DUEL 2 NEWSLETTER Date : 06/25/2015 Duedate: 07/22/2015 KYR'TERR ARENA DM-71 TURN-290 This Weeks Top Honors THE DUELMASTER IS TORNADO GOLFING BAD COMBINATIONS (716) (71-6351) [10-2-0,135] Chartered Recognition Leader Unchartered Recognition Leader TORNADO GOLFING POSITION IS EMPTY BAD COMBINATIONS (716) (71-6351) [10-2-0,135] Popularity Leader This Weeks Favorite BALLROOM DENTISTRY VEDA BAD COMBINATIONS (716) NIGHTHAWKS (387) (71-6350) [14-3-0,91] (71-6912) [3-0-2,33] THE CURRENT TOP TEAM NIGHTHAWKS (387) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. BAD COMBINATIONS (716) 23 2. NIGHTHAWKS (387) 19 BAD COMBINATIONS (716) 3. NEW BLOOD (665) 9 Unchartered Team 4. PIZZA TOPPINGS (751) 0 5. TRIBE FRACTAL LUX (785) -4 TRIBE FRACTAL LUX (785) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0 BAD COMBINATIONS (716) 36 11 1 76.6 1/ 1 NIGHTHAWKS (387) 8 7 3 2/ 1*TRIBE FRACTAL LUX (785) 7 4 0 63.6 2/ 2*TRIBE FRACTAL LUX (785) 7 4 0 3- 2 PIZZA TOPPINGS (751) 71 93 1 43.3 3/ 0 BAD COMBINATIONS (716) 2 0 0 4/ 4 NEW BLOOD (665) 60 86 12 41.1 4- 3 PIZZA TOPPINGS (751) 2 3 0 5/ 5 NIGHTHAWKS (387) 107 170 18 38.6 5/ 5 NEW BLOOD (665) 1 3 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. I must say I enjoy being on top. -- Dagger SPY REPORT Hail and well met warriors of KYR'TERR! Know me for who I am, Zontani Sharp Eyes, Spymaster extraordinaire of all Alastari. DYSON caught the eye of many in the gladiatorial commission as he skillfully bested EMBEZZLING SCRIBE and was awarded 20 points in recognition. In one of the week's more notable duels, BALLROOM DENTISTRY put down RONEN, causing her to lose 6 points of recognition in the process. The city has turned out in honor of TORNADO GOLFING, for with its arena victory it may now lay claim to the highest position in the city! No confirmation, but my sources claim that the top team has gained their position using magical aids. Charmed weapons perhaps? Many and various are the arts of battle. In KYR'TERR "art" is a word that has long since passed from the language! Is not Death a warrior's foremost adviser? Warriors, may this counselor stand ready at your right hand forever! My sources at TRIBE FRACTAL LUX stable claim they've never seen the guild bitterer. This as a result of the untimely demise of LITTLE WING. Beware VEDA! Some say a warrior is judged by the way he bears arms. One thing is sure, better a dagger in hand then a sword on the belt! If it were not for my skills as a spy I would have been mugged three times already in KYR'TERR. Nice atmosphere you have here! More than a sharp eye must I keep, indeed a stout pair of legs must I keep as well! The endless paths of Alastari await me! Till we meet again, remember: a turtle walks slow, hides head in a shell, and harms no one; a lion runs to slay its prey.-- Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME TORNADO GOLFING 6351 10 2 0 135 BAD COMBINATIONS (716) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME BALLROOM DENTISTRY 6350 14 3 0 91 BAD COMBINATIONS (716) CHAMPIONS W L K POINTS TEAM NAME DAGGER 6031 13 7 2 87 NIGHTHAWKS (387) -HAM 6626 12 21 0 80 PIZZA TOPPINGS (751) RONEN 6048 10 7 1 71 NIGHTHAWKS (387) CHALLENGER ADEPTS W L K POINTS TEAM NAME -ULTIMATE MIME FIGHT 6353 11 5 0 66 BAD COMBINATIONS (716) -PINEAPPLE 6627 13 20 0 59 PIZZA TOPPINGS (751) ADEPTS W L K POINTS TEAM NAME -JALAPENO 6670 13 14 1 56 PIZZA TOPPINGS (751) -ANCHOVY JR 6879 4 7 0 43 PIZZA TOPPINGS (751) -ZEALOT 5852 4 4 0 39 NEW BLOOD (665) CHALLENGER INITIATES W L K POINTS TEAM NAME VEDA 6912 3 0 2 33 NIGHTHAWKS (387) -OJ ON LAPTOP 6886 1 0 1 33 BAD COMBINATIONS (716) INITIATES W L K POINTS TEAM NAME -MOBY LOO 6909 2 0 0 22 TRIBE FRACTAL LUX (785) DYSON 7039 1 0 0 20 NIGHTHAWKS (387) MINDEE 6248 2 0 0 19 NEW BLOOD (665) -GREEN PEPPER 6881 2 7 0 13 PIZZA TOPPINGS (751) -CALIYOW MANIFLO 6907 1 1 0 13 TRIBE FRACTAL LUX (785) -IMPULSE 5850 1 3 0 6 NEW BLOOD (665) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GOLEM 5849 2 4 0 NEW BLOOD 665 ARENAMASTER 290 NONE WARHAWK 6893 5 6 3 NIGHTHAWKS 387 MOUNTAIN TROLL 290 NONE LITTLE WING 6908 2 1 0 TRIBE FRACTAL LU 785 VEDA 6912 290 WATERFALL 6910 1 1 0 TRIBE FRACTAL LU 785 VEDA 6912 289 PERSONAL ADS Tribe Fractal Lux -- My apologies. -- Veda Pineapple -- Finely diced and spread all over. -- Ronen Ham -- This time I did more than try. -- Dagger Anchovy Jr -- I'm the only one that didn't enjoy these toppings. -- Warhawk LAST WEEK'S FIGHTS WARHAWK was butchered by MOUNTAIN TROLL in a 1 minute Dark Arena fight. GOLEM was butchered by ARENAMASTER in a 1 minute brutal Dark Arena duel. DAGGER was handily defeated by TORNADO GOLFING in a 1 minute one-sided Title match. RONEN was vanquished by BALLROOM DENTISTRY in a 1 minute mismatched brawl. MINDEE overpowered CONVICTED THIEF in a 1 minute one-sided fight. VEDA delivered the death blow upon LITTLE WING in a 3 minute beginner's brawl. DYSON overpowered EMBEZZLING SCRIBE in a 1 minute one-sided struggle. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 3 LUNGING ATTACK 13 - 5 - 5 72 | |AIMED BLOW 2 TOTAL PARRY 11 - 6 - 0 65 | |SLASHING ATTACK 2 WALL OF STEEL 8 - 7 - 0 53 | |LUNGING ATTACK 1 AIMED BLOW 16 - 14 - 4 53 | |WALL OF STEEL 1 SLASHING ATTACK 9 - 9 - 0 50 | |TOTAL PARRY 1 STRIKING ATTACK 14 - 17 - 1 45 | |PARRY-LUNGE 0 BASHING ATTACK 3 - 5 - 0 38 | |PARRY-STRIKE 0 PARRY-RIPOSTE 1 - 6 - 0 14 | |PARRY-RIPOSTE 0 PARRY-STRIKE 0 - 1 - 0 0 | |BASHING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 290 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: LUNGING ATTACK 1 - 0 AIMED BLOW 0 - 2 2 WALL OF STEEL STRIKING ATTACK 3 - 0 PARRY-LUNGE 0 - 0 2 TOTAL PARRY WALL OF STEEL 1 - 0 PARRY-STRIKE 0 - 0 2 SLASHING ATTACK PARRY-RIPOSTE 0 - 0 2 LUNGING ATTACK SLASHING ATTACK 0 - 2 1 STRIKING ATTACK BASHING ATTACK 0 - 0 1 AIMED BLOW TOTAL PARRY 0 - 1 1 BASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK TORNADO GOLFING 6351 10 2 0 135 BAD COMBINATIONS (716) WALL OF STEEL BALLROOM DENTISTRY 6350 14 3 0 91 BAD COMBINATIONS (716) AIMED BLOW DAGGER 6031 13 7 2 87 NIGHTHAWKS (387) SLASHING ATTACK RONEN 6048 10 7 1 71 NIGHTHAWKS (387) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is BALLROOM DENTISTRY 6350. The most popular warrior this turn was VEDA 6912. The ten other most popular fighters were BALLROOM DENTISTRY 6350, MINDEE 6248, TORNADO GOLFING 6351, LITTLE WING 6908, DYSON 7039, WARHAWK 6893, GOLEM 5849, DAGGER 6031, RONEN 6048, and 0. The least popular fighter this week was RONEN 6048. The other ten least popular fighters were DAGGER 6031, GOLEM 5849, WARHAWK 6893, DYSON 7039, LITTLE WING 6908, TORNADO GOLFING 6351, MINDEE 6248, BALLROOM DENTISTRY 6350, VEDA 6912, and 0. CHALLENGES AND AVOIDS To clarify: You issue Challenges to warriors, but Avoid teams. To Challenge, write that warrior's name and ID# in the space provided. To Avoid, write the team's name and Team ID in that space. Make sure you include the ID! * * * * * MEMO * * * * * From: The Office of Accurate Census Reporting, Gladiatorial Commission To: All Managers In the interest of preserving our natural resources and preventing managerial writer's cramp, the census form has been eliminated, effective immediately. Managers may register their warriors' races and/or favorite sayings by simply writing them on a separate piece of paper and submitting them to the Commission. Each warrior may have up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch, Victory and may be up to 70 characters long. For any questions, please contact the Gladiatorial Commission. BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. MR. GHERKIN'S MERKIN (38-4993) WHAT? (412) NY STATE OF MIND (11-7402) ILLMATIC (626) ESTRADA (82-31507) EX-PHILLIS (5190) POPE BOB (82-43134) BLESS US, EVERYONE (7220) MOPE (82-39892) 4 LETTER ACTIVITIES (6637) TEST TUBE BABY (82-49949) STREET PIZZAD XX (8395) MICRO (84-42149) BLOOD IN, BLOOD OUT (7326) CARDIO (84-18131) ZOMBIE SQUAD 127 (3216) TINGO (1-9057) SERPENTS' HOLD (642) Congrats to the grads. -- Green Eyes