindling come this winter-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 THE BLUE PILL 7201           10   1  0   111       THE MOTHERSHIP CE (743)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 IRONIC TWIST 7198            13   1  1   103       THE MOTHERSHIP CE (743)
 LINDIS TYL SARRO 7154        18   8  1    97       SAND DANCERS (233)
-DILBERT 6587                 12   4  0    91       CUBICLE CRUSADERS (714)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 LORAND TEN SORN 7138         20  10  1    71       SAND DANCERS (233)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-DRIVING A ROLLS 7068         11  22  1    66       BASH BROS EVANGELIST (733)
-MASCULINE ODOR 7177           9   5  0    66       THE INQUISITION (742)
-TURK-Y MONSTER 7168           6   0  0    66       THE INQUISITION (742)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 KALDAN TEN KARAN 7205         9  10  0    42       SAND DANCERS (233)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-15 MINSOF BLISS 7170          5   4  1    42       THE INQUISITION (742)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 NORVAN TEN KOGAN 7245         4   1  0    31       SAND DANCERS (233)
 NAS 7212                      2   0  1    27       LH CREW (744)
 WARLAR 7209                   1   1  1    25       LH CREW (744)
-NOCALLLISTEXEMPTION 7206      6   6  0    24       BASH BROS EVANGELIST (733)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SNOWMAN 7211                  2   0  0    21       LH CREW (744)
 DDP 7210                      1   1  1    18       LH CREW (744)
 GORBAN TEN SKORA 7249         2   2  0    17       SAND DANCERS (233)
-MIKE D 7213                   1   0  0    10       LH CREW (744)
-KNOCKINGONYOURDOOR 7069       1   2  0     5       BASH BROS EVANGELIST (733)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
BLAH 7251               0  1 0 THE MOTHERSHIP C 743 SARZINA THE BRIG      538  NONE
BLAH BLAH 7250          0  1 0 THE MOTHERSHIP C 743 OLTA THE TREE         538  NONE
FIZZLE 7247             1  2 0 THE MOTHERSHIP C 743 DDP 7210              538   

                                     PERSONAL ADS

     Hot Flash!  The Face-to-Face Tourney will be in the 18th, 19th, and 20th of this
     month.  Get your strategies in by the 17th, please and thank you.

Dilbert -- Aren't you supposed to be less competent?  Less... physical? -- Lorand ten
Sorn, feeling betrayed

Nocalllistexemption -- I unplugged the phone. -- Kaldan ten Karan

Hey, I don't have to be embarrassed by losing to a standby with a much higher rank,
do I?  And I made him sweat for it. -- Gorban ten Skora

Polwhis is a dummy. -- Norvan ten Kogan

                                  LAST WEEK'S FIGHTS

BLAH was butchered by SARZINA THE BRIGHT in a 1 minute bloody Dark Arena fight.
BLAH BLAH was slaughtered by OLTA THE TREE in a 1 minute Dark Arena battle.
LINDIS TYL SARRO was overcome by THE BLUE PILL in a 1 minute Title match.
IRONIC TWIST overpowered LORAND TEN SORN in a 1 minute mismatched duel.
KALDAN TEN KARAN bested WARLAR in a 2 minute veteran vs. novice fight.
NORVAN TEN KOGAN slimly lost to KORKA THE HAIRY in a 2 minute gory beginner's brawl.
GORBAN TEN SKORA was bested by NAS in a 2 minute match.
SNOWMAN devastated HERROL TWO-FINGER in a 2 minute one-sided competition.
DDP put to death FIZZLE in a 1 minute beginner's melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       5         LUNGING ATTACK     7 -   4 -  0      64  |
|TOTAL PARRY                      2         SLASHING ATTACK    5 -   3 -  0      63  |
|STRIKING ATTACK                  2         AIMED BLOW        23 -  14 -  2      62  |
|BASHING ATTACK                   2         STRIKING ATTACK   12 -   9 -  0      57  |
|PARRY-LUNGE                      1         TOTAL PARRY        6 -   5 -  0      55  |
|LUNGING ATTACK                   1         BASHING ATTACK     3 -   5 -  0      38  |
|SLASHING ATTACK                  1         PARRY-STRIKE       0 -   0 -  0       0  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-LUNGE        0 -   2 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   4 -  0       0  |

Turn 538 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

TOTAL PARRY        2 -  0     PARRY-LUNGE        0 -  1         3  AIMED BLOW     
AIMED BLOW         4 -  1     PARRY-STRIKE       0 -  0         3  STRIKING ATTACK
                              PARRY-RIPOSTE      0 -  0         2  LUNGING ATTACK 
                              LUNGING ATTACK     0 -  1         1  WALL OF STEEL  
                              SLASHING ATTACK    0 -  1         1  TOTAL PARRY    
                              STRIKING ATTACK    0 -  2         1  SLASHING ATTACK
                              BASHING ATTACK     0 -  2     
                              WALL OF STEEL      0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       THE BLUE PILL 7201         10   1  0  111 THE MOTHERSHIP CE (743)
STRIKING ATTACK  LINDIS TYL SARRO 7154      18   8  1   97 SAND DANCERS (233)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is LINDIS TYL SARRO 7154.  The most popular warrior 
this turn was WARLAR 7209.  The ten other most popular fighters were GORBAN TEN SKORA 
7249, DDP 7210, THE BLUE PILL 7201, IRONIC TWIST 7198, KALDAN TEN KARAN 7205, NORVAN 
TEN KOGAN 7245, NAS 7212, LINDIS TYL SARRO 7154, SNOWMAN 7211, and BLAH 7251.

The least popular fighter this week was FIZZLE 7247.  The other ten least popular 
fighters were LORAND TEN SORN 7138, BLAH BLAH 7250, BLAH 7251, SNOWMAN 7211, LINDIS 
TYL SARRO 7154, NAS 7212, NORVAN TEN KOGAN 7245, KALDAN TEN KARAN 7205, IRONIC TWIST 
7198, and THE BLUE PILL 7201.

                           AVOIDS, BLOODFEUDS, & CHALLENGES

                                       by Pagan

     Ever wonder how the whole challenge/avoid thing works?
     Who you fight depends on exactly how it works.  We will never know exactly how it 
works unless we can get a look at the coding for the program, but this is how I think 
it works:

The Situation:
     The system allows a warrior to make two separate challenges and two distinct 
avoids.
     Avoids are distinct in that they MUST indicate a specific team to be avoided, so 
a "double avoid" indicates a single team twice, which by default means you are 
avoiding one team.  In this case, the second avoid is a duplicate and therefore a 
waste of an avoid.
     Challenges are to specific warriors.  You have a first challenge, and then you 
have a second challenge.

The Process:
     First the computer removes all Dark Arena challengers from the list of available 
warriors.
     Second, the computer checks for WHO fights WHO by going though all TVs and 
bloodfeuds, which are 100% sure to go through except in four instances:
     1. the warrior challenged does not fight,
     2. the warrior challenged is also making a bloodfeud or TV challenge and that 
challenge has already been assigned,
     3. the warrior has already been assigned to a Dark Arena fight,
     4. that warrior has declared your team to be one of his warrior's avoids, 
reducing your challenge to 50%.
     Third, the computer assesses all the regular first-challenge warriors and assigns 
fights.  All other challenges are at 100% chance of success except in a few instances:  
warrior challenged is going to the DA, warrior challenged is involved in a previously 
assigned challenge, warrior challenged is not running this turn, or warrior challenged 
has avoided your team at 50% chance to avoid.
     Fourth, the computer assesses and assigns all secondary challenges of warriors 
not so far assigned for bloodfeuds and TVs.
     Fifth, the computer assesses and assigns all the regular second challenges.
     Sixth, the computer assigns random matchups in each available class starting with 
the highest class first.
     Seventh, the computer finds the remaining warriors that have successfully avoided 
all first and second challenges and/or who also did not get randomly assigned, AND for 
whom no more available warriors remain in their class for random pairing.  All of 
these warriors get RSI-generated warriors to fight based on their class.
     So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
     In the absence of an avoid
          single challenge = 100% success
          double challenge = 100% success, then an additional 100% success
     Where an avoid is involved
          single challenge vs avoid = 50% success
          double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 - 
0.25 = 75% chance to succeed

     Bloodfeuds and TVs may increase the percentage chance of success above 100%, or 
they may not.  I feel that their increased ability to get through is based solely on 
the way the computer assigns challenges.  They are first, so they are most likely to 
go through.  The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud 
and you are the first one to get assigned a fight that day because you are also the 
Duelmaster.  But after that the chances start to diminish rapidly.
     The run-through for second challenges theoretically means your challenge should 
be 100% but it's not the case if you are the LAST guy the computer goes to for finding 
challenges.
     If you don't double challenge, you significantly lower your chance to get your 
challenge through.  The second challenge is not equal to the first challenge.

Pagan