DUEL 2 NEWSLETTER

Date   : 10/19/2006    Duedate: 11/01/2006

JADE MOUNTAIN ARENA

DM-75    TURN-346

This Weeks Top Honors

THE DUELMASTER IS

BUSHMASTER
IN COLD BLOOD (215)
(75-2327) [10-9-0,87]

Chartered Recognition Leader   Unchartered Recognition Leader

BUSHMASTER                     GREATSWORD
IN COLD BLOOD (215)            WEAPONS I WON'T USE (284)
(75-2327) [10-9-0,87]          (75-3231) [5-1-1,48]

Popularity Leader              This Weeks Favorite

SHORT ROCK                     SHORT ROCK
SAND DANCERS (67)              SAND DANCERS (67)
(75-3196) [10-16-0,72]         (75-3196) [10-16-0,72]

THE CURRENT TOP TEAM

WEAPONS I WON'T USE (284)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MANAGER MUSINGS (240)       20
2. IN COLD BLOOD (215)         18      MANAGER MUSINGS (240)
3. WEAPONS I WON'T USE (284)    6      Unchartered Team
4. I AM SAM (267)               0
5. PARANOID ASYLUM (234)        0WEAPONS I WON'T USE (284)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 MANAGER MUSINGS (240)    356 184  9 65.9   1/ 3*WEAPONS I WON'T US (284)  5  2 0
 2- 2 I AM SAM (267)            48  25  2 65.8   2/ 1 MANAGER MUSINGS (240)     5  5 0
 3/ 0 IN COLD BLOOD (215)       51  31  1 62.2   3/ 2 SAND DANCERS (67)         5  7 1
 4- 3 PARANOID ASYLUM (234)    131 135 12 49.2   4/ 0 IN COLD BLOOD (215)       2  0 0
 5/ 4*WEAPONS I WON'T US (284)   8   9  1 47.1   5- 4 PARANOID ASYLUM (234)     2  0 0
 6/ 5 SAND DANCERS (67)        637 %1022 20 38.4   6- 5 I AM SAM (267)            1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Ah, with a little luck next time, I'll have a winning record!  That will be a
pleasant novelty.

                                    Donal Pines

                                      SPY REPORT

     Good day, in JADE MOUNTAIN a quiet thief gets rich, but a quiet spymaster gets 
poor.  So bring me ale and harken to my tidbits of news.  It seems the training can 
make the difference, as MANAGER MUSINGS is pushed out of top team by WEAPONS I WON'T 
USE, who came from 3rd with a 1-1-0 this turn.  And let's see, SLUGBAIT fought 
SERNILLAN and gained 18 points and contributed to MANAGER MUSINGS' 2-0-0.  SERNILLAN 
has lost to SLUGBAIT, falling 11 points, while helping make SAND DANCERS a 0-4-0 
turn.  And all eyes were on BUSHMASTER this turn as it ascended to the throne of 
Duelmaster.  JADE MOUNTAIN has a new victor!  Tell me, is nothing sacred?  I have 
heard from unimpeachable sources that The Green Axe uses trolls in their stew.  Talk 
about gristle!   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  I also notice that the WEAPONS I WON'T USE stable was the 
most avoided team this turn.  Come on JADE MOUNTAIN, what are you afraid of?  And 
avoiding WEAPONS I WON'T USE more than any other team we find MANAGER MUSINGS.  JADE 
MOUNTAIN, are we going to accept, or respect this sort of thing?   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  A brave warrior does not carry a red shield, he has nothing to cover or 
hide when the fight is over.  Consider well.   
     I like this place, JADE MOUNTAIN, the taverns have old wine, and young serving 
girls.  Who could ask for more?  It's been nice chatting with you, until we meet 
again, keep your swords sharp and your hammers heavy.  Until you see my quill in JADE 
MOUNTAIN again, farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BUSHMASTER 2327              10   9  0    87       IN COLD BLOOD (215)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-SAMICH 3046                   6   0  1   115       I AM SAM (267)
-FOOTSTEPS 3155                9   2  0    93       PARANOID ASYLUM (234)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-SAMOSET 3043                  9   5  0    86       I AM SAM (267)
 FRILLED DRAGON 2329          12   5  0    79       IN COLD BLOOD (215)
 DONAL PINES 3194             14  15  1    75       SAND DANCERS (67)
 SHORT ROCK 3196              10  16  0    72       SAND DANCERS (67)
-SAMURAI 3119                  6   0  0    70       I AM SAM (267)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-VERN 3186                    10  10  1    50       MANAGER MUSINGS (240)
 SLUGBAIT 3245                 5   2  0    49       MANAGER MUSINGS (240)
 GREATSWORD 3231               5   1  1    48       WEAPONS I WON'T USE (284)
-CORINTHIAN 3195               3   1  0    37       PARANOID ASYLUM (234)
 SERNILLAN 3207                8  11  1    36       SAND DANCERS (67)
 DARQUE 3185                   7   3  1    34       MANAGER MUSINGS (240)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-HORNY TOAD 2783               4   2  0    33       IN COLD BLOOD (215)
 ULRA T'SSAR 3224              4  12  1    25       SAND DANCERS (67)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 MAUL 3230                     2   4  0    21       WEAPONS I WON'T USE (284)
-GARTH 3246                    4   0  0    18       MANAGER MUSINGS (240)
-TOKAY 3126                    1   0  0    11       IN COLD BLOOD (215)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
HATCHET 3234           1  3 0 WEAPONS I WON'T U 284 ULRA T'SSAR 3224      344 JUST REV

                                     PERSONAL ADS

Shucks, the 1-2 turn didn't bother me as much as losing to I Am Sam.  Disgusting. --
FTF Manager

Dowd -- Well...at least you're leaving, for which, by the way, I congratulate you.  I
wouldn't want to leave, even if I had graduated, but I guess you will be?  Say hi to
anybody you meet on the Isle that you think would appreciate it. -- Short Rock, glad
not to be Duel2dude and have to think of something to say in a column

Slugbait -- I don't want to bait slugs, so I don't want you around.  Go away. --
Sernillan

Greatsword -- Ouch!  Those things are heavy, you know!  You could've broken lots of
my bones. -- Ultra T'ssar
P.S.  And I'm still using my bones.

Ftf Manager -- Typical, isn't it? -- Jorja

25 September 2006
It is obvious that the Dark Knights wish to be shown the light.  Allow me to step
forward and blind them with truth.  YOU ARE WORTHLESS!!!  The Dark Knights are so
afraid of the light that they hide behind their black armor and empty threats.  It is
too bad they are unwilling to actually FIGHT us!  I guess our natural light is too
bright for you all to face!  Fear us, for we are here! -- Gemini Goldphoenix,
Overlord of the Avengers of Light!

5 October 2006
*Turf War IV Rules*

     Everyone may participate; known alliances, new alliances, or temporary alliances
created to compete in the Turf War! However, to participate, each alliance must:
     A.  Announce the alliance and the Captain of the alliance in the North Fork (DM
         47) newsletter.
Captains are responsible for:
     a.  verifying those who wish to participate under the banner of their alliance;
     b.  distribution of prizes should their alliance win the Turf War.
Managers must:
     a.  Submit one (1) RSI Roll-Up Gift Certificate to participate to:
          Baphomet, mgr. Knights Templar (568), DM 47 -- North Fork, or
          Rick Stringer
          13 St. Michael's CT
          Elkton, MD 21921
     b.  Announce their intent to compete with manager name, team name and alliance
         they will be fighting under in the North Fork (DM 47) newsletter.
Rules:
     1.  No scoring will begin until a Gift Cert is received.  No exceptions.
     2.  Before a manager can compete, he/she must declare and be verified by the
         Captain of the alliance he/she has claimed for;
     3.  Only one (1) team per player may compete.  NO multiple aliases please.
         Violations will result in disqualification.
     4.  The contest will begin on the turn following the January F2F and run for 12
         turns.
     5.  The turn  a declaration and verification will begin the scoring process.
     6.  No declarations or verifications will be accepted after Turn 10 of the Turf
         War 5.
     7.  For the purpose of scoring, I reserve the right to make all final decisions.
Scoring:
                  Win     Loss     Kill     Die
Challenge          +2      -2       +5       -5
Match-Up           +1      -1       +1       -5
Bloodfeud          +2      -5       +5      -10
Champion           x2      x2       x2       x2
Downchallenge     -10      xx      -10       xx
Dark Arena        +10      -5       xx       xx
Special Scoring:
     a.  Each mention in the Spy Report is worth 2 points (team mentions only!)
     b.  Each Style Master is worth 2 points.
     c.  Duelmaster Throne is worth 2 points
Champions:
     a.  Champions may be declared, but are not mandatory.  If declared, the Champion
         must be in the Adepts or lower brackets on the turn they are declared
         without having gone above the Adepts bracket at any time...including
         transferred teams.  (I'll be watching for this occurrence!)
Bloodfeuds:
     a.  Bloodfeuds count for all four (4) turns.  However, the same warrior may not
         be used all four turns.  4 turns means 4 separate warriors.  A penalty of
         -10 will be given to the team who violates this.
Special Conditions:
     a.  I reserve the right for all final decisions.
     b.  If I make a mistake, I'll multiply the points by 2.
     c.  If you claim I did, and *YOU* are wrong, I'll subtract points at the rate of
         x10.
     d.  Each alliance begins with zero (0) points.
     e.  Dark Arena may be used on the first turn of every warrior with no penalty
         (this means a warrior with 0 FE).
     f.  TVs won after the contest begins gain a 25 point one time score once the
         tourney reports are posted in the NL.
     g.  TCs won after the contest begins gain a 50 point one time score with the
         same conditions as noted for TVs.
     h.  NO switching alliance once verified by an alliance that a team has declared
         for.
     i.  Only 7 teams are permitted per alliance for the Turf War 5.
PRIZES:
     Turf Wars are a "Winner Takes All" type contest.  All prizes and 100% of the RU
Certs will be given to the Captain of the winning alliance and it is his/her
responsibility to give these to the alliance membership.
     I have requested from RSI the following:
     a.  renaming of the orth Fork (DM 47) arena;
     b.  renaming of Dark Arena Monsters;
     c.  known favourite rhythms for one warrior on each team of the winning
         alliance.  This warrior would be in the Initiates or above brackets on the
         last turn of the Turf War (they must have at least one arena fight to
         receive this award).
               Baphomet, Host of TW5
Special Note:  A downchallenge is considered from a higher bracket to a lower
bracket.  Same bracket, more recognition points?  Not a downchallenge!

                                  LAST WEEK'S FIGHTS

DONAL PINES was bested by BUSHMASTER in a action packed 1 minute master's Title fight.
SHORT ROCK slimly lost to FRILLED DRAGON in a action packed 4 minute veteran's match.
GREATSWORD devastated ULRA T'SSAR in a exciting 1 minute one-sided fight.
SERNILLAN was devastated by SLUGBAIT in a 1 minute uneven brawl.
DARQUE defeated MAUL in a 1 minute struggle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|SLASHING ATTACK                  2         PARRY-STRIKE      10 -   2 -  0      83  |
|BASHING ATTACK                   2         STRIKING ATTACK   15 -   3 -  2      83  |
|WALL OF STEEL                    2         LUNGING ATTACK    16 -   5 -  1      76  |
|LUNGING ATTACK                   1         SLASHING ATTACK    6 -   7 -  0      46  |
|STRIKING ATTACK                  1         WALL OF STEEL      5 -   6 -  0      45  |
|AIMED BLOW                       1         TOTAL PARRY        8 -  10 -  0      44  |
|TOTAL PARRY                      1         BASHING ATTACK     6 -  12 -  1      33  |
|PARRY-LUNGE                      0         AIMED BLOW         3 -   8 -  1      27  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      0 -   2 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 346 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     AIMED BLOW         0 -  1         3  LUNGING ATTACK 
STRIKING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         2  STRIKING ATTACK
SLASHING ATTACK    1 -  1     PARRY-STRIKE       0 -  0         2  WALL OF STEEL  
BASHING ATTACK     1 -  1     PARRY-RIPOSTE      0 -  0         1  SLASHING ATTACK
WALL OF STEEL      1 -  1     TOTAL PARRY        0 -  1         1  BASHING ATTACK 
                                                                1  AIMED BLOW     
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  BUSHMASTER 2327            10   9  0   87 IN COLD BLOOD (215)
WALL OF STEEL    FRILLED DRAGON 2329        12   5  0   79 IN COLD BLOOD (215)
LUNGING ATTACK   SLUGBAIT 3245               5   2  0   49 MANAGER MUSINGS (240)
STRIKING ATTACK  GREATSWORD 3231             5   1  1   48 WEAPONS I WON'T USE (284)
BASHING ATTACK   DARQUE 3185                 7   3  1   34 MANAGER MUSINGS (240)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SHORT ROCK 3196.  The most popular warrior this turn 
was SHORT ROCK 3196.  The ten other most popular fighters were FRILLED DRAGON 2329, 
BUSHMASTER 2327, GREATSWORD 3231, SLUGBAIT 3245, DARQUE 3185, DONAL PINES 3194, ULRA 
T'SSAR 3224, MAUL 3230, SERNILLAN 3207, and  0.

The least popular fighter this week was SERNILLAN 3207.  The other ten least popular 
fighters were MAUL 3230, ULRA T'SSAR 3224, DONAL PINES 3194, DARQUE 3185, SLUGBAIT 
3245, GREATSWORD 3231, BUSHMASTER 2327, FRILLED DRAGON 2329, SHORT ROCK 3196, and  0.