DUEL 2 NEWSLETTER
Date : 01/24/2013 Duedate: 02/20/2013
DRAGONHEAD ARENA
DM-72 TURN-259
This Weeks Top Honors
THE DUELMASTER IS
TOO SHORT
BASH BROS HAIRCUT (737)
(72-6578) [14-4-2,119]
Chartered Recognition Leader Unchartered Recognition Leader
TOO SHORT POSITION IS EMPTY
BASH BROS HAIRCUT (737)
(72-6578) [14-4-2,119]
Popularity Leader This Weeks Favorite
RONARDA SOLA TOO SHORT
MIDDLE WAY 9 (706) BASH BROS HAIRCUT (737)
(72-6461) [21-16-2,81] (72-6578) [14-4-2,119]
THE CURRENT TOP TEAM
MIDDLE WAY 9 (706)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. BASH BROS HAIRCUT (737) 26
2. LHC (705) 7 BASH BROS FRIEND (753)
3. MIDDLE WAY 9 (706) 5 Unchartered Team
4. BASH BROS FRIEND (753) 5
5. NL CENTRAL (783) 0 (-1)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 3*MORE VODKA (694) 6 1 1 85.7 1- 1 MONGREL HORDE (680) 7 3 1
2- 4*BAD COMBOS (689) 10 2 1 83.3 2/ 2 MIDDLE WAY 9 (706) 6 9 0
3- 5 RUSSIAN BIRDS (671) 28 7 2 80.0 3/ 7 BASH BROS HAIRCUT (737) 5 1 0
4- 6 MONGREL HORDE (680) 38 11 4 77.6 4- 3 MEAT YOUR MAKER (656) 3 0 0
5/ 7 BASH BROS FRIEND (753) 18 6 2 75.0 5- 4*NL CENTRAL (783) 2 0 0
6/ 9 BASH BROS HAIRCUT (737) 29 11 3 72.5 6- 9*MORE VODKA (694) 2 0 0
7- 8 MEAT YOUR MAKER (656) 75 29 4 72.1 7- 5*BAD COMBOS (689) 2 1 0
8-11 NO OFFENCE INTENDE (657) 18 9 1 66.7 8/13 BASH BROS FRIEND (753) 2 1 0
9-12*NL CENTRAL (783) 5 4 0 55.6 9- 8 NO OFFENCE INTENDE (657) 1 0 0
10/13 MIDDLE WAY 9 (706) 127 115 4 52.5 10- 6 RUSSIAN BIRDS (671) 1 2 0
11/16 LHC (705) 39 114 0 25.5 11/14 LHC (705) 1 6 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===SLOW ARENA NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 356): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.)
DM 28 MORYA (turn 354): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 31 CHIMLEVTAL (turn 352): DRONE-ON of BAD NEWS BEES (Stinger, mgr.)
DM 39 XOCHITHLAN (turn 306): MASSEY of KIWI CONNECTION (The Mun, mgr.)
DM 45 STORMCROWE (turn 329): AURORA MARIE of NORTHERN LIGHTS (Jorja, mgr.)
DM 47 NORTH FORK (turn 324): SOUTH SPOON of OTTODROME TW (Otto X, mgr.)
DM 50 SNOWBOUND (turn 310): 4-H of LIFE IMPACTS (Coach, mgr.)
DM 52 FRATSFA (turn 304): GLOATING GARDENIA of FLOWER GIRLS (Lady Fern, mgr.)
DM 54 TROCAR (turn 289): DIAN WEI of ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 282): JOHN WAYNE of TALL TALES (A-Sop, mgr.)
DM 71 KYR'TERR (turn 258): HALIFAX of BOMBS AWAY (Crip, mgr.)
DM 72 DRAGONHEAD (turn 258): LONDON BEEFEATER of MEAT YOUR MAKER (Crip, mgr.)
DM 73 ERINIKA (turn 259): FRISBEE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
DM 83 TELORINTHE (turn 74): CONTRACT BRIDGE of OLDIES (Coach, mgr.)
DM 106 CRYSALIS (turn 256): THE REFEREE of AVID FANS (Crip, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 356): MIDDLE WAY 11 (Jorja, mgr.)
DM 28 MORYA (turn 354): LORD OF DISCIPLINE (Longshot, mgr.)
DM 31 CHIMLEVTAL (turn 352): BAD NEWS BEES (Stinger, mgr.)
DM 39 XOCHITHLAN (turn 306): KIWI CONNECTION (The Mun, mgr.)
DM 45 STORMCROWE (turn 329): DARQUE FORCES (Master Darque, mgr.)
DM 47 NORTH FORK (turn 324): OBG! (Howlin' Wolf, mgr.)
DM 50 SNOWBOUND (turn 310): LIFE IMPACTS (Coach, mgr.)
DM 52 FRATSFA (turn 304): BASH BROS ROAD SIGN (Assurnasirbanipal, mgr.)
DM 54 TROCAR (turn 289): ASIAN INVASION (Pec Killer, mgr.)
DM 59 ILLIS (turn 282): IMPROVED ILLUSION (Phantasm, mgr.)
DM 71 KYR'TERR (turn 258): THE ZOO (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 258): MONGREL HORDE (Crip, mgr.)
DM 73 ERINIKA (turn 256): SUPER STARS (Crip, mgr.)
DM 83 TELORINTHE (turn 74): POSITION IS EMPTY
DM 106 CRYSALIS (turn 256): SPARF! et al (Crip, mgr.)
Recent Graduates
----------------
DM 39 XOCHITHLAN (turn 305): WOXTON of KIWI CONNECTION (The Mun, mgr.)
DM 47 NORTH FORK (turn 324): LATKA of SECOND BANANAS (Mannequin, mgr.)
(turn 323): FROSTY of FAST FOOD (Madwand, mgr.)
DM 50 SNOWBOUND (turn 310): MATH of LIFE IMPACTS (Coach, mgr.)
DM 52 FRATSFA (turn 303): JASMIN of JADE WARRIORS (Brandon Massingale, mgr.)
LI KUI of WAH CHING (Pec Killer, mgr.)
DM 59 ILLIS (turn 281): KING MIDAS of TALL TALES (A-Sop, mgr.)
(turn 280): INUYASHA of IMPROVED ILLUSION (Phantasm, mgr.)
SPY REPORT
I can't believe the violence in DRAGONHEAD! I still haven't told Mom I'm
writing Spyreports. She'd have a cow! Well, here we go... Like, MONGREL HORDE had
to be so embarrassed when they got kicked off #1 spot by MIDDLE WAY 9! Way to go
MIDDLE WAY 9! Uncool, RUSSIAN BIRDS. I mean 0-0-0 is bad. Will they will be
allowed to fight? I say use 'em for training practice! The guys at BASH BROS FRIEND
like really pulled together to get a 1-0-0 this turn, moving up by 5. MVP award for
TOO SHORT? BASH BROS HAIRCUT's proud of him after beating NAEFAN ORDH and getting 16
points. Talk about yer major upsets! RONARDA SOLA's match with CANCELLED APPT cost
her a loss of 6 points! What a putz! LONDON BEEFEATER fights so hard to be
Duelmaster, then quits fighting and loses the title. No one said he was a genius...
And I was just getting used to the ex-Duelmaster's habit of...(!) Oh well, welcome
TOO SHORT. Aren't BASH BROS HAIRCUT proud. (Oh, my.) Is the Duelmaster really being
a real snob to his teammates? Don't ask me!
I gotta admit I haven't been in "deep con caves" with any spies. Really, I just
wing this stuff. The warriors of MEAT YOUR MAKER must be getting lonely. They were
the most avoided team. Do you guys know something that I don't? Hhmph! What kind
of warriors are BASH BROS HAIRCUT? MEAT YOUR MAKER, an easy team to beat if I ever
saw one, can't get them to accept an invitation!
Man, all these warriors dying and killing each other! Don't you guys ever give
it a break? Hey you guys, don't you think your families would like to hear from you?
Write! (Or have someone write for you.)
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I know how much you like reading this stuff, but I really should stop.
Remember you guys, ease up sometimes! Chill out! Later, Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
TOO SHORT 6578 14 4 2 119 BASH BROS HAIRCUT (737)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-LONDON BEEFEATER 6238 14 0 0 191 MEAT YOUR MAKER (656)
-BADGER 6121 11 1 1 133 RUSSIAN BIRDS (671)
-FREDDY GARCIA 5959 15 5 1 125 NO OFFENCE INTENDED (657)
NAEFAN ORDH 6396 32 17 0 113 MIDDLE WAY 9 (706)
CANCELLED APPT 6575 11 7 0 111 BASH BROS HAIRCUT (737)
-HAMMY HAMSTER 5950 15 4 1 97 MEAT YOUR MAKER (656)
CHAMPIONS W L K POINTS TEAM NAME
-FULCRUM 6122 15 3 0 85 RUSSIAN BIRDS (671)
-TURBULENT BILLIARDS 6306 6 1 0 85 BAD COMBOS (689)
RONARDA SOLA 6461 21 16 2 81 MIDDLE WAY 9 (706)
-TOP DOG 6249 7 2 0 77 MONGREL HORDE (680)
-DON CORNBEEFLEON 5949 8 4 1 69 MEAT YOUR MAKER (656)
-UNDERDOG 6250 10 0 0 68 MONGREL HORDE (680)
FREELOADER 6654 12 6 2 67 BASH BROS FRIEND (753)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-GONE TOTHE DOGS 6246 7 3 2 65 MONGREL HORDE (680)
-HOUUUUUUND DOG 6248 7 4 2 61 MONGREL HORDE (680)
ADEPTS W L K POINTS TEAM NAME
-BREWER 6807 3 1 0 49 NL CENTRAL (783)
-SNOOP DOGGY DOGG 6245 7 2 0 47 MONGREL HORDE (680)
-MAJOR TOM 6333 5 0 1 46 MORE VODKA (694)
-UNEVEN 6574 4 0 1 46 BASH BROS HAIRCUT (737)
VARDON WEISS 6813 7 11 0 41 MIDDLE WAY 9 (706)
-CHICKEN S#!^ 5952 9 9 0 40 MEAT YOUR MAKER (656)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SLOW EXPERIMENT 6811 5 14 0 32 LHC (705)
-LAWN DART CATCHING 6308 3 0 0 32 BAD COMBOS (689)
TEENA ULRIK 7241 5 9 0 27 MIDDLE WAY 9 (706)
-MARK REDMAN 5958 3 2 0 27 NO OFFENCE INTENDED (657)
-TIM SALMON 6290 3 0 0 25 MEAT YOUR MAKER (656)
INITIATES W L K POINTS TEAM NAME
RUPERT SAMS 7602 3 2 0 21 MIDDLE WAY 9 (706)
-PIRATE 6806 1 0 0 20 NL CENTRAL (783)
-ASTRO 6805 1 0 0 20 NL CENTRAL (783)
QUANTUM HICCUP 6789 0 19 0 19 LHC (705)
-STEALS GIRLFRIEND 6655 2 0 0 18 BASH BROS FRIEND (753)
-BEAR 6221 2 1 1 14 RUSSIAN BIRDS (671)
-STEROID GAMES 6309 1 0 1 14 BAD COMBOS (689)
INITIATES W L K POINTS TEAM NAME
-CUB 6810 0 1 0 7 NL CENTRAL (783)
-JOHN PATTERSON 5957 0 2 0 2 NO OFFENCE INTENDED (657)
-CARDINAL 7601 0 1 0 1 NL CENTRAL (783)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
ALICE 6392 13 22 0 LHC 705 GONE TOTHE DOGS 6246 255 NOT REVENGED
BLACK HOLE SUN 6518 8 14 0 LHC 705 HOUUUUUUND DOG 6248 257
PERSONAL ADS
London Beefeater -- If I could get something other than SOY burgers, I might give you
a fight. -- Naefan Ordh
P.S. Ah... let me put it differently. If I could get some beef or even pork or
chicken to eat, instead of soy.
P.P.S. Heck, I wouldn't turn down some tuna fish!
Gone Tothe Dogs -- And what did they tell you? Turn around three times before
fighting? -- Ronarda Sola
Don Cornbeefleon -- Weird. -- Vardon Weiss
Quantum Hiccup -- Works for me. -- Teena Ulrik
Bear -- Hmm, I was fixing to put salt on your tail.... -- Rupert Sams
LAST WEEK'S FIGHTS
CANCELLED APPT devastated RONARDA SOLA in a 1 minute mismatched fight.
TOO SHORT viciously subdued NAEFAN ORDH in a action packed 2 minute Title battle.
FREELOADER overpowered AMBITIOUS GUARD in a crowd pleasing 1 minute mismatched duel.
SLOW EXPERIMENT defeated RUPERT SAMS in a 2 minute veteran vs. amateur fight.
VARDON WEISS bested AMBITIOUS GUARD in a popular 1 minute duel.
TEENA ULRIK bested QUANTUM HICCUP in a 1 minute match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 2 PARRY-STRIKE 1 - 0 - 0 100 |
|AIMED BLOW 2 SLASHING ATTACK 7 - 3 - 1 70 |
|STRIKING ATTACK 2 LUNGING ATTACK 35 - 16 - 0 69 |
|LUNGING ATTACK 1 WALL OF STEEL 21 - 12 - 2 64 |
|BASHING ATTACK 1 TOTAL PARRY 20 - 12 - 0 63 |
|SLASHING ATTACK 1 BASHING ATTACK 29 - 18 - 0 62 |
|TOTAL PARRY 1 STRIKING ATTACK 51 - 33 - 4 61 |
|PARRY-LUNGE 0 AIMED BLOW 29 - 23 - 1 56 |
|PARRY-STRIKE 0 PARRY-RIPOSTE 2 - 3 - 0 40 |
|PARRY-RIPOSTE 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 259 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
LUNGING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 4 LUNGING ATTACK
BASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 AIMED BLOW
WALL OF STEEL 2 - 0 PARRY-RIPOSTE 0 - 0 1 WALL OF STEEL
AIMED BLOW 1 - 1 SLASHING ATTACK 0 - 1 1 BASHING ATTACK
STRIKING ATTACK 1 - 1 TOTAL PARRY 0 - 1 1 TOTAL PARRY
1 SLASHING ATTACK
1 STRIKING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL TOO SHORT 6578 14 4 2 119 BASH BROS HAIRCUT (737)
TOTAL PARRY NAEFAN ORDH 6396 32 17 0 113 MIDDLE WAY 9 (706)
LUNGING ATTACK CANCELLED APPT 6575 11 7 0 111 BASH BROS HAIRCUT (737)
AIMED BLOW RONARDA SOLA 6461 21 16 2 81 MIDDLE WAY 9 (706)
BASHING ATTACK FREELOADER 6654 12 6 2 67 BASH BROS FRIEND (753)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is RONARDA SOLA 6461. The most popular warrior this
turn was TOO SHORT 6578. The ten other most popular fighters were FREELOADER 6654,
VARDON WEISS 6813, CANCELLED APPT 6575, TEENA ULRIK 7241, NAEFAN ORDH 6396, SLOW
EXPERIMENT 6811, RUPERT SAMS 7602, RONARDA SOLA 6461, QUANTUM HICCUP 6789, and 0.
The least popular fighter this week was QUANTUM HICCUP 6789. The other ten least
popular fighters were RONARDA SOLA 6461, RUPERT SAMS 7602, SLOW EXPERIMENT 6811,
NAEFAN ORDH 6396, TEENA ULRIK 7241, CANCELLED APPT 6575, VARDON WEISS 6813,
FREELOADER 6654, TOO SHORT 6578, and 0.
The following warriors will travel to AD after next turn:
NAEFAN ORDH (72-6396) MIDDLE WAY 9 (706)
AVOIDS, BLOODFEUDS, & CHALLENGES
by Pagan
Ever wonder how the whole challenge/avoid thing works?
Who you fight depends on exactly how it works. We will never know exactly how it
works unless we can get a look at the coding for the program, but this is how I think
it works:
The Situation:
The system allows a warrior to make two separate challenges and two distinct
avoids.
Avoids are distinct in that they MUST indicate a specific team to be avoided, so
a "double avoid" indicates a single team twice, which by default means you are
avoiding one team. In this case, the second avoid is a duplicate and therefore a
waste of an avoid.
Challenges are to specific warriors. You have a first challenge, and then you
have a second challenge.
The Process:
First the computer removes all Dark Arena challengers from the list of available
warriors.
Second, the computer checks for WHO fights WHO by going though all TVs and
bloodfeuds, which are 100% sure to go through except in four instances:
1. the warrior challenged does not fight,
2. the warrior challenged is also making a bloodfeud or TV challenge and that
challenge has already been assigned,
3. the warrior has already been assigned to a Dark Arena fight,
4. that warrior has declared your team to be one of his warrior's avoids,
reducing your challenge to 50%.
Third, the computer assesses all the regular first-challenge warriors and assigns
fights. All other challenges are at 100% chance of success except in a few instances:
warrior challenged is going to the DA, warrior challenged is involved in a previously
assigned challenge, warrior challenged is not running this turn, or warrior challenged
has avoided your team at 50% chance to avoid.
Fourth, the computer assesses and assigns all secondary challenges of warriors
not so far assigned for bloodfeuds and TVs.
Fifth, the computer assesses and assigns all the regular second challenges.
Sixth, the computer assigns random matchups in each available class starting with
the highest class first.
Seventh, the computer finds the remaining warriors that have successfully avoided
all first and second challenges and/or who also did not get randomly assigned, AND for
whom no more available warriors remain in their class for random pairing. All of
these warriors get RSI-generated warriors to fight based on their class.
So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
In the absence of an avoid
single challenge = 100% success
double challenge = 100% success, then an additional 100% success
Where an avoid is involved
single challenge vs avoid = 50% success
double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 -
0.25 = 75% chance to succeed
Bloodfeuds and TVs may increase the percentage chance of success above 100%, or
they may not. I feel that their increased ability to get through is based solely on
the way the computer assigns challenges. They are first, so they are most likely to
go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud
and you are the first one to get assigned a fight that day because you are also the
Duelmaster. But after that the chances start to diminish rapidly.
The run-through for second challenges theoretically means your challenge should
be 100% but it's not the case if you are the LAST guy the computer goes to for finding
challenges.
If you don't double challenge, you significantly lower your chance to get your
challenge through. The second challenge is not equal to the first challenge.
Pagan