DUELMASTERS NEWSLETTER Date : 02/05/2004 Duedate: 03/03/2004 DRAGONHEAD ARENA DM-72 TURN-143 This Weeks Top Honors THE DUELMASTER IS 2 PHAT TOO VERMIN (165) (72-5063) [13-9-1,85] Chartered Recognition Leader Unchartered Recognition Leader 2 PHAT TOO CANNONBALL VERMIN (165) X-POSSE (579) (72-5063) [13-9-1,85] (72-5313) [5-4-0,77] Popularity Leader This Weeks Favorite CRIMSON ICE MONEY ANGELS OF CHAOS (600) FAVORITE THINGS (599) (72-5529) [11-11-0,55] (72-5523) [1-5-0,12] THE CURRENT TOP TEAM EPOCHOLYPSE (588) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. X-POSSE (579) 43 2. FAVORITE THINGS (599) 39 SNIVELLS (585) 3. ANGELS OF CHAOS (600) 28 Unchartered Team 4. EPOCHOLYPSE (588) 18 5. FEARSOME LEGENDS (505) 0 EPOCHOLYPSE (588) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*EPOCHOLYPSE (588) 14 6 1 70.0 1/ 1*EPOCHOLYPSE (588) 9 6 1 2- 2*R.A.G.E. WAR (555) 2 1 0 66.7 2/ 3*X-POSSE (579) 9 6 0 3- 3 ENAB SREGANAM (539) 24 14 2 63.2 3/10 ANGELS OF CHAOS (600) 6 4 0 4/ 4 SNIVELLS (585) 68 49 6 58.1 4/ 7*FAVORITE THINGS (599) 6 6 0 5- 5 FEARSOME LEGENDS (505) 179 141 18 55.9 5- 2 FEARSOME LEGENDS (505) 5 4 1 6- 6 KNIGHTS TEMPLAR (542) 49 43 7 53.3 6- 4 KNIGHTS TEMPLAR (542) 5 5 0 7/ 8 ANGELS OF CHAOS (600) 66 62 4 51.6 7- 8 ENAB SREGANAM (539) 3 0 0 8/10 VERMIN (165) 172 170 8 50.3 8- 9 GLACIATION GUILD I (625) 3 1 0 9/ 9 FREELANCERS (576) 75 75 10 50.0 9/ 6 VERMIN (165) 3 5 0 10/ 7*FAVORITE THINGS (599) 13 13 1 50.0 10- 5 ANCIENT KNIGHTS (507) 3 7 0 11-11 STDS (628) 54 55 2 49.5 11-11*KNIGHT'S HONOUR (543) 2 0 0 12-12*KNIGHT'S HONOUR (543) 14 18 2 43.8 12-14 HOG WARS (546) 1 0 0 13-13 HOG WARS (546) 11 15 1 42.3 13-15*R.A.G.E. WAR (555) 1 0 0 14-14 ANCIENT KNIGHTS (507) 45 70 3 39.1 14/13 SNIVELLS (585) 1 2 0 15/16*X-POSSE (579) 17 28 1 37.8 15-16 RAGE-ING BULL (569) 1 4 0 16-15 RAGE-ING BULL (569) 15 30 1 33.3 16/12 FREELANCERS (576) 1 4 0 17-17 CRIME WAVE (572) 28 60 3 31.8 17-17*DIGIMONS (621) 1 4 0 Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 18-18 GLACIATION GUILD I (625) 10 23 1 30.3 18-18 CRIME WAVE (572) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ The Dark Federation #4 ]H[ + ---:--- + ]H[ + Rodeki: Tirisha Dulake looked around the suite--the one hotel's best suite--and sighed. It wasn't what she was used to, but until she and her husband could move into the governor's mansion, it would have to do. She glanced at her husband and her lush mouth flattened in annoyance. He had been the governor of Rodeki before--before Gryzash--so why couldn't he accept that she would make him governor again? She would make him PRINCE of Rodeki, if he would just stop worrying! She sighed faintly and moved toward him, to explain--again--why this was a good thing to do. In the anteroom of the suite, Sue E Syde, Lady Protector from Xochithlan and escort of Princess Tirisha, sighed also. Not that she knew what was going on in the room behind her. Or cared. Her job was to guard King Feyen's cousin. Or maybe she was his sister. Arenamaster Xoron hadn't been clear about that. Or maybe Tirisha was both his sister and his cousin. Elves were like that; everyone said so. Not that it mattered. What mattered was the job. And the people she had to work with. Her teammate, Lord Protector Rob A Ree, for instance. Not the person she would have chosen to work with. Too full of himself, Rob was. But at that, he was better than the Rodekian Lord Protector Adabemis & Balmador. The man was a fruitcake, and no two ways about it. "The whole shape of the Federation is changing, Devon," Tirisha said urgently. "It's as though Gryzash was the keystone of an arch, and now that he's gone, the lines of power are shifting. Everything is changing. Rodeki could be the center of the shift, the point around which the new structure forms--and you could be--" Dulake shook his head. "Rodeki? Not a chance, it's a backwater. Important as a mining center, but it would never be the heart of the Federation, or even of the Mordanti Alliance. Besides, Queen Talissen wouldn't like it. She'd be angry, really angry. And she's got a man here already, Gryzash's deputy, uh, Milvares, I think his name is...." Tirisha could have shrieked and stamped her rage at her husband's over-caution, but she held it in. He never responded properly to such displays. "A flunky." The elven woman dismissed Milvares with a contemptuous gesture. "He will be dealt with." Sue E Syde looked up as the captain of Princess Tirisha's personal guards emerged from deeper in the suite. Captain Shirivien was an elf, of course, just like the princess herself. Well, Sue could live with that, as long as the man was competent. As he seemed to be. But right now, he also looked annoyed. "Get the rest of the gladiators," Captain Shirivien snapped. "We have a mission." Sue raised an eyebrow in question. Until she knew what had the man wound up, she wouldn't know how to deal with it, and with him. Shirivien grimaced sourly. "We're going to arrest the governor of Rodeki." The gladiatrix's other eyebrow joined the first. "On what grounds and with what authority?" she asked. She had nothing against arresting a governor, generally speaking, but if it was going to cause trouble, she wanted to know which direction to watch to see that trouble coming. The captain's frown deepened. "On the grounds that Princess Tirisha wants him arrested, and by her authority." Definitely trouble coming. "Does this governor have any guards of his own?" Sue asked. "Of course he does." Shirivien released his scowl suddenly and sighed. "This is going to make a lot of trouble." Mordant: Faceless, a gladiator of The Black Company of Mordant, settled onto the small ledge and leaned back against sun-warmed stone. There was room here for her to sit comfortably, and for a small satchel beside her (today it contained a bottle of beer and a few slabs of bread and cheese), and a small but powerful crossbow on her other side. That was enough. Her stint on watch here was only a few hours, after all. And nothing was likely to happen. Oh, sure, there were RUMORS, but you couldn't count on a rumor to produce a good fight. Her position had been formed by the ornamental stonework on an old mansion overlooking the Feyranse River where it flowed through Mordant. Just across the river was the Queen's palace. That was what she was watching--the palace. There were rumors of an intention to assassinate the Queen, and Her Majesty's Herald, Allech Rabo, had taken the rumors seriously and enrolled gladiators along with his regular men to cover the possible approaches. The Queen's official guards hadn't been pleased! Faceless grinned, remembering. Especially, it hadn't pleased that part of the Royal Guard which was composed of the younger sons of Mordanti noble families. Very insulted, they'd been. Young snots. It served them right, they'd had things too easy all their lives. THEY didn't have to enter the arena to make a place for themselves in the world. There'd been one especially, Ferris Kor, younger son of the Duke of Sharm. Not bad looking, if he'd ever had a pleasant expression on his face. Which he probably never did. One of the other gladiators on guard, the Homicidal Maniac Babyface, had told her that Ferris's older brother had wanted to marry Queen Talissen himself. And Ferris acted like that had actually happened, like he was royal himself. What a brat! But while her thoughts had wandered, Faceless's attention had stayed strictly on the job, and she now heard someone making a quiet approach to her position over the mansion's roof. Faceless levered the crossbow to full cock and braced one foot under herself in case she had to move quickly. "A friend coming." The voice was low but familiar. Marian of Ravenskeep, who had graduated from Mordant arena and gone on to Lirith Kai. Faceless glanced quickly toward the voice. It was Marian, all right. She lowered the crossbow as the woman settled into the angle beside a dormer window, the nearest place to Faceless's little ledge that a person could sit. "Something may be happening," Marian said quietly. "Word's come along that there's someone on the river who isn't acting normally." Faceless quickly scanned all the river she could see. There was a lot of activity; there was always a lot of activity. Barges hauling grain or coal or who- knew-what. Yachts belonging to noblemen. Smaller boats, all the way down to canoes, coming in from the swamp, or up or down the river from one of the outlying villages, or just darting around on mysterious business of their own. How could you tell who was "acting normally"? "We're all supposed to watch for a green houseboat with a patched tarp over the roof," Marian went on. "If it goes on by, that's fine, but if it tries to land anywhere along here," she hesitated, "well, we're to treat it like a proven enemy. That's the order, anyway." "There it is!" Faceless watched for a moment. "Yes, that must be it, just coming into sight around the coal barge." The boat was barely moving, drifting with the current; although one man stood at the stern sweep, he was steering rather than driving the boat ahead. He was keeping it well out into the center of the river, too. She tracked its slow progress down the river, sometimes losing sight of it for a moment as it passed one of the larger barges. At no point did it swerve closer to the shore--either shore--or change its speed. A false alarm.... A faint movement, barely glimpsed from the corner of her eye. Her gaze raced back to the palace. HAD something moved, something that should be there? Something along the waterline...something near the lower end where there was a low watergate into the palace grounds. Into the dungeons, more likely, but it must connect eventually.... THERE! Her crossbow moved without her conscious thought. The string slapped against the arms and a bolt sped across and downward. Faceless dropped another bolt into the slot and searched the shore again while she levered back the heavy bowstring. "What was it?" Marian asked, peering across the river as intently. "I don't see...." "I'm not sure, but something moved near the watergate. Could've been a muskrat, but what if it wasn't?" "You're thinking someone might have dropped over the side of the boat where we couldn't see?" The older woman was already signaling to one of the other gladiators on watch. The signal was relayed with mirrors, and presently a shape moved in the shadow behind the watergate. Opened it. Two men in the uniform of Royal Guards stepped through and looked around. One knelt and reached into the water, dragging a body to the surface. Faceless could see her bolt sticking out of the man's back. "Good work," Marian muttered. + ]H[ + ---:--- + ]H[ Out of the Past #1 ]H[ + ---:--- + ]H[ + Off the coast of Andoria: Towers rising out of the misty dawn. They had sailed due east from Skaithvarn, so that had to be the coast of Andoria, but Raoul couldn't remember any coastal city with such slender, pearl-colored spires. Those looked more like the skyline of a dream than practical stonework. They caught the growing light and glowed. They were beautiful, but unearthly. Unreal. Not residences for practical folk. Raoul thought it a fitting destination for the boat Khaldren had made with his magic, though. The boat was, in its way, as dreamlike as the city ahead; The hull was mother of pearl, the sails were webs of cloud. Magic, of course. Powerful magic. Raoul wondered uneasily what Khaldren had done to assemble that power. The exiled Kraelian had already demonstrated that he was ruthless in pursuit of his goals. Raoul shifted slightly, uneasily aware of the waves of magic that seethed throughout the uncanny vessel. Khaldren had not hesitated to cast a spell on the three gladiators when they entered his tower in Skaithvarn. A binding of loyalty and obedience, the Lord Protector guessed. He had not resisted at the time. In truth, he had been taken completely by surprise. But he sensed that the spell had not gripped him so thoroughly as the wizard intended. He was fairly sure he could break it, and very sure that he wanted to be further away from Khaldren when he did that-- THIS spell, he could break, but what if the wizard immediately countered with something stronger? And the fate of the two women with him was unknown; they might be as lightly held as he was, or belong to Khaldren body and soul. "That is Zorpunt," Jeri Northwind said. Her voice was calm, emotionless. Very certain. Zorpunt? Raoul blinked and controlled his impulse to question that statement. True, there were towers in the coastal city, but nothing like those slender spires of glass! Without turning his head, Raoul looked sideways at the wizard. Khaldren's face was set in lines of effort, sheened with sweat. Using his magic to turn the work-a-day port city into this dream? Wasteful of energy...unless he had some inexhaustible source at hand. And why? "Krael shall be reborn," he muttered through clenched teeth, "and Celestinvael, and Orgillat in the south. But this shall be my seat of power in the new world that will be...." The ship of pearl glided to a stop beside a dock that had been transformed into...agate, Raoul decided. Or something like that. It was the kind of thing the Chaos contamination might have done in the recent past. Maybe that was part of Khaldren's power, that he could harness the residual Chaos energy? Not a comfortable thought, although the gladiator supposed it was better than using lives to fuel magic. So long as it didn't get loose. There was no one on the dock, no one moving anywhere in sight. Khaldren stepped ashore as an emperor might step ashore in conquered province. The gladiators followed, and the ship dissolved into mist behind them. The Assassins' Guild's Black Book appeared in the wizard's hands, and he smiled at it coldly. "I note that 'Arenamaster Kai' has a secret he would not like advertised," Khaldren murmured. "For a price, I will keep his secret between these covers. Bring him to me." He didn't look at the gladiators at any point while he spoke. Raoul felt the magic sliding around him, urging him forward, and he was willing to go. Once out of the wizard's sight, he would test the binding, but not here. He and the two women walked quietly into the city. Jeri, a native of Zorpunt, was slightly ahead of the older gladiators. The streets were filled with mist even though the sun must now be up. The buildings, even the street underfoot, showed the effects of transforming magic. They were ethereal, idealized. Unreal. Nothing and no one moved that Raoul could see. Jeri turned a corner. Looking up the cross street, Raoul saw what he guessed was the arena, although no arena of his experience had ever had those delicate arches of gold-veined marble. Raoul stopped, setting his feet firmly when the magic tried to force him onward. It scrabbled at his mind, feeling like a handful of energetic bugs. But he wasn't a puppet. He would not BE a puppet, especially not for a man who should have been dead centuries ago! He served his manager Generalissimo Puerco, King Mickeal of Andoria, and Sheila Greywand. The oath he had taken when he first reached the Isle shimmered in his mind. Khaldren's magic shrieked against it, fingernails on a slate, then fell away. The wizard would--must--know that he'd broken free. Raoul turned set off at a run down the first street he saw. A real street, this one, with cracked paving stones, and rubbish piled against the curbs. Someone was running and panting beside him. He risked a glance. Hallie O'Dene, the Delarquan Lady Protector. But not Jeri. They ran for several minutes, but at the first sign of people ahead, living people, they dropped to a walk without needing to discuss it. Running people are conspicuous. Neither of them spoke of their problem, either. Time enough for that when they were out of the city. Zorpunt was a narrow city, stretched along its river; and they were crossing its axis. There was a bridge ahead, which would put them on the south bank and that much farther from the arena and the dock where they had left Khaldren.. That much closer to the countryside. *** ***** *** ***** *** Hallie O'Dene leaned back against one of the trees at the edge of the road. She was breathing hard. "Do you think we're far enough away?" Raoul dropped onto the grass beside her and glanced back toward Zorpunt. The city's skyline, barely visible in the distance, shimmered slightly but otherwise looked normal. "I think so, doll," he answered. "I hope so!" After a minute, Hallie sat up straighter. "I wish we could have brought Jeri away, too! I didn't realize until it was too late that she wasn't with us." "I don't think we could've done it, doll," Raoul said quietly. He took off his hat and stared at the dusty crown for a moment, then put it back on. "I think it's Lady Greywand's magic that saved us--the oath we took when we got to the Isle. Jeri might be a Lady Protector, but she never went to the Isle. She had no defense against...his spell." He found himself reluctant to speak the wizard's name here, as though it might draw the man's attention. "People have to be warned--" "And there's only us to do it," Raoul agreed. "I'm heading for Andor by the fastest road." "And I for Delarq Tor. We are menaced, too. Celestinvael and Orgillat! Gods protect us. If they're anything like the histories say...." She shook her head. "I've heard of Celestinvael," Raoul said slowly. "It was between Ardivent and the Federation, and it existed at about the same time as Krael. But Orgillat?" "Near the mouth of the Selwin river," Hallie said. "It was of the same time. We remember it--when we must--as a place of power and fear. If...that man would recreate the Empire of Skorlos, he must be stopped! By any means that we can." Raoul nodded. "The legends of Krael are dark legends, too. I should be able to reach King Mickael with the warning. Who would be equivalent in the Delarquan Federation?" "No one has complete power," Hallie said, frowning. "Princess Chrysanth, maybe, but...." She sighed and shrugged. "It's a place to start." She got to her feet and held out her hand as Raoul rose also. "Good luck." "To both of us, we'll need it," Raoul agreed, standing. He grasped her hand warmly for a moment. "May all your gods go with you." *** ***** *** ***** *** Arenamaster Kai of Zorpunt glared at the stranger, hands twitching with the urge to reach for his sword. But the damned wizard had already demonstrated that he could get a spell off faster than even an arenamaster could attack. At least, Kai supposed it was a spell, even if it was like nothing he'd ever seen before. And nothing he ever wanted to experience again. "What do you want?" he croaked. "Your obedience. This 'arena'--it will now be run for me, instead of Sheila of the Grey Wand. The blood will be spilled in my name, not hers, the power from that blood will come to me, not to her. This will be the beginning of a new Alastari, and I will rule it!" * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.) DM 2 NIANIA (turn 374): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.) DM 3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.) DM 4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.) DM 5 KALTOS (turn 488): SUX0R of MORE NEW TEAMS 2 (The Muffin Man, mgr.) DM 6 TRANSEL (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.) DM 7 BONSUR (turn 489): ADAM of MORGAN'S BOYS (A-Sop, mgr.) DM 10 KOLACT (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.) DM 18 TALCAMA (turn 476): CADEX CFM of THE BIKE SHOP (Malaquar, mgr.) DM 21 SUNSET (turn 474): TAISHO of YAKUZA (Sensei Jan, mgr.) DM 36 JHANS (turn 448): TARGEN of IRON TIGERS (Jinx, mgr.) DM 38 CLIFFHOME (turn 439): NUTCRACKER of ALL FINESSE (Mannequin, mgr.) DM 39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.) DM 42 RODEKI (turn 426): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 374): TSOMEGH of DARK HORSEMEN (Nick, mgr.) DM 54 TROCAR (turn 177): RUBBER BULLET of USELESS TOOLS (Crip, mgr.) DM 59 ILLIS (turn 165): MACAULIFFE of THE EXPLORERS (Kellog, mgr.) DM 62 VALAMANTIS (turn 324): DOZER of THE DEN OF SWORDS (TMoney, mgr.) DM 72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.) ADM 104 DARKHOLM (turn 367): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man) Top Teams --------- DM 1 MORDANT (turn 488): THE BLACK COMPANY (Darkfist, mgr.) DM 2 NIANIA (turn 374): THE GOLDEN FISH (Nick, mgr.) DM 3 OSKSI (turn 493): THE NUKES (Fusion, mgr.) DM 4 JHELUM (turn 489): DOGS OF WAR (Nick, mgr.) DM 5 KALTOS (turn 488): THE TAKEN (Silver Stroke, mgr.) DM 6 TRANSEL (turn 492): BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 489): SUGAR AND SPICE (Mannequin, mgr.) DM 10 KOLACT (turn 484): TOWNSVILLAINS (The Narrator, mgr.) DM 18 TALCAMA (turn 476): none DM 21 SUNSET (turn 474): YAKUZA (Sensei Jan, mgr.) DM 36 JHANS (turn 448): BLITZKRIEG (Polarius, mgr.) DM 38 CLIFFHOME (turn 439): ALL FINESSE (Mannequin, mgr.) DM 39 XOCHITHLAN (turn 191): CHEAP SHOTS (?, mgr.) DM 42 RODEKI (turn 426): COLOR ME SUAVE (Suave, mgr.) DM 51 TRICORUS (turn 374): ALL-UGLY TEAM (The Sentinel, mgr.) DM 54 TROCAR (turn 177): USELESS TOOLS (Crip, mgr.) DM 59 ILLIS (turn 165): THE EXPLORERS (Kellog, mgr.) DM 62 VALAMANTIS (turn 324): SRETSAMLEUD (Phat Phat, mgr.) DM 72 DRAGONHEAD (turn 142): EPOCHOLYPSE (Brewmaster, mgr.) ADM 104 DARKHOLM (turn 367): DARK PANTHEON (Doc Steele, mgr.) Recent Graduates ----------------- DM 1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.) MUMPHY CHICK of LEGENDS OF STEELE (Doc Steele, mgr.) DM 3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.) DM 4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.) DM 6 TRANSEL (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.) (turn 491): SPONGEBOB of BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 488): JAKUCHU ITO of NINJAS (Shocking Toad, mgr.) RAISON D'ETRE of BATHTUB ARMADA (Mannequin, mgr.) DM 10 KOLACT (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.) DM 18 TALCAMA (turn 476): HE HATE ME of WASTELAND (The Muffin Man, mgr.) PEON NECROMANCER of SRETSAMLEUD (Phat Phat, mgr.) (turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.) DM 21 SUNSET (turn 474): VEG-O-MATIC of TRANSGRESSORS (?, mgr.) (turn 475): TSUNAMI of STORM WARNING (Abarsis, the Slaughter Priest) DM 38 CLIFFHOME (turn 438): HEBEE of ALL FINESSE (Mannequin, mgr.) DM 39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.) DM 42 RODEKI (turn 425): SNAPPY GEORGE of COLOR ME SUAVE (Suave, mgr.) DM 51 TRICORUS (turn 373): DROGOI of DARK HORSEMEN (Nick, mgr.) DM 72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.) SPY REPORT Thankyouthankyou. It's great for me, The Unknown Spymaster to be back in DRAGONHEAD. Hope you enjoy the show. Oh, who am I kidding? I already got paid! A stormcloud is brewing over the ANCIENT KNIGHTS guildhouse. Rumor says any more weeks like this ones 0-0-0 may send the team to the Dark Arena. It looks like the guys(?) at X-POSSE had a good week as they went 4-1-0 to put them in 2nd place. I guess steroids help! Hey everybody, watch out for EARLY MORNING, who flew up 21 points in the rankings after mashing WILLDRAS like a melon. Keep your eye on this gal. And falling like a basher in the top ten was WILLDRAS, who dropped 15 points after a disappointing (to say the least) bout with EARLY MORNING. Well, everybody's pal MISSY MAYHAM moved hers record to 16-10-1 by defeating 2 PHAT TOO in the Duelmaster's Title Bout and gaining 12 recognition points. An apple a day keeps the doctor away, but an onion a day keeps T.P.s at bay. Let's dig a little deeper into what's happening in the DRAGONHEAD arena. Here's a song for you: Who's afraid of the big, bad EPOCHOLYPSE? Big bad EPOCHOLYPSE. Big bad EPOCHOLYPSE. DRAGONHEAD's afraid of the big bad EPOCHOLYPSE. Tra la la la la! For those of you who like math, try this one: EPOCHOLYPSE + Weapons That go Boom = X-POSSE + Avoid City. And who is this ENGLISH LIT you ask, with 21 points and a 2-4-1 record. Ooh, the tales I could tell! Being a spy is great--other people die and you spend the rest of the day drinking to their memory. Better tanked than dead! Knowing when to use the right tactics at the proper time is a very important step on the road to Duelmaster. I think I had better cut this one short. It's been nice chatting to those of you whom I have not offended yet. Well, there goes another Spy Report. Good luck in next week's fights. And remember, you can pick your friends and you can pick your--(loud boos), oh, you've heard that one already!-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME 2 PHAT TOO 5063 13 9 1 85 VERMIN (165) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -GONORRHOEA 5712 14 9 0 101 STDS (628) -2 PHAT 5064 14 3 1 100 VERMIN (165) CHAMPIONS W L K POINTS TEAM NAME -CATER PILLAR 2304 10 1 2 83 VERMIN (165) CANNONBALL 5313 5 4 0 77 X-POSSE (579) LITTLE CHAOS 5527 10 8 0 71 ANGELS OF CHAOS (600) -GEORGE DELK 5246 12 7 0 69 CRIME WAVE (572) CHAMPIONS W L K POINTS TEAM NAME -SNIVELL 9 5382 11 8 0 69 SNIVELLS (585) CHALLENGER ADEPTS W L K POINTS TEAM NAME -CYOLIS 5311 9 1 1 64 ANCIENT KNIGHTS (507) EARLY MORNING 5522 5 0 0 63 FAVORITE THINGS (599) -E. KARD 4977 8 1 2 58 ENAB SREGANAM (539) VENTALEN 5288 14 7 1 57 FREELANCERS (576) -LORD EARL GREY 4546 10 11 1 57 FEARSOME LEGENDS (505) ADEPTS W L K POINTS TEAM NAME CRIMSON ICE 5529 11 11 0 55 ANGELS OF CHAOS (600) -A.J. ROJ 4978 7 5 0 48 ENAB SREGANAM (539) -ANGRY MAN 5433 4 1 0 47 RAGE-ING BULL (569) -JAQUE DE MOLAY 5001 11 8 2 45 KNIGHTS TEMPLAR (542) -REX MUNDI 4999 12 6 1 43 KNIGHTS TEMPLAR (542) -EAGLE KEYS 4585 8 16 0 41 ANCIENT KNIGHTS (507) -TINY TURK 4581 7 17 2 40 ANCIENT KNIGHTS (507) WILLDRAS 5282 9 2 0 39 FREELANCERS (576) ORPHAN 5463 2 5 1 39 X-POSSE (579) -ANDERON 5260 7 7 0 37 FEARSOME LEGENDS (505) -DRUWEZ 5683 3 5 0 36 GLACIATION GUILD II (625) -HERPES III 5705 7 3 1 35 STDS (628) CHALLENGER INITIATES W L K POINTS TEAM NAME ABBERAN 5280 8 3 2 33 FREELANCERS (576) -BETTY BOO 5378 4 2 0 33 SNIVELLS (585) -SUPERSWINE 5036 3 1 0 33 HOG WARS (546) -GRAVE DIGGER 5239 4 2 0 31 CRIME WAVE (572) -AYLA 5672 2 2 0 28 GLACIATION GUILD II (625) MR. FUNNYPANTS 5427 3 1 1 27 EPOCHOLYPSE (588) -CYSPAR 5104 2 0 0 26 R.A.G.E. WAR (555) -CHARLES MARTEL 5009 3 1 1 25 KNIGHT'S HONOUR (543) PISTACHIO 5521 4 2 0 24 FAVORITE THINGS (599) INITIATES W L K POINTS TEAM NAME DEAD GIRL 5465 5 2 0 22 X-POSSE (579) -GEOFF FOUCHER 5007 3 1 0 22 KNIGHT'S HONOUR (543) -ROBERT D'CRAON 5008 2 3 0 22 KNIGHT'S HONOUR (543) ENGLISH LIT 5520 2 4 1 21 FAVORITE THINGS (599) RABID RABBIT 2317 5 5 0 20 VERMIN (165) -TEMOH PAB 4980 5 2 0 20 ENAB SREGANAM (539) DAVE THE MANIMAL 5428 3 1 0 20 EPOCHOLYPSE (588) -WHITE KNIGHT 5688 1 1 0 20 KNIGHTS TEMPLAR (542) BLACKNESS 5744 1 0 0 19 ANGELS OF CHAOS (600) CAVE DWELLER 5425 3 1 0 18 EPOCHOLYPSE (588) -AKIRA 5353 2 1 0 18 FEARSOME LEGENDS (505) -VINNAR 5673 1 3 0 18 GLACIATION GUILD II (625) -FULK D'ANJOU 5004 4 4 0 16 KNIGHTS TEMPLAR (542) -BA BOOM 5514 2 2 0 16 ANCIENT KNIGHTS (507) VENUS DEE MILO 5720 2 0 0 16 X-POSSE (579) CUNNING LUNGUIST 5440 2 2 0 16 SNIVELLS (585) -TRICH 5704 1 1 0 14 STDS (628) -DEODATUS JEFET 5010 3 3 1 13 KNIGHT'S HONOUR (543) CALIBAN 5462 3 4 0 13 X-POSSE (579) MONEY 5523 1 5 0 12 FAVORITE THINGS (599) -DURC 5671 1 2 0 12 GLACIATION GUILD II (625) -RENE D'ANJOU 4998 3 1 1 11 KNIGHTS TEMPLAR (542) -JACK SPARROW 5700 1 0 1 11 FEARSOME LEGENDS (505) -LITTLE BULL 5467 1 2 0 11 RAGE-ING BULL (569) -BEETLEMON 5641 1 0 0 11 DIGIMONS (621) -THOLIE 5668 1 0 0 11 GLACIATION GUILD II (625) BONK 5426 3 1 0 10 EPOCHOLYPSE (588) ELGINAWA 5424 2 2 0 10 EPOCHOLYPSE (588) INITIATES W L K POINTS TEAM NAME AZIS 5511 2 2 0 9 FREELANCERS (576) -WARHOG 5039 2 1 0 7 HOG WARS (546) SWEAT BAND 5685 0 1 0 7 FAVORITE THINGS (599) -ARTEMI 5515 1 3 0 6 FEARSOME LEGENDS (505) -FAR FROM GOOD 5226 1 0 0 5 CRIME WAVE (572) -SN2 5517 1 0 0 5 SNIVELLS (585) -SUIDOMSA 4976 0 5 0 5 ENAB SREGANAM (539) -AMA 'AMI 5033 1 1 0 4 HOG WARS (546) -GENITAL WART 5703 0 4 0 4 STDS (628) -ARDASHIR 5539 0 3 0 3 ANCIENT KNIGHTS (507) -WRAITH 5259 0 1 0 1 CRIME WAVE (572) -ARMKETH 5106 0 1 0 1 R.A.G.E. WAR (555) GLYSA 5745 0 1 0 1 ANGELS OF CHAOS (600) -BULL RUSH 5537 0 1 0 1 RAGE-ING BULL (569) -EXILED 001 5031 0 1 0 1 KNIGHT'S HONOUR (543) -SN1 5518 0 1 0 1 SNIVELLS (585) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GROMBLEMON 5642 0 1 0 DIGIMONS 621 MR. FUNNYPANTS 5427 142 THE BAKER 4548 11 12 1 FEARSOME LEGENDS 505 2 PHAT 5064 140 BEK 5684 0 1 0 FREELANCERS 576 HIGH ELF 19 143 NONE RIEZ 5516 0 1 0 FREELANCERS 576 ENGLISH LIT 5520 139 NOT REVE PERSONAL ADS Sir Chester -- Everything is good. I see you have got everything in order. I did expect you a couple of turns ago. And yes I got your writings. -- Savant Early Morning -- I really would like to even things up but I just can't see downchallenging so hopefully orphans can knock you down a notch but I really don't see that happening. -- Savant Dead Girl -- Everything was in my favor. Perhaps next time you will catch me at night. -- Early Morning Akira -- Man, I thought I had you! Now I'm poor. -- Money Bonk -- It looks like you 'aced' me. Next time I will be a more difficult test. -- English Lit Vinnar -- What a battle! You almost made chopped liver out of me, but I am proud to report that I am still a nut. -- Pistachio Congratulations to Missy Mayham, Duelmaster of all Dragonhead, and basher extraordinaire. -- Smitty of Favorite Things Sir Chester -- Welcome to Dragonhead. We are sort of new here too. Are you going to join the Newcomer's Club? Good luck. -- Smitty, mgr. of Favorite Things Smitty -- My pleasure. Sorry, the warden turned down my request to attend the F2F. Maybe in a couple more years. -- Baphomet P.S. Andorian? You'll change your views after competing with the managers here! Sir Chester -- Welcome back to our fair city. Wish you much luck. -- Baphomet Tiny Turk -- You're a *TURKEY* as a fighter, but...an excellent teacher! -- A. J. Roj Cannonball -- Fiery little thing, aren't ya? -- Rex Mundi Dave The Manimal -- Suggestion...Dark Arena! -- White Knight Bandit -- While you won the fight...how's it feel to get skill raped? -- Jaque de Molay Cyspar -- Dooh! -- Fulk D'Anjou Rabid Rabbit -- That's what I get for listening to Baphomet. He changes my strategy looking for favorites. Congrats and thanks for the skills. -- Rened Anjou 2 Phat Too -- Sorry about that, lucky for you I'm on my way out. -- Missy Mayham Eagle Keys -- I have to give you credit for toughness. -- Crimson Tide George Delk -- You have a lot of determination if nothing else. -- Little Chaos All -- I'm new to this arena and I've been out of DM for a bit. Who all is here? -- Lord Chaos, mgr. Angels of Chaos Jaque De Molay -- It's good to see you learn well...thought you were a total parry as much as you used it. Then again I had you on your heels the whole fight. Keep learning, little buddy. Wish I could learn that well??? -- Bandit/Hog Wars! Little Chaos -- That was a surprise...your type acting like that? There must be more to you than meets the eye...haaa haaa. -- George Delk Pistachio -- Well defended, ol boy!!! I will get back to you, some day? -- Vinnar Ardashir -- Sorry about your luck, pal...maybe you should put some armor on to protect your candy arse? Heee...Heee...Hee!!! See you around and good luck in the future. -- Tholie ** -- Hope I did well at the face-to-face? -- Druwez! Little Bull -- Or should I call you "Wounded Bull"??? AYLA!!! Fulk D' Anjou -- Can you spell..."CHARMIN!" Boy you are soft! -- Cyspar!!! 10 January 2004 ZalCon2 Updates (1/9/04) The contest will be starting on the turn due February 23rd, 2004 and run for 20 turns. Only one team will be allowed for each manager in the contest, regardless of whether additional teams are announced as contest entries. No exceptions for any reason. The Style Master points should read that there is +1 point for beating a member of your own style even if the warrior is not registered for the contest. Rolling points for consecutive turns as Style Master means that your warrior gets the extra point every turn after the first 3 that he continues to hold the title. The points for Quality Wins should be clarified to read the winning warrior is ranked below by the number of recognition points needed for each bonus point at the start of the fight. For example, Warrior A (3-2-0, 17) beats Warrior B (4-1-0, 35) and receives 2 bonus points under Quality Win for the 18 point difference in the ranking. I believe that is all the clarifications for the moment, please feel free to email, diplo, call or write me with any other questions or concerns about the contest. Robert Occhipinti aka Zalgor Prigg 10 January 2004 * * * Third Annual Turf War * * * Come one and all to DM 47 (North Fork) for the Third Annual Turf War! Rules of the contest will be posted in Turn #208's newsletter (due date Feb. 23). The contest will begin on Turn #209 (due date March 22). So, get a team there and register! To register, you must send me a donation of one (1) rollup CERTIFICATE. Then, declare your alliance and team in the North Fork personals. You may also declare a warrior as champion, and that warrior will earn (or lose!) double points in the contest! Roll-up certs will be *ALL* awarded as prizes, in addition to: *** Highest Scoring Alliance -- Gets to Rename DM 47 for 6 months! *** Most returns from DA (Alliance) -- Rename DA monsters for 6 months! *** Most listings as "Style Masters" (Alliance) -- Pick arena to host the April "05 Grand Tournament! *** Warrior with the most awards -- Arenamaster named after him for 6 months! *** Alliance with the most awards -- Pick the slow arena for TW 4! *** Team with most "Style Master" listings -- Discover favorites of one warrior on team! *** Warrior with most "Style Master" listings -- Fights at my expense for 5 turns! (I'll transfer $7.50 to the manager's account) *** Alliance with the most kills -- Rename the stand-ins for 6 months! *** Highest scoring Warrior -- Fights at my expense for 5 turns. (I'll transfer $7.50 to their manager's account.) The contest will run for 10 turns, with the winners announced on turn #220. See the Turn #208 North Fork newsletter for complete rules and scoring system! Direct "declarations" to: A.D. in the personals, and prize pot entry donations to: Jason Mazuch HSP H-2 P.O. Box 339 #924385 Sparta, GA 31087-0339 By snail mail or diplo through RSI. Bloody Sands! Asmo Dius, TCB 16 January 2004 CHAOTIC WINDS Once, long ago, the four Winds of Time descended upon Alastari like a TEMPEST of epic proportions, they slew everything within their all-encompassing reach. They left nothing. In their wake lay smoldering ruins. In their haste they sped towards the center of this great land like a colossal giant would step across an ocean. The four storms picked up momentum on their way towards each other. A collision was eminent. The first storm wind, the oldest and wisest of the four was named APEXALUS. The second, FLAGGSTAFF, was the quickest and loudest entity ever created. The third Wind of Time was MATRIATIN, neither old or young, quick or slow, but fierce and feisty all the same. The forth wind, ASSAMITHIUS, the youngest yet most creative in its means of destruction. When finally they merged at the center of ALASTARI, an incredible destructive explosion occurred. And when the smoke and debris cleared they were one. CHAOS was born. And Chaos spread across the diminished lands reeking havoc and doom with its passing, and destroying allover again that which already lay in ruin. F E A R C H A O S I N C. M A T R I X 28 January 2004 All -- I send out this invitation to all teams and managers. A new Alliance has been formed. The Living Essences Alliance is being formed to join forces in an effort to eliminate common foes and to help the joined warriors grow and learn to the best of their abilities by offering suggestions and advice. It doesn't matter what arena you're in, or if you're in another alliance already, as of today. This Alliance is open to one and all! If you are interested in joining, please DIPLO me, or send a personal ad to DM 93's newsletter. If you wish to join beyond March 2004, send a PA to DM 82. Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93) 28 January 2004 This notice is to formally introduce our young alliance, CHAOS INC. We consist of APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA. If we aren't already there, we WILL be coming to an arena near you soon! Hope to see you all at the ZALCON II. 4 February 2004 Greeting from Jhans, DM 36 -- In 2 turns the kLk will host our first annual "St. Valentines Day Massacre" in Jhans, arena 36. (Kill Contest) The contest will begin on turn 450. It will run for 10 turns. On turn 461 the winners will be announced. There will be 3 separate categories, the team with the most kills, the alliance with the most kills, and the warrior with the most kills. For the manager of the team with the most kills a PRIZE of 10 ROLL-UPS will be rewarded (or $50 deposited into his account). No need to declare yourself in the personals. If you are in DM 36, you will be part of the contest whether you like it or not. We encourage as much trash talk as you'd like. All teams, managers, and alliances invited. Please contact Polarius (mgr. of Blitzkrieg) in DM 36 with questions. Or you can email me at jamieptmo@hotmail.com. Good luck and see you in the sands. -- Polarius LAST WEEK'S FIGHTS BEK was butchered by HIGH ELF in a 1 minute bloody Dark Arena fight. AZIS lost to ENGLISH LIT in a 1 minute Bloodfeud battle. VENTALEN was overcome by LITTLE CHAOS in a 2 minute Challenge match. EARLY MORNING overpowered WILLDRAS in a 3 minute mismatched Challenge duel. VENUS DEE MILO unbelievably bested MONEY in a popular 3 minute brutal Challenge fight. MISSY MAYHAM devastated 2 PHAT TOO in a 2 minute uneven Title brawl. CRIMSON ICE was overpowered by CANNONBALL in a 1 minute one-sided struggle. ORPHAN handily defeated RABID RABBIT in a 1 minute uneven fight. ABBERAN viciously subdued CALIBAN in a action packed 2 minute gruesome duel. PISTACHIO was savagely defeated by DEAD GIRL in a dull 21 minute gory duel. DAVE THE MANIMAL overpowered PERSISTANT BEGGAR in a 1 minute uneven match. MR. FUNNYPANTS savagely defeated CUNNING LUNGUIST in a 2 minute brutal novice's fight. BONK was viciously subdued by BLACKNESS in a exciting 5 minute amateur's conflict. CAVE DWELLER bested GLYSA in a 1 minute amateur's bout. ELGINAWA overcame SWEAT BAND in a 2 minute beginner's fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 7 TOTAL PARRY 35 - 19 - 0 65 | |TOTAL PARRY 6 WALL OF STEEL 24 - 20 - 0 55 | |BASHING ATTACK 3 PARRY-RIPOSTE 3 - 3 - 0 50 | |AIMED BLOW 3 PARRY-LUNGE 7 - 7 - 1 50 | |PARRY-LUNGE 2 LUNGING ATTACK 68 - 71 - 5 49 | |SLASHING ATTACK 2 AIMED BLOW 16 - 19 - 0 46 | |WALL OF STEEL 2 BASHING ATTACK 15 - 18 - 3 45 | |PARRY-RIPOSTE 1 PARRY-STRIKE 4 - 5 - 0 44 | |STRIKING ATTACK 1 STRIKING ATTACK 26 - 37 - 5 41 | |PARRY-STRIKE 1 SLASHING ATTACK 10 - 16 - 0 38 | Turn 143 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 2 - 0 LUNGING ATTACK 3 - 4 6 LUNGING ATTACK PARRY-RIPOSTE 1 - 0 TOTAL PARRY 2 - 4 2 BASHING ATTACK STRIKING ATTACK 1 - 0 PARRY-STRIKE 0 - 1 1 STRIKING ATTACK BASHING ATTACK 3 - 0 SLASHING ATTACK 0 - 2 1 PARRY-RIPOSTE AIMED BLOW 2 - 1 WALL OF STEEL 0 - 2 1 AIMED BLOW TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK 2 PHAT TOO 5063 13 9 1 85 VERMIN (165) PARRY-RIPOSTE LITTLE CHAOS 5527 10 8 0 71 ANGELS OF CHAOS (600) AIMED BLOW EARLY MORNING 5522 5 0 0 63 FAVORITE THINGS (599) WALL OF STEEL VENTALEN 5288 14 7 1 57 FREELANCERS (576) TOTAL PARRY WILLDRAS 5282 9 2 0 39 FREELANCERS (576) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is CRIMSON ICE 5529. The most popular warrior this turn was MONEY 5523. The ten other most popular fighters were ABBERAN 5280, BLACKNESS 5744, MR. FUNNYPANTS 5427, EARLY MORNING 5522, CANNONBALL 5313, SWEAT BAND 5685, VENTALEN 5288, CAVE DWELLER 5425, ELGINAWA 5424, and ENGLISH LIT 5520. The least popular fighter this week was PISTACHIO 5521. The other ten least popular fighters were DEAD GIRL 5465, BONK 5426, GLYSA 5745, CUNNING LUNGUIST 5440, CALIBAN 5462, RABID RABBIT 2317, CRIMSON ICE 5529, WILLDRAS 5282, AZIS 5511, and 2 PHAT TOO 5063. The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn: MISSY MAYHAM (72-5531) ANGELS OF CHAOS (600)