DUEL 2 NEWSLETTER Date : 01/24/2013 Duedate: 02/20/2013 DRAGONHEAD ARENA DM-72 TURN-259 This Weeks Top Honors THE DUELMASTER IS TOO SHORT BASH BROS HAIRCUT (737) (72-6578) [14-4-2,119] Chartered Recognition Leader Unchartered Recognition Leader TOO SHORT POSITION IS EMPTY BASH BROS HAIRCUT (737) (72-6578) [14-4-2,119] Popularity Leader This Weeks Favorite RONARDA SOLA TOO SHORT MIDDLE WAY 9 (706) BASH BROS HAIRCUT (737) (72-6461) [21-16-2,81] (72-6578) [14-4-2,119] THE CURRENT TOP TEAM MIDDLE WAY 9 (706) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. BASH BROS HAIRCUT (737) 26 2. LHC (705) 7 BASH BROS FRIEND (753) 3. MIDDLE WAY 9 (706) 5 Unchartered Team 4. BASH BROS FRIEND (753) 5 5. NL CENTRAL (783) 0 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 3*MORE VODKA (694) 6 1 1 85.7 1- 1 MONGREL HORDE (680) 7 3 1 2- 4*BAD COMBOS (689) 10 2 1 83.3 2/ 2 MIDDLE WAY 9 (706) 6 9 0 3- 5 RUSSIAN BIRDS (671) 28 7 2 80.0 3/ 7 BASH BROS HAIRCUT (737) 5 1 0 4- 6 MONGREL HORDE (680) 38 11 4 77.6 4- 3 MEAT YOUR MAKER (656) 3 0 0 5/ 7 BASH BROS FRIEND (753) 18 6 2 75.0 5- 4*NL CENTRAL (783) 2 0 0 6/ 9 BASH BROS HAIRCUT (737) 29 11 3 72.5 6- 9*MORE VODKA (694) 2 0 0 7- 8 MEAT YOUR MAKER (656) 75 29 4 72.1 7- 5*BAD COMBOS (689) 2 1 0 8-11 NO OFFENCE INTENDE (657) 18 9 1 66.7 8/13 BASH BROS FRIEND (753) 2 1 0 9-12*NL CENTRAL (783) 5 4 0 55.6 9- 8 NO OFFENCE INTENDE (657) 1 0 0 10/13 MIDDLE WAY 9 (706) 127 115 4 52.5 10- 6 RUSSIAN BIRDS (671) 1 2 0 11/16 LHC (705) 39 114 0 25.5 11/14 LHC (705) 1 6 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===SLOW ARENA NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 356): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.) DM 28 MORYA (turn 354): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.) DM 31 CHIMLEVTAL (turn 352): DRONE-ON of BAD NEWS BEES (Stinger, mgr.) DM 39 XOCHITHLAN (turn 306): MASSEY of KIWI CONNECTION (The Mun, mgr.) DM 45 STORMCROWE (turn 329): AURORA MARIE of NORTHERN LIGHTS (Jorja, mgr.) DM 47 NORTH FORK (turn 324): SOUTH SPOON of OTTODROME TW (Otto X, mgr.) DM 50 SNOWBOUND (turn 310): 4-H of LIFE IMPACTS (Coach, mgr.) DM 52 FRATSFA (turn 304): GLOATING GARDENIA of FLOWER GIRLS (Lady Fern, mgr.) DM 54 TROCAR (turn 289): DIAN WEI of ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 282): JOHN WAYNE of TALL TALES (A-Sop, mgr.) DM 71 KYR'TERR (turn 258): HALIFAX of BOMBS AWAY (Crip, mgr.) DM 72 DRAGONHEAD (turn 258): LONDON BEEFEATER of MEAT YOUR MAKER (Crip, mgr.) DM 73 ERINIKA (turn 259): FRISBEE of FOUND IN THE SAND (Assurnasirbanipal, mgr.) DM 83 TELORINTHE (turn 74): CONTRACT BRIDGE of OLDIES (Coach, mgr.) DM 106 CRYSALIS (turn 256): THE REFEREE of AVID FANS (Crip, mgr.) Top Teams --------- DM 8 ARKERS (turn 356): MIDDLE WAY 11 (Jorja, mgr.) DM 28 MORYA (turn 354): LORD OF DISCIPLINE (Longshot, mgr.) DM 31 CHIMLEVTAL (turn 352): BAD NEWS BEES (Stinger, mgr.) DM 39 XOCHITHLAN (turn 306): KIWI CONNECTION (The Mun, mgr.) DM 45 STORMCROWE (turn 329): DARQUE FORCES (Master Darque, mgr.) DM 47 NORTH FORK (turn 324): OBG! (Howlin' Wolf, mgr.) DM 50 SNOWBOUND (turn 310): LIFE IMPACTS (Coach, mgr.) DM 52 FRATSFA (turn 304): BASH BROS ROAD SIGN (Assurnasirbanipal, mgr.) DM 54 TROCAR (turn 289): ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 282): IMPROVED ILLUSION (Phantasm, mgr.) DM 71 KYR'TERR (turn 258): THE ZOO (Jorja, mgr.) DM 72 DRAGONHEAD (turn 258): MONGREL HORDE (Crip, mgr.) DM 73 ERINIKA (turn 256): SUPER STARS (Crip, mgr.) DM 83 TELORINTHE (turn 74): POSITION IS EMPTY DM 106 CRYSALIS (turn 256): SPARF! et al (Crip, mgr.) Recent Graduates ---------------- DM 39 XOCHITHLAN (turn 305): WOXTON of KIWI CONNECTION (The Mun, mgr.) DM 47 NORTH FORK (turn 324): LATKA of SECOND BANANAS (Mannequin, mgr.) (turn 323): FROSTY of FAST FOOD (Madwand, mgr.) DM 50 SNOWBOUND (turn 310): MATH of LIFE IMPACTS (Coach, mgr.) DM 52 FRATSFA (turn 303): JASMIN of JADE WARRIORS (Brandon Massingale, mgr.) LI KUI of WAH CHING (Pec Killer, mgr.) DM 59 ILLIS (turn 281): KING MIDAS of TALL TALES (A-Sop, mgr.) (turn 280): INUYASHA of IMPROVED ILLUSION (Phantasm, mgr.) SPY REPORT I can't believe the violence in DRAGONHEAD! I still haven't told Mom I'm writing Spyreports. She'd have a cow! Well, here we go... Like, MONGREL HORDE had to be so embarrassed when they got kicked off #1 spot by MIDDLE WAY 9! Way to go MIDDLE WAY 9! Uncool, RUSSIAN BIRDS. I mean 0-0-0 is bad. Will they will be allowed to fight? I say use 'em for training practice! The guys at BASH BROS FRIEND like really pulled together to get a 1-0-0 this turn, moving up by 5. MVP award for TOO SHORT? BASH BROS HAIRCUT's proud of him after beating NAEFAN ORDH and getting 16 points. Talk about yer major upsets! RONARDA SOLA's match with CANCELLED APPT cost her a loss of 6 points! What a putz! LONDON BEEFEATER fights so hard to be Duelmaster, then quits fighting and loses the title. No one said he was a genius... And I was just getting used to the ex-Duelmaster's habit of...(!) Oh well, welcome TOO SHORT. Aren't BASH BROS HAIRCUT proud. (Oh, my.) Is the Duelmaster really being a real snob to his teammates? Don't ask me! I gotta admit I haven't been in "deep con caves" with any spies. Really, I just wing this stuff. The warriors of MEAT YOUR MAKER must be getting lonely. They were the most avoided team. Do you guys know something that I don't? Hhmph! What kind of warriors are BASH BROS HAIRCUT? MEAT YOUR MAKER, an easy team to beat if I ever saw one, can't get them to accept an invitation! Man, all these warriors dying and killing each other! Don't you guys ever give it a break? Hey you guys, don't you think your families would like to hear from you? Write! (Or have someone write for you.) Remember, blood on a purple robe may stain. Soak it in cold water, and hand wash. I know how much you like reading this stuff, but I really should stop. Remember you guys, ease up sometimes! Chill out! Later, Debby Tonte DUELMASTER W L K POINTS TEAM NAME TOO SHORT 6578 14 4 2 119 BASH BROS HAIRCUT (737) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -LONDON BEEFEATER 6238 14 0 0 191 MEAT YOUR MAKER (656) -BADGER 6121 11 1 1 133 RUSSIAN BIRDS (671) -FREDDY GARCIA 5959 15 5 1 125 NO OFFENCE INTENDED (657) NAEFAN ORDH 6396 32 17 0 113 MIDDLE WAY 9 (706) CANCELLED APPT 6575 11 7 0 111 BASH BROS HAIRCUT (737) -HAMMY HAMSTER 5950 15 4 1 97 MEAT YOUR MAKER (656) CHAMPIONS W L K POINTS TEAM NAME -FULCRUM 6122 15 3 0 85 RUSSIAN BIRDS (671) -TURBULENT BILLIARDS 6306 6 1 0 85 BAD COMBOS (689) RONARDA SOLA 6461 21 16 2 81 MIDDLE WAY 9 (706) -TOP DOG 6249 7 2 0 77 MONGREL HORDE (680) -DON CORNBEEFLEON 5949 8 4 1 69 MEAT YOUR MAKER (656) -UNDERDOG 6250 10 0 0 68 MONGREL HORDE (680) FREELOADER 6654 12 6 2 67 BASH BROS FRIEND (753) CHALLENGER ADEPTS W L K POINTS TEAM NAME -GONE TOTHE DOGS 6246 7 3 2 65 MONGREL HORDE (680) -HOUUUUUUND DOG 6248 7 4 2 61 MONGREL HORDE (680) ADEPTS W L K POINTS TEAM NAME -BREWER 6807 3 1 0 49 NL CENTRAL (783) -SNOOP DOGGY DOGG 6245 7 2 0 47 MONGREL HORDE (680) -MAJOR TOM 6333 5 0 1 46 MORE VODKA (694) -UNEVEN 6574 4 0 1 46 BASH BROS HAIRCUT (737) VARDON WEISS 6813 7 11 0 41 MIDDLE WAY 9 (706) -CHICKEN S#!^ 5952 9 9 0 40 MEAT YOUR MAKER (656) CHALLENGER INITIATES W L K POINTS TEAM NAME SLOW EXPERIMENT 6811 5 14 0 32 LHC (705) -LAWN DART CATCHING 6308 3 0 0 32 BAD COMBOS (689) TEENA ULRIK 7241 5 9 0 27 MIDDLE WAY 9 (706) -MARK REDMAN 5958 3 2 0 27 NO OFFENCE INTENDED (657) -TIM SALMON 6290 3 0 0 25 MEAT YOUR MAKER (656) INITIATES W L K POINTS TEAM NAME RUPERT SAMS 7602 3 2 0 21 MIDDLE WAY 9 (706) -PIRATE 6806 1 0 0 20 NL CENTRAL (783) -ASTRO 6805 1 0 0 20 NL CENTRAL (783) QUANTUM HICCUP 6789 0 19 0 19 LHC (705) -STEALS GIRLFRIEND 6655 2 0 0 18 BASH BROS FRIEND (753) -BEAR 6221 2 1 1 14 RUSSIAN BIRDS (671) -STEROID GAMES 6309 1 0 1 14 BAD COMBOS (689) INITIATES W L K POINTS TEAM NAME -CUB 6810 0 1 0 7 NL CENTRAL (783) -JOHN PATTERSON 5957 0 2 0 2 NO OFFENCE INTENDED (657) -CARDINAL 7601 0 1 0 1 NL CENTRAL (783) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? ALICE 6392 13 22 0 LHC 705 GONE TOTHE DOGS 6246 255 NOT REVENGED BLACK HOLE SUN 6518 8 14 0 LHC 705 HOUUUUUUND DOG 6248 257 PERSONAL ADS London Beefeater -- If I could get something other than SOY burgers, I might give you a fight. -- Naefan Ordh P.S. Ah... let me put it differently. If I could get some beef or even pork or chicken to eat, instead of soy. P.P.S. Heck, I wouldn't turn down some tuna fish! Gone Tothe Dogs -- And what did they tell you? Turn around three times before fighting? -- Ronarda Sola Don Cornbeefleon -- Weird. -- Vardon Weiss Quantum Hiccup -- Works for me. -- Teena Ulrik Bear -- Hmm, I was fixing to put salt on your tail.... -- Rupert Sams LAST WEEK'S FIGHTS CANCELLED APPT devastated RONARDA SOLA in a 1 minute mismatched fight. TOO SHORT viciously subdued NAEFAN ORDH in a action packed 2 minute Title battle. FREELOADER overpowered AMBITIOUS GUARD in a crowd pleasing 1 minute mismatched duel. SLOW EXPERIMENT defeated RUPERT SAMS in a 2 minute veteran vs. amateur fight. VARDON WEISS bested AMBITIOUS GUARD in a popular 1 minute duel. TEENA ULRIK bested QUANTUM HICCUP in a 1 minute match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |WALL OF STEEL 2 PARRY-STRIKE 1 - 0 - 0 100 | |AIMED BLOW 2 SLASHING ATTACK 7 - 3 - 1 70 | |STRIKING ATTACK 2 LUNGING ATTACK 35 - 16 - 0 69 | |LUNGING ATTACK 1 WALL OF STEEL 21 - 12 - 2 64 | |BASHING ATTACK 1 TOTAL PARRY 20 - 12 - 0 63 | |SLASHING ATTACK 1 BASHING ATTACK 29 - 18 - 0 62 | |TOTAL PARRY 1 STRIKING ATTACK 51 - 33 - 4 61 | |PARRY-LUNGE 0 AIMED BLOW 29 - 23 - 1 56 | |PARRY-STRIKE 0 PARRY-RIPOSTE 2 - 3 - 0 40 | |PARRY-RIPOSTE 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 259 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: LUNGING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 4 LUNGING ATTACK BASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 AIMED BLOW WALL OF STEEL 2 - 0 PARRY-RIPOSTE 0 - 0 1 WALL OF STEEL AIMED BLOW 1 - 1 SLASHING ATTACK 0 - 1 1 BASHING ATTACK STRIKING ATTACK 1 - 1 TOTAL PARRY 0 - 1 1 TOTAL PARRY 1 SLASHING ATTACK 1 STRIKING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL TOO SHORT 6578 14 4 2 119 BASH BROS HAIRCUT (737) TOTAL PARRY NAEFAN ORDH 6396 32 17 0 113 MIDDLE WAY 9 (706) LUNGING ATTACK CANCELLED APPT 6575 11 7 0 111 BASH BROS HAIRCUT (737) AIMED BLOW RONARDA SOLA 6461 21 16 2 81 MIDDLE WAY 9 (706) BASHING ATTACK FREELOADER 6654 12 6 2 67 BASH BROS FRIEND (753) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is RONARDA SOLA 6461. The most popular warrior this turn was TOO SHORT 6578. The ten other most popular fighters were FREELOADER 6654, VARDON WEISS 6813, CANCELLED APPT 6575, TEENA ULRIK 7241, NAEFAN ORDH 6396, SLOW EXPERIMENT 6811, RUPERT SAMS 7602, RONARDA SOLA 6461, QUANTUM HICCUP 6789, and 0. The least popular fighter this week was QUANTUM HICCUP 6789. The other ten least popular fighters were RONARDA SOLA 6461, RUPERT SAMS 7602, SLOW EXPERIMENT 6811, NAEFAN ORDH 6396, TEENA ULRIK 7241, CANCELLED APPT 6575, VARDON WEISS 6813, FREELOADER 6654, TOO SHORT 6578, and 0. The following warriors will travel to AD after next turn: NAEFAN ORDH (72-6396) MIDDLE WAY 9 (706) AVOIDS, BLOODFEUDS, & CHALLENGES by Pagan Ever wonder how the whole challenge/avoid thing works? Who you fight depends on exactly how it works. We will never know exactly how it works unless we can get a look at the coding for the program, but this is how I think it works: The Situation: The system allows a warrior to make two separate challenges and two distinct avoids. Avoids are distinct in that they MUST indicate a specific team to be avoided, so a "double avoid" indicates a single team twice, which by default means you are avoiding one team. In this case, the second avoid is a duplicate and therefore a waste of an avoid. Challenges are to specific warriors. You have a first challenge, and then you have a second challenge. The Process: First the computer removes all Dark Arena challengers from the list of available warriors. Second, the computer checks for WHO fights WHO by going though all TVs and bloodfeuds, which are 100% sure to go through except in four instances: 1. the warrior challenged does not fight, 2. the warrior challenged is also making a bloodfeud or TV challenge and that challenge has already been assigned, 3. the warrior has already been assigned to a Dark Arena fight, 4. that warrior has declared your team to be one of his warrior's avoids, reducing your challenge to 50%. Third, the computer assesses all the regular first-challenge warriors and assigns fights. All other challenges are at 100% chance of success except in a few instances: warrior challenged is going to the DA, warrior challenged is involved in a previously assigned challenge, warrior challenged is not running this turn, or warrior challenged has avoided your team at 50% chance to avoid. Fourth, the computer assesses and assigns all secondary challenges of warriors not so far assigned for bloodfeuds and TVs. Fifth, the computer assesses and assigns all the regular second challenges. Sixth, the computer assigns random matchups in each available class starting with the highest class first. Seventh, the computer finds the remaining warriors that have successfully avoided all first and second challenges and/or who also did not get randomly assigned, AND for whom no more available warriors remain in their class for random pairing. All of these warriors get RSI-generated warriors to fight based on their class. So, if I'm right and avoids reduce the chance for a challenge to 50%, then: In the absence of an avoid single challenge = 100% success double challenge = 100% success, then an additional 100% success Where an avoid is involved single challenge vs avoid = 50% success double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 - 0.25 = 75% chance to succeed Bloodfeuds and TVs may increase the percentage chance of success above 100%, or they may not. I feel that their increased ability to get through is based solely on the way the computer assigns challenges. They are first, so they are most likely to go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud and you are the first one to get assigned a fight that day because you are also the Duelmaster. But after that the chances start to diminish rapidly. The run-through for second challenges theoretically means your challenge should be 100% but it's not the case if you are the LAST guy the computer goes to for finding challenges. If you don't double challenge, you significantly lower your chance to get your challenge through. The second challenge is not equal to the first challenge. Pagan