DUELMASTERS NEWSLETTER Date : 08/07/2003 Duedate: 09/03/2003 KYR'TERR ARENA DM-71 TURN-136 This Weeks Top Honors THE DUELMASTER IS LONGSHOT SHADOW GOLD (402) (71-3787) [16-6-0,129] Chartered Recognition Leader Unchartered Recognition Leader LONGSHOT MAD CAT SHADOW GOLD (402) 15TH ARCTIC GUARD (520) (71-3787) [16-6-0,129] (71-4802) [1-0-1,21] Popularity Leader This Weeks Favorite LOKI LOKI ARCTIC GUARDS (403) ARCTIC GUARDS (403) (71-3798) [11-7-1,90] (71-3798) [11-7-1,90] THE CURRENT TOP TEAM SHADOW GOLD (402) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. 15TH ARCTIC GUARD (520) 27 2. ARCTIC GUARDS (403) 22 SHADOW GOLD (402) 3. WOMBAT DREAMS (419) 17 Unchartered Team 4. SHADOW GOLD (402) 15 5. MIKE'S MORGUE (531) 12 15TH ARCTIC GUARD (520) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 SHADOW GOLD (402) 112 59 3 65.5 1/ 1 SHADOW GOLD (402) 10 2 0 2/ 2 SHADOW MAGIC (454) 46 28 2 62.2 2/ 6 2ND ARCTIC GUARDS (322) 5 2 0 3/ 3 WOMBAT DREAMS (419) 15 10 0 60.0 3/ 5 HAZAARDS OF CLONIN (373) 5 9 0 4- 4 STUFF I BROUGHT (388) 68 48 1 58.6 4/ 7 ARCTIC GUARDS (403) 4 2 0 5/ 5 CASTLE BLACK (430) 80 60 3 57.1 5/ 8 WOMBAT DREAMS (419) 4 2 0 6/ 7 2ND ARCTIC GUARDS (322) 73 62 6 54.1 6/ 4 CASTLE BLACK (430) 3 5 0 7- 8 SHADOW WAR (446) 37 32 1 53.6 7- 3 DARQUE FORCES IV (389) 2 3 0 8- 9 DARQUE FORCES IV (389) 169 163 13 50.9 8- 9*SHADOW TALES (452) 2 4 0 9-10*SHADOW TALES (452) 4 4 0 50.0 9- 2 DARQUE FORCES (374) 2 8 0 10-11 DARQUE FORCES (374) 80 88 8 47.6 10/14 MIKE'S MORGUE (531) 1 0 0 11/12 ARCTIC GUARDS (403) 25 30 2 45.5 11/11 SHADOW MAGIC (454) 1 0 0 12/13 HAZAARDS OF CLONIN (373) 14 21 1 40.0 12/ 0 THE LOWLIFES (416) 1 1 0 13/14 METACONCERT (431) 11 19 1 36.7 13/ 0*15TH ARCTIC GUARD (520) 1 2 1 14/15 MIKE'S MORGUE (531) 18 35 1 34.0 14/13 METACONCERT (431) 0 3 0 15/ 0*15TH ARCTIC GUARD (520) 1 2 1 33.3 15-12 STUFF I BROUGHT (388) 0 2 0 Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 16/ 0 THE LOWLIFES (416) 5 14 0 26.3 16-15 SHADOW WAR (446) 0 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ Andorians Abroad #12 ]H[ + ---:--- + ]H[ + Not in Zuwayza: A deep drumming sound echoed through the house. "That will be the Sultan's men--or the Temple Guards, even!--at the door," the merchant muttered. "I dare not refuse them entry." The merchant hurried away, and Tankesh dismissed the man from his mind. The way his head ached, he didn't figure on wasting his efforts on peripheral puzzles. The important thing was to get on his feet without falling down. He braced one hand against the wall and pushed himself upward. After a moment, the room stopped wobbling around. He took a careful step toward the small table that held his sword, picked it up, and slung the belt around himself. Headache or no, he could fight if he had to, and just having the sword at hand gave him confidence. He looked around the room. The doctor was tidying away all sign that someone had been here, straightening the cover on the divan, scooping up a small cup and spoon, a bit of bloodstained cloth, anything that might be out of place, and gathering it all into a small bundle which he shoved into his doctor's bag. Not speaking, the man gestured for Tankesh to follow him and darted out a door that had been concealed by a hanging curtain. No, Tankesh corrected himself as he scrambled to keep up with the man, not concealed. It didn't seem to be anything like a secret door, and the curtain was probably merely to stop drafts. Well, whatever. He didn't suppose that mattered. He would probably never see these people or this place again. The doctor led him down a long hall; some of the doorways opening off it had curtains for closure and others had real doors of wood. Even in what Tankesh guessed was a service hallway, the doors were all surrounded by tiles painted with bright- colored floral patterns, and the floor, also of tile, had a long strip of striped carpet down it. The door at the far end was locked and bolted, but the doctor had a key and let them out into an alley. A blank-faced building on the side made a narrow path of black shadow, but for the rest, the sun turned the alley into an oven. The doctor didn't pause but led him onward at a brisk trot, around a corner, and in through another door, across a small courtyard, into a dusty hallway, out another door, and on and on through a maze of buildings and alleys. Tankesh wondered what kind of practice the man had that he knew this maze so well. They saw few people in their rapid passage, all of them heavily cloaked and moving away. They ended up in another small courtyard, this one dominated by a spreading cypress tree and a tiled pool of water with a fountain splashing gently into it. "I will leave you here," the doctor said quickly. "The sage may be able to help you return to your own world. Fare you well, Traveler, and may the Goddess smile upon your going out and your returning." Before Tankesh could respond, he vanished back through the gateway. "So you are a Traveler, eh?" The voice came from the deep shade of the cypress, unhurried and genial. "It's been a long time since I Traveled, though I visited many worlds in my youth. Come sit here by the fountain and tell me how it is with you, young man." Tankesh peered into the shadow but couldn't make out more than a vague presence. With a slight shrug, he moved closer, noting with relief that the air was distinctly cooler under the tree. He sank down onto the rim of the fountain and squinted into the shadow. The sage was very old, a shrunken, withered figure barely visible among a nest of shawls. How could he stand shawls in this heat? "What's going on?" he asked. The old man sighed. "It's a time of change, young man. I have studied many lifetimes and do not fully understand it. There is always the possibility of Traveling from one world to another, but the choice of destination is ordinarily restricted, and the passage is difficult. For some reason beyond my slender understanding, this is changing...at least for now. A world of which we know nothing, have never Visited--your world--is coming into conjunction with ours. Travel is easy, even happening by sheerest accident. Thus, I gather, your presence." "The doctor who brought me here said the same thing, more or less. But that still doesn't tell me why ME, what happened to my companion, and how I get home!" The old man laughed. "Why you and what happened to your companion, I cannot guess. As to how you might get home--" He stretched one thin leg out in front of him, and the sunlight burned on a crimson slipper with a curled toe. "I don't think my shoes will fit you, but there are other ways. Quite simple, really. Come into my terminal." He hoisted himself to his feet and headed for a door that was barely visible under a deep arcade. DUELMASTER'S COLUMN Notes from the arena champ. Hail! Well, it was only a matter of time until I got here. I think I am now up on King Tec 2-1. Shadowhawk, you're my target this turn. Longshot SPY REPORT Hail and well met warriors of KYR'TERR! Know me for who I am, Zontani Sharp Eyes, Spymaster extraordinaire of all Alastari. Fortune did not smile upon DARQUE FORCES this time out who this turn suffered a fall into 9th position in the wake of a 0-0-0 round. Warriors--remember that glory waits always around the corner! Witness how this week 2ND ARCTIC GUARDS went 1-1-0 to move up 4 in the rankings. MAD CAT caught the eye of many in the gladiatorial commission as he skillfully bested EMBEZZLING SCRIBE and was awarded 21 points in recognition. In one of the week's more notable duels, ULLER put down CAWTI, causing him to lose 16 points of recognition in the process. Most watched of the fights this week, the spotlight was on SHADOW HAWK as he bore arms against the challenge of reigning Duelmaster LONGSHOT. Although SHADOW HAWK made a valiant effort, it did not suffice to topple the reign of victorious LONGSHOT. Informants "close" to the city champion have told me that he never fights without pantyhose on beneath his armor. Watch out! But come now, let us look deeper into the maze of contention and crossed blades that is city KYR'TERR. My inside sources tell me that the team to beat in KYR'TERR these days is DARQUE FORCES. At least, most blades in town are looking to avoid them. If you didn't look down dark alleys you'd have been hard pressed to find any of HAZAARDS OF CLONING last week. Busy avoiding DARQUE FORCES? Loose talk at the arena has reached my ears and it but confirms the knowledge that many fighters are after VAULT. Watch your back! A match that raised a few eyebrows at the games this week, it seems that AYE OF THE NEEDLE posted a challenge against the more highly recognized GRUBS. The results, you ask? Well, the firebrand AYE OF THE NEEDLE was beat by GRUBS. Remember warriors, this is the discipline of steel. I can not but mention with disdain the name of JACK THE BODILESS who this week posted a challenge to a warrior a full 10 points below in the rankings. I thought JACK THE BODILESS showed great skill and promise when he was overcame by LOKI. All right, so I slept through it! Big deal! Is not Death a warrior's foremost adviser? Warriors, may this counselor stand ready at your right hand forever! Some say a warrior is judged by the way he bears arms. One thing is sure, better a dagger in hand then a sword on the belt! A thought before I go. Each warrior practices one style, but must not the wise manager learn the secrets of them all? More than a sharp eye must I keep, indeed a stout pair of legs must I keep as well! The endless paths of Alastari await me! Till next we meet remember - the pen is mightier than the sword, but a maul is a different story!-- Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME LONGSHOT 3787 16 6 0 129 SHADOW GOLD (402) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME BATTLEMAGE 4383 19 5 0 104 SHADOW MAGIC (454) -KING TEC 3384 13 4 2 97 DARQUE FORCES (374) SHADOW HAWK 3038 14 21 2 93 2ND ARCTIC GUARDS (322) -LOIOSH 4059 10 5 0 92 CASTLE BLACK (430) CHAMPIONS W L K POINTS TEAM NAME LOKI 3798 11 7 1 90 ARCTIC GUARDS (403) TOMB 4704 8 0 0 85 SHADOW GOLD (402) -FROST GUARD 4263 15 13 0 82 SHADOW WAR (446) JACK THE BODILESS 4068 8 6 0 79 METACONCERT (431) -VLADIMIR TALTOS 4191 8 6 0 68 CASTLE BLACK (430) CHALLENGER ADEPTS W L K POINTS TEAM NAME -BLAZE 3575 12 12 1 65 DARQUE FORCES IV (389) GRUBS 3949 7 1 0 62 WOMBAT DREAMS (419) -ALIERA 4192 8 6 0 58 CASTLE BLACK (430) ADEPTS W L K POINTS TEAM NAME AIKEN 3933 5 3 0 56 THE LOWLIFES (416) VAULT 4353 11 1 0 54 SHADOW GOLD (402) SIF 3925 6 9 0 39 ARCTIC GUARDS (403) NEURLOS 4917 5 4 0 38 MIKE'S MORGUE (531) AYE OF THE NEEDLE 3376 4 3 0 37 HAZAARDS OF CLONING (373) CHALLENGER INITIATES W L K POINTS TEAM NAME -DASKINOR 4730 3 2 0 33 DARQUE FORCES (374) I OF THE KNEE DOLL 3532 3 4 1 29 HAZAARDS OF CLONING (373) -RUMOR 4372 4 0 0 28 SHADOW TALES (452) ULLER 4179 1 2 0 27 2ND ARCTIC GUARDS (322) -RECPAD 3597 5 1 0 26 DARQUE FORCES IV (389) -ROGI 4199 2 0 1 25 METACONCERT (431) INITIATES W L K POINTS TEAM NAME EYE OF THE KNEE DOLL 3375 2 4 0 22 HAZAARDS OF CLONING (373) MAD CAT 4802 1 0 1 21 15TH ARCTIC GUARD (520) EYE OF THE NEEDLE 3379 3 3 0 20 HAZAARDS OF CLONING (373) -KRONOS GUARD 4258 3 1 0 20 SHADOW WAR (446) -STAR GUARD 4253 2 0 1 20 SHADOW WAR (446) I OF THE NEEDLE 3377 2 4 0 20 HAZAARDS OF CLONING (373) -RUNEMASTER 4382 3 5 0 19 SHADOW MAGIC (454) -IDOL 4706 2 2 0 19 SHADOW GOLD (402) NO TICKS 3951 2 1 0 19 WOMBAT DREAMS (419) -COWBOY BEBOP 4904 2 0 0 18 DARQUE FORCES IV (389) -NECROMANCER 4707 3 0 0 17 SHADOW MAGIC (454) -MOON GUARD 4254 2 0 0 17 SHADOW WAR (446) -LION OF URIK 3613 2 4 0 12 DARQUE FORCES (374) CAWTI 4200 2 2 0 8 CASTLE BLACK (430) -TRIGUN 4906 2 1 0 7 DARQUE FORCES (374) -CHARLATAN 4709 2 1 0 7 SHADOW MAGIC (454) MORROLAN E'DRIEN 4909 1 3 0 6 CASTLE BLACK (430) BOLT HOLE 3952 1 2 0 5 WOMBAT DREAMS (419) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? EMBEZZLING SCRIBE 5 0 1 0 1 MAD CAT 4802 136 NONE TIMBER WOLF 4800 0 1 0 15TH ARCTIC GUARD 520 BLACK ORC 20 136 NONE MAN O' WAR 4799 0 1 0 15TH ARCTIC GUARD 520 MOUNTAIN TROLL 18 136 NONE MANAGER 4357 0 1 0 THE LOWLIFES 416 STONE GOLEM 26 136 NONE PERSONAL ADS Master Darque -- Congrats on the first BA grad. As it happens, a BA was my first ever grad. Hope you keep at least one team running here. -- Shadowgate Yukon -- Some new recruits? Cool! -- Shadowgate 18 July 2003 To All Managers -- I would like to take this time to announce that my alliance, The Association, is no more. Due to the dead weight managers of the alliance and their lack of participation, DarkSpirit and I have formed a new alliance: The Firm. We have taken on two members so far and are looking for a few more. If you would like to find out more about The Firm, you can diplo Dark Spirit, Unknowns XX in arena 15 or myself, Sungod, Sadists F2FII in arena 62. --* The Firm *-- Sungod -- Sadists F2FII -- 62 Dark Spirit -- Unknowns XX -- 15 Youngblood -- Wensinwasin -- 43 Tripwire -- Of Wolf and Man -- 1 26 July 2003 Citizens of Alastari, a bright dawn has risen. While you slept, a pernicious force has entered the once-fair City of Aruak. It fought alongside their treasured warriors, it drank with their fans, and it slept with their women. Now the masks are coming off. Warriors, be afraid...be very afraid. After years of Andorian managers ranting that Aruak is the safest city in Alastari, the Frothingslosh Syndicate has selected Aruak City as the home for its next epic 'contest'--Murder by Numbers II. Our spies have selected the warriors for extermination, and the executioners have had several months to prepare. Now a new age of darkness will descend upon Aruak, as the Syndicate and its allies bring an entirely new level of competition to the arena! Downchallenges! Assassinations! Small poodles as hors d'oeuvres! The Murder by Numbers II 'rules' will be announced next cycle. However, we invite all managers, from all corners of Alastari, to come to Aruak City and take part...in one way or another. Help defend the honor of a long heralded haven for the pure, or join the forces of change in their siege of the ice-cream and cake stronghold of the Dukes of Nerf-Dueling! This exercise is not for either the faint of heart or the weak willed. Blood will flow, brains will leak, and beer will be chugged. Either way, we welcome you with open arms and gleaming blades. This public service announcement has been brought to you by Frothingslosh Epic Contests (tm), the number 86, and the letter 'K'. The Frothingslosh Syndicate 29 July 2003 * * * *The Third Annual Turf War* * * * Yes, it's time again for alliances to go to war! TW3 will be held in DM 47 (North Fork) at a date to be specified later--right after Crip's Incomprehensible Contest is over...but I'm sure everyone wants to get their teams there soon! Here are the rules: 1. Each alliance must have a leader declare the arrival of his alliance. The leader will be responsible for verifying any and all teams/managers who declare to the alliance he/she is leading. 2. Each manager, team declaring for the contest must have approval of the leader, donate one Roll-up Certificate ($5) to the prize pot (send it to me by diplo, by snail, or a note to customer service), and declare his/her team by diplo, p-ad or snail. 3. Each team may declare one warrior as champion. All points scored by a champ are double! 4. Prizes are as follows (mostly...there WILL be some things added as the prize pot grows with entry donations--this list is not final!) * Highest scoring alliance -- Rename Arena 47 for a period of 6 months, one half of the total prize pot donated; roll-up certs. * The Alliance with the most returns from the DA will get to re-name the DA monsters for a period of 6 months. * The alliance with the most warriors listed as style masters will get to pick the Alastari city/arena to host the next Grand Tournament. * The warrior with the most front page honors/awards will have the Arenamaster named after him for a period of 6 months. * The Alliance with the most front page Honors/Awards will have the honor of picking the *slow* arena to host the Fifth Annual Turf War. * The team with the most listings as Style Master will find out the favorites of one of their warriors. * The warrior with the most listings as Style Master will fight at my expense for five turns (I will transfer to the manager's account). * The Alliance with the most kills will be able to re-name the stand-in warriors for a period of 6 months. * The warrior that scores the most total points will fight at my expense for 5 turns (I will transfer $7.50 to the manager's account). * The team that scores the most total points will receive an extra share of roll-up certs from the prize pot. There may be more categories to come, and the prize pot still has to be divided...I'm open to category/prize ideas--and further donations to the prize pot. The contest will run for *TEN* turns; prizes will be awarded at the end of the 11th turn. Scoring will be as follows: * 5 points per fight, doubled for each of the following conditions met: -- Two Alliance -- Champion -- Challenge -- Two Champions -- Bloodfeud -- Challenger losing -- Kill (Note: DA losses are exempt, but DA wins will be *tripled*!!! Ex: Happy Slasher goes to the DA and dies, no points are lost. If he wins, his team scores 60 points! If he was a champ, he scores 120 points!) Use the following chart to calculate scores: Conditions Met: 0 1 2 3 4 5 6 7 Points Per Fight: 5 10 20 40 80 160 320 640 * Awards/Honors and Style Masters will each be awarded points also. Find the total number of each (do note add Awards and Style Masters together) and consult the graph below. Champs that score an award or style master count as two. 1 -- 5 7 -- 320 2 -- 10 8 -- 640 3 -- 20 9 -- 1280 4 -- 40 10 -- 2560 5 -- 80 11 -- 5280 6 -- 100 (x2 for each extra) Note -- These categories *count as "triple"*--they will be figured for each team, *AND* again for each alliance *as well as* for each warrior! * Each and every mention in the Spy Report is worth 5 points...period. * TVs will be scored on the same scale as Awards/Style Masters, but the total points will be x10. TC's will be scored as TV's, but x10 more. Number of TV/TC's Points Scored (TV/TC) 1 50/ 500 2 100/1000 3 200/2000 4 400/4000 + x2/ x2 (for each extra) Each alliance will start with 5000 points, scores for *fights* will be added to the winner's total *AND* deducted from the losers. Come one and all, defend your turf and the honor of your alliance...or your own! Asmo Dius, TCB Arenas, DM 47, DM 73 1 August 2003 Assurnasirbanipal invites you to Talcama to participate in the third BATTLE ROYAL contest. It is a Delarquan contest so brutal that even some of Talcama's most notable managers will refuse to participate. The rules are simpler than any other contest: You may not avoid any other contest team. There are no silly rules for who can and can't compete. Any team in Talcama is eligible to compete. The scoring is also quite simple (+1 for a win, +1 for a kill (+1 for the win), -1 for a loss) and the first team to reach 25 points is the winner. Scoring will be live--the results for the turn posted in the newsletter. The winner will be able to fight their contest team in Talcama for free for 6 months but more importantly will win a contest against some of the best managers who play the game in one of the hardest contests in the game. First turn for BATTLE ROYAL 3 is Talcama Turn 465, which is due August 30. LAST WEEK'S FIGHTS MANAGER was dealt death by STONE GOLEM in a 2 minute bloody Dark Arena fight. TIMBER WOLF was slaughtered by BLACK ORC in a 1 minute gruesome Dark Arena battle. MAN O' WAR was murdered by MOUNTAIN TROLL in a 2 minute gruesome Dark Arena fight. LONGSHOT devastated SHADOW HAWK in a 1 minute one-sided Challenge Title contest. JACK THE BODILESS was narrowly defeated by LOKI in a 4 minute Challenge competition. AYE OF THE NEEDLE was vanquished by GRUBS in a 2 minute mismatched Challenge fight. EYE OF THE NEEDLE was devastated by NEURLOS in a 2 minute Challenge competition. I OF THE NEEDLE was vanquished by SIF in a 1 minute uneven Challenge duel. BATTLEMAGE vanquished KUNG-FU MASTER in a action packed 1 minute gory uneven fight. TOMB savagely defeated CONVICTED ASSASSIN in a 7 minute gruesome match. I OF THE KNEE DOLL was overpowered by AIKEN in a 1 minute one-sided fight. VAULT savagely defeated FRATSFA SLAVE in a 6 minute master vs. amateur competition. CAWTI was demolished by ULLER in a 1 minute one-sided brawl. EYE OF THE KNEE DOLL handily defeated BOLT HOLE in a 1 minute one-sided conflict. NO TICKS vanquished MORROLAN E'DRIEN in a 1 minute mismatched bout. MAD CAT slaughtered EMBEZZLING SCRIBE in a 1 minute one-sided fray. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 7 TOTAL PARRY 35 - 12 - 0 74 | |STRIKING ATTACK 6 WALL OF STEEL 12 - 7 - 0 63 | |PARRY-LUNGE 4 STRIKING ATTACK 22 - 17 - 1 56 | |TOTAL PARRY 3 AIMED BLOW 3 - 3 - 0 50 | |PARRY-STRIKE 2 LUNGING ATTACK 50 - 59 - 0 46 | |AIMED BLOW 1 PARRY-LUNGE 14 - 19 - 0 42 | |WALL OF STEEL 1 PARRY-STRIKE 4 - 8 - 0 33 | |BASHING ATTACK 1 SLASHING ATTACK 11 - 24 - 3 31 | |PARRY-RIPOSTE 0 BASHING ATTACK 4 - 9 - 0 31 | |SLASHING ATTACK 0 PARRY-RIPOSTE 5 - 12 - 0 29 | Turn 136 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 LUNGING ATTACK 2 - 5 4 LUNGING ATTACK WALL OF STEEL 1 - 0 PARRY-RIPOSTE 0 - 0 2 STRIKING ATTACK STRIKING ATTACK 4 - 2 SLASHING ATTACK 0 - 0 2 WALL OF STEEL TOTAL PARRY 2 - 1 BASHING ATTACK 0 - 1 1 PARRY-LUNGE PARRY-LUNGE 2 - 2 1 TOTAL PARRY PARRY-STRIKE 1 - 1 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK LONGSHOT 3787 16 6 0 129 SHADOW GOLD (402) WALL OF STEEL BATTLEMAGE 4383 19 5 0 104 SHADOW MAGIC (454) LUNGING ATTACK LOKI 3798 11 7 1 90 ARCTIC GUARDS (403) TOTAL PARRY TOMB 4704 8 0 0 85 SHADOW GOLD (402) AIMED BLOW AIKEN 3933 5 3 0 56 THE LOWLIFES (416) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is LOKI 3798. The most popular warrior this turn was LOKI 3798. The ten other most popular fighters were JACK THE BODILESS 4068, GRUBS 3949, VAULT 4353, NEURLOS 4917, MANAGER 4357, LONGSHOT 3787, BATTLEMAGE 4383, EYE OF THE KNEE DOLL 3375, SIF 3925, and TOMB 4704. The least popular fighter this week was MORROLAN E'DRIEN 4909. The other ten least popular fighters were BOLT HOLE 3952, CAWTI 4200, I OF THE KNEE DOLL 3532, I OF THE NEEDLE 3377, EYE OF THE NEEDLE 3379, MAN O' WAR 4799, TIMBER WOLF 4800, AYE OF THE NEEDLE 3376, SHADOW HAWK 3038, and MAD CAT 4802. The following warriors will travel to ADVANCED DUELMASTERS after next turn: LONGSHOT (71-3787) SHADOW GOLD (402)