DUEL 2 NEWSLETTER

Date   : 12/21/2016    Duedate: 01/03/2017

DAL SHANG ARENA

DM-65    TURN-638

This Weeks Top Honors

THE DUELMASTER IS

HIGH-END BUN
TMM EXPERIMENTS 23 (769)
(65-7554) [13-3-1,99]

Chartered Recognition Leader   Unchartered Recognition Leader

HIGH-END BUN                   NAMASTE Y'ALL
TMM EXPERIMENTS 23 (769)       BUMPER WISDOM (771)
(65-7554) [13-3-1,99]          (65-7587) [3-0-0,37]

Popularity Leader              This Weeks Favorite

MOFFIT                         MOFFIT
SAND DANCERS (233)             SAND DANCERS (233)
(65-7511) [6-18-0,36]          (65-7511) [6-18-0,36]

THE CURRENT TOP TEAM

SAND DANCERS (233)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SAND DANCERS (233)          17
2. BUMPER WISDOM (771)         12      TMM EXPERIMENTS 23 (769)
3. TMM EXPERIMENTS 23 (769)     4      Unchartered Team
4. THAT SMELL (760)             0
5. KHORS GON IN 60 (768)        0      BUMPER WISDOM (771)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*BUMPER WISDOM (771)        3   0  0  100   1- 1 THAT SMELL (760)          6  2 0
 2/ 2 TMM EXPERIMENTS 23 (769)  13   3  1 81.3   2/ 2 SAND DANCERS (233)        5 10 0
 3- 3*KHORS GON IN 60 (768)      6   2  0 75.0   3/ 4*BUMPER WISDOM (771)       3  0 0
 4- 4 THAT SMELL (760)          40  26  3 60.6   4/ 3 TMM EXPERIMENTS 23 (769)  3  0 0
 5/ 5 SAND DANCERS (233)       %1429 %1521 43 48.4   5- 5*KHORS GON IN 60 (768)     1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly DAL SHANG games.  Former top team THAT SMELL was 
unseated this week as SAND DANCERS moved up from 2nd ranking to take the top spot 
with a 3-2-0 record for the round.  NAMASTE Y'ALL caught the eye of many in the 
gladiatorial commission as it skillfully bested MOFFIT and was awarded 12 points in 
recognition.  In one of the week's more notable duels, NAMASTE Y'ALL put down MOFFIT, 
causing him to lose 3 points of recognition in the process.  Although MASTER OF THE 
EDGE made a valiant effort, it did not suffice to topple the reign of victorious 
HIGH-END BUN.  Heed this!  A seer has warned that if exactly 6 die in duels this 
week, the whole city shall perish!  Just remember...5 or 7!   
     But come now, let us look deeper into the maze of contention and crossed blades 
that is city DAL SHANG.   
     What warrior does not hone his years, impatiently waiting for the moment of his 
foe's mortality?  Some say a warrior is judged by the way he bears arms.  One thing 
is sure, better a dagger in hand then a sword on the belt!   
     If it were not for my skills as a spy I would have been mugged three times 
already in DAL SHANG.  Nice atmosphere you have here!  More than a sharp eye must I 
keep, indeed a stout pair of legs must I keep as well!  The endless paths of Alastari 
await me!  Till next we meet remember:  a fool flies into a rage quickly and often.  
The wise are angered by the same thing only once.  Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 HIGH-END BUN 7554            13   3  1    99       TMM EXPERIMENTS 23 (769)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-POPCORN 7488                  7   0  0    55       THAT SMELL (760)
-RESIN 7408                    8   3  1    53       THAT SMELL (760)
-ROT 7407                      8   5  0    53       THAT SMELL (760)
 HURL LI 7572                  8   5  0    51       SAND DANCERS (233)
-CITRUS 7446                  12   1  0    50       THAT SMELL (760)
-BERNADINE 7546                6   2  0    49       KHORS GON IN 60 (768)
 NAMASTE Y'ALL 7587            3   0  0    37       BUMPER WISDOM (771)
 MOFFIT 7511                   6  18  0    36       SAND DANCERS (233)
 WHIR LI 7608                  7   0  0    34       SAND DANCERS (233)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 LIRI TYL AI 7515              5  18  0    33       SAND DANCERS (233)
 KURR LI 7607                  3   4  0    27       SAND DANCERS (233)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-SHRAAAMP 7573                 0   2  0    12       THAT SMELL (760)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

Namaste Y'all -- It just seems Wrong that you're a golem. -- Kurr Li

Citrus -- Hmm, orange, the ones they call "clementines."  Bah.  What about 
grapefruits? -- Hurl Li

Popcorn -- Gotta love it, even with a loss. -- Moffit

Resin -- Balsam, that's the best. -- Liri tyl Ai

Shraaamp -- Good show.  Let me buy you a drink.  Only one, mind, you don't need to 
drown your sorrows, better to work 'em off practicing. But one for the road. -- Whir 
Li

Congratulations to Sober, who was a tourney victor in the Dead Adepts, and a salute to 
all other participants. -- Jorja and the Sand Dancers

***---------*---------*---------*---------**---------*---------*---------*---------***

THE STORMCROWE SLAUGHTERHOUSE 5

OVERVIEW
A contest for Stormcrowe (DM 45) that runs 10 turns (starting turn 385, due 
05/23/2017).  Squads will consist of two (2) teams.  One (1) team per manager.  
Participating managers may not run multiple teams in the arena during the contest.

PREMISE
Master Darque opens a Chaos Gate in Stormcrowe, which creates a temporal distortion.  
Turn 1 (Stormcrowe turn 385) and Turn 10 (Stormcrowe turn 394) will be scored using 
Slaughterhouse scoring.  Turns 2 through 9 will use a wide variety scoring mechanisms 
from various contests throughout Alastari's history.

ENTRY
Entry into the contest is open to anyone who meets the following criteria:

1)  FORM A SQUAD:  A squad will consist of two (2) managers.  No more, no less.  This 
    means there will be NO single manager teams.  You must choose a name for your 
    squad.

2)  DECLARE ENTRY:  Each manager must declare their intention to participate in the 
    contest BEFORE Turn 1 of the Stormcrowe Slaughterhouse (No exceptions will be 
    made).  Declarations must include 1) TEAM NAME; 2) MANAGER NAME;  3) PARTNER'S 
    NAME; and 4) SQUAD'S NAME, and may be submitted by any of the following means:

    a. A personal ad in DM 45

    b. A diplomatic note to Darque Forces (428) in DM 45

    c. An email to rebelnerfherder@yahoo.com (put SLAUGHTERHOUSE 5 in Subject Line)

    **NOTE:  Failure to meet this criteria by the deadline will result in NO ENTRY 
    into the contest.  Please be mindful of the requirements and submit them in a 
    timely manner to avoid any misfortunes.

3)  SEND RU CERTIFICATES:  Submit two (2) Roll Up Certificates to Master Darque, 
    contest moderator.  This can be done by requesting Roll Up Certificates from RSI 
    Customer Service.  NOTE:  Be sure to submit Roll Up Certificates, not Roll Up 
    Sheets.

PRIZES

ENDURANCE AWARD
Every participating Team will receive one (1) +1 Bonus Potion* for participating in 
all 10 rounds of the contest and in at least 45 of the 50 scheduled fights. 

BEST RECORD AWARD
The individual manager that achieves the best Win/Loss% over the course of the contest 
(turns 385-394), will receive 10% of the entry RU Certificates.  Tie breakers will be:  
1) total kills during contest; 2) total fights during contest; and lastly, 3) head-to-
head win/loss% between tied teams.

UNSTUCK IN TIME AWARD
The manager that achieves the most kills during the course of the contest (turns 385-
394) will be allowed to transfer one (1) warrior from another team onto his/her team 
in DM 45.

FIRST PLACE WINNERS
The winning squad receives the following:

1.  60% of the Entry RU Certificates (to be divided at squad's discretion)
2.  Two (2) +1 Bonus Potions for each member of the squad*
3.  Favorites Knowledge for one (1) warrior on DM 45 team of each squad member

4.  Rename Stormcrowe Arena for six (6) months
5.  Rename four (4) Dark Arena Monsters for six (6) months
6.  Rename four (4) Arena Stand Bys for six (6) months

SECOND PLACE WINNERS

1.  20% of the Entry RU Certificates (to be divided at squad's discretion)
2.  One (1) +1 Bonus Potion for each member of the squad*
3.  Favorites Knowledge for one warrior on DM 45 team of each squad member
4.  Rename four (4) Dark Arena Monsters for six (6) months

THIRD PLACE WINNERS
1.  10% of the Entry RU Certificates (to be divided at squad's discretion)
2.  Favorites Knowledge for one warrior on DM 45 team of each squad member
3.  Rename four (4) Arena Stand Bys for six (6) months

*Bonus potions must be used with 2 turns of contest end AND can only be used on living 
warriors that participated in the Stormcrowe Slaughterhouse 5 contest.

MODERATOR
Master Darque will be the moderator for this contest.  All questions and disputes can 
be directed to him.  He is the final arbitrator for the contest and his decisions are 
final.  A copy of the scoring rules can be requested via email or diplomatic note.  
Please use the email listed above for any inquiries and note SLAUGHTERHOUSE in the 
subject line.

                        *   *   *   *   *   *   *   *   *   *

SCORING FOR THE STORMCROWE SLAUGHTERHOUSE 5 (SSV)

Turn 1:  SSV Scoring (DM 45)

     +1 Win
     -1 Death
     +1 Kill

     Wins and kills against Arena Stand Bys and Squad-mates will not be scored (Please 
     note:  Death against any opponent will be scored with a -1).  Dark Arena fights 
     will be scored regularly.

Turn 2:  Delarquan Death Fest (DM 59)

     Win = +2 pts
     Loss = -1 pt
     Kill = +5 pts [in addition to +2 pts for Win]
     Death = -3 pts [in addition to -1 pt for Loss]
     Dark Arena Kill = +10 pts [in addition to +2 pts for Win]
     Dark Arena Death = -5 pts [in addition to -1 pt for Loss]

     Challenges against squad-mates will incur -1 penalty for both participants.  
     Death penalties will also apply.

Turn 3:  TOGS IV Scoring (DM 60)

     10 points for winning on your upchallenge against another SSV warrior.
      7 points for winning on your even challenge of another SSV warrior.
      7 points for winning on another SSV warrior's challenge.
      7 points for winning a random matchup against another SSV warrior.
      4 points for winning a random matchup against a non-SSV warrior.

     Do not fight your teammate, you will not get any points.  Also, you will not get 
     any points if you challenge a non-SSV team (this includes the Dark Arena).

     5 points for a spotlight written by any team member, 1 per manager per turn. The 
     minimum length of a spotlight to receive points is 1/2 column in the newsletter 
     (that's 31 lines--each line 86 characters across).  In addition to the length 
     criteria, spotlights will not be given any points if they are in any way 
     plagiarized or if they are not Duelmasters or fantasy related.  If in doubt about 
     the content, email me before the turn and I will be happy to verify it for you.

     -5 points per manager who does not write at least one (1) personal ad.

     -5 points for being the team that avoided the most.

Turn 4:  Battle Royale (DM 18)

     +1 Win
     +1 Kill
     -1 Loss
     -1 Death

     No Avoids (-10 point penalty for avoiding)

Turn 5:  (Un)Popularity Contest

     +11 for Turn's Most Popular with a descending point award for most popular 
     warriors' list (e.g. +10 for second most popular, +9 for third most popular, etc)  
     Only warriors listed on the most popular list will score points (between +10 and 
     +1).

     +11 for Turn's Least Popular with a descending point award for least popular 
     warriors' list (e.g. +10 for second least popular, +9 for third least popular, 
     etc)  Only warriors listed on the least popular list will score points (between 
     +10 and +1).

Turn 6:  Slaughter Priest Memorial (DM 54)

     No Challenges

     3 points for winning
     3 points for killing (giving 6 in total, 3 for the win and 3 for the kill)
     3 points for at least one of your warriors writing a personal (regardless of 
          number of personals beyond one you still only get three (3) points).  Make 
          sure it is written from one of your team's warriors and not simply the 
          manager entity or you will not get the point.
     -3 points for losing
     -3 points for being killed (giving -6 in total, -3 for losing and -3 for being 
          killed)

Turn 7:  Turf War (DM 47)

     Team Points:
       Fights made:
          1 = 0 points,  2 = 0 points,  3 = 1 point,  4 = 3 points,  5 = 5 points

       Wins earned:
          1 = 1 point,  2 = 3 points,  3 = 6 points,  4 = 10 points,  5 = 15 points

     Champion win = 3 additional points

     Down Challenge = (-5) points each (DM is exempt from DC rule)

     Team with most wins per round earns 4 additional points (If ties, no points 
     awarded)

     Alliance/Squad Points (Round 7 Only):
       Fights made (DA fights count as a fight made)
          All (each) team of the alliance fights 1 to 3 warriors = 3 points
          All (each) team fights 4+ warriors = 6 points
          All (each) team fights all five warriors = 9

     Alliance with most wins per that round = 5 points (If tied, no points awarded.)

Turn 8:  Morya Madness (DM 28)

     +3 points to the highest ranked warrior of each style.  Highest ranked is the 
     highest recognition total, regardless of record.  If case of a tie in recognition 
     points, win/loss percentage will be the tie breaker, followed by total kills 
     (warrior).

     +5 Top Team on the Move descending scoring down to #5 (e.g. +5 for first, +4 for 
     second, etc).

     +5 Most Successful Bloodfeuds (Contest Turns 1-8; cumulative for squad).  
     Bloodfeud victories for kills that did not occur during the contest do not count 
     to this total.

     +5 Most Avoided Squad (Contest Turns 1-8; teammates avoiding one another will not 
     be counted)

     -5 Most Avoiding Squad (Contest Turns 1-8)

     +5 Most Turn's Most Favorite (Squad) (Contest Turns 1-8)

     +5 Most Turn's Least Favorite (Squad) (Contest Turns 1-8)

Turn 9:  Mordant Olympics (DM 1)

     The three teams (not squads) with the best win-loss record over turns 1-9 (who 
     meet minimum fight criteria).  Cumulative kills and total recognition will serve 
     as tie breaks if needed.

     Gold -- 25 points
     Silver -- 15 points
     Bronze -- 10 Points

     + 3 Points for an Attacker [Challenge] Win (Challenges against squad-mates will 
     incur a -2 point penalty)

     +3 Points for a Defender [being Challenged] Win (Challenges from squad-mates will 
     incur a -2 point penalty)

Turn 10:  Slaughterhouse V (DM 45)

     +5 Win
     -5 Death
     +5 Kill

     Wins and kills against Arena Stand Bys and Squad-mates will not be scored (Please 
     note:  Death against any opponent will be scored with a -1).  Dark Arena fights 
     will be scored regularly.

                                  LAST WEEK'S FIGHTS

NAMASTE Y'ALL unbelievably bested MOFFIT in a crowd pleasing 4 minute Challenge fight.
HIGH-END BUN vanquished MASTER OF THE EDGE in a 1 minute uneven Title battle.
HURL LI demolished SAGAT OF PAIDAN in a 1 minute uneven fight.
WHIR LI bested POLWHIS THE CANDLE in a 1 minute contest.
LIRI TYL AI was defeated by POLWHIS THE CANDLE in a 2 minute brutal fight.
KURR LI devastated FELTAR OF ILLIS in a 1 minute uneven brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   3         WALL OF STEEL     10 -   1 -  1      91  |
|AIMED BLOW                       1         TOTAL PARRY       13 -   2 -  0      87  |
|TOTAL PARRY                      1         AIMED BLOW        16 -   4 -  0      80  |
|WALL OF STEEL                    1         STRIKING ATTACK    3 -   1 -  0      75  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK     5 -   4 -  0      56  |
|PARRY-LUNGE                      0         BASHING ATTACK    11 -  18 -  0      38  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   7 -  0       0  |
|LUNGING ATTACK                   0         PARRY-RIPOSTE      0 -  10 -  0       0  |
|SLASHING ATTACK                  0         PARRY-LUNGE        0 -   0 -  0       0  |
|STRIKING ATTACK                  0         SLASHING ATTACK    0 -   1 -  0       0  |

Turn 638 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  0         3  TOTAL PARRY    
TOTAL PARRY        1 -  0     PARRY-STRIKE       0 -  0         3  AIMED BLOW     
WALL OF STEEL      1 -  0     PARRY-RIPOSTE      0 -  1         2  BASHING ATTACK 
BASHING ATTACK     2 -  1     LUNGING ATTACK     0 -  0         1  WALL OF STEEL  
                              SLASHING ATTACK    0 -  0         1  LUNGING ATTACK 
                              STRIKING ATTACK    0 -  0         1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    HIGH-END BUN 7554          13   3  1   99 TMM EXPERIMENTS 23 (769)
BASHING ATTACK   HURL LI 7572                8   5  0   51 SAND DANCERS (233)
TOTAL PARRY      NAMASTE Y'ALL 7587          3   0  0   37 BUMPER WISDOM (771)
AIMED BLOW       WHIR LI 7608                7   0  0   34 SAND DANCERS (233)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is MOFFIT 7511.  The most popular warrior this turn was 
MOFFIT 7511.  The ten other most popular fighters were NAMASTE Y'ALL 7587, HIGH-END 
BUN 7554, HURL LI 7572, WHIR LI 7608, KURR LI 7607, LIRI TYL AI 7515,  0,  0,  0, and 
0.

The least popular fighter this week was LIRI TYL AI 7515.  The other ten least 
popular fighters were KURR LI 7607, WHIR LI 7608, HURL LI 7572, HIGH-END BUN 7554, 
NAMASTE Y'ALL 7587, MOFFIT 7511,  0,  0,  0, and  0.

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                     TRICK SHOULDER (52-1053) OTTO'S PARTS  (150) 
                        POSSUMS (82-23222) LEE SAYS SO  (3699) 
                  MEROBRYLLA (82-37956) SUPERIOR FORCES 5702  (6302) 
                       IRONPUSS (82-38621) METALLICATS  (6419) 
                 AFRAID TO SHOOT (82-43653) ROOKIE MAIDEN 47  (7323) 
                   BLACK ANGEL (82-46442) STONED ROOKIES 16  (7787) 
                     FLIGHT (82-46541) STONED ROOKIES 35  (7806) 
                   RUN LIKE HELL (82-52904) ROOKIE PINK 13  (8917) 
                  LEONARD FUNK (84-9258) MEDAL OF HONOR X10  (1679) 
                TENURED WHELP (84-15361) DA ORLANDO MOB XXIII  (2713) 
                  CAT MESSIAH (84-16763) THE INQUISITION IX  (2961) 
                   HAND ON THE PUMP (84-29220) CYPRESS HILL  (5177) 
                          FJORD (84-36346) IDIOCRACY  (4683) 
                CLICK STUPID LINKS (84-42122) 99 OF 100 USERS  (7321) 

Congrats to the grads. -- Green Eyes