DUEL 2 NEWSLETTER
Date : 06/10/2010 Duedate: 06/23/2010
JADE MOUNTAIN ARENA
DM-75 TURN-426
This Weeks Top Honors
THE DUELMASTER IS
JAGUAR JON
GREATS OF TROY (295)
(75-3325) [19-3-0,120]
Chartered Recognition Leader Unchartered Recognition Leader
JAGUAR JON BRASELL
GREATS OF TROY (295) KIWI CONNECTIONS (293)
(75-3325) [19-3-0,120] (75-3318) [3-0-0,47]
Popularity Leader This Weeks Favorite
DEBBIE GREEN LENSI TU
GREATS OF TROY (295) SAND DANCERS (67)
(75-3327) [16-8-0,109] (75-3342) [2-2-0,11]
THE CURRENT TOP TEAM
KIWI CONNECTIONS (293)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. KIWI CONNECTIONS (293) 38
2. SAND DANCERS (67) 22 GREATS OF TROY (295)
3. GREATS OF TROY (295) 12 Unchartered Team
KIWI CONNECTIONS (293)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*KIWI CONNECTIONS (293) 11 1 0 91.7 1/ 2*KIWI CONNECTIONS (293) 11 1 0
2/ 2 GREATS OF TROY (295) 81 35 2 69.8 2/ 1 GREATS OF TROY (295) 8 7 0
3/ 3 SAND DANCERS (67) 809 %1224 25 39.8 3/ 3 SAND DANCERS (67) 6 9 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 645): LIP GLOSS of HOT STUFF (Papa Bear, mgr.)
DM 12 RIZTAB (turn 647): SCURVY LADY of SEA DOGS (One Armed Bandit, mgr.)
DM 13 DULLENS (turn 525): KALLI ELISABETH of HOUSE OF CARDS (Zalgor Prigg, mgr.)
DM 15 MALCORN (turn 641): MAXIMILLIAN of VC RULES (Fizban, mgr.)
DM 16 WILLAF (turn 643): BAABRA LAMMONT of PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 635): GRACCHUS of GLADIATORS (Caesar, mgr.)
DM 19 ZUWAYZA (turn 636): ERIC CARTMAN of CUNNING RUNTS (Deep Thought, mgr.)
DM 28 MORYA (turn 320): ANFERROUS of STEEL AND SILK (Michael Eldritch, mgr.)
DM 29 LAPUR (turn 633): MR. SPOCK of TREKKERS (Deep Thought, mgr.)
DM 31 CHIMLEVTAL (turn 318): LODEN NORVIS of MIDDLE WAY 7 (Jorja, mgr.)
DM 32 ARVAT (turn 629): ENVY of ANGELS OF PAIN (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 626): BITCHIN' BEAST of DIVINE HERITAGE (Bubba Ganoosh)
DM 35 MURSKA (turn 618): PELICAN EEL of SEA DOGS (One Armed Bandit, mgr.)
DM 43 VEASTIAN (turn 581): XARGOTH of THE BRETHREN (Godric Magnusson DaVinci, mgr.)
DM 45 STORMCROWE (turn 295): DAN MACK GRU of NORTHERN LIGHTS (Jorja, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 289): ROIS ANIN of WARHAMMERS (Coyote, mgr.)
DM 50 SNOWBOUND (turn 276): MRS. VAUGHN of LIFE IMPACTS (Smitty, mgr.)
DM 56 ROCANIS (turn 508): RYVAS VOLKMAURI of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 495): BB BULLY BOY of RED DOG GANG (Spot, mgr.)
DM 61 JURINE (turn 475): FALLING LEAF of AUTUMN SAGA (Jugger, mgr.)
DM 65 DAL SHANG (turn 470): CHAEGO SARILDAN of SAND DANCERS (Jorja, mgr.)
DM 73 ERINIKA (turn 225): EXTORTION of BLACKMAIL (The Mun, mgr.)
DM 74 DAYLA KIV (turn 432): MARDEL TEN VAREN of SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 425): JAGUAR JON of GREATS OF TROY (Zalgor Prigg, mgr.)
DM 78 LIN TIRIAN (turn 418): UNFORGETTABLE of THE WILLBURYS 78 (Rascally Rabbit)
ADM 103 FREE BLADES (turn 534): NIGHTCAP of DARKLINGS (She-Puppy, mgr.)
Top Teams
---------
DM 9 ZUKAL (turn 645): SEA DOGS (One Armed Bandit, mgr.)
DM 12 RIZTAB (turn 647): SEA DOGS (One Armed Bandit, mgr.)
DM 13 DULLENS (turn 525): SATAN'S KINGDOMS (The Dark One, mgr.)
DM 15 MALCORN (turn 641): VC RULES (Fizban, mgr.)
DM 16 WILLAF (turn 642): GOLDEN GLADIATORS (Midas, mgr.)
DM 17 ALJAFIR (turn 635): GLADIATORS (Caesar, mgr.)
DM 19 ZUWAYZA (turn 636): CUNNING RUNTS (Deep Thought, mgr.)
DM 28 MORYA (turn 320): FORCE OF FIVE (?, mgr.)
DM 29 LAPUR (turn 633): TRAIL OF TEARS (Jugger, mgr.)
DM 31 CHIMLEVTAL (turn 318): MIDDLE WAY 7 (Jorja, mgr.)
DM 32 ARVAT (turn 629): DEVIL ADVOCATES (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 626): SEA DOGS (One Armed Bandit, mgr.)
DM 35 MURSKA (turn 618): SEA DOGS (One Armed Bandit, mgr.)
DM 43 VEASTIAN (turn 581): WARRIORS OF STEEL (?, mgr.)
DM 45 STORMCROWE (turn 295): STREET WALKERS (Roadkill, mgr.)
DM 47 TEMPLE OF ABARSIS (turn 289): POSITION IS EMPTY
DM 50 SNOWBOUND (turn 276): LIFE IMPACTS (Smitty, mgr.)
DM 56 ROCANIS (turn 508): MIDDLE WAY 16 (Jorja, mgr.)
DM 60 ARADI (turn 495): POSITION IS EMPTY
DM 61 JURINE (turn 475): MIDDLE WAY 16 (Jorja, mgr.)
DM 65 DAL SHANG (turn 470): SAND DANCERS (Jorja, mgr.)
DM 73 ERINIKA (turn 225): BLACKMAIL (The Mun, mgr.)
DM 74 DAYLA KIV (turn 432): SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 425): GREATS OF TROY (Zalgor Prigg, mgr.)
DM 78 LIN TIRIAN (turn 418): SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 534): THE WILLBURYS 13 (Rascally Rabbit, mgr.)
Recent Graduates
-----------------
DM 9 ZUKAL (turn 645): LIP GLOSS of HOT STUFF (Papa Bear, mgr.)
BILBO BAGGINNI of MIDDLE ITALY (The Dark One, mgr.)
DM 15 MALCORN (turn 640): AGATE of GREENWARDENS (Jorja, mgr.)
DM 16 WILLAF (turn 643): BAABRA LAMMONT of PUNNY AMINALS (Jorja, mgr.)
BRUAR of MAXIMUM RESULTS (Coyote, mgr.)
(turn 642): TAIKUTSU of YAMABUSHI (?, mgr.)
DM 29 LAPUR (turn 633): VINDOCOMUS of EQUESTORS (Spartacus, mgr.)
DM 35 MURSKA (turn 617): FARTIOR of ON THE ROCKS (Bartender, mgr.)
DM 61 JURINE (turn 475): FALLING LEAF of AUTUMN SAGA (Jugger, mgr.)
DM 73 ERINIKA (turn 225): EXTORTION of BLACKMAIL (The Mun, mgr.)
DM 75 JADE MOUNTAIN (turn 425): SUNSET THUNDER of SAND DANCERS (Jorja, mgr.)
SPY REPORT
I can't believe the violence in JADE MOUNTAIN! I still haven't told Mom I'm
writing Spyreports. She'd have a cow! Well, here we go... Too bad, GREATS OF TROY,
but KIWI CONNECTIONS was just too good to be stopped. MVP award for BRASELL? KIWI
CONNECTIONS' proud of him after beating SHIZARAN BLACKHEART and getting 23 points.
Talk about yer major upsets! CHERYL MILLER's match with KORTO LU cost her a loss of
5 points! The Duelmaster isn't going to stop just cause he's Number One! SUNSET
THUNDER knows this. He was challenged by the Duelmaster. Don't you think the
Duelmaster is being unfair? I think JAGUAR JON should let SUNSET THUNDER be
Duelmaster for a while, without fighting about it. Is the Duelmaster really being a
real snob to his teammates? Don't ask me!
So just why would someone becomes a warrior anyway? It can't be for these
really neat Spyreports can it? Can SAND DANCERS' KORTO LU be more popular than me?
He was challenged the most, but is that really the same? People were asking me did
CASSANDRA REALLY challenge QUEEN? (all right, maybe they didn't, but it sounded
good!) It wasn't a spectacular fight, or anything, but QUEEN wants me to write about
it since she beat CASSANDRA. Satisfied?
Man, all these warriors dying and killing each other! Don't you guys ever give
it a break? Fight, fight, fight. Is that all you guys can do?
I really didn't, you know, study when I was a kid. Who would've guessed I'd be
a famous Spyreporter? I gotta leave. JADE MOUNTAIN is like such a dump, and you
guys smell too much! Remember you guys, ease up sometimes! Chill out! Later, Debby
Tonte
DUELMASTER W L K POINTS TEAM NAME
JAGUAR JON 3325 19 3 0 120 GREATS OF TROY (295)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
DEBBIE GREEN 3327 16 8 0 109 GREATS OF TROY (295)
ROD DEDEAUX 3329 16 6 0 99 GREATS OF TROY (295)
KORTO LU 3287 15 44 1 94 SAND DANCERS (67)
CHAMPIONS W L K POINTS TEAM NAME
KASTENMAR 3336 8 4 0 85 SAND DANCERS (67)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
CHERYL MILLER 3326 13 11 2 61 GREATS OF TROY (295)
ADEPTS W L K POINTS TEAM NAME
BRASELL 3318 3 0 0 47 KIWI CONNECTIONS (293)
CHALLENGER INITIATES W L K POINTS TEAM NAME
WATERLOO 3317 3 0 0 33 KIWI CONNECTIONS (293)
QUEEN 3316 2 1 0 30 KIWI CONNECTIONS (293)
INITIATES W L K POINTS TEAM NAME
DOWNER 3315 3 0 0 21 KIWI CONNECTIONS (293)
JANDINA 3344 2 1 0 15 SAND DANCERS (67)
LENSI TU 3342 2 2 0 11 SAND DANCERS (67)
CASSANDRA 3343 0 3 0 3 GREATS OF TROY (295)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
Rod Dedeaux -- You have too many weird dipthongs in your name. -- Korto Lu
Debbie Green -- How unfriendly of you. Surely we could choreograph the fight better
than that? -- Kastenmar
Cassandra -- It says here that you're a half-elf. That explains a lot. -- Lensi Tu
Downer -- It was, that's for sure. -- Jandina
Jaguar Jon -- As if I care any more! Still, I'm sure that counts as a "good fight."
-- Sunset Thunder
LAST WEEK'S FIGHTS
JAGUAR JON bested SUNSET THUNDER in a 2 minute master's Challenge Title fight.
CHERYL MILLER was vanquished by KORTO LU in a 3 minute brutal uneven Challenge battle.
CASSANDRA was overpowered by QUEEN in a 1 minute mismatched Challenge duel.
DEBBIE GREEN devastated CAPTAIN MONDINOR in a 1 minute one-sided fight.
ROD DEDEAUX subdued KASTENMAR in a crowd pleasing 3 minute competition.
BRASELL vanquished SHIZARAN BLACKHEART in a 1 minute mismatched fight.
WATERLOO overpowered SHIVERING BONZE in a 1 minute mismatched brawl.
DOWNER outlasted LENSI TU in a action packed 9 minute beginner's melee.
JANDINA vanquished GUARDSMAN TAN in a 2 minute one-sided duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 4 SLASHING ATTACK 7 - 0 - 0 100 |
|TOTAL PARRY 3 PARRY-STRIKE 10 - 4 - 0 71 |
|PARRY-STRIKE 2 STRIKING ATTACK 11 - 7 - 0 61 |
|STRIKING ATTACK 2 LUNGING ATTACK 15 - 11 - 0 58 |
|WALL OF STEEL 2 TOTAL PARRY 12 - 11 - 0 52 |
|BASHING ATTACK 1 AIMED BLOW 3 - 4 - 0 43 |
|AIMED BLOW 0 WALL OF STEEL 2 - 4 - 0 33 |
|PARRY-LUNGE 0 BASHING ATTACK 3 - 7 - 1 30 |
|PARRY-RIPOSTE 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
|SLASHING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 426 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
TOTAL PARRY 3 - 0 AIMED BLOW 0 - 0 3 TOTAL PARRY
LUNGING ATTACK 3 - 1 PARRY-LUNGE 0 - 0 3 LUNGING ATTACK
PARRY-STRIKE 1 - 1 PARRY-RIPOSTE 0 - 0 2 STRIKING ATTACK
STRIKING ATTACK 1 - 1 SLASHING ATTACK 0 - 0 1 PARRY-STRIKE
WALL OF STEEL 1 - 1 BASHING ATTACK 0 - 1 1 BASHING ATTACK
1 WALL OF STEEL
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY JAGUAR JON 3325 19 3 0 120 GREATS OF TROY (295)
LUNGING ATTACK DEBBIE GREEN 3327 16 8 0 109 GREATS OF TROY (295)
PARRY-STRIKE ROD DEDEAUX 3329 16 6 0 99 GREATS OF TROY (295)
STRIKING ATTACK KASTENMAR 3336 8 4 0 85 SAND DANCERS (67)
BASHING ATTACK CHERYL MILLER 3326 13 11 2 61 GREATS OF TROY (295)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is DEBBIE GREEN 3327. The most popular warrior this
turn was LENSI TU 3342. The ten other most popular fighters were KASTENMAR 3336, ROD
DEDEAUX 3329, JAGUAR JON 3325, KORTO LU 3287, QUEEN 3316, DEBBIE GREEN 3327, BRASELL
3318, WATERLOO 3317, JANDINA 3344, and CHERYL MILLER 3326.
The least popular fighter this week was DOWNER 3315. The other ten least popular
fighters were CASSANDRA 3343, CHERYL MILLER 3326, JANDINA 3344, WATERLOO 3317,
BRASELL 3318, DEBBIE GREEN 3327, QUEEN 3316, KORTO LU 3287, JAGUAR JON 3325, and ROD
DEDEAUX 3329.
The following warriors will travel to AD after next turn:
JAGUAR JON (75-3325) GREATS OF TROY (295)
The following warriors have traveled to AD after fighting this turn:
SUNSET THUNDER (75-3301) SAND DANCERS (67)
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
TROLL (7-4624) BIG BAD
BARBARIAN (12-4783) SUPERIOR FORCES 22T
RAMPAGE (32-5076) ANGELS OF PAIN
HOOFA (68-8617) ALMOST
SCUMMY BOY (73-3371) THE FAMILY TREE
NIGHTBINDER (82-3120) FORGE OF FURY
HEDWIG (82-11622) LUROCIAN XIII
DOLAN (82-15864) WHETSTONE 2D II
LOAD MASTER (82-15924) ARIZONA TRIP 2K2
SNOTMONSTER (82-26261) NOSEY
YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA!
CLUSTER (82-28582) HALF A WORD
KINETIX (82-30489) SUPERIOR FORCES 706
LUNG BUTTER (82-33462) 11405O
WEBBED BEAUS (82-36458) DATING A FROG
KATAMARI DAMACY (82-38613) COOL GAMES
BEAVER (82-39056) ANIMAL'S FARM
VITO BERTOLDO (82-41532) MEDAL OF HONOR
CECIL BOLTON (82-42248) MEDAL OF HONOR V
SOULTAKER (82-45716) FAIRLY ODD PEOPLE II
HARVEY (82-46194) KELLUMBO'S K 06F
PRISONER R09 (82-51085) DUNGEON CELL 4
Congrats to the grads. -- Green Eyes
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 99: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds.
For DM 99, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!