DUEL 2 NEWSLETTER

Date   : 01/07/2021    Duedate: 01/20/2021

JADE MOUNTAIN ARENA

DM-75    TURN-699

This Weeks Top Honors

THE DUELMASTER IS

EDDIE GORDO
APOKOLIPS (321)
(75-3733) [21-18-2,120]

Chartered Recognition Leader   Unchartered Recognition Leader

EDDIE GORDO                    OUT OUT
APOKOLIPS (321)                DEFROSTED (349)
(75-3733) [21-18-2,120]        (75-3937) [0-1-0,1]

Popularity Leader              This Weeks Favorite

EDDIE GORDO                    EDDIE GORDO
APOKOLIPS (321)                APOKOLIPS (321)
(75-3733) [21-18-2,120]        (75-3733) [21-18-2,120]

THE CURRENT TOP TEAM

SAND DANCERS (67)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SAND DANCERS (67)           21
2. APOKOLIPS (321)             12      APOKOLIPS (321)
3. DEFROSTED (349)              1      Unchartered Team
4. CRITICALS (13)               0
                                       DEFROSTED (349)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 3 CRITICALS (13)           329 189 26 63.5   1/ 1 SAND DANCERS (67)         8  7 0
 2/ 1*DEFROSTED (349)            3   2  0 60.0   2/ 2 APOKOLIPS (321)           3  0 1
 3/ 4 APOKOLIPS (321)          114 141  8 44.7   3/ 5*DEFROSTED (349)           1  1 0
 4/ 5 SAND DANCERS (67)        %1428 %1945 42 42.3   4- 4 CRITICALS (13)            1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
JADE MOUNTAIN brutes like you, you'd be grouchy, too.  Of course, we're all terribly 
impressed to see HOUND OF THE HILLS win a fight and gain 9 points, terribly.  And if 
variety is the spice of life, JADE MOUNTAIN may be getting bland, as EDDIE GORDO 
stays top dog in the city.  The Green Axe, humph!  I've tasted better ale at 
mortuaries.  Where do they get this stuff?  From JADE MOUNTAIN's trash dumps?   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.   
     Ah, now we come to my favorite part, where we see all the guys who are dead and 
gone, and get to see if their team cared.  Bye bye, warrior, bye bye...  JO MING, a 
glorious 16-46-0 fighter, has passed away.  Gee, too bad SAND DANCERS.  And what a 
stunning loss we have here, boys and girls, STONECUTTER of SAND DANCERS has added the 
final loss to his 15-11-0.  Tee hee!  Honor is like a chainmail shirt, it only shines 
through use.  Certain nameless cowards will doubtless rebuke me on this one.   
     What does the JADE MOUNTAIN arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Phlllt!  Just had to do that 
before I leave the fine city of JADE MOUNTAIN.  I feel much better now.  Paste this 
one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 EDDIE GORDO 3733             21  18  2   120       APOKOLIPS (321)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-MENACING FURY 3859            4   2  1    89       CRITICALS (13)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 HOUND OF THE HILLS 3928       6   9  0    57       SAND DANCERS (67)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-DEMONIC FURY 3929             4   0  0    49       CRITICALS (13)
-CLEVER STAB 3930              3   0  0    49       CRITICALS (13)
-CRUEL STEEL 3860              2   0  1    46       CRITICALS (13)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-THE OVEN BIRD 3934            3   1  0    23       DEFROSTED (349)
 BLACK FRIDAY 3948             2   1  0    19       SAND DANCERS (67)
 HO CHANG 3942                 3   3  0    16       SAND DANCERS (67)
 OUT OUT 3937                  0   1  0     1       DEFROSTED (349)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
JO MING 3841           16 47 0 SAND DANCERS 67      EDDIE GORDO 3733      699   
STONECUTTER 3879       15 12 0 SAND DANCERS 67      KO-HA OAKCHOPPER      699  NONE

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

EDDIE GORDO butchered JO MING in a action packed 2 minute mismatched Title fight.
STONECUTTER was put to death by KO-HA OAKCHOPPER in a 3 minute veteran's match.
HOUND OF THE HILLS devastated ZELBAN SWORDBITER in a 1 minute gory one-sided contest.
HO CHANG subdued SAI-KI THE PEGLEG in a 3 minute competition.
BLACK FRIDAY bested OUT OUT in a 1 minute novice's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    4         LUNGING ATTACK     9 -   1 -  0      90  |
|AIMED BLOW                       2         AIMED BLOW        19 -  15 -  1      56  |
|TOTAL PARRY                      1         WALL OF STEEL     23 -  19 -  0      55  |
|PARRY-LUNGE                      0         SLASHING ATTACK    1 -   2 -  0      33  |
|PARRY-STRIKE                     0         STRIKING ATTACK    1 -   4 -  0      20  |
|PARRY-RIPOSTE                    0         TOTAL PARRY        0 -  11 -  0       0  |
|LUNGING ATTACK                   0         PARRY-STRIKE       0 -   0 -  0       0  |
|SLASHING ATTACK                  0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|STRIKING ATTACK                  0         PARRY-LUNGE        0 -   1 -  0       0  |
|BASHING ATTACK                   0         BASHING ATTACK     0 -   1 -  0       0  |

Turn 699 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

WALL OF STEEL      3 -  1     PARRY-LUNGE        0 -  0         5  WALL OF STEEL  
AIMED BLOW         1 -  1     PARRY-STRIKE       0 -  0         3  AIMED BLOW     
                              PARRY-RIPOSTE      0 -  0         2  LUNGING ATTACK 
                              LUNGING ATTACK     0 -  0     
                              SLASHING ATTACK    0 -  0     
                              STRIKING ATTACK    0 -  0     
                              BASHING ATTACK     0 -  0     
                              TOTAL PARRY        0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       EDDIE GORDO 3733           21  18  2  120 APOKOLIPS (321)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is EDDIE GORDO 3733.  The most popular warrior this 
turn was EDDIE GORDO 3733.  The ten other most popular fighters were STONECUTTER 
3879, JO MING 3841, HOUND OF THE HILLS 3928, HO CHANG 3942, BLACK FRIDAY 3948, OUT 
OUT 3937,  0,  0,  0, and  0.

The least popular fighter this week was OUT OUT 3937.  The other ten least popular 
fighters were BLACK FRIDAY 3948, HO CHANG 3942, HOUND OF THE HILLS 3928, JO MING 
3841, STONECUTTER 3879, EDDIE GORDO 3733,  0,  0,  0, and  0.

                                WINTER BLOODGAMES 2021

Back by popular demand, we will be hosting a new round of Bloodgames beginning at the 
Winter Mail-in!  For those of you who always wanted the chance to manage the last 
warrior standing alive upon the arena sands, your day has come.  At the end of the ten 
turns, even though several warriors, bruised and scarred, MAY yet live, only one will 
be crowned Champion of the Bloodgames.  And in this game mere survival counts for 
little.  A great general once said, "The object of battle is not to die for your 
cause, but to make your enemy die for his."  This general would have greatly enjoyed 
the Duelmasters Bloodgames.  We will hold three different arenas:

  Mail-in-Style (DM 97):  One strategy for all ten rounds, due January 16.
                          This arena will process along with the winter mail-in.

  Regular Speed (DM 96):  Strategy changes allowed; bloodfeud challenges only. 
                          Turn 1 is due February 2 and turns process every 14 days. 

  Slow (DM 95):           Strategy changes allowed; bloodfeud challenges only. 
                          Turn 1 is due May 10 and turns process every 28 days. 

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)
To submit your rollup, just write/type them up and send them in.  We'll mail or email
your overviews and you can write up your strategies. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames (DM 96 and DM 95), there are 
no regular challenges, only bloodfeuds.  For the Mail-in style arena (DM 97), each 
warrior will have a single strategy for all ten rounds.  There will be no DA 
challenges in either arena.

TURN PROCESSING AND DUE DATES -- DM 97 is due January 16, DM 96 is due February 2, and
DM 95 is due May 10.  DM 97 will process along with the winter mail-in and the other 
two are turn-based and will process on a 14- and 28-day schedule respectively.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!