DUEL 2 NEWSLETTER
Date : 06/11/2020 Duedate: 06/24/2020
JADE MOUNTAIN ARENA
DM-75 TURN-684
This Weeks Top Honors
THE DUELMASTER IS
BETA SAGITTAE
SAGITTA (337)
(75-3831) [11-7-0,110]
Chartered Recognition Leader Unchartered Recognition Leader
BETA SAGITTAE JILES
SAGITTA (337) ZOMBIE SQUAD 6 (347)
(75-3831) [11-7-0,110] (75-3913) [2-0-0,21]
Popularity Leader This Weeks Favorite
HAI CHI HAI CHI
SAND DANCERS (67) SAND DANCERS (67)
(75-3842) [19-22-0,103] (75-3842) [19-22-0,103]
THE CURRENT TOP TEAM
SAND DANCERS (67)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. ZOMBIE SQUAD 6 (347) 48
2. MEDAL OF HONOR 14B (346) 22 ROCK CLUB (339)
3. APOKOLIPS (321) 17 Unchartered Team
4. WRATHMEN (206) 15
5. SAGITTA (337) 13 ZOMBIE SQUAD 6 (347)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 ROCK CLUB (339) 17 3 0 85.0 1/ 1 SAND DANCERS (67) 9 6 0
2/ 4*ZOMBIE SQUAD 6 (347) 7 3 2 70.0 2/ 4*ZOMBIE SQUAD 6 (347) 7 3 2
3/ 2 MASTERS OF SIN (270) 29 13 0 69.0 3/ 2 SAGITTA (337) 4 2 0
4- 3 CRITICALS (13) 318 187 26 63.0 4/ 5 ROCK CLUB (339) 3 1 0
5/ 5 SAGITTA (337) 38 28 0 57.6 5/ 9*MEDAL OF HONOR 14B (346) 3 7 0
6/ 6 APOKOLIPS (321) 102 133 7 43.4 6/ 3 MASTERS OF SIN (270) 1 1 0
7/ 7 SAND DANCERS (67) %1400 %1903 42 42.4 7- 7 CRITICALS (13) 1 2 0
8/ 0 WRATHMEN (206) 12 23 1 34.3 8/ 0 WRATHMEN (206) 1 2 0
9/ 9*MEDAL OF HONOR 14B (346) 3 7 0 30.0 9- 8*TEA@TEMPE20.3 (345) 1 4 1
10- 8*TEA@TEMPE20.3 (345) 1 4 1 20.0 10/ 6 APOKOLIPS (321) 1 5 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Sorry, Grunge Grrl, it was my day. Although when the Commission picked my faves, it
was NOT my day. Small shield, moderate/very low? Crack my shell and fry me with
bacon!
-- Eggcracker
SPY REPORT
Good day, friends and fiends, welcome to your friendly neighborhood spyreport.
I doubt JADE MOUNTAIN will ever be the same. Now keep the taverns open late tonight,
for there are sorrows to drown for APOKOLIPS, whose 1-1-0 this turn dropped them by 4
into 10th. MEDAL OF HONOR 14B stable has parlayed this turn's 2-3-0 into a 4 space
move up the rankings. This brings them up to 5th place. Good work, guys! The
ZOMBIE SQUAD 6 guild has had a 4-1-2 turn and deserves to be watched in the future.
You never know where this kind of thing can lead. And let's see, EDDIE GORDO fought
STONECUTTER and gained 16 points and contributed to APOKOLIPS' 1-1-0. STONECUTTER
has lost to EDDIE GORDO, falling 14 points, while helping make SAND DANCERS a 3-2-0
turn. And not without some honor, BETA SAGITTAE now claims the title and throne of
Duelmaster of JADE MOUNTAIN. Can someone confirm a rumor for me? I hear the top
team makes their losing fighters do dishes at The Green Axe until they win. Maybe?
He who challenges well, fights well. He who avoids without cause, shall lose
for good reasons. My mama told me that one. SAGITTA has cause to stand tall, as
they were JADE MOUNTAIN's most avoided team. A smart manager knows this is a team to
beat. And guess who avoided SAGITTA stable the most? Believe it or not, it was ROCK
CLUB. Anyone surprised? Well, sports fans, take notice that YOAKUM BEDE from SAND
DANCERS was JADE MOUNTAIN's most challenged warrior this turn.
A coward dies a thousand deaths, a brave man only once. Wise men know this to
be true. We'd like to remind certain teams not to rob the graves of their enemies.
You know who you are; and it's considered rude.
Thought for the day, a new sword shines bright, but the notched sword sings the
sweetest. It's been nice chatting with you, until we meet again, keep your swords
sharp and your hammers heavy. Until you see my quill in JADE MOUNTAIN again,
farewell-- Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
BETA SAGITTAE 3831 11 7 0 110 SAGITTA (337)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-GAMMA SAGITTAE 3832 11 3 0 104 SAGITTA (337)
HAI CHI 3842 19 22 0 103 SAND DANCERS (67)
GRUNGE GRRRL 3851 15 3 0 103 ROCK CLUB (339)
-ALPHA SAGITTAE 3830 11 3 0 102 SAGITTA (337)
LADY SMOKE 3633 18 37 2 93 APOKOLIPS (321)
CHAMPIONS W L K POINTS TEAM NAME
-FELLING POWER 3825 10 5 1 89 CRITICALS (13)
-MENACING FURY 3859 4 2 1 89 CRITICALS (13)
JO MING 3841 16 32 0 87 SAND DANCERS (67)
YOAKUM BEDE 3858 11 13 1 82 SAND DANCERS (67)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
PRIDE 3077 8 1 0 62 MASTERS OF SIN (270)
EDDIE GORDO 3733 9 15 1 60 APOKOLIPS (321)
ADEPTS W L K POINTS TEAM NAME
-CRUEL STEEL 3860 2 0 1 46 CRITICALS (13)
HEAT STROKE 3742 3 1 0 42 WRATHMEN (206)
ADEPTS W L K POINTS TEAM NAME
STONECUTTER 3879 7 5 0 38 SAND DANCERS (67)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-LUST 3078 3 2 0 31 MASTERS OF SIN (270)
INITIATES W L K POINTS TEAM NAME
-SLOTH 3079 4 1 0 23 MASTERS OF SIN (270)
JILES 3913 2 0 0 21 ZOMBIE SQUAD 6 (347)
ZANDER 3914 2 0 1 19 ZOMBIE SQUAD 6 (347)
BUFFY 3916 2 0 0 17 ZOMBIE SQUAD 6 (347)
WILLOW 3915 1 1 1 17 ZOMBIE SQUAD 6 (347)
SERGEANT 1 3922 1 0 0 16 MEDAL OF HONOR 14B (346)
-CHERRY BABE 3853 1 0 0 13 ROCK CLUB (339)
KHARSYN 2249 2 3 0 12 WRATHMEN (206)
-FLOWER POWER 3902 1 0 1 11 TEA@TEMPE20.3 (345)
-GREED 3125 1 3 0 10 MASTERS OF SIN (270)
SSG 2 3905 0 2 0 8 MEDAL OF HONOR 14B (346)
PFC 1 3904 1 1 0 7 MEDAL OF HONOR 14B (346)
-LIL FUNKY QT 3852 1 0 0 6 ROCK CLUB (339)
FAITH 3912 0 2 0 2 ZOMBIE SQUAD 6 (347)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DA1 3907 0 2 0 MEDAL OF HONOR 1 346 ZANDER 3914 684
SERGEANT 1 3906 0 1 0 MEDAL OF HONOR 1 346 FLOWER POWER 3902 683
SSG 3 3903 1 1 0 MEDAL OF HONOR 1 346 WILLOW 3915 684
3 3725 0 2 0 WRATHMEN 206 LU-LAO THE EYE 684 NONE
PERSONAL ADS
Gamma Sagittae -- I'm surprised they let you bring that bow into the arena. -- Hai Chi
Felling Power -- Have you considered working in forestry. You could bring down trees.
-- Jo Ming
Standbys. Gotta love 'em. -- Yoakum Bede
Eddie Gordo -- I reckon your race puts you at a handicap here. But you fight it well.
-- Stonecutter
LAST WEEK'S FIGHTS
3 was butchered by LU-LAO THE EYE in a 1 minute Dark Arena fight.
GRUNGE GRRRL devastated LADY SMOKE in a 8 minute gruesome one-sided Challenge duel.
PRIDE was subdued by YOAKUM BEDE in a 2 minute Challenge fight.
EGGCRACKER was vanquished by BETA SAGITTAE in a 2 minute gory mismatched Title brawl.
HAI CHI overpowered KO-HA OAKCHOPPER in a 2 minute bloody mismatched match.
JO MING won victory over KO-HA OAKCHOPPER in a exciting 5 minute master's fight.
STONECUTTER was devastated by EDDIE GORDO in a 1 minute one-sided competition.
HEAT STROKE handily defeated WAN-FA THE DANCER in a 1 minute uneven melee.
KHARSYN was unbelievably bested by JILES in a 3 minute gory duel.
BUFFY vanquished SSG 2 in a 1 minute one-sided duel.
SSG 3 was assassinated by WILLOW in a popular 1 minute uneven match.
PFC 1 defeated FAITH in a 3 minute novice's match.
DA1 was butchered by ZANDER in a 1 minute mismatched conflict.
SERGEANT 1 subdued TALK-TO-DEATH in a 1 minute amateur's match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 6 SLASHING ATTACK 5 - 0 - 1 100 |
|STRIKING ATTACK 4 LUNGING ATTACK 7 - 2 - 1 78 |
|LUNGING ATTACK 4 WALL OF STEEL 11 - 7 - 0 61 |
|TOTAL PARRY 3 AIMED BLOW 26 - 20 - 2 57 |
|PARRY-RIPOSTE 2 TOTAL PARRY 18 - 16 - 0 53 |
|WALL OF STEEL 2 PARRY-RIPOSTE 7 - 7 - 0 50 |
|PARRY-STRIKE 1 STRIKING ATTACK 12 - 17 - 1 41 |
|BASHING ATTACK 1 BASHING ATTACK 3 - 5 - 0 38 |
|PARRY-LUNGE 0 PARRY-STRIKE 3 - 10 - 0 23 |
|SLASHING ATTACK 0 PARRY-LUNGE 0 - 1 - 0 0 |
Turn 684 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
STRIKING ATTACK 3 - 1 PARRY-LUNGE 0 - 0 4 AIMED BLOW
AIMED BLOW 4 - 2 PARRY-STRIKE 0 - 1 3 TOTAL PARRY
TOTAL PARRY 2 - 1 SLASHING ATTACK 0 - 0 1 PARRY-RIPOSTE
PARRY-RIPOSTE 1 - 1 BASHING ATTACK 0 - 1 1 STRIKING ATTACK
LUNGING ATTACK 2 - 2 1 PARRY-STRIKE
WALL OF STEEL 1 - 1 1 LUNGING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-RIPOSTE BETA SAGITTAE 3831 11 7 0 110 SAGITTA (337)
TOTAL PARRY GRUNGE GRRRL 3851 15 3 0 103 ROCK CLUB (339)
LUNGING ATTACK PRIDE 3077 8 1 0 62 MASTERS OF SIN (270)
WALL OF STEEL STONECUTTER 3879 7 5 0 38 SAND DANCERS (67)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is HAI CHI 3842. The most popular warrior this turn
was HAI CHI 3842. The ten other most popular fighters were GRUNGE GRRRL 3851, BETA
SAGITTAE 3831, JO MING 3841, KHARSYN 2249, PFC 1 3904, YOAKUM BEDE 3858, HEAT STROKE
3742, BUFFY 3916, WILLOW 3915, and SERGEANT 1 3922.
The least popular fighter this week was LADY SMOKE 3633. The other ten least popular
fighters were FAITH 3912, DA1 3907, SSG 2 3905, STONECUTTER 3879, 3 3725, ZANDER
3914, SSG 3 3903, JILES 3913, EDDIE GORDO 3733, and PRIDE 3077.
The following warriors have traveled to AD after fighting this turn:
EGGCRACKER (75-3834) SAND DANCERS (67)
RSI PANDEMIC UPDATE
We're doing okay out here in Arizona, staying mostly quiet and trying to stay healthy,
and we hope you and your families are well. Things are super weird right now.
Here's a quick update on what's coming up:
Summer 2020 Face-to-Face: In case there is any lingering doubt, the 2020 summer face-
to-face is cancelled. It just doesn't seem wise to hold it, and feedback is that most
of you would not be able to attend. Better to stay safe and stay at home, this time.
Summer 2020 Mail-In: So we'll hold a mail-in tournament this summer. It will be held
on the weekend of July 17-19, 2020. We are still finalizing the format--look for the
tournament announcement shortly after the freeze on June 6th.
Halloween 2020 Mail-In: Should be able to take place as normal. We bandied about the
idea of having a Fall FTF, but that doesn't look like a good idea.
Winter 2021 Face-to-Face: We have already secured a contract for the Winter FTF in
Tempe for our usual Martin Luther King weekend, January 15-17, 2021 and are crossing
our fingers that we will be able to hold that tournament in person, but there is still
some chance that we will need to cancel it as well. I expect we will know for certain
in November or December. Please mark it on your calendars and feel free to get hotel
reservations, but don't buy non-refundable plane tickets! (We are waiting for the
group code for reservations and will post it when we get it.)
Summer 2021 Face-to-Face: Surely we'll be able to have this one! *crossed fingers*
We're looking at the midwest cities for this one (Cincinnati or Minneapolis), so stay
tuned.
* * * * * * * * * * * * * * * * * *
THE BLOODGAMES HAVE RETURNED!
For those of you who always wanted the chance to manage the last warrior standing
alive upon the arena sands, your day has come. At the end of the ten turns, even
though several warriors, bruised and scarred, MAY yet live, only three will be crowned
Bloodgames Champions and be invited to the Isle of the Eye! And in this game mere
survival counts for little. A great general once said, "The object of battle is not
to die for your cause, but to make your enemy die for his." This general would have
greatly enjoyed the Duelmasters Bloodgames!
By popular demand, we will hold THREE Bloodgames arenas -- a regular and slow
Bloodgames by mail, and a Bloodgames which will run with the mail-in tourney!
DM 95: slow bloodgames (due every four weeks, due July 20)
DM 98: regular speed bloodgames (due every two weeks, due July 20)
DM 99: mail-in style bloodgames (processed with the tourney, due July 15)
Gameplay in the Bloodgames proceeds according to standard DM rules, except for a few
notable exceptions:
* STARTING A BLOODGAMES TEAM -- You don't need a special rollup to enter the
bloodgames. Your Bloodgames team is ten warriors, one of each fighting style, each
warrior designed from scratch! (All are 84 points, 3-21, as usual.) Simply list your
ten warriors and send them to us; we will send you back overviews of your warriors so
you can submit strategies. The first turn is due mid-July and subsequent turns will
be due on Mondays.
* DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur. There are no
replacements -- once a warrior dies, that's it!
* STRATEGIES AND CHALLENGES -- New strategies may be issued for each turn for the
regular and slow bloodgames, while the mail-in bloodgames will process all ten rounds
with a single strategy. The only type of challenge available is a bloodfeud.
* MISSED TURNS -- All warriors fight each round. Only the dead may rest.
* ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
* NEWSLETTER -- Warriors are ranked according to their number of kills. Bloodgames
Champions may write a column for the newsletter at the end of the games.
* AWARDS -- The Bloodgames last ten rounds. The top three living warriors with the
greatest number of kills, only one of each style, are deemed Bloodgames Champions.
Win/loss records and, if necessary, recognition points will only be used to determine
awards if there is a tie. All three Bloodgames Champions fight for free for six
months and can issue one Tournament Victor challenge each turn, allowing them to
challenge with increased priority, also for six months.
* FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up additional
teams but may fight only one team in each arena. The fee is $49 for all 10 rounds.
* AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the Bloodgames Champions: Lady Sheila Greywand, of the
Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames
admission to the Advanced Duelmasters games. Any special training required to qualify
those three warriors for Advanced Duelmasters combat will be conducted before transfer
into ADM. Astute managers will note that this means that three warriors that are
designed from scratch will survive the Bloodgames, win one of the top three places,
and go on to immortal glory! One of those warriors could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, a few additional warriors graduated
from regular DM arenas (including closed arenas) since the last tournament.
WICKED WASP (35-4784) SATAN'S SWARM (418)
TYRANNICAL TICK (35-4786) SATAN'S SWARM (418)
EMPTY (72-7269) BASH BROS WALLET (873)
NOBODY HOME (82-53135) ROOKIE PINK 59 (8963)
CAN'T BEAT TUM (84-40978) THE GREAT TMM (7146)
LINT (84-49584) 4-LETTER DIRT (8504)
JANUARY O. IRONTAIL (84-25625) EVIL EASTER BUNNY (4553)
SHOULD BE FUN (85-29872) FRANKENSTEIN HUNT (5482)
Congrats to the grads. -- Green Eyes