DUEL 2 NEWSLETTER
Date : 03/29/2022 Duedate: 04/25/2022
ERINIKA ARENA
DM-73 TURN-378
This Weeks Top Honors
THE DUELMASTER IS
MEAT
PORKY'S (973)
(73-8119) [13-6-0,108]
Chartered Recognition Leader Unchartered Recognition Leader
MEAT OLYMPIC
PORKY'S (973) ROUTE 86 (417)
(73-8119) [13-6-0,108] (73-3681) [6-2-1,60]
Popularity Leader This Weeks Favorite
SIR GARLON MEAT
MYTHOS 7 (845) PORKY'S (973)
(73-7400) [20-17-0,85] (73-8119) [13-6-0,108]
THE CURRENT TOP TEAM
THIRD HIGHWAY 3 (1079)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. ROUTE 84 (414) 32
2. ROUTE 86 (417) 25 EVIL SMURF HORDE 5 (565)
3. LUDUS MAGNUS XL (912) 22 Unchartered Team
4. MYTHOS 15 (853) 21
5. ROUTE 71 (415) 19 KIWI CONNECTION 2 (678)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 2*KIWI CONNECTION 2 (678) 6 0 0 100 1/ 1 THIRD HIGHWAY 3 (1079) 7 5 0
2- 3*TEAM MANTIS III (893) 2 0 0 100 2/ 4 ROUTE 84 (414) 5 1 0
3- 4*LUDUS MAGNUS XIV (900) 2 0 0 100 3/13*KIWI CONNECTION 2 (678) 4 0 0
4- 5*LUDUS MAGNUS LX (913) 1 0 0 100 4/ 6*ROUTE 73 (418) 4 3 0
5/ 6 EVIL SMURF HORDE 5 (565) 11 1 0 91.7 5/10*LUDUS MAGNUS XL (912) 3 0 0
6/ 1 LUDUS MAGNUS XV (907) 9 1 0 90.0 6/12*MYTHOS 15 (853) 3 0 0
7/11*MYTHOS 15 (853) 4 1 0 80.0 7/17 EVIL SMURF HORDE 5 (565) 3 0 0
8/13*ROUTE 86 (417) 6 2 1 75.0 8- 8*TEAM MANTIS III (893) 2 0 0
9/19*LUDUS MAGNUS XL (912) 3 1 0 75.0 9- 9*LUDUS MAGNUS XIV (900) 2 0 0
10-12 EASTERN HORDE 3 (1092) 17 6 2 73.9 10/22*ROUTE 71 (415) 2 0 0
11/ 7 LUDUS MAGNUS XIX (903) 8 3 0 72.7 11/26*KIWI CONNECTION 13 (691) 2 1 1
12/16 LUDUS MAGNUS CD (915) 7 3 1 70.0 12- 0 STAY FROSTY (1103) 2 1 0
13/ 9 LUDUS MAGNUS CC (917) 7 3 0 70.0 13/ 2 LUDUS MAGNUS XIX (903) 2 1 0
14/18 LUDUS MAGNUS VI (798) 7 3 0 70.0 14/ 3 LUDUS MAGNUS XV (907) 2 1 0
15-14 THEATER CLUB (1067) 19 9 0 67.9 15/15 LUDUS MAGNUS CC (917) 2 1 0
16/ 0 STAY FROSTY (1103) 20 11 0 64.5 16/16 PORKY'S (973) 2 1 0
17/20*ROUTE 73 (418) 14 8 1 63.6 17/31 OCTANS (989) 2 1 0
18/22 PORKY'S (973) 14 8 0 63.6 18/14*MYTHOS 13 (851) 2 1 0
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
19/17*KIWI CONNECTION V (644) 7 4 0 63.6 19/25*KIWI CONNECTION V (644) 2 2 0
20/25*ROUTE 71 (415) 5 3 0 62.5 20-19*DUMB STUFF (443) 1 0 1
21-23*DUMB STUFF (443) 3 2 1 60.0 21-20*LUDUS MAGNUS LX (913) 1 0 0
22/10*MYTHOS 13 (851) 3 2 1 60.0 22-11 THEATER CLUB (1067) 1 0 0
23/29*KIWI CONNECTION 13 (691) 3 2 1 60.0 23- 7 EASTERN HORDE 3 (1092) 1 0 0
24-24 OPPOSITES (1078) 58 40 1 59.2 24/43*ROUTE 86 (417) 1 1 0
25/21 DREW'S BOYS (575) 26 18 2 59.1 25/34*LUDUS MAGNUS DCC (919) 1 2 1
26-26 BB BIG PROJECTS (1101) 28 22 0 56.0 26/27 LUDUS MAGNUS CD (915) 1 2 0
27/27 ROUTE 84 (414) 14 11 0 56.0 27/29 VELA (926) 1 2 0
28-30*EASTERN HORDE 4 (1093) 1 1 1 50.0 28/30 AURIGA (938) 1 2 0
29-31*KIWI CONNECTION 7 (683) 1 1 0 50.0 29/38 LUDUS MAGNUS VI (798) 1 2 0
30/33 OCTANS (989) 17 19 0 47.2 30/18 MYTHOS 7 (845) 1 2 0
31/32 AURIGA (938) 16 19 1 45.7 31/32 THE REFORMERS (1100) 1 5 0
32/37 THIRD HIGHWAY 3 (1079) 39 48 2 44.8 32/33 DREW'S BOYS (575) 1 5 0
33/34 MYTHOS 7 (845) 20 25 0 44.4 33/36*MPH (964) 0 3 0
34/35 VELA (926) 15 19 0 44.1 34/28 VULPECULA (925) 0 3 0
35/43*LUDUS MAGNUS DCC (919) 2 3 1 40.0 35/37*KIWI CONNECTION II (423) 0 3 0
36/38 VULPECULA (925) 13 21 0 38.2 36-35*BURNER KING 7 (950) 0 2 0
37-40*LUDUS MAGNUS XIII (908) 1 2 0 33.3 37-41*LUDUS MAGNUS XIII (908) 0 1 0
38-42 DR COX JD NAMES 9 (1102) 4 9 0 30.8 38-39 OPPOSITES (1078) 0 1 0
39/41 THE REFORMERS (1100) 7 17 1 29.2 39-24*EASTERN HORDE 2 (1091) 0 1 0
40/39*KIWI CONNECTION II (423) 2 5 1 28.6 40-23*EASTERN HORDE 4 (1093) 0 1 0
41-45*EASTERN HORDE 2 (1091) 2 7 0 22.2 41-44*KIWI CONNECTION 7 (683) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the
clash and bustle of the weekly ERINIKA games. The proverbial rising comet can only
hope to compare with ROUTE 71's team record! A 1-0-0 week and now a firm grasp on a
10th place ranking. I have begun to suspect trickery on the part of KIWI CONNECTION
13. How else weeks like this one's 1-0-1? How else the sudden move to 11th team?
My tutors were fond of telling me that the higher you rise the harder you fall. This
week LUDUS MAGNUS XIX went 0-1-0 and fell 11 notches into 13th! LUDUS MAGNUS XV bore
the brunt of major assault on their standings this week as they dropped to 14th
position as the result of going 0-1-0! The proverbial rising comet can only hope to
compare with OCTANS' team record! A 1-0-0 week and now a firm grasp on a 17th place
ranking. I have begun to suspect trickery on the part of ROUTE 86. How else weeks
like this one's 1-0-0? How else the sudden move to 24th team? My tutors were fond
of telling me that the higher you rise the harder you fall. This week MYTHOS 7 went
0-1-0 and fell 12 notches into 30th! OLYMPIC caught the eye of many in the
gladiatorial commission as he skillfully bested MENKALINAN and was awarded 25 points
in recognition. In one of the week's more notable duels, CRIXUS put down DON
CRESCENT, causing him to lose 21 points of recognition in the process. The city has
turned out in honor of MEAT, for with his arena victory he may now lay claim to the
highest position in the city! Heed this! A seer has warned that if exactly 6 die in
duels this week, the whole city shall perish! Just remember...5 or 7!
Many and various are the arts of battle. In ERINIKA "art" is a word that has
long since passed from the language!
Is not Death a warrior's foremost adviser? Warriors, may this counselor stand
ready at your right hand forever! My sources at DREW'S BOYS stable claim they've
never seen the guild bitterer. This as a result of the untimely demise of CRANKY.
Beware RHASKOS! Dark alleys may hide both secrets and assassins. In the arena there
is only the brightness of steel. Keep vigil always!
If it were not for my skills as a spy I would have been mugged three times
already in ERINIKA. Nice atmosphere you have here! More than a sharp eye must I
keep, indeed a stout pair of legs must I keep as well! The endless paths of Alastari
await me! Till next we meet remember: a fool flies into a rage quickly and often.
The wise are angered by the same thing only once. Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
MEAT 8119 13 6 0 108 PORKY'S (973)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
CAROLINA 3670 8 4 0 97 ROUTE 84 (414)
COUSIN PAPA SMURF 4944 11 1 0 94 EVIL SMURF HORDE 5 (565)
SPICLUS 7766 9 1 0 94 LUDUS MAGNUS XV (907)
CHAMPIONS W L K POINTS TEAM NAME
SIR GARLON 7400 20 17 0 85 MYTHOS 7 (845)
BESTIARII 7746 8 3 0 69 LUDUS MAGNUS XIX (903)
SUHAIL 7869 15 19 0 67 VELA (926)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
OENOMAUS 7809 7 3 1 66 LUDUS MAGNUS CD (915)
MENKALINAN 7930 15 19 1 65 AURIGA (938)
GORDON 5032 13 9 0 64 DREW'S BOYS (575)
ANSER 7862 13 21 0 60 VULPECULA (925)
OLYMPIC 3681 6 2 1 60 ROUTE 86 (417)
CU CHULAINN 7441 4 1 0 58 MYTHOS 15 (853)
-DEWEY 9264 4 0 1 57 EASTERN HORDE 3 (1092)
CRIXUS 7795 3 1 0 57 LUDUS MAGNUS XL (912)
ADEPTS W L K POINTS TEAM NAME
POLARIS AUSTRALIS 8199 13 15 0 54 OCTANS (989)
CHUCK BYWAY 9040 9 9 0 54 THIRD HIGHWAY 3 (1079)
EDGAR DETOUR 9038 8 10 1 53 THIRD HIGHWAY 3 (1079)
VINING 5955 4 1 0 53 ROUTE 84 (414)
-SU PURR KITTY 8936 5 2 0 48 THEATER CLUB (1067)
LAKE CREST 3673 5 3 0 48 ROUTE 71 (415)
ARBELAS 7051 7 3 0 47 LUDUS MAGNUS VI (798)
-DELAYS 9328 6 3 0 46 BB BIG PROJECTS (1101)
-PRESSURE 9332 7 3 0 39 BB BIG PROJECTS (1101)
PERICLES 7818 7 3 0 39 LUDUS MAGNUS CC (917)
-STRESS 9327 6 4 0 38 BB BIG PROJECTS (1101)
DON CRESCENT 9039 8 10 1 37 THIRD HIGHWAY 3 (1079)
-PHI OCTANTIS 8445 4 1 0 37 OCTANS (989)
CASHMERE 5655 5 2 0 36 KIWI CONNECTION V (644)
-24-7 SUPPORT 9329 4 6 0 36 BB BIG PROJECTS (1101)
CHALLENGER INITIATES W L K POINTS TEAM NAME
RHASKOS 7829 2 3 1 33 LUDUS MAGNUS DCC (919)
PINEHURST 3690 6 2 1 32 ROUTE 73 (418)
CASEY BOONE 9036 7 10 0 31 THIRD HIGHWAY 3 (1079)
WYATT 6035 3 1 1 31 KIWI CONNECTION 13 (691)
-CARTER 5951 2 0 0 30 ROUTE 84 (414)
-HOME BURIAL 9345 4 1 0 28 STAY FROSTY (1103)
-NOT SO SMART 3928 3 2 1 28 DUMB STUFF (443)
THE KEY 3718 2 5 1 28 KIWI CONNECTION II (423)
BOWMONT 5967 2 0 0 27 KIWI CONNECTION 2 (678)
CHANDLER 3688 3 4 0 25 ROUTE 73 (418)
LOWE 5968 4 0 0 24 KIWI CONNECTION 2 (678)
INITIATES W L K POINTS TEAM NAME
-BRANDYWINE 3687 4 2 0 22 ROUTE 73 (418)
GIRRU 7429 3 2 1 22 MYTHOS 13 (851)
DUMBER 5654 2 1 0 22 KIWI CONNECTION V (644)
-CHARLES SPURGEN 9323 2 3 0 22 THE REFORMERS (1100)
-OMAR 9253 2 3 0 21 EASTERN HORDE 2 (1091)
-AGRON 7799 1 0 0 21 LUDUS MAGNUS LX (913)
-INTERRUPTIONS 9331 5 5 0 20 BB BIG PROJECTS (1101)
-ASH 5992 1 1 0 20 KIWI CONNECTION 7 (683)
-FLAYING MANTIS 7654 2 0 0 19 TEAM MANTIS III (893)
-PEEWEE 8116 1 2 0 19 PORKY'S (973)
INITIATES W L K POINTS TEAM NAME
-VERUS 7773 1 2 0 19 LUDUS MAGNUS XIII (908)
TOENADO 8068 1 4 0 17 MPH (964)
-LIL DEAD 9024 1 4 0 17 OPPOSITES (1078)
-SAMNITE 7733 2 0 0 15 LUDUS MAGNUS XIV (900)
-HUEY 9263 1 0 1 14 EASTERN HORDE 3 (1092)
-NEHAM 9258 1 1 0 13 EASTERN HORDE 3 (1092)
-MASRSHALL 6034 0 1 0 13 KIWI CONNECTION 13 (691)
-BOOBOO 9262 1 1 0 10 EASTERN HORDE 3 (1092)
-SUSSEX 3689 1 0 0 10 ROUTE 73 (418)
-HUGH LATIMER 9322 2 2 1 9 THE REFORMERS (1100)
-LYVELLE 9266 1 1 1 9 EASTERN HORDE 4 (1093)
-CAPELLA 7928 1 0 0 8 AURIGA (938)
-MANUKAU 5657 0 1 0 7 KIWI CONNECTION V (644)
JOHN HOOPER 9321 1 3 0 6 THE REFORMERS (1100)
-SPARKY 2 7999 0 2 0 6 BURNER KING 7 (950)
WILLIAM FOSTER 9320 0 4 0 4 THE REFORMERS (1100)
-JOHN WESLEY 9326 0 2 0 2 THE REFORMERS (1100)
-FRESH 9023 0 1 0 1 OPPOSITES (1078)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
EMBEZZLING SCRIB 0 0 0 WYATT 6035 378 NONE
CERVANTES 7933 14 17 1 ARA 939 EDGAR DETOUR 9038 375
CRANKY 5772 4 3 1 DREW'S BOYS 575 RHASKOS 7829 378
FAREN END 9037 7 8 0 THIRD HIGHWAY 3 1079 OENOMAUS 7809 375
PERSONAL ADS
LAST WEEK'S FIGHTS
SPICLUS was bested by MEAT in a 2 minute Title fight.
SUHAIL was devastated by COUSIN PAPA SMURF in a action packed 1 minute one-sided duel.
BESTIARII was demolished by CAROLINA in a 1 minute uneven fight.
SIR GARLON was devastated by KUNG-FU MASTER in a popular 1 minute one-sided contest.
GORDON was demolished by OENOMAUS in a action packed 1 minute mismatched competition.
MENKALINAN was devastated by OLYMPIC in a 1 minute mismatched match.
ANSER was overcome by CHUCK BYWAY in a 2 minute gruesome fight.
DON CRESCENT was vanquished by CRIXUS in a 1 minute uneven duel.
POLARIS AUSTRALIS won victory over THE KEY in a 2 minute fight.
CASHMERE was vanquished by CU CHULAINN in a 1 minute gory one-sided duel.
EDGAR DETOUR beat PERICLES in a 2 minute gory melee.
CASEY BOONE was overpowered by LAKE CREST in a 1 minute one-sided match.
ARBELAS devastated CHANDLER in a 1 minute mismatched conflict.
VINING demolished DANGEROUS CRIMINAL in a 1 minute gory mismatched match.
GIRRU was overcome by PINEHURST in a 1 minute conflict.
CRANKY was assassinated by RHASKOS in a 1 minute bloody one-sided duel.
WYATT slaughtered EMBEZZLING SCRIBE in a 1 minute one-sided fray.
LOWE unbelievably bested TOENADO in a unpopular 13 minute gory brawl.
BOWMONT overpowered WILLIAM FOSTER in a 1 minute one-sided match.
DUMBER overpowered JOHN HOOPER in a 1 minute one-sided match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 17 LUNGING ATTACK 26 - 12 - 1 68 |
|STRIKING ATTACK 10 PARRY-LUNGE 2 - 1 - 0 67 |
|LUNGING ATTACK 4 WALL OF STEEL 19 - 10 - 1 66 |
|TOTAL PARRY 3 STRIKING ATTACK 39 - 24 - 1 62 |
|SLASHING ATTACK 1 SLASHING ATTACK 8 - 6 - 0 57 |
|PARRY-RIPOSTE 1 AIMED BLOW 87 - 69 - 7 56 |
|WALL OF STEEL 1 TOTAL PARRY 6 - 7 - 0 46 |
|PARRY-LUNGE 0 BASHING ATTACK 2 - 3 - 0 40 |
|PARRY-STRIKE 0 PARRY-RIPOSTE 2 - 6 - 0 25 |
|BASHING ATTACK 0 PARRY-STRIKE 0 - 0 - 0 0 |
Turn 378 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
SLASHING ATTACK 1 - 0 AIMED BLOW 8 - 9 9 AIMED BLOW
STRIKING ATTACK 7 - 3 TOTAL PARRY 1 - 2 1 SLASHING ATTACK
LUNGING ATTACK 2 - 2 PARRY-LUNGE 0 - 0 1 TOTAL PARRY
PARRY-STRIKE 0 - 0
PARRY-RIPOSTE 0 - 1
BASHING ATTACK 0 - 0
WALL OF STEEL 0 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW MEAT 8119 13 6 0 108 PORKY'S (973)
SLASHING ATTACK CAROLINA 3670 8 4 0 97 ROUTE 84 (414)
TOTAL PARRY GORDON 5032 13 9 0 64 DREW'S BOYS (575)
STRIKING ATTACK CU CHULAINN 7441 4 1 0 58 MYTHOS 15 (853)
LUNGING ATTACK PERICLES 7818 7 3 0 39 LUDUS MAGNUS CC (917)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is SIR GARLON 7400. The most popular warrior this turn
was MEAT 8119. The ten other most popular fighters were CHUCK BYWAY 9040, OENOMAUS
7809, POLARIS AUSTRALIS 8199, PERICLES 7818, SPICLUS 7766, COUSIN PAPA SMURF 4944,
CAROLINA 3670, THE KEY 3718, EDGAR DETOUR 9038, and LAKE CREST 3673.
The least popular fighter this week was LOWE 5968. The other ten least popular
fighters were TOENADO 8068, JOHN HOOPER 9321, WILLIAM FOSTER 9320, CRANKY 5772,
CHANDLER 3688, CASEY BOONE 9036, CASHMERE 5655, DON CRESCENT 9039, MENKALINAN 7930,
and GORDON 5032.
NAME CHANGE-O-RAMA
Algernon, who had NOT gotten the name change he'd asked for, looked at the latest
petitioner. This was a typical gladiator, big, muscular, and scarred, with a frown.
"Ah, what can I do for you?"
"Name change. I heard we can do that. I'm tired of being Jane Doe."
"I'd think you would be," Algernon said faintly. "The Commission has actually
been thinking about this. It isn't FREE, mind you! It takes money to run our office,
you know, and we want to buy some goats--"
"I don't care about goats!" He made a crude suggestion about goats.
"Or maybe chickens. Or bees--" Algernon took a quick step back at the look on the
rough warrior's face. "Yes, a name change. Right away, sir. We can do that.
Gladiators, teams, it will cost you two dollars to make a change--"
"I had a talk with my manager. He'll find the money. I want to change my name
to Jane Ralph. I'm no doe!" He thumped a fist on the counter.
"Er, yes. Jane Ralph. Fill out this form, please." He pushed the paper across
the counter. "The changes start on the 15th of April--that's the Ides, you know, and
can be submitted through the end of May. With the payment. No change without the
goat, ah, the gold."
* * * * *
Warrior and team name changes will be accepted beginning April 15 and continuing
throughout the month of May. The cost will be $2 per name change. All proceeds will
be used to buy goats via Heifer International and will be matched up to $500.
If you have names you want to change, please contact Customer Service. -- RSI
WINTER BLOODGAMES 2022
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in late April. We also plan our usual Bloodgames arenas at the summer Face-
to-Face.
For those of you who always wanted the chance to manage the
last warrior standing alive upon the arena sands, your day has come. At the end of
the ten turns, even though several warriors, bruised and scarred, MAY yet live, only
one will be crowned Champion of the Bloodgames. And in this game mere survival counts
for little. A great general once said, "The object of battle is not to die for your
cause, but to make your enemy die for his." This general would have greatly enjoyed
the Duelmasters Bloodgames. Here are the particulars:
Slow Bloodgames (DM 95): Turn 1 is due Weds April 27
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In this turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- DM 95 is due April 27 and will process on a 28-day
schedule.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!